Bit of a heads up, the audio sounds WAAY more echoey than normal today, I was recording in a different room to due to a move and really didn’t notice it during post/editing. It’ll be back to normal next video!
Hey, Nate, I thought I’d share something with you. In one of your Skyrim vids-either unexplained mysteries or tiny details-you mention that Delphine’s map is a rubbing of the Dragonstone and talk about how it’s unclear how she got it. Its explained in the game: when you bring the Dragonstone back to the Jarl’s Wizard, whose name I’ve blanked on, he’s talking to Delphine about text he’s translating and the Stone, even though you haven’t given it to him her. (He’s going on about it being First Era language.) She demands a copy of his work when he’s done, you turn the stone over, and then there’s a dragon attack. It’s easy to miss that the person is Delphine, as you haven’t had substantial interactions yet and her name isn’t said, but if your cursor is on her, it reveals the hooded person’s identity as Delphine. Just thought I’d share, as I saw your vid mention the map being a rubbing this week and I’m replaying the game at the moment. ^_^
I actually think that the gunners were put in place of brotherhood of steel soldiers. I believe they were gonna have a larger storyline and presence but were removed due to constraints and we got gunners.
and extremely genuine! The more interesting question is, who was attacking them and what happen to the kid? Did they escape or perish? The injury mentioned to the kid is probably the latter.
What’s scarier is the theory that this happened only days after the bombs fell. While unlikely, given the world it’s odd that the woman doesn’t know what a feral ghoul is meaning this possibly happened earlier in the world or there was something else that has yet to be seen.
The Devils Due sidequest lol best sidequest for me in fallout 4 in made me scream like a lil bitch and i was running i circles so i could just get away with that ravaged deathclaw then the sad ending happened
Dude the first time I played fallout 4 I was high as fuck, I heard a guard in diamond city say something about a museum and I went and got so scared I had to leave my house and go shopping
There are no child bodies, infant skeletons, or anything remotely like that anywhere in the game. My personal theory is that Bethesda removed them, possibly for ESRB ratings purposes and replaced them with... ...teddy bears. The little boy's body is right there near mom. Nate even focused on it for a moment.
I doubt they were ever in the game. You can't kill children in mainstream games (or any game I have ever heard of) a dead child in this kinda game is too far for the ratings and most of the general public
@@cyborgslayer2552 I haven't played 4, but I know in 3 there were baby skeletons all over the place too. There's a children's wing in a library that had some, and a particularly sad scene in a collapsed metro tunnel with an infant in a stroller beside an adult. But there's also not really any alive babies in those games (4 had pre-war Shaun of course, and 3 had Marie in The Pitt, but that's it) so maybe that makes it okay in the eyes of The Ratings Gods or something.
I think besides the Mayoral Bunker and the shelter in the Junkyard that the guy created for his family, the most unsettling place in 4 was the girl that gets locked in the safe in the Fallon's Deptment Store in Roxbury. She has an S.O.S. calling out how something happened (the Great War) and has been trapped for days in the safe and can't get out and while you are listening you can tell she's barely hanging on to life by this point and lo and behold when you finally open it you see her skeleton. Idk why but that one was one of the bigger one's to stick with me just cause it's some girl thinking it's a regular workday checking the store's inventory, boom the Great War happens causing the EMP blast that causes the safe to shut and everyone in the store to die since how closer they are to ground zero, and the tone of the message that she knows no one is coming, and has no clue why. It's just another example of how bleak Fallout's story telling can be.
Yeeeeeees that one made me genuinely sad when I ran across it. I was a small small time streamer at the time and was streaming a 24hr fallout 4 session. Head was hazy and cloudy from lack of sleep but I will never forget the feeling of claustrophobia I got thinking about how she died. Its always slow deaths that creep me the most
Well if the radiation doesnt get me I may be okay. I collect firearms and I've already got a dog meat to travel with, plus I'm pretty good at mechanical work... God I hope the rads dont get me lol
Same TBH. My truck broke down (company-issued semi, not my personal vehicle) and when the first technician got there to investigate, he found it that it was caused by a previous repair. Repair was completed Wednesday, the problems started Thursday, and I basically sat all day Friday so it didn't have much opportunity to get worse. Today, the new hose clamp on the new coolant hose worked two holes in the adjacent coolant hose due to the clamp ends not being pointed away from it.
HalluciGen Inc is actually the opposite of creepy. One of the funniest locations to visit, with gunners fighting themselves to death and that hilarious showcase room. Helped to depict how twisted was the pre-war world.
especially considering what happened when it was deployed at the Poseidon Energy Plant Riots that turned what should have been a peaceful protest into a bloodbath where the protesters and guards literally tore each other apart under the effects of the gas.
Definitely that tipped over train car takes the cake for me, that is just unsettling not knowing who or what took that woman's child and the genuine fear in her voice is chilling.
Honestly in general the way Fallout 4 undermines the initial devastation of the nukes really bothers me. There are so many little backstories in Fallout 4 where people survive the initial blast in shelters or whatever only to immediately venture out and start scavenging, when earlier installments made it clear that the devastation was so powerful and complete, that the only people who did survive were the ones who were sheltered long-term or ghoulified, that there was radioactive ash clouding the sky and blanketing the ground for months afterward. I realize that this is a fictional world where doctors can casually strip your rads and Radaway exists but still, its strange that even 200 years after the bombs the radiation is still thick in some areas and in pretty much every water source, so you'd think that back when it was 'fresh' you'd be dead before you even had time to blink 😆
As a relative newcomer to the franchise (about 140 hours into fallout 3, 4, and new Vegas all within the past 3 years, these videos make me appreciate the franchise all the more.
When inside the Pickman's Gallery, hearing Nick Valentine say "This will give Supermutants a nightmare" will give you alot of creeps. I think Pickman's Gallery should be on the top of the list.
Definitely. Disappointed I didn't see Pickman's Gallery or The Fenway Sewers. Let alone any sewer in FO4 in general. I was playing with a Feral Ghoul / SKK Spawn Mod inside Fenway Sewers. Jesus, I regret it.
@Jay Yoooo, another person who plays with that mod? I've got a large amount of nids, and one of them turns every enemy into a legendary, so If you're ina. Tunnel or sonething with the spray n' pray and have it on the Very hard setting with 32 hunters. It's some of the best times I've had, hands down.
AS soon as I clicked on the video I was just like "He had better have Dunwich here". Definitely the creepiest location I've been to on my various playthroughs
Dunwich Borers is one of my favorite places but I was sad there wasn’t a beast miniboss summoned after you kill the ring of ghouls. It would have been much more terrifying and fun. Listening Post Bravo is my other favorite creepy place, though I wish they would have taken the paranormal stuff farther and maybe even made a quest or something out of it with a paranormal type enemy/enemies/miniboss. Personally I think that place was haunted by the souls of those skeletons in the hole in the wall. Likely some sort of coverup and they were buried behind the wall, the bear was likely later trapped due to a cave in or something, most likely dig down there in the first place. At least that’s what I like to think. Makes it more interesting to me. Never found the train. I think I saw it yesterday and even stood on the car trying to open it, didn’t realize there was a hatch on the top.
@@_Mojitoo listening post bravo is south east of Danse and where the solider recorded strange signal that when analyzed where not on recording media ,take disc or other wise when received by analyst
I'd add a few creepy locations to this as well in fallout 4 - Medford Memorial hospital - parsons state insane asylum - museum of witchcraft - the institute - hangmans alley - Massachusetts state house - swans pond - big johns salvage (train car) - Lake Quannapowitt
The Hallucigen place is a scene that I'll always remember. When I first entered that building to explore, I was with Paladin Danse and him it was the first time I saw him going down in that chamber with the poisonous gas. Later that gunner on the ground being crazy and loosing his mind, I honestly felt pretty sorry for these guys and was kinda shocked. Put a bullet into him to end his misery. About the getting pre-war technology part, it is possible, that the bos did actually send them to what could be called a suicide mission, after all they did the same with the vault dweller from Fallout 1
Hu... Another take on the mayor bunker is, that the crowd got there BEFORE the bombs dropped. Likely backed by the fact that there a some skeletons outside the entrace with heavy machinery. Skels need a whole lotta time to turn out all boney bleached and white. Also: They wanted to let be in - cuz THEY payed for the thing in the first place (tax money n stuff) And the mayors wife doesnt know her man was dead because a guard found him and decides to NOT tell the wife (to not panic her) - there is a tape that tells you that. She even has a own tape in which she states that she misses him and plead that he should come back, she blames herself because apparently SHE was the one who demanded that he build the bunker in the first place. She suggest that they give the shelter to the angry mob and just leave. But... well... We will find a skel in a dress. And the mayor was in his bathtube
I feel it’s important to point out, the Institute never uses their own “military forces” as you call them whenever they want something done. They rely heavily on mercenaries, such as Kellogg, to get above-ground jobs done.
@@depressionpie4859 I mean the institue military is mainly synths that they send out, and while Kellogg led a lot of the more dangerous missions we see tons of gen 1/2 synths patrolling areas
The Institutes military forces are Synths. We see a lot of Synths above ground in the game. They also send out Coursers. Kellogg was only one man. They clearly extensively used Gen 1 and 2 Synths in their above ground operations.
I would say all of the glowing sea is pretty frightening. To think if what happened there once... Not to mention all the deathclaws and radscorpions that now roam the place.
For The hallucigen building, The canisters of gas where knocked over and broken by some gunners (which is explained in a gunners terminal in the building) which then got into the vents and contaminated the whole, building making the gunners crazy. The gunners were highered by a unknown buyer to obtain pre war military tech from the building.
I was thinking maybe the Enclave, after the defeat at project purity and their mobile platform and the significant rise in power of the brotherhood they would be forced to maintain the falsehood of them being defeated to prevent the brotherhood from attacking them again.
17:47 Maybe the Brother of Steel somehow uncovered info about what the Labs were doing Pre-war and knew the dangers of Gas. So instead of risk Soliders they just hired Gunners to get for them before they knew about Blue.
The gunners were sent by the chem dealer in the hotel in good neighbor and the player learns from this after entering the hotel to retrieve it for him.
I thought that abandoned cabin near Abernathy farm was pretty disturbing, if I remember correctly theres the skeletal remains of a young pregnant runaway. Quite a sad one I thought
I have a theory about why children’s remains that should be present aren’t and why deaths of children are only hinted at; because Bethesda is afraid of public outcry similarly to to when obsidian included the “child killer” “perk”
There have been child skeletons in Fallout 3, though. In the school next to the Vault you escape from, as well as a few hidden ones in easter egg locations. While not confirmed as children, they are smaller than the usual ones so its oretty obvious what the implication is when you see them.
The opiate epidemic is as much incompetence on the government and doctor's parts as it is anything with malice on the drug company's parts. The reason it's getting worse in the past few years is because they're idiots and going overboard with an attempted fix. They gave out opiates too loosely in the past (see: oxycontin and the 90's) and bad shit happened. So now they're trying to not give out opiates for pretty much anything. But guess what? They're legitimate medication and a lot of people do actually need them. I've got fibromyalgia myself, and I know a ton of other chronic pain patients locally and on the Internet. The story is the same everywhere: if you're not CURRENTLY ON FUCKING FIRE, don't expect to get a new script. Even old ones are often reduced or weened off. Nobody's getting shit. So people are getting desperate. And desperate people, like idiot doctors and politicians, do stupid things. So people that can't take being in agony every day, whom doctors are now refusing to help, turn to street drugs. And people are dropping dead left right and center because, surprising surprise, street drugs are fucking dangerous. Why do you think fentanyl surpassed heroin as the most deadly opiate? Because people are going to dealers looking for legit painkillers (which fentanyl is) rather than to get high (which heroin does best). Yeah, every opiate is a painkiller and every opiate can get you high, but some are better at one than the other. You don't pick fentanyl over diamorphine if you're just looking to get high. I don't even blame the poor bastards. Honestly, if I could afford, I'd probably do it too. Either it works or it kills me, either way the pain stops. And even though I'm at the point where death is a reasonable alternative to the pain, doctors still won't give me shit. I had one straight up tell me to "get over it." I'd have decked the cocksucker if I had the energy that day. Is it any wonder things are getting worse when the retards in charge make it so people's only option is a goddamn drug dealer?
It may not have been creepy but the distress signal from the mall of the lady trapped in the security vault got to me. I thought she was alive and was ready to be the hero but unfortunately that wasn't the case.
I just came off of almost a whole day of Fallout 4, I'm snowed in. I got tired of playing and started watching your video, now I'm playing again. You truly are an artist.
You're so cool I've been watching some of your old videos just to be caught up and it's so cool how you've transitioned and I just want to say that you're extremely good TH-camr and I love all your Fallout 4 videos keep up the great work
On this list RobCo sales & service center/The Mechanist‘s lair is definitively missing. Cutting out the brains of criminals to reprogram them and put them into Robobrain bodies was very unsettling to me.
Great work Nate! I saw you playing fallout 4 all of last night, and I am very happy that you were able to get the video finished. Like always keep up the great work, thank you for the great info, and I will be rooting for you to reach 1 million subscribers! Cheers! IPodRule1
On the Hallucigen, maybe the gunners were hired by the Enclaves remnants? Since they were all but destroyed it would make sense for them to be using mercenaries, plus they'd be likely after pre war tech to try and rebuild/strengthen their forces.
I can never bring myself to beat fallout games and elderscrolls games cause i get bored after an hour but your deep dive videos give me a decent level of respect for the lore and overal just comfy
@@frabre1810 Probably just after the war. The train probably wouldn't be overturned before the nukes, but the nukes themselves likely did the job. As for why "something" would exist that soon after, it's not hard to find out. Many of the game's monsters actually existed in government labs before the bombs dropped. It wasn't just the corporations that were evil, Fallout US was basically McCarthy's dream state wrapped up in the Empire from Star Wars.
For the last one I have a theory on why the gunners were there. The theory has holes in it but what if the brotherhood did send the gunners to the facility knowing that the green mist causes that violent effect on people. Because what's a better way of getting rid of an opposition than getting them to kill each other?
Doubt it. The BoS arrive in the commonwealth after you kill Kellogg. Before that the BoS only have scouts in the commonwealth and the building is already raided by gunners from the start of the game.
I bought Fallout 76, and i miss the dog and the ingame partners you could choose from Fallout 4, your videos made me just buy it again today, just to keep on playing the DLC expansions, thanks dude! Maybe they could add the ingame partners and the dog, that could make the game a little more enjoyable...
I think what's most disturbing about that mother's message is the "This has been a prerecorded message." at the end. Hearing those words just lets you know you're too late to help them.
My personal theory about the gunners at halluci-gen is they were actually hired by Jack Cabot, he may have wanted tech for his experiments on his father in particular, or he may have heard about the hallucigen gas and believed it to work and wanted to use it on him, and as we saw at the asylum, he hires gunners
I have a theory on the mysterious client mentioned in the last place on this list, I think it might be some enclave remnants, now after their defeat in DC, some could’ve escaped to Boston, I even believe there is a bunker or something that is suggested to be an enclave bunker, now they could be going after the gas because of their small numbers, having a gas to pacify people, (keep in mind, they probably only know what the pre war government knew about it, seeing as they are descendants from them) this would also explain why the gunners were hired, they don’t have the numbers to get it themselves, and they probably don’t want to reveal themselves just yet, this is just an idea I had, would be pretty neat if it was true
I haven’t watched the whole video yet but I always thought that one town where you can find and follow the story of the father and 2 sons and all their neighbors who survived for like a year and then find a the holotape of one of the neighbors selling out the settlement to a band of raiders and then they all had to flee or died. And then you can find the holotape of the wife/mom of the family in the hospital taking about all the people dying of radiation sickness and how they can only give them a place to die. It actually fucked with me lol
There's a very sad location at a supermutant locale, it's a scrapyard, the father (and owner) made a hidden bunker in a tipped over trailer, even made a rhyme to make it less scary for the kiddos, and in the bunker you can see a very small cave with two small grave plots, and two teddy bears, whilst the mother and father are huddled up together. Yea..... I don't think it could get anymore sadder than that :(
You know what place freaked the hell out of me? Witchcraft museum. While the place itself wasn't too scary and the enemy was just a regular Deathclaw, following after the one guy,as he was talking about something following them and this egg led to this atmosphere of tension. The building shaking at one point certainly didn't help either. Because I was so tense, I nearly crapped myself when I came face to face with the Deathclaw. There are other places too though, Fallout 4 is just full of creep.
Wow the voice acting at 12:33 is phenomenal. You can GENUINELY feel the panic and fear I'm her voice and the actress sounded like she was really in a situation that dire IRL. BLOWS my mind how good it is for a simple recording in a small area that easy to miss and most would walk right past. If games had THAT kind of voice acting level but all thorough out, consistent on all it's characters major and minor that would be just epic. It's that kind of VAing that elevates it from a game to something that feels real. I didn't even see that place in game but I feel like I know just how dire her situation was just from her voice and screaming in the recording. That would definitely leave me just sitting there speechless for a moment if I happened upon it too. And maybe if I found what did her in, I'd kill it very thoroughly.
As someone who has played Fallout 4 enough to nab the Platinum Trophy (Plus every other trophy associated with this game) I would be absolutely stunned if there was a location I may have missed in the commonwealth. Pretty sure I covered every stitch of ground in this wonderful video game. Going back to Fallout 4 after playing Fallout 76 was just a breath of fresh air, Fallout 4 is just such a more polished and better fallout experience than 76.
It's actually quite a fun gas grenade. I love it. I placed one in the institute and father went crazy killing everyone. You can actually kill him with out becoming an enemy. But he doesn't die he resets after you knock him down and continues on his normal way.
South of Oberland Station, maybe near the train car with the dead woman's skeleton in it, is another station building. This one has a hatch in its floor. The hatch leads to an underground murder chamber, which contains skeletal fragments, a battery, and gruesome tools. The fact that the battery is a post-War model suggests that the murder chamber's owner might still be around.
I remember coming across that train cart myself, expecting maybe feral ghouls inside. Boy was I not prepared to find that recording! I was terrified that a death claw or something worse was waiting for me outside. So much "Nope!" lol. It still gives me chills.
@LairdDougal I thought deathclaws were made pre war, and if it was just after the bombs there likely wouldn't have been many ferals yet, and if it was she would probably at least recognize it has a human instead of just some creature
I just found your channel because I got the game a few weeks ago. And man you are what the gaming world is about and as a youtuber myself your a awesome guy keep it up Nate....
A couple things i'd like to add regarding the dunwitch references is the building in fallout 3, someone pointed out that when you are facing the building, before to enter it you'll be facing either N or S (I forgot which one) but when you enter the building and are now inside, even though you didn't turn the compass will show that you're facing the opposite direction. as for the statue if you're able to sort of no-clip your way out of the boundaries of the game, you can see much more of the statue that's buried underneath.
I personally think the train cart was a institute courser. The lady specified that something was following her which means that they couldn't quite see what it was. The only ones that truly go stealth are the coursers. Plus it fits the motive why they would have taken the child.
Possible, but it could also indicate some sort of creature, anything from Ghoul, to super mutant, and even a Deathclaw the later would even provide a great example why we don't find any remains of the kid. It didn't left any remains.
Bit of a heads up, the audio sounds WAAY more echoey than normal today, I was recording in a different room to due to a move and really didn’t notice it during post/editing. It’ll be back to normal next video!
I don't care
It's fine bud
Didn't even notice
Hey, Nate, I thought I’d share something with you. In one of your Skyrim vids-either unexplained mysteries or tiny details-you mention that Delphine’s map is a rubbing of the Dragonstone and talk about how it’s unclear how she got it.
Its explained in the game: when you bring the Dragonstone back to the Jarl’s Wizard, whose name I’ve blanked on, he’s talking to Delphine about text he’s translating and the Stone, even though you haven’t given it to him her. (He’s going on about it being First Era language.) She demands a copy of his work when he’s done, you turn the stone over, and then there’s a dragon attack. It’s easy to miss that the person is Delphine, as you haven’t had substantial interactions yet and her name isn’t said, but if your cursor is on her, it reveals the hooded person’s identity as Delphine.
Just thought I’d share, as I saw your vid mention the map being a rubbing this week and I’m replaying the game at the moment. ^_^
I actually think that the gunners were put in place of brotherhood of steel soldiers. I believe they were gonna have a larger storyline and presence but were removed due to constraints and we got gunners.
What if Nate is being kept captive by Bethesda and every mispronounced word is just him forming one long message over a year
Now I kinda want to know all thays been done
Dont worry Nate!! Were gonna save ya!!
We're coming to save you and ScatsBerry!!!!
Kyle Steele nick would be proud of you sir.
He’s just been replaced with a synth like Juicehead. He can’t pronounce novice to save his life....
Kyle Steele i thought that was juicehead thats held captive
You're not joking about that voice actress. That brief recording had me almost immediately immersed and kinda shook. Very talented.
and extremely genuine! The more interesting question is, who was attacking them and what happen to the kid? Did they escape or perish? The injury mentioned to the kid is probably the latter.
What’s scarier is the theory that this happened only days after the bombs fell. While unlikely, given the world it’s odd that the woman doesn’t know what a feral ghoul is meaning this possibly happened earlier in the world or there was something else that has yet to be seen.
Down in Dunwich Borers when Codsworth, a damned robot, tells you something doesn't feel right, then you know it's time to leave.
Damn right.
Where is Dunwich Borers
Robert Estrada a little East of the Iron Works where that pyromaniac bandit faction is located.
A loyal robot at that, too
I had cait with me the first time
Nate: the radio is playing the following chilling message on loop
*facebook ad plays*
Me: yeah that seems about right
I got a Raid: Shadow Legends ad at the same spot.
All I got was a rick roll ad.
I got a rock.
Witchcraft Museum. That Deathclaw toying with my head. Felt just like an oldschool slasher film.
The Devils Due sidequest lol best sidequest for me in fallout 4 in made me scream like a lil bitch and i was running i circles so i could just get away with that ravaged deathclaw then the sad ending happened
Dude the first time I played fallout 4 I was high as fuck, I heard a guard in diamond city say something about a museum and I went and got so scared I had to leave my house and go shopping
Kappin cupcakes lmao
I kind of cheated by hiding in the door way and just attacking the deathclaw with the rocket launcher that was next to the door
When you turn the corner and there’s loads of mannequins and a loud screeching noise plays
There are no child bodies, infant skeletons, or anything remotely like that anywhere in the game. My personal theory is that Bethesda removed them, possibly for ESRB ratings purposes and replaced them with...
...teddy bears.
The little boy's body is right there near mom. Nate even focused on it for a moment.
Oh fuck no I hate that
I would agree except there are some spots where the teddy bears are positioned in very adult poses 😐
Weird I come across baby skeletons in strollers and cribs all the time...
I doubt they were ever in the game. You can't kill children in mainstream games (or any game I have ever heard of) a dead child in this kinda game is too far for the ratings and most of the general public
@@cyborgslayer2552 I haven't played 4, but I know in 3 there were baby skeletons all over the place too. There's a children's wing in a library that had some, and a particularly sad scene in a collapsed metro tunnel with an infant in a stroller beside an adult. But there's also not really any alive babies in those games (4 had pre-war Shaun of course, and 3 had Marie in The Pitt, but that's it) so maybe that makes it okay in the eyes of The Ratings Gods or something.
I think besides the Mayoral Bunker and the shelter in the Junkyard that the guy created for his family, the most unsettling place in 4 was the girl that gets locked in the safe in the Fallon's Deptment Store in Roxbury. She has an S.O.S. calling out how something happened (the Great War) and has been trapped for days in the safe and can't get out and while you are listening you can tell she's barely hanging on to life by this point and lo and behold when you finally open it you see her skeleton. Idk why but that one was one of the bigger one's to stick with me just cause it's some girl thinking it's a regular workday checking the store's inventory, boom the Great War happens causing the EMP blast that causes the safe to shut and everyone in the store to die since how closer they are to ground zero, and the tone of the message that she knows no one is coming, and has no clue why. It's just another example of how bleak Fallout's story telling can be.
Chinese hybrid gov is not far from nuking us all in the real world they had already used a bio virus.
Yeeeeeees that one made me genuinely sad when I ran across it. I was a small small time streamer at the time and was streaming a 24hr fallout 4 session. Head was hazy and cloudy from lack of sleep but I will never forget the feeling of claustrophobia I got thinking about how she died.
Its always slow deaths that creep me the most
@@drfunkburger3895 are you now a bigger time streamer ?
@@gram. not at all lol that wasn't a humble brag. I was terrible 🤣
@@drfunkburger3895 Then stop self promoting and go fuck yourself
I always romanticize the apocalypse in my daydreams but I know if it really happened, I wouldn't last a week lol
Don't we all? Haha
If you become a ghoul youll be finneeee
Well if the radiation doesnt get me I may be okay. I collect firearms and I've already got a dog meat to travel with, plus I'm pretty good at mechanical work... God I hope the rads dont get me lol
Graham Lopez well... Raul got it going...
@@FelipeLeonRandom ... my cousin Raul or Raul tejada? Because both are kinda goulish
Today has been a rather crap day so far
"Hey! Hows it going guys? it's Nate here."
I feel better already
Same. I'm finally ready to start over my Fallout 4 profile I played on with my ex. What wonderful timing Nate has!
I'd play Fo4 more but it wont save anymore. Ps4 says I need to delete 0kb of data to save. Havent played in a long time
Same TBH. My truck broke down (company-issued semi, not my personal vehicle) and when the first technician got there to investigate, he found it that it was caused by a previous repair. Repair was completed Wednesday, the problems started Thursday, and I basically sat all day Friday so it didn't have much opportunity to get worse. Today, the new hose clamp on the new coolant hose worked two holes in the adjacent coolant hose due to the clamp ends not being pointed away from it.
@@mindyauron that happened to me. I had the disc version but bought the non disc version instead on discount to see if it would work an its fine now
I'm on PS4 btw
Big John's Salvage is another disturbing one, where the family got trapped inside their own bunker and suffocated.
the graves with the toys on top fucked me up :(
Yeah I only entered the bunker once it broke my heart
"Playing the following Horrifying recording on loop"
*ad plays* "Let's play Raid Shadow Legends Download for Free!"
Yikes that is horrifying
I’ve played through fallout many times and never knew about the train car
Same, but it really creeped me out.
I thought there would have been a death claw near by after the recording ended. 😰
Exactly, bone chillin...
I didn't knew either. Thanks Nate, I'm going to explore it now.
I know there’s a way to be guided to the car but still I can’t believe they left such great voice acting to a fairly obscure train car entrance.
Is it just me or is every single company in the fallout universe evil?
None are good, or benevolent. But I put the group running Vault 75 at the top of the evil list.
its just like real life!
Yeah, their world was so thoroughly corrupt it had to collapse.
I think the Sunset drink co is neutral, but I could be wrong.
Makes u think how many companies in our world do experiments on ppl
5 Creepy locations *adds spa music to video* quite the shift in tone xD
focking agree, should have used eerie bgm..
HalluciGen Inc is actually the opposite of creepy. One of the funniest locations to visit, with gunners fighting themselves to death and that hilarious showcase room. Helped to depict how twisted was the pre-war world.
Humans…. Humans never change.
especially considering what happened when it was deployed at the Poseidon Energy Plant Riots that turned what should have been a peaceful protest into a bloodbath where the protesters and guards literally tore each other apart under the effects of the gas.
The Dunwich Borers always gives me the chills.
For all their faults, Bethesda does employ some very good envenvironmental story tellers.
@@MediumRareOpinions That they do.
I never even noticed that place had an underground map, I kinda just assumed it was just what we see outside, in the commonwealth
That and the first time in the Museum of Witchcraft in Salem. Bethesda really does horror well in "non-horror" games.
The ghoul at 11:40 kinda looks like he's dancing to the beat of the background music. Made me chuckle
Definitely that tipped over train car takes the cake for me, that is just unsettling not knowing who or what took that woman's child and the genuine fear in her voice is chilling.
It’s amazing how in the Boston Mayoral Shelter, that right after the nukes, hundreds of people gathered outside, and one of them found a bulldozer
not just a bulldozer, but a WORKING bulldozer.
Honestly in general the way Fallout 4 undermines the initial devastation of the nukes really bothers me. There are so many little backstories in Fallout 4 where people survive the initial blast in shelters or whatever only to immediately venture out and start scavenging, when earlier installments made it clear that the devastation was so powerful and complete, that the only people who did survive were the ones who were sheltered long-term or ghoulified, that there was radioactive ash clouding the sky and blanketing the ground for months afterward. I realize that this is a fictional world where doctors can casually strip your rads and Radaway exists but still, its strange that even 200 years after the bombs the radiation is still thick in some areas and in pretty much every water source, so you'd think that back when it was 'fresh' you'd be dead before you even had time to blink 😆
Maybe they had atom’s gift
THAT'S where that woman was! I was heard the message of the woman and her child in a traincar and looked all over the area without finding it!
As a relative newcomer to the franchise (about 140 hours into fallout 3, 4, and new Vegas all within the past 3 years, these videos make me appreciate the franchise all the more.
remember my first visit to the mayors bunker. shat ma pants when i saw the deathclaw crawl down from the roof.
When inside the Pickman's Gallery, hearing Nick Valentine say "This will give Supermutants a nightmare" will give you alot of creeps.
I think Pickman's Gallery should be on the top of the list.
Definitely. Disappointed I didn't see Pickman's Gallery or The Fenway Sewers. Let alone any sewer in FO4 in general.
I was playing with a Feral Ghoul / SKK Spawn Mod inside Fenway Sewers. Jesus, I regret it.
@Jay Yoooo, another person who plays with that mod? I've got a large amount of nids, and one of them turns every enemy into a legendary, so If you're ina. Tunnel or sonething with the spray n' pray and have it on the Very hard setting with 32 hunters. It's some of the best times I've had, hands down.
mods*
Dunwich is way scarier. Pickman is just a serial killer, big deal, every raider is, so is every player.
Wtf is in Dunwich?
You know who thumbs down a video like this? A synth. Only a synth thumbs down quality content such as this.
Commence the S.A.F.E test.
Tonight we slay for the brotherhood
Ad Victoriam!
@@connorthegunlovingeek7465 INCRIDIBILLI
It was probably Preston Garvey. Instead of watching this video, there is a settlement that needs your help
fun fact, that head/face at the bottom of dunwich is an oversized version of a head you find as an ornament on one (or several) buildings 😄
Many in FO 3 and 4
Roses are red,
Looking for scrap,
"Another settlement is in trouble,
I'll mark it on your map"
Better than the other "Roses are red" comments tbh. Good job.
It should start with "Roses are dead"
Ahhhhhh! Will u fuck off Preston!
So much responsibility! Bump that come with me.
Brotherhood comes first Preston
AS soon as I clicked on the video I was just like "He had better have Dunwich here". Definitely the creepiest location I've been to on my various playthroughs
12:28 "including a ham radio which is playing this chilling message on loop:"
AD: *JIMMY JOHNS TAKES SANDWICHES SERIOUSLY*
Dunwich Borers is one of my favorite places but I was sad there wasn’t a beast miniboss summoned after you kill the ring of ghouls. It would have been much more terrifying and fun.
Listening Post Bravo is my other favorite creepy place, though I wish they would have taken the paranormal stuff farther and maybe even made a quest or something out of it with a paranormal type enemy/enemies/miniboss. Personally I think that place was haunted by the souls of those skeletons in the hole in the wall. Likely some sort of coverup and they were buried behind the wall, the bear was likely later trapped due to a cave in or something, most likely dig down there in the first place. At least that’s what I like to think. Makes it more interesting to me.
Never found the train. I think I saw it yesterday and even stood on the car trying to open it, didn’t realize there was a hatch on the top.
Listening Post Bravo wasn't scary for me. Paladin Danse lives there
@@_Mojitoo listening post bravo is south east of Danse and where the solider recorded strange signal that when analyzed where not on recording media ,take disc or other wise when received by analyst
I'd add a few creepy locations to this as well in fallout 4
- Medford Memorial hospital
- parsons state insane asylum
- museum of witchcraft
- the institute
- hangmans alley
- Massachusetts state house
- swans pond
- big johns salvage (train car)
- Lake Quannapowitt
The Hallucigen place is a scene that I'll always remember. When I first entered that building to explore, I was with Paladin Danse and him it was the first time I saw him going down in that chamber with the poisonous gas. Later that gunner on the ground being crazy and loosing his mind, I honestly felt pretty sorry for these guys and was kinda shocked. Put a bullet into him to end his misery.
About the getting pre-war technology part, it is possible, that the bos did actually send them to what could be called a suicide mission, after all they did the same with the vault dweller from Fallout 1
I was in Parsons Asylum and I’m sure one of those mannequins moved themselves.... >_
That’s why I toss them in to the water or shoot them
One of them is a synth being perfectly still next to the mannequins. Not sure it's that location though.
Hu...
Another take on the mayor bunker is, that the crowd got there BEFORE the bombs dropped.
Likely backed by the fact that there a some skeletons outside the entrace with heavy machinery.
Skels need a whole lotta time to turn out all boney bleached and white.
Also:
They wanted to let be in - cuz THEY payed for the thing in the first place (tax money n stuff)
And the mayors wife doesnt know her man was dead because a guard found him and decides to NOT tell the wife (to not panic her) - there is a tape that tells you that.
She even has a own tape in which she states that she misses him and plead that he should come back, she blames herself because apparently SHE was the one who demanded that he build the bunker in the first place. She suggest that they give the shelter to the angry mob and just leave.
But... well... We will find a skel in a dress. And the mayor was in his bathtube
I feel it’s important to point out, the Institute never uses their own “military forces” as you call them whenever they want something done. They rely heavily on mercenaries, such as Kellogg, to get above-ground jobs done.
And we are the new Kellogg
So a military force?
@@moth8775 No they have their own military force they just don’t use it
@@depressionpie4859 I mean the institue military is mainly synths that they send out, and while Kellogg led a lot of the more dangerous missions we see tons of gen 1/2 synths patrolling areas
The Institutes military forces are Synths. We see a lot of Synths above ground in the game.
They also send out Coursers.
Kellogg was only one man. They clearly extensively used Gen 1 and 2 Synths in their above ground operations.
Unsettling and creepy locations?
How about unsettling and creepy thumbnails?
I would say all of the glowing sea is pretty frightening. To think if what happened there once... Not to mention all the deathclaws and radscorpions that now roam the place.
For The hallucigen building,
The canisters of gas where knocked over and broken by some gunners (which is explained in a gunners terminal in the building) which then got into the vents and contaminated the whole, building making the gunners crazy. The gunners were highered by a unknown buyer to obtain pre war military tech from the building.
They made reavers just like in Firefly/Serenity
I took the shaking in Dunwich Borers as audio flashbacks to the bombs dropping
Haunting echos of the past? Neat, more reasons to have nightmares of the borers and dunwich building.
I wonder if it was Cabot who hired the Gunners to raid hallucinogen?
That sounds like an option. Perhaps Jack was looking for a way to subdue Lorenzo.
It’s the Mysterious Stranger! After him!
I was thinking maybe the Enclave, after the defeat at project purity and their mobile platform and the significant rise in power of the brotherhood they would be forced to maintain the falsehood of them being defeated to prevent the brotherhood from attacking them again.
@@CatAdvantage watch it man, I got six little friends and they all hit harder and run fast than you do.
Mysterious Stranger yeah? And I got VATS.
17:47 Maybe the Brother of Steel somehow uncovered info about what the Labs were doing Pre-war and knew the dangers of Gas. So instead of risk Soliders they just hired Gunners to get for them before they knew about Blue.
How about the haunted house on the southern nuka world map? It gets really creepy at the end.
CC Squared I didn't know about that! Time to take a trip over to Nukaworld!
That one really freaked me out the first time I went there
The gunners were sent by the chem dealer in the hotel in good neighbor and the player learns from this after entering the hotel to retrieve it for him.
I thought that abandoned cabin near Abernathy farm was pretty disturbing, if I remember correctly theres the skeletal remains of a young pregnant runaway. Quite a sad one I thought
Vids helped me pick up Fallout 4 again. Thanks Nate!
Nobody:
TheEpicNate315: A large mining QUAYRIE
I have a theory about why children’s remains that should be present aren’t and why deaths of children are only hinted at; because Bethesda is afraid of public outcry similarly to to when obsidian included the “child killer” “perk”
Now why haven't we gotten a child skeleton mod yet?
Who knows
There have been child skeletons in Fallout 3, though. In the school next to the Vault you escape from, as well as a few hidden ones in easter egg locations.
While not confirmed as children, they are smaller than the usual ones so its oretty obvious what the implication is when you see them.
@@mellowyello1478 well, now isn't that appealing?
@@mellowyello1478 There are several in the unmarked missions if you pick up the distress signals.
8:06 that feeling when Bethesda makes a not so subtle nod to and commentary on the opioid epidemic in the US
I feel like they used the game to reflect a lot of problems in the real world. But we didn't connect as well as they wanted us too
@John Saf you do realise gendar identity issue have gone on long before the internet and the last few decades your an idiot
@@mattjones6578 you're*
@@Over-torture That wasn't even a proper sentence.
The opiate epidemic is as much incompetence on the government and doctor's parts as it is anything with malice on the drug company's parts. The reason it's getting worse in the past few years is because they're idiots and going overboard with an attempted fix. They gave out opiates too loosely in the past (see: oxycontin and the 90's) and bad shit happened. So now they're trying to not give out opiates for pretty much anything. But guess what? They're legitimate medication and a lot of people do actually need them. I've got fibromyalgia myself, and I know a ton of other chronic pain patients locally and on the Internet. The story is the same everywhere: if you're not CURRENTLY ON FUCKING FIRE, don't expect to get a new script. Even old ones are often reduced or weened off. Nobody's getting shit.
So people are getting desperate. And desperate people, like idiot doctors and politicians, do stupid things. So people that can't take being in agony every day, whom doctors are now refusing to help, turn to street drugs. And people are dropping dead left right and center because, surprising surprise, street drugs are fucking dangerous. Why do you think fentanyl surpassed heroin as the most deadly opiate? Because people are going to dealers looking for legit painkillers (which fentanyl is) rather than to get high (which heroin does best). Yeah, every opiate is a painkiller and every opiate can get you high, but some are better at one than the other. You don't pick fentanyl over diamorphine if you're just looking to get high.
I don't even blame the poor bastards. Honestly, if I could afford, I'd probably do it too. Either it works or it kills me, either way the pain stops. And even though I'm at the point where death is a reasonable alternative to the pain, doctors still won't give me shit. I had one straight up tell me to "get over it." I'd have decked the cocksucker if I had the energy that day. Is it any wonder things are getting worse when the retards in charge make it so people's only option is a goddamn drug dealer?
Mass aggression and a high fatality rate?
So it's Firefly's PAX
"It's the Pax that WE put in the air."
It may not have been creepy but the distress signal from the mall of the lady trapped in the security vault got to me. I thought she was alive and was ready to be the hero but unfortunately that wasn't the case.
The comic store where I found my alternative personality "Grognak"
I just came off of almost a whole day of Fallout 4, I'm snowed in. I got tired of playing and started watching your video, now I'm playing again. You truly are an artist.
In the east Boston preparatory school in a locker you can see two bears 69’ing😂
You're so cool I've been watching some of your old videos just to be caught up and it's so cool how you've transitioned and I just want to say that you're extremely good TH-camr and I love all your Fallout 4 videos keep up the great work
Clearly, the mayor never watched The Twilight Zone.
the one that hit me was the poor girl that got trapped in the mall shops vault only to find her dead and it was a message from when the bombs fell.
On this list RobCo sales & service center/The Mechanist‘s lair is definitively missing. Cutting out the brains of criminals to reprogram them and put them into Robobrain bodies was very unsettling to me.
Great work Nate! I saw you playing fallout 4 all of last night, and I am very happy that you were able to get the video finished.
Like always keep up the great work, thank you for the great info, and I will be rooting for you to reach 1 million subscribers!
Cheers!
IPodRule1
That train cart I've walked past so many times I just realised, oh god...
On the Hallucigen, maybe the gunners were hired by the Enclaves remnants? Since they were all but destroyed it would make sense for them to be using mercenaries, plus they'd be likely after pre war tech to try and rebuild/strengthen their forces.
an hour ago i was watching videos about komodo dragons...now i'm here
I can never bring myself to beat fallout games and elderscrolls games cause i get bored after an hour but your deep dive videos give me a decent level of respect for the lore and overal just comfy
That woman said her child was named Thomas, right? If the child got away could it be Brother Thomas at that one cult place?
The tape sounds prewar. And are you talking about megaton?
@@thatonexboxgamer4040 how can be prewar if she said "something" is chasing them?
@@frabre1810 Probably just after the war. The train probably wouldn't be overturned before the nukes, but the nukes themselves likely did the job. As for why "something" would exist that soon after, it's not hard to find out. Many of the game's monsters actually existed in government labs before the bombs dropped. It wasn't just the corporations that were evil, Fallout US was basically McCarthy's dream state wrapped up in the Empire from Star Wars.
For the last one I have a theory on why the gunners were there. The theory has holes in it but what if the brotherhood did send the gunners to the facility knowing that the green mist causes that violent effect on people. Because what's a better way of getting rid of an opposition than getting them to kill each other?
Doubt it. The BoS arrive in the commonwealth after you kill Kellogg. Before that the BoS only have scouts in the commonwealth and the building is already raided by gunners from the start of the game.
I bought Fallout 76, and i miss the dog and the ingame partners you could choose from Fallout 4, your videos made me just buy it again today, just to keep on playing the DLC expansions, thanks dude! Maybe they could add the ingame partners and the dog, that could make the game a little more enjoyable...
Still making fallout 4 vids in 2019 nice Nate
I think what's most disturbing about that mother's message is the "This has been a prerecorded message." at the end. Hearing those words just lets you know you're too late to help them.
I always assumed it was the overseer of Vault 88 who sent the gunners for the gas. After all she sends you for it too
That one school with the pink paste is scary cuz when you look through broken doors you see someone run by it
When you’re so early that the highest resolution is 240p.
TG
My personal theory about the gunners at halluci-gen is they were actually hired by Jack Cabot, he may have wanted tech for his experiments on his father in particular, or he may have heard about the hallucigen gas and believed it to work and wanted to use it on him, and as we saw at the asylum, he hires gunners
Gets notification 5 minutes after the video is released. Thanks youtube for always being on time!
I just got it and it said 1 minute ago
These videos always make my day better. And I always learn something new with you. Keep up the good work, Nate! Much love from Belgium!
Even if something someone already knows, his delivery is just so good
Yeah! More fallout!
YEAH!
*YEAH!*-
I have a theory on the mysterious client mentioned in the last place on this list, I think it might be some enclave remnants, now after their defeat in DC, some could’ve escaped to Boston, I even believe there is a bunker or something that is suggested to be an enclave bunker, now they could be going after the gas because of their small numbers, having a gas to pacify people, (keep in mind, they probably only know what the pre war government knew about it, seeing as they are descendants from them) this would also explain why the gunners were hired, they don’t have the numbers to get it themselves, and they probably don’t want to reveal themselves just yet, this is just an idea I had, would be pretty neat if it was true
I haven’t watched the whole video yet but I always thought that one town where you can find and follow the story of the father and 2 sons and all their neighbors who survived for like a year and then find a the holotape of one of the neighbors selling out the settlement to a band of raiders and then they all had to flee or died. And then you can find the holotape of the wife/mom of the family in the hospital taking about all the people dying of radiation sickness and how they can only give them a place to die. It actually fucked with me lol
Robo Brain facility in Robco Sales and Service Center during mechanist story was always freaky to pass through...
Howdy there Nate! Gotta say! Love the videos! Is there any cowboy references you can show me?
I think your looking for New Vegas vids lol
6:57 that is a vault tec symbol on the coat "hint hint"
There's a very sad location at a supermutant locale, it's a scrapyard, the father (and owner) made a hidden bunker in a tipped over trailer, even made a rhyme to make it less scary for the kiddos, and in the bunker you can see a very small cave with two small grave plots, and two teddy bears, whilst the mother and father are huddled up together.
Yea..... I don't think it could get anymore sadder than that :(
Med Tek is a scathing Machiavellian and accurate take on big pharma. Love it
You know what place freaked the hell out of me? Witchcraft museum. While the place itself wasn't too scary and the enemy was just a regular Deathclaw, following after the one guy,as he was talking about something following them and this egg led to this atmosphere of tension. The building shaking at one point certainly didn't help either. Because I was so tense, I nearly crapped myself when I came face to face with the Deathclaw. There are other places too though, Fallout 4 is just full of creep.
Wow the voice acting at 12:33 is phenomenal. You can GENUINELY feel the panic and fear I'm her voice and the actress sounded like she was really in a situation that dire IRL.
BLOWS my mind how good it is for a simple recording in a small area that easy to miss and most would walk right past.
If games had THAT kind of voice acting level but all thorough out, consistent on all it's characters major and minor that would be just epic. It's that kind of VAing that elevates it from a game to something that feels real. I didn't even see that place in game but I feel like I know just how dire her situation was just from her voice and screaming in the recording.
That would definitely leave me just sitting there speechless for a moment if I happened upon it too. And maybe if I found what did her in, I'd kill it very thoroughly.
The mirelurk-infested building at University Point gets my vote for creepiest location.
As someone who has played Fallout 4 enough to nab the Platinum Trophy (Plus every other trophy associated with this game) I would be absolutely stunned if there was a location I may have missed in the commonwealth. Pretty sure I covered every stitch of ground in this wonderful video game. Going back to Fallout 4 after playing Fallout 76 was just a breath of fresh air, Fallout 4 is just such a more polished and better fallout experience than 76.
I’m surprised you couldn’t find the hollucigen gas as a grenade and actually use it. It would be great to turn raiders on each other!!!
MINORDEATH PLAYZ you can
MINORDEATH PLAYZ you gotta get an hollucigen container and go to a chemistry station and you can make a hollucigen gas grenade
It's actually quite a fun gas grenade. I love it. I placed one in the institute and father went crazy killing everyone. You can actually kill him with out becoming an enemy. But he doesn't die he resets after you knock him down and continues on his normal way.
South of Oberland Station, maybe near the train car with the dead woman's skeleton in it, is another station building. This one has a hatch in its floor. The hatch leads to an underground murder chamber, which contains skeletal fragments, a battery, and gruesome tools. The fact that the battery is a post-War model suggests that the murder chamber's owner might still be around.
I gotta say your one of my fav TH-camrs I love what you do with my two fav games
Agreed.
I remember coming across that train cart myself, expecting maybe feral ghouls inside. Boy was I not prepared to find that recording! I was terrified that a death claw or something worse was waiting for me outside. So much "Nope!" lol. It still gives me chills.
Idk why but I always thought the woman in the train car was being chased by a deathclaw
@LairdDougal I thought deathclaws were made pre war, and if it was just after the bombs there likely wouldn't have been many ferals yet, and if it was she would probably at least recognize it has a human instead of just some creature
See I thought that too wouldnt she describe some crazy guy over a creature.
I love this game so much because of how giant the world is, and how much stuff you can miss
Wow i'm really early this time
-insert early joke here-
The voice acting in general in this game is outstanding
Nate is AWESOME, even his voice is AWESOME! LOVE your fallout and skyrim vids Nate
I just found your channel because I got the game a few weeks ago. And man you are what the gaming world is about and as a youtuber myself your a awesome guy keep it up Nate....
It's always nice to see youtubers supporting each other. = )
Amen brother ..
Y’all seeing the same as I do, right? A Fo4 video finally!
A couple things i'd like to add regarding the dunwitch references is the building in fallout 3, someone pointed out that when you are facing the building, before to enter it you'll be facing either N or S (I forgot which one) but when you enter the building and are now inside, even though you didn't turn the compass will show that you're facing the opposite direction.
as for the statue if you're able to sort of no-clip your way out of the boundaries of the game, you can see much more of the statue that's buried underneath.
No place is more unsettling than under Strong's loin cloth
I personally think the train cart was a institute courser. The lady specified that something was following her which means that they couldn't quite see what it was. The only ones that truly go stealth are the coursers. Plus it fits the motive why they would have taken the child.
Possible, but it could also indicate some sort of creature, anything from Ghoul, to super mutant, and even a Deathclaw the later would even provide a great example why we don't find any remains of the kid. It didn't left any remains.
Did you move into a new studio? I feel like the audio is more echoey than usual...