The updated version of this mastery mode mod actually gives you a lot less cash than the first version , which I didn't know at the time and is why it was so much of a struggle in the late game here. I finally made a playlist of all the randomizer mod vids, check it out here: th-cam.com/play/PLcT6C3pFUi82XmZ6G4DtoaVvjo-NRqsX5.html
9:02 The glue monkey is broken because ISAB upgraded the submarine 8:33 while submerged and that glitches all towers that it eventually randomised into.
Something to note with Maze is that the bloons do not take random paths. There are a handful of preset paths that the bloons will take. The first couple go left, then the next couple go right. And of the ones going right, one of them will hit that little nub and then go back towards the exit Each of these paths is like a separate path from any other map, like Dark Castle or Quad. They’re all just drawn over each other to the point where it looks like they’re all taking the same path
was gonna comment something similar, but yes its all seperate lanes in one line, thats why if you havent noticed, theres a lot more spike piles than of the usual
I wish there is Mastery Mode in BTD6. Maybe for no Monkey Money or Medal rewards, but at least to show all the interesting possibilities we can make in this game.
@@steverho3280 I wanted to take your word for it but after reading the wiki I don’t see how you can predict the actual waves in a game. Could you elaborate?
@@steverho3280 Apocalypse is randomized as it is RNG based. Bloons don't have a specific round where they appear. Leds come from rounds 18-24 pretty sure. I've once done apocalypse on workshop and lost to a bunch of regrow ceramics, next attempt they were all regular on the same round.
I think random upgrades with ultimate crosspath and a selection of your favorite tower mods would be fun. Most of those mods can be pretty OP, so it would probably be more balanced if they had the random upgrades
I wonder if the major reason why Mastery mode wasn't added is simply that it wouldn't be possible on a ton of maps. Clearly NK is very concerned about a mode accidentally being impossible, otherwise they wouldn't have gone out of their way to add the sword on Ravine.
you actually played the old "half cash" version here. the new version replaces income with end of round cash, so you get the same amount of money as if it was a regular game.
28:20 "In the end it doesn't even matter" One game I don't know why I bought a PS5 with no Games to buy Keep that in mind they designed this drive To improve loading times And that's all I know In console wars, exclusives are key Watch it fly by as it ports to PC Lose my exclusives at the end of the gen I have no games to play It's so unfair Didn't look out below Throw my console right out the window Try to hold on, but I didn't even know Wasted it all just to watch movies I spent all my time inside Of my old games I'm tired, all I got is ports Just like the PS3, it's reminding me of a time, of a memory, of a time when I cried so hard, for launch titles But in the end, it's just got no games I paid so much, bought PS Plus But in the end, it's just got no games
The reason monkey knowledge didn't work on 014mortar and IMF loan is because the game thinks it is the base tower (not randomized) that you placed. For example you place a dart monk and you eventually randomize it to a to an IMF, game thinks it is a 240 dart and doesn't apply the knowledge point. That's just my speculation.
I personally loved the randomizer + multiple crosspath video, would love to see those two mods combined again, maybe with other mods (like Mastery Mode for example).
People are telling ISAB to keep as little towers as possible but I disagree. Yes it would make it harder and bring more strategic plays. But you need to understand how hard this already is. And if you keep a little amount towers that means more 5th tiers, which are usually terrible. It’s better to have more variation and more towers, that way you have more to work with. The whole point of this mod is to see what towers you can get by randomizing. Doing this often with more towers brings more satisfaction to the game and the mod itself.
I think the glue was broken because of submerge (9:10) If this is the case, the mod creator should make it so targeting is set to First and then randomised
Imagine having this map in BtD 6 and then it becomes a better logs. And if this happens to be on boss events, they might not only disable selling but half the cash as well and I hope that never happens
See I think mastery with random tower and ultimate cross path would be super fun to watch since cross path can be chaos but mastery makes it hard but potentially even more broken
I have an idea for a mod you start out with maxed out defenses already on the map and a ton of cash but you can't make anymore cash from anything even selling and the maxed towers get worse every round untill you have to replace them or upgrade them
I think i know why the signal flare/shattering shells doesn't decamo the ddt's, i thinks its because the mortar cannot attack black bloons and since the ddt's are like black bloons they don't get decamo'd. I hope this helps you in your random towers challenges
can you try mastery mode with ultimate crosspath, random towers and upgrades, random projectiles, every projectile seeks, on chimps mode with coop starting cash?
Video Idea - In BTDB2, do private battles with 1 tower only. So you can place a hero and only 1 kind of tower. E.g. If Wizard Monkey was picked, you could place down as many wizard monkeys as you want and your hero but no other towers. Alternative: Pick your opponent's tower and do 1 tower only, or get it randomised for each of you. But only choosing from lead-camo popping towers or you will die round 12 lol.
It would be fun if this mod replaced every BAD with Bloonarius, since BAD and FBAD aren't THAT much different from each other. Might not be possible with the random tower mod, but under normal circumstances I think that might be quite fun.
Knowledge didn't seem to work in some cases, like Shattering Shells not decamoing DDTs or Turbo Charge not seeing Camo with the ability, or IMF Loan not depositing, maybe this account doesn't have those?
it still think that if you are modding mastery mode you should keep the natural order of bloons so bfb into zomg; zomg into ddt; ddt into bad; bad into fbad; fortification carrys over having ddts instead of zomgs might be to easy/ weird lategame so instead of 1:1 maybe have a zomg turn into like 5 or 6 ddts
The updated version of this mastery mode mod actually gives you a lot less cash than the first version , which I didn't know at the time and is why it was so much of a struggle in the late game here.
I finally made a playlist of all the randomizer mod vids, check it out here: th-cam.com/play/PLcT6C3pFUi82XmZ6G4DtoaVvjo-NRqsX5.html
Apple
Very nice, loved maze!
🍌
Banana
Hi
The 3 horseman of ISAB’s failed promises
“No continues”
“I’ll try to keep as little towers as possible”
“Me and Sauda aren’t a thing”
yes
e
“I’m not really a music person” 28:18 (If you don’t know, he said it on stream with aliensrock about 1 1/2 years ago)
I think he said no restarts but I could be wrong
@@jackkemble566 Yeah, restart last round rerolls all towers, Continues apparently don't
9:01
Isab: glue cleans up crazy well
The glue: Just watches
Glue gunner: I cant do it under pressure.
Bloons are scary up close
The glue knew he was doomed from the start
pafp
27:05 the BADs just keep coming while ISAB continuously saying it was fine in surprise was comedy gold
hahahah ikr....he trigged the flag...be basicaly ASKED for this
that's just an *EZ* 97
*_famous last words_*
BTD5 Impoppable be like:
Take a shot every time ISAB says “it’s good group damage” in this video
Speedrunning death
My liver is unhappy
Please do more of these, i love these types of videos and maybe add even more mods in combination to the random tower and upgrade mod?
Sounds like a good idea, but when it comes to coding it, it would be very difficult to make it possible, great idea tho!
All moabs turn into bloonariuses plus randomised towers
Random projectiles and ultimate crosspathing could get a good combo thatll be strong enough for mastery mode
@@Sn0w-bbg coding? what? do you know how stacking mods work lmao
infinite cross pathing
Personally I really loved the multible crosspath series as I thought it was very unique and good content, keep up the good work ISAB.
9:02 The glue monkey is broken because ISAB upgraded the submarine 8:33 while submerged and that glitches all towers that it eventually randomised into.
7:42 we should all admire the pop count of this glue gunner
*clicks* noice
Hell yeah, still loving the random series. So fun to just have the unknown. ISAB always keeping up with the awesome videos.
Indeed
Something to note with Maze is that the bloons do not take random paths.
There are a handful of preset paths that the bloons will take. The first couple go left, then the next couple go right. And of the ones going right, one of them will hit that little nub and then go back towards the exit
Each of these paths is like a separate path from any other map, like Dark Castle or Quad. They’re all just drawn over each other to the point where it looks like they’re all taking the same path
was gonna comment something similar, but yes its all seperate lanes in one line, thats why if you havent noticed, theres a lot more spike piles than of the usual
I wish there is Mastery Mode in BTD6. Maybe for no Monkey Money or Medal rewards, but at least to show all the interesting possibilities we can make in this game.
Mastery mode could give a skull medal just like Impopable and Chimps
8:53 That Glue Gunner kept the Advanced Intel targeting from the Sub, you can see it targeting the bloons for the entire track. Unfortunate.
Hey ISAB have you considered playing Apopalypse mode with the randomizer mod? That way you have to beat randomized Bloons as well.
P.s it’s not randomized
@@steverho3280 Would you consider "unpredictable" to be good enough?
You can predict it by looking at the wiki :)
@@steverho3280 I wanted to take your word for it but after reading the wiki I don’t see how you can predict the actual waves in a game. Could you elaborate?
@@steverho3280 Apocalypse is randomized as it is RNG based. Bloons don't have a specific round where they appear. Leds come from rounds 18-24 pretty sure. I've once done apocalypse on workshop and lost to a bunch of regrow ceramics, next attempt they were all regular on the same round.
12:00 - 22:30 For the entirety of the cluster's life time he was shooting 90 degrees to the left.
bro I love how isab was so close to beating the BFB and glue break, PERFECT TIMING
I think random upgrades with ultimate crosspath and a selection of your favorite tower mods would be fun. Most of those mods can be pretty OP, so it would probably be more balanced if they had the random upgrades
I wonder if the major reason why Mastery mode wasn't added is simply that it wouldn't be possible on a ton of maps. Clearly NK is very concerned about a mode accidentally being impossible, otherwise they wouldn't have gone out of their way to add the sword on Ravine.
you actually played the old "half cash" version here. the new version replaces income with end of round cash, so you get the same amount of money as if it was a regular game.
I’d love to see ultimate cross pathing with mastery mode in some form.
There is nothing better than a long ISAB video
28:20 "In the end it doesn't even matter"
One game
I don't know why
I bought a PS5 with no Games to buy
Keep that in mind they designed this drive
To improve loading times
And that's all I know
In console wars, exclusives are key
Watch it fly by as it ports to PC
Lose my exclusives at the end of the gen
I have no games to play
It's so unfair
Didn't look out below
Throw my console right out the window
Try to hold on, but I didn't even know
Wasted it all just to watch movies
I spent all my time inside
Of my old games I'm tired, all I got is ports
Just like the PS3, it's reminding me of a time, of a memory, of a time when
I cried so hard, for launch titles
But in the end, it's just got no games
I paid so much, bought PS Plus
But in the end, it's just got no games
Nice :)
@@PandaForc3 It's not mine, just a reddit copypasta
You should do this with ultimate cross pathing. Love the vids!
These types of videos are SO entertaining! Please keep doing them!
The reason monkey knowledge didn't work on 014mortar and IMF loan is because the game thinks it is the base tower (not randomized) that you placed. For example you place a dart monk and you eventually randomize it to a to an IMF, game thinks it is a 240 dart and doesn't apply the knowledge point. That's just my speculation.
finally more mastery, one of my favorite mods :)
We all love this series ISAB please keep posting it.
I personally loved the randomizer + multiple crosspath video, would love to see those two mods combined again, maybe with other mods (like Mastery Mode for example).
People are telling ISAB to keep as little towers as possible but I disagree. Yes it would make it harder and bring more strategic plays.
But you need to understand how hard this already is. And if you keep a little amount towers that means more 5th tiers, which are usually terrible.
It’s better to have more variation and more towers, that way you have more to work with. The whole point of this mod is to see what towers you can get by randomizing. Doing this often with more towers brings more satisfaction to the game and the mod itself.
Nothing makes me happier than 30 minutes of ISAB
isab is making mad stonks off the random towers mod, so much good content
This is the only situation when bionic augmentation would be useful
please keep making these types of videos! but i do think the ultimate crosspathing is even more fun to watch :)
I think the map is just like, 50 different paths, and the first bloon (and its children) all take the shortest
9:00
"Just watch here"
The glue gunner just looks at the bloons cruise by
Always a great way to end the day watching a new ISAB video!
by the way, turbo charge has an mk that makes it so when its ability is active it has camo detection.
I think the glue was broken because of submerge (9:10)
If this is the case, the mod creator should make it so targeting is set to First and then randomised
Imagine having this map in BtD 6 and then it becomes a better logs. And if this happens to be on boss events, they might not only disable selling but half the cash as well and I hope that never happens
19:42 was so close to greatness, it was t h i s close
Video idea (BTD6): Start a game on a level one account with nothing unlocked and try to get to the highest level possible.
See I think mastery with random tower and ultimate cross path would be super fun to watch since cross path can be chaos but mastery makes it hard but potentially even more broken
"It starts with one..."
awesome vids man love them my dude
You should probably do this but with ultimate crosspath
Love how he never noticed the Recursive Cluster was brokilen and shot sideways.
I’d like to see more random vs master mode but with restarting instead of continues. Any decent early farming option will make this possible.
Hopefully they actually add mastery mode I loved it on btd5 cuz I felt like I had something to work for rather than beating chimps just to beat it
A 30 mins video from ISAB 😱you know this is the real deal
The second and third fortified bad showing up at the last round was hilariously tragic
You should do this with ultimate crosspathing, I would binge watch those videos
6:13 Go go go moment was very poggers
That recursive just didn't want to shoot straight, it was totally drunk
Next video is gonna be trying to black border a map with random towers and upgrades
i love the random videoes
Again proving my statement that combining 2 or more mods every video is the secret to infinite content.
Dude you're everywhere lmao
Would love to see a new video with just mastery mode, the updates made since you last covered it make it a lot more interesting
try doing a 2 tc with balanced random towers and you can add the ultimate crosspath mod too if its too hard
The 5 horsemen of being cursed not straight, tack shooter, village, farms, Benjamin and psi
How did you end up downloading the mods? Is there a guide you watched somewhere I’m struggling to figure it out.
The glue gunner broke because he came from a submerged sub, and it didn't know how to randomize with a targeting it can't use.
I have an idea for a mod
you start out with maxed out defenses already on the map and a ton of cash but you can't make anymore cash from anything even selling and the maxed towers get worse every round untill you have to replace them or upgrade them
2:10 it randomized into itself. Oof
8:54
The glue be like
👁️👄👁️
appopalypse randomized super-crosspath mastery mode would be quite the video to watch
A 30 min randomized btd6 video, 🦆 yeah
Can we get a 30 min randomized projectiles on top of randomized towers AND mastery mode 🤔
I think i know why the signal flare/shattering shells doesn't decamo the ddt's, i thinks its because the mortar cannot attack black bloons and since the ddt's are like black bloons they don't get decamo'd. I hope this helps you in your random towers challenges
9:00 "just watch here" 💀
"...Alternatively I could get a free dart monkey down"
Game: Did you mean a Free glue gunner?
I love these random tower/upgrade vids :3
as soon as I saw that map I instantly reinstalled btd5 just to play it again and spammed those 2-3 wizards all over the map
On this map since there are technically multiple paths you get more packs of spikes at the end
can you try mastery mode with ultimate crosspath, random towers and upgrades, random projectiles, every projectile seeks, on chimps mode with coop starting cash?
Video Idea - In BTDB2, do private battles with 1 tower only. So you can place a hero and only 1 kind of tower. E.g. If Wizard Monkey was picked, you could place down as many wizard monkeys as you want and your hero but no other towers.
Alternative: Pick your opponent's tower and do 1 tower only, or get it randomised for each of you. But only choosing from lead-camo popping towers or you will die round 12 lol.
I love when you combine mods
It would be fun if this mod replaced every BAD with Bloonarius, since BAD and FBAD aren't THAT much different from each other. Might not be possible with the random tower mod, but under normal circumstances I think that might be quite fun.
It seems like some MK doesn't work with random towers because turbo charge can see camo with the ability now
Can another episode of this series be how long you can last with only 10 towers on the screen and random ultimate cross paths.
round 63 and it's stacked moabs
AKA, the 8 level of hell
"Not as... horrible"
"Taking these BAD boys down"
You could've just said "Not as BAD" XD
Great series!
Knowledge didn't seem to work in some cases, like Shattering Shells not decamoing DDTs or Turbo Charge not seeing Camo with the ability, or IMF Loan not depositing, maybe this account doesn't have those?
an idea for tower limits: you can only use 3 towers + 1 per 10 rounds
Can you do ABR and Mastery mod combined??
Alternative title: Can I beat round 40 with random towers and upgrades on mastery mode?
it still think that if you are modding mastery mode you should keep the natural order of bloons so bfb into zomg; zomg into ddt; ddt into bad; bad into fbad; fortification carrys over
having ddts instead of zomgs might be to easy/ weird lategame so instead of 1:1 maybe have a zomg turn into like 5 or 6 ddts
Weird gitch when you got elite sniper, it dropped a cash drop and you upgraded it to gz and it dropped a nuke..? Epic tbh
ISAB in this video be like "it's good group damage"
Love this vid!!! Can you do another like this?
If it was BFB to ZOMG to DDT, then round 95 would be infinite BADs lol
Maybe random projectile next? Sounds fun.
this was an awesome one
0:30 the dart monkey shot out multiple darts but its not a triple shot?
"If it doesn't work, it's doesn't work"
Sab, I - 2022
Imagine if the round 100 bad turned into tier 5 bloonarious
One of my favorite btd5 maps 😭
There are the best videos pls upload more of these
I remember mastery mode from btd5 got most of the maps finished but a couple
you should try and use ultimate crosspathing random towers with this mod
I wonder if upgrading farms is better than selling them, after all you don't get the selling penalty