CoH3 | Brawl against Jesulin | Narrated Gameplay 1v1 Deutsches Afrikakorps | EP#46

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  • เผยแพร่เมื่อ 16 ธ.ค. 2024

ความคิดเห็น • 29

  • @StephennJF
    @StephennJF  21 วันที่ผ่านมา +22

    I've been quiet on the uploads the past month because unfortunately my old computer stopped working, but my new computer has arrived! Now I'm extra excited to catch up on some CoH games and the upcoming Orchid Spider patch. Who else is looking forward to the new patch? :)

    • @crankylemur
      @crankylemur 21 วันที่ผ่านมา

      Great to see you back! What are you hoping to see in the new patch balance wise?

    • @125discipline2
      @125discipline2 20 วันที่ผ่านมา

      old kompi o7

  • @TerpeneProfile1
    @TerpeneProfile1 21 วันที่ผ่านมา +7

    One of the best games ive seen in a while. Cheers

    • @StephennJF
      @StephennJF  21 วันที่ผ่านมา +2

      Tight game from start to finish! :D

  • @AnuraagWagh
    @AnuraagWagh 19 วันที่ผ่านมา +1

    Amazing game bro.. real classic here. I was rooting for you as a DAK player too!! keep em coming

    • @StephennJF
      @StephennJF  18 วันที่ผ่านมา

      Will do! :)

  • @headake84
    @headake84 21 วันที่ผ่านมา +1

    dude, what a game. im shaking just from watching. love your narrating

    • @StephennJF
      @StephennJF  20 วันที่ผ่านมา

      haha I had some adrenaline shakes after this one too! :D

  • @cryptacide
    @cryptacide 21 วันที่ผ่านมา +1

    He's back! and with a banger of a game! Just in time for Orchid Spider. GG dude

    • @StephennJF
      @StephennJF  20 วันที่ผ่านมา

      Back just in time! The new patch on paper sounds great. Keen to playtest it later today.

  • @CundC
    @CundC 20 วันที่ผ่านมา +1

    Really good Game, great Micromanagament.

  • @BennyAtia
    @BennyAtia 21 วันที่ผ่านมา

    Wow what a tight game nice play from both, cool replay :)

    • @StephennJF
      @StephennJF  20 วันที่ผ่านมา +1

      Thanks Benny!

  • @MrHenry1234321
    @MrHenry1234321 21 วันที่ผ่านมา

    Nice to see you back!

    • @StephennJF
      @StephennJF  21 วันที่ผ่านมา +1

      Happy to be back! :)

  • @nickr.t.7003
    @nickr.t.7003 21 วันที่ผ่านมา

    Good to see you back, missed your videos

    • @StephennJF
      @StephennJF  20 วันที่ผ่านมา

      Thanks Nick!

  • @wnabe8
    @wnabe8 21 วันที่ผ่านมา

    Welcome back!

    • @StephennJF
      @StephennJF  21 วันที่ผ่านมา +1

      Thank you! Glad to be back! :)

  • @iamamandas
    @iamamandas 21 วันที่ผ่านมา

    Glad to see you again! :)

  • @elnashvillain2578
    @elnashvillain2578 21 วันที่ผ่านมา

    Return of the King!

    • @StephennJF
      @StephennJF  21 วันที่ผ่านมา +1

      The Ride of the Rohirrim! :D

  • @412kjh41
    @412kjh41 18 วันที่ผ่านมา

    According to youtube I'm in the 0.14% top viewers of your stuff :)
    I remember Jesulin playing a game that Zaney or Tightrope casted where he went Wehr Mechanized and built like 6-8 8RADS. It was a "rad" strat because with a critical mass you can wipe anything on retreat. (different patch though) Also Elpern was a big fan of the double/triple Crusader AA before their call-in time was nerfed. Yould get out 2 with a 60sec cooldown and overwhelm the DAK 8RAD/Marder meta. I feel it might work against that strat if DAK meta changes a little in 1.9.X

    • @StephennJF
      @StephennJF  18 วันที่ผ่านมา

      You must have watched heaps of my videos! :) I didn't even realize you could check that of your views. I couldn't figure out how to do it for the channels I watch, can you share how you check?
      Yeah the light vehicle timing pushes have had a history of being strong, but you can only get 2-3 out before tanks hit the field. It's more fair compared to the easily attainable 5-6 critical mass of the past.

  • @guybutler4670
    @guybutler4670 21 วันที่ผ่านมา

    great game stephenn. I think your starting capping order might be bit stronger if you send your bike to your top muni first and send your inf bottom to cap. You didn't have one of your +10s online for about 4 minutes - that 40 muni feels really important in the early game, especially when you're wanting to rush early flamer on this map.

    • @StephennJF
      @StephennJF  20 วันที่ผ่านมา +1

      Yeah this cap order ventures on the safe side of a securing the fuel and having all units on the same side of the map early. It's a remnant of the Dingo/Jeep rush days. I agree with your suggestion and will test it out again! :)

  • @jackobrien47
    @jackobrien47 20 วันที่ผ่านมา

    He didn't seem to have any indirect. Maybe an 88 could have worked? If it snares the BP it's gg.
    Still not sure how he was in pop cap with a BP, 2-3 crusaders, triple AT guns and a bunch of infantry. Meanwhile dak can field 2 p4s lol

    • @StephennJF
      @StephennJF  20 วันที่ผ่านมา +1

      An 88 can work on this map! I'm not scared of indirect fire if I go for an 88 as i constantly move them, but rather than British Forces transition Foot Guard spam that it can invite. I rather try my luck with out maneuvering my opponent with an extra tank/vehicle. Especially when you consider the population disparity that exists between DAK and Allies. That will be different in Orchid Spider though so will test the change in the new patch today! :)