Tips and Tricks : Threading Fabric through OBJ Mesh

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  • เผยแพร่เมื่อ 23 ธ.ค. 2024

ความคิดเห็น • 23

  • @normalrender
    @normalrender 10 หลายเดือนก่อน

    thank you so much for covering this!

  • @ennistreppo5720
    @ennistreppo5720 2 ปีที่แล้ว +5

    THANK YOU

  • @The9PointStar
    @The9PointStar ปีที่แล้ว +1

    Great video, learn a lot thanks!

  • @collectiveunconscious3d
    @collectiveunconscious3d 5 หลายเดือนก่อน

    Great tutorial, I tought there would be a full simulation but that's not possible yet?

    • @Michal.P.P.
      @Michal.P.P. 7 วันที่ผ่านมา

      It is possible in the latest version(2024.2)

  • @zossua7375
    @zossua7375 ปีที่แล้ว +1

    How can I simulate the buckle on a moving character? This tutorial is great but my character needs to be walking/moving? Will it work if I use this method or does the buckle have to be completely rigid??

    • @Marvelousdesigner
      @Marvelousdesigner  ปีที่แล้ว +2

      at this time, with this method, you would have to import the buckle as a part of the avatar's animation, you cannot simulate non cloth like this. the other option is trims but trim doesnt have collision which doesnt work with this option. a widely used process is to use a replacement cloth piece to record the animation and replace that with your intended asset in a future process.

  • @Vibhasvirwani
    @Vibhasvirwani 2 ปีที่แล้ว +2

    very helpful thanks!!

  • @kandydavins
    @kandydavins 2 ปีที่แล้ว +4

    It is frustrating how .trm files cant simulate collision and must be brought in as avatars. Especially since the store gives you trm files and you must reverse them into obj. Is there a better way to bring in the .trm so it has collision?

    • @Marvelousdesigner
      @Marvelousdesigner  2 ปีที่แล้ว +1

      all trim files do not have collision when simulated on a garment, you will notice the checkbox will not activate after gluing. next best option is importing as avatar with animation and pinning them to the cloth as a middling option. Please note that the STORE is CLO-SET CONNECT, and while you CAN purchase items from it to use in Marvelous Designer; its majority of uploads and users are CLO3D, which have different needs than Marvelous Designer users.

  • @citizencitizen3243
    @citizencitizen3243 ปีที่แล้ว +1

    I apologize for my comment about voice. Somehow TH-cam screw my sound settings. No I have it and enjoy GREAT Tutorial. Thanks.

    • @Marvelousdesigner
      @Marvelousdesigner  ปีที่แล้ว +1

      glad you figured it out, we currently use in house voices! the person who makes the tutorial is the one who is voicing it (usually)

    • @citizencitizen3243
      @citizencitizen3243 ปีที่แล้ว +1

      @@Marvelousdesigner I am sorry again. I should check my system first. Great tutorial. THANKS

  • @3dfashionincolor
    @3dfashionincolor 2 ปีที่แล้ว

    Great video!

  • @daniildobelis9702
    @daniildobelis9702 ปีที่แล้ว

    Where I can get this buckle?

    • @Marvelousdesigner
      @Marvelousdesigner  ปีที่แล้ว

      you can find many buckles on connect.clo-set.com/

  • @Kim_yoon_sol
    @Kim_yoon_sol 2 ปีที่แล้ว +1

    obj를 trim이나 avatar로 들고온것일까요? 이 상태로 obj도 시뮬이 적용되어 움직일수있게 할수있나요?

    • @Marvelousdesigner
      @Marvelousdesigner  2 ปีที่แล้ว +2

      imported obj as avatar, objs as avatars cannot be simulated

  • @Loony_BeLuna
    @Loony_BeLuna ปีที่แล้ว +1

    what is going on with the sound/voice? so quite and "muffled".

  • @r3g4rds
    @r3g4rds 2 ปีที่แล้ว +4

    if only we could simulate a rigid buckle hanging off fabric

    • @Marvelousdesigner
      @Marvelousdesigner  2 ปีที่แล้ว +9

      it is a feature we hope to apply

    • @yarik12341
      @yarik12341 2 ปีที่แล้ว +2

      @@Marvelousdesigner when can we expect the next big update to marvelous designer?

  • @citizencitizen3243
    @citizencitizen3243 ปีที่แล้ว

    Hearing human voice to explain things will save us (me) lots of time to stop and go back to catch flying all over the screen mouse pointer. I am sure it is great tutorial but I am to slow to get it.