Technically Unholy DK windmill dunks on Breath Frost builds simply because it has infinite cleave scaling without relying on cooldowns but it requires much bigger pulls than most groups can handle. Plus, Rider has better mobility, strength buffs and similar magic defense
Speaking as a protection paladin right now My bro I get where you're coming from. Paladens are so squishy for tanks I feel like I have better survivability as a ret Which is sad.
ya brews are hit hard. the biggest reason for me is they have zero 'gathering the enemies' tools. and ring of peace doesn't count. it moves them like 1 yard. clash is on a 1 min. cd and it moves you partially to the target. It's a pvp talent. What brews need is "Chi'ji throat kick ranged kick interrupt" and "black Ox bash that is a radial perpendicular line from your location that you put in between you and the mobs you want to hit in to you. The black ox slams those enemies from behind and knocks them towards you exactly like being typhooned into your melee range and NOT just a set distsance." brewmaster would be played again.
im not pugging a bunch, mostly playing with a group at a slower pace, we are around 2350, and enjoying doing keys together. When I pug though I do obliviously notice not everyone wants a windwalker. I have been kind of preaching to my friends I wish they would just give every class either a brez or lust so there could maybe be a little more variety when it comes to which classes you might want to invite to keys, a monk brez'ing doesn't sound too crazy of an idea thematically but I am probably biased. I don't think that would fix everything of course but maybe some of the "less meta classes" would get more time to shine.
WW main too, 2.1k I completely understand why people dont take us in groups, whilst there has been plenty of times I'm competing or even beating a frost DK in overall dmg it only occurs when things go line up perfectly, if the frost DK used even just half the brainpower going into playing he would have better results.
ya brews are hit hard. the biggest reason for me is they have zero 'gathering the enemies' tools. and ring of peace doesn't count. it moves them like 1 yard. clash is on a 1 min. cd and it moves you partially to the target. It's a pvp talent. What brews need is "Chi'ji throat kick ranged kick interrupt" and "black Ox bash that is a radial perpendicular line from your location that you put in between you and the mobs you want to hit in to you. The black ox slams those enemies from behind and knocks them towards you exactly like being typhooned into your melee range and NOT just a set distsance." brewmaster would be played again.
The real issue with RSham being this high, is that it pushes other Sham specs out. Even if they are good, groups will rarely want to take 2 of the same class on higher keys
You dont "NEED" a frost dk in your grp. It makes it easier on some pulls but you definitely dont need one. I hate when youtuber say stupid shit like that. Only makes it harder for other classes to get invites in +12 and up bc when casuals hear stuff like this they believe it.
Objectively, you don't need one, of course you don't. The problem is that the Group Finder is a semi-blind lottery. You only really see someone's spec, iLvl, and score. Spec determines the kit the person might have. When you invite someone, you're basically placing a bet, hoping they will at least play like the average person on that spec. An average Frost DK will do more throughput than an average... I don't know, insert random shit-tuned DPS spec here. On top of that, they have a lot of defensives and some other useful stuff. Now, your average Frost DK won't use their defensives optimally. But they do have a lot of ways to live, essentially giving you more "rolls" on them making a correct play just because they have more plays to be made then a more sparse spec. So, if you have a choice between a 630 iLvl 2728 score Frost DK or a non-meta 630iLvl 2728 person playing some other spec... you're trolling if you pick the non-meta spec instead of the Frost DK. While it's possible that the non-meta guy will do the numbers an average Frost DK does, they will have to be better than average at playing their spec to actually do it. They might be able to survive just as well as a Frost DK, but they will also have to be much better at that too because they don't have as many tools to do it with. Remember, it's a blind lottery, you don't actually have a clue how good any of those people are. So, of course, it makes sense to pick the one who doesn't have to perform above average to do what you expect and then there's also the familiarity that comes with doing keys over and over again with pugs who play meta specs. A set of expectations develops, a shorthand of sorts. If you pick some rare spec people are unfamiliar with, you suddenly have to improvise in the middle of the key, which... nobody wants that, especially with 0 communication. in the end, though, even if you pick the Frost DK, they're just as likely to turn out to be horribly bad as they are to be better than you expected. But the same is true for a non-meta person, the difference is that their floor will be lower than the Frost DK's, their average will be worse than the Frost DK's, and their ceiling will be lower than the Frost DK's. So, why would you not take a Frost DK? It's a bit like the IQ distribution curve. 100 is average, but for every gifted person who has an IQ of 130, there a person whose IQ is 70. For every dude who can do their rotation while interrupting, pressing their defensives, and doing the rest of what their spec does, there is a guy who doesn't have a clue what any of the mobs do, doesn't even have Mind Freeze bound and thinks Icebound Fortitude is bad because it siphons their Frost power away, making them do shit DPS. Finally, I'm 99% sure that if it's your own key and you have a choice between a 630 ilvl 2728 score Frost DK and some other non-meta spec that doesn't fill any particular vulnerability in your comp... you will pick the Frost DK just like everyone else, while also hypocritically raging at the people who do the same at your expense when it's their own key on the line. The moral of the story: List your own key, make friends, get off the Group Finder carousel.
Cool vid, like it ! I have to say tho..M+ has so many issues and isn’t particularly fun as of now. The time investment and reward is just not good. But pls do those vids more often 😂👍🏼
Cries in shadow priest Future video idea for you though, would love to see a quickfire arcane guide from you, not the 45 minute thesis type videos that are out there for arcane but just the need to knows. My fire mage alt is super fun but I realise I really should try learn arcane :D
With the resto shammy over-representation, it got a rework - they made spriest, aug, holy pally etc. super op when they were reworked or introduced in DF
This video would be so nice if M+ was actually enjoyable. But ever since the Key squish keys have not been anywhere close to enjoyable to do anymore. I've had so many leavers, failed timed keys, and even just throwers who after someone dies just throws the key and then leaves. Idk if the key squish has really anything to do with this but it feels horrible to waste almost 2 hours of my day only to either get maybe 1 key timed for some rating or just have my whole day ruined by people leaving and gaining nothing not even a vault to look forward to on reset. Its so unmotivating and its left me in a state to where i just wanna fully walk away from wow for the first time in 17 years of playing.
not my experience at all. maybe you’re the problem? what level are you doing keys at? i’ve timed all 11s and now working on 12s. keys are hard but that makes it more rewarding
@@dojyr3130 Jesus man, way to blame someone with no evidence that it's his fault at all. He also said he's never felt like walking away, so clearly something has changed in the game/community. "I've had a good experience, therefore your bad experience is invalid, and it's also your fault" I've also had a tough time with leavers and making no progress / losing progress because of key depletions when people leave after 1 wipe.
@@karolusmagnus3992 the games hard so he wants to quit. should we make the game easier so he stays, or should people get better? you can always stick to lower keys…
@@dojyr3130ok I’ll bite. I’ve played since vanilla. I’ve raided harder when I was younger and it was the only real thing. Nowadays I tend to get AoTC but m+ is my mode. I get KSM habitually and not unusual to get to KSH. Right now I may have a single 10 timed as ceiling all 8s timed as the floor. Technically I have progression if I keep struggle bussing the 10s when I can for vault. That’s not a good feeling. Put aside progression though because it’s a bit of a red herring. If I’m supposed to be just heroic track only really then I’ve already completed the gear more or less. Yeah I need some more crests but they also aren’t intended to get me moving further and I’m at my level now. That’s probably more on Blizzard to set some better expectations, eg remove mythic track from m+ entirely maybe. This is the first season really I’ve not exactly enjoyed healing. I always pugged and always healed for m+ and mostly enjoyed it. This season even runs with guild are chores. The game has definitely changed. I’ve never felt so pointless as a healer but also I’ve never felt so taxed in a run and drained at the end. I don’t want to drop to lower keys. Even as an alt - I don’t want to redo the progression grind because it isn’t fun. The key squish and the balance changes just feels like they’ve squeezed out what I’d usually do as a dad gamer in a dad guild at the expense of over catering to the hardcore and I feel like I’m way less welcome in the game.
@@skulltula2159 correct. as a dad gamer you won’t be able to push into the top 1% or 0.1% of content in a game that is getting increasingly difficult and more punishing.
I like how every season people say how much prot war have no utility and now its meta they end up having "AMAZING utility" .. Every season people bring up utility bs. If you tank , be the tankiest + damage If you dps being the highest dps and THAT'S IT Remerber the s4 of Shadowland with double warlock destruction+ surv hunter .. What a huge utility stack 😂
i don't understand. When prot war is gabbage, they say his defensive is not enough. And now he meta, they say they have varity of defensive options? So, prot got fixed these years? (i dun quite follow prot war)
it have crazy dmg reductions and the cd it have are short so you can always atlast 1 cd up every pull :P Ignore pain does alot dmg reduction and demo s you can reset the cd with the abilitys really quick and feels good to play overall
ballance have good aoe burst at alot of targets first 20-40 sec then get out dps from another class like dk and palladin . but what i se palla do more dmg but lack like good aoe silence ore stun dk wins. when the fight go on. but the aoe silence its to op but the real dps moster its enhancement shaman jeeeez
The issue is gearing through m+ is like second job and delves actually value your time. At least before that shitty gearing process was just locked behind chill easy keys now your reward to effort value is thrown into the bin.
Tanks: Prot War, Blood DK, and Guardian Druid Healers: just play Resto Shammy lol (for now) DPS: Frost DK, Ret Pally, Any Mage Spec, and Augvoker Just a tldr of no one has time to watch atm
Just out of couriosity do u guys realy care about rio? I just do my weekly 10s and thats it i dont realy understand the point of doing higher keys =D its not fun + not rewarding "for me at least" i wonder what u guys think about it but chasing a number noone gives a fck about is kinda weird to me
I don't understand so many people saying this season is the worst m+ season ever. Ohh this season is to hardddd. Dungeons get harder the higher you go ? no way. A +2 should be the same as a +12 ? like wtf is this logic ? if your not good enough to be doing high keys get better and improve instead of complaining its to hard lol its like me saying i can drive a car why cant i be a F1 driver? i never understand this logic. Learn your rotations, learn your defensives , learn the mechanics, learn to kick mobs. its really not hard . Everyone just wants all the best gear instantly and be able to do the highest keys even though they are terrible lol even in +11s i see the WORST players who dont have a clue what a defensive is what a kick is what the mechanics are nothing. its unreal
People playing high keys don't even play the game. They play their addons. AI voice in the background telling you what button to press at every second of the key. It's ridiculous.
problem are the core of the game to.. ALOT npc's have some ability which does 1 shot and so on.. with out weakauras you walk in the dark and getting slaped with out notice what hit you.. :D But ye i also hate it they really need to make abilitys more telegrapfed so ppl can see and dont need 100 weakaura,addon to dodge ,kick things..
Mythic+ was a mistake, Classic/Sod is harder than anything in retail right now, would be really cool to see you a breakdown of the meta in either of those gamemodes because I did enjoy the way you broke this down despite the trivial content. Awesome to see you trying new stuff though bro, banger video 🔥💯😃
I could listen to you talk all day. Thanks for the solid breakdown.
Technically Unholy DK windmill dunks on Breath Frost builds simply because it has infinite cleave scaling without relying on cooldowns but it requires much bigger pulls than most groups can handle.
Plus, Rider has better mobility, strength buffs and similar magic defense
Brewmaster main here, hearing no body plays brew just hits extra hard
same
Be an example, I haven’t played with a bad brewmaster yet
dw most brews i play with play it because they love the spec and they are infinitely better than a fomo reroller prot warr
Speaking as a protection paladin right now My bro I get where you're coming from.
Paladens are so squishy for tanks I feel like I have better survivability as a ret Which is sad.
ya brews are hit hard. the biggest reason for me is they have zero 'gathering the enemies' tools. and ring of peace doesn't count. it moves them like 1 yard. clash is on a 1 min. cd and it moves you partially to the target. It's a pvp talent. What brews need is "Chi'ji throat kick ranged kick interrupt" and "black Ox bash that is a radial perpendicular line from your location that you put in between you and the mobs you want to hit in to you. The black ox slams those enemies from behind and knocks them towards you exactly like being typhooned into your melee range and NOT just a set distsance." brewmaster would be played again.
Windwalker main here. Been stuck 2720 for over two weeks now. Just not getting invited into 12s 😢
im not pugging a bunch, mostly playing with a group at a slower pace, we are around 2350, and enjoying doing keys together. When I pug though I do obliviously notice not everyone wants a windwalker. I have been kind of preaching to my friends I wish they would just give every class either a brez or lust so there could maybe be a little more variety when it comes to which classes you might want to invite to keys, a monk brez'ing doesn't sound too crazy of an idea thematically but I am probably biased. I don't think that would fix everything of course but maybe some of the "less meta classes" would get more time to shine.
2220 hard to get into 8+ aswell tho running own key bit more luck ww is one of the bad melee atm
As others have said, DPS is congested and running your own key is the way to consistently form groups without wasting time.
There’s just more qualified ppl applying 🤷 run ya own key
WW main too, 2.1k I completely understand why people dont take us in groups, whilst there has been plenty of times I'm competing or even beating a frost DK in overall dmg it only occurs when things go line up perfectly, if the frost DK used even just half the brainpower going into playing he would have better results.
ya brews are hit hard. the biggest reason for me is they have zero 'gathering the enemies' tools. and ring of peace doesn't count. it moves them like 1 yard. clash is on a 1 min. cd and it moves you partially to the target. It's a pvp talent. What brews need is "Chi'ji throat kick ranged kick interrupt" and "black Ox bash that is a radial perpendicular line from your location that you put in between you and the mobs you want to hit in to you. The black ox slams those enemies from behind and knocks them towards you exactly like being typhooned into your melee range and NOT just a set distsance." brewmaster would be played again.
The real issue with RSham being this high, is that it pushes other Sham specs out. Even if they are good, groups will rarely want to take 2 of the same class on higher keys
Like resto evoker compared to the shame aug spec.
proper enhancement shamy jeeeez what a dmg
Such is the way for all classes. Dev can be godly but you dont want Dev Aug etc etc
You dont "NEED" a frost dk in your grp. It makes it easier on some pulls but you definitely dont need one. I hate when youtuber say stupid shit like that. Only makes it harder for other classes to get invites in +12 and up bc when casuals hear stuff like this they believe it.
Why so serious?
Objectively, you don't need one, of course you don't. The problem is that the Group Finder is a semi-blind lottery. You only really see someone's spec, iLvl, and score. Spec determines the kit the person might have. When you invite someone, you're basically placing a bet, hoping they will at least play like the average person on that spec. An average Frost DK will do more throughput than an average... I don't know, insert random shit-tuned DPS spec here. On top of that, they have a lot of defensives and some other useful stuff.
Now, your average Frost DK won't use their defensives optimally. But they do have a lot of ways to live, essentially giving you more "rolls" on them making a correct play just because they have more plays to be made then a more sparse spec. So, if you have a choice between a 630 iLvl 2728 score Frost DK or a non-meta 630iLvl 2728 person playing some other spec... you're trolling if you pick the non-meta spec instead of the Frost DK.
While it's possible that the non-meta guy will do the numbers an average Frost DK does, they will have to be better than average at playing their spec to actually do it. They might be able to survive just as well as a Frost DK, but they will also have to be much better at that too because they don't have as many tools to do it with. Remember, it's a blind lottery, you don't actually have a clue how good any of those people are. So, of course, it makes sense to pick the one who doesn't have to perform above average to do what you expect and then there's also the familiarity that comes with doing keys over and over again with pugs who play meta specs. A set of expectations develops, a shorthand of sorts. If you pick some rare spec people are unfamiliar with, you suddenly have to improvise in the middle of the key, which... nobody wants that, especially with 0 communication.
in the end, though, even if you pick the Frost DK, they're just as likely to turn out to be horribly bad as they are to be better than you expected. But the same is true for a non-meta person, the difference is that their floor will be lower than the Frost DK's, their average will be worse than the Frost DK's, and their ceiling will be lower than the Frost DK's. So, why would you not take a Frost DK? It's a bit like the IQ distribution curve. 100 is average, but for every gifted person who has an IQ of 130, there a person whose IQ is 70. For every dude who can do their rotation while interrupting, pressing their defensives, and doing the rest of what their spec does, there is a guy who doesn't have a clue what any of the mobs do, doesn't even have Mind Freeze bound and thinks Icebound Fortitude is bad because it siphons their Frost power away, making them do shit DPS.
Finally, I'm 99% sure that if it's your own key and you have a choice between a 630 ilvl 2728 score Frost DK and some other non-meta spec that doesn't fill any particular vulnerability in your comp... you will pick the Frost DK just like everyone else, while also hypocritically raging at the people who do the same at your expense when it's their own key on the line.
The moral of the story: List your own key, make friends, get off the Group Finder carousel.
Your M+ journey and class takes are always interesting. Keep doing what you're doing!
Nice vid man keep up the great work!
This vesp guy is the GOAT! Nice video man as always!
Cool vid, like it ! I have to say tho..M+ has so many issues and isn’t particularly fun as of now. The time investment and reward is just not good.
But pls do those vids more often 😂👍🏼
Prot Paladin feels awful to play, but idk what they did but we deal insane dmg. 6mil dps on some openers
Cries in shadow priest
Future video idea for you though, would love to see a quickfire arcane guide from you, not the 45 minute thesis type videos that are out there for arcane but just the need to knows. My fire mage alt is super fun but I realise I really should try learn arcane :D
Thank you for the analysis - bring the player not the class does not exist in TWW - In TWW it is bring meta or reroll
enhance shaman is really blasting when played correctly in higher keys too!
I petition the community to start calling holy paladin "polies"
Great video been going mage mostly arcane some frost in keys and fury warrior as my alt been playing balance Druid some too
With the resto shammy over-representation, it got a rework - they made spriest, aug, holy pally etc. super op when they were reworked or introduced in DF
unfortunately, the same thing didn't happen when they did it to WW lol
As a Ret Paladin main, not benefiting from Windfury is turbo sadge
Great video very informative
This video would be so nice if M+ was actually enjoyable. But ever since the Key squish keys have not been anywhere close to enjoyable to do anymore. I've had so many leavers, failed timed keys, and even just throwers who after someone dies just throws the key and then leaves. Idk if the key squish has really anything to do with this but it feels horrible to waste almost 2 hours of my day only to either get maybe 1 key timed for some rating or just have my whole day ruined by people leaving and gaining nothing not even a vault to look forward to on reset. Its so unmotivating and its left me in a state to where i just wanna fully walk away from wow for the first time in 17 years of playing.
not my experience at all. maybe you’re the problem? what level are you doing keys at? i’ve timed all 11s and now working on 12s. keys are hard but that makes it more rewarding
@@dojyr3130 Jesus man, way to blame someone with no evidence that it's his fault at all. He also said he's never felt like walking away, so clearly something has changed in the game/community. "I've had a good experience, therefore your bad experience is invalid, and it's also your fault"
I've also had a tough time with leavers and making no progress / losing progress because of key depletions when people leave after 1 wipe.
@@karolusmagnus3992 the games hard so he wants to quit. should we make the game easier so he stays, or should people get better?
you can always stick to lower keys…
@@dojyr3130ok I’ll bite. I’ve played since vanilla. I’ve raided harder when I was younger and it was the only real thing. Nowadays I tend to get AoTC but m+ is my mode. I get KSM habitually and not unusual to get to KSH. Right now I may have a single 10 timed as ceiling all 8s timed as the floor. Technically I have progression if I keep struggle bussing the 10s when I can for vault. That’s not a good feeling.
Put aside progression though because it’s a bit of a red herring. If I’m supposed to be just heroic track only really then I’ve already completed the gear more or less. Yeah I need some more crests but they also aren’t intended to get me moving further and I’m at my level now. That’s probably more on Blizzard to set some better expectations, eg remove mythic track from m+ entirely maybe.
This is the first season really I’ve not exactly enjoyed healing. I always pugged and always healed for m+ and mostly enjoyed it. This season even runs with guild are chores. The game has definitely changed. I’ve never felt so pointless as a healer but also I’ve never felt so taxed in a run and drained at the end.
I don’t want to drop to lower keys. Even as an alt - I don’t want to redo the progression grind because it isn’t fun. The key squish and the balance changes just feels like they’ve squeezed out what I’d usually do as a dad gamer in a dad guild at the expense of over catering to the hardcore and I feel like I’m way less welcome in the game.
@@skulltula2159 correct. as a dad gamer you won’t be able to push into the top 1% or 0.1% of content in a game that is getting increasingly difficult and more punishing.
I think m+ would be less problematic when the keys would not get depleted and you could restart the key as often as you want
That would be wonderful! Or if they just removed the time limit so people wouldn't leave and rush rush rush.
Why fix the problem when entire wow business is sell time to fix the problem
that would bring a big other problem tho ...
so heres what me and my group would do: do the most insane pull at the start of every key, wipe, reset instance, go again. 100s of times.
@@JBCD47 and this would be the problem. Stuck in a deadlock of leaving and starting a key when the first gigapull doesnt work ..
I really hope they don’t nerf resto sham. I hope they buff the other healers
I have been main tank since legion but tbh I'm not really enjoying it anymore it's soo frustrating right now specially if u puging
Just do what VesperalTV does and bring a pocket Aug+PI every key 😊
windwalker is been complete garbage for 10 years straight! blizzard a bunch of bullies
I hated keys when they went to 20+, I actually like mythic+ this time and always hated it
I like how every season people say how much prot war have no utility and now its meta they end up having "AMAZING utility" ..
Every season people bring up utility bs.
If you tank , be the tankiest + damage
If you dps being the highest dps and THAT'S IT
Remerber the s4 of Shadowland with double warlock destruction+ surv hunter ..
What a huge utility stack 😂
100% agree. All this utility talk and most keys it's just pick as you described to trivialize any need for "utility" and/or outgear the content
Prot warrior - didn’t mention spell reflect
Time penalty upon death is kind of problematic for pugs and it pushes people away from learning
i don't understand. When prot war is gabbage, they say his defensive is not enough. And now he meta, they say they have varity of defensive options?
So, prot got fixed these years? (i dun quite follow prot war)
it have crazy dmg reductions and the cd it have are short so you can always atlast 1 cd up every pull :P
Ignore pain does alot dmg reduction and demo s you can reset the cd with the abilitys really quick and feels good to play overall
There were no changes, content creators are just parrots
And none of this matters to 90% of players. Even in M+. Sub 10/11 all specs are fun and viable if you play them well.
@GeneralVorrr yeah sure. i wait 2 h to get inv in a +10 key and i have ilvl626 and 2600 io
no chance for 11
dps ww monk i have
You are wrong. Balance matters across all key ranges because it makes whatever gear/skill level you are at easier with meta specs.
@@twohopes8353 yeah. It matters above 10’s, maybe 9’s. But most players are not doing these.
Is there any reason why dh is so low, come back to the game after a few years?
Meta shift lol
13:33 Aug evoker
Ele sham is going to sky rocket come the new patch
Interested to hear why because I would consider playing it alongside rsham as I enjoy the whole class.
Don’t forget mage getting stun in a few days
1:39 you mean fourth DPS? Or have you already succumbed to the 'mUsT HaVe AuG' meta?
6:55 aren't you playing mage? Shouldn't you know this?
ballance have good aoe burst at alot of targets first 20-40 sec then get out dps from another class like dk and palladin . but what i se palla do more dmg but lack like good aoe silence ore stun dk wins. when the fight go on. but the aoe silence its to op
but the real dps moster its enhancement shaman jeeeez
The real problem I see with M+, is you can gear up to heroic in delves without touching a dungeon.
I am noticing this, you invite geared people who ignore basic mechanics
The issue is gearing through m+ is like second job and delves actually value your time. At least before that shitty gearing process was just locked behind chill easy keys now your reward to effort value is thrown into the bin.
@@t.g7545 Right, so its best if you play delves to stick to it than jumping the gun and doing M+ keys that are too difficult.
Tanks: Prot War, Blood DK, and Guardian Druid
Healers: just play Resto Shammy lol (for now)
DPS: Frost DK, Ret Pally, Any Mage Spec, and Augvoker
Just a tldr of no one has time to watch atm
Who can challenge assa rogues
ret pala is to strong for a 2 button class
Fury is just too strong. Can’t wait for more nerfs.
Just out of couriosity do u guys realy care about rio? I just do my weekly 10s and thats it i dont realy understand the point of doing higher keys =D its not fun + not rewarding "for me at least" i wonder what u guys think about it but chasing a number noone gives a fck about is kinda weird to me
frosts dps is crazy.. better nerf fury
Delete M+ from WoW. All it does is attract toxic AH's.
All I'm waiting for is the POE2 beta in november, this M+ crap is hard on my mental health anyway lol...
Mythic plus turned out to be the worst content of all time.
I don't understand so many people saying this season is the worst m+ season ever. Ohh this season is to hardddd. Dungeons get harder the higher you go ? no way. A +2 should be the same as a +12 ? like wtf is this logic ? if your not good enough to be doing high keys get better and improve instead of complaining its to hard lol its like me saying i can drive a car why cant i be a F1 driver? i never understand this logic. Learn your rotations, learn your defensives , learn the mechanics, learn to kick mobs. its really not hard . Everyone just wants all the best gear instantly and be able to do the highest keys even though they are terrible lol even in +11s i see the WORST players who dont have a clue what a defensive is what a kick is what the mechanics are nothing. its unreal
Bro comparing himself to an f1 driver cause he can get carried in a m+ lulw 😂
People playing high keys don't even play the game. They play their addons. AI voice in the background telling you what button to press at every second of the key. It's ridiculous.
problem are the core of the game to.. ALOT npc's have some ability which does 1 shot and so on.. with out weakauras you walk in the dark and getting slaped with out notice what hit you.. :D
But ye i also hate it they really need to make abilitys more telegrapfed so ppl can see and dont need 100 weakaura,addon to dodge ,kick things..
You wouldn't be higher then 2200 if u had to pug
you are a poor soul i guess your parents are proud at you.
I returned for the first time since legion 4 weeks ago, my main havoc dh was 2400+ in the first 2 weeks only pugging…
bald xdd
Bro said keys get hard after 10 lmao ones the last time you plugged? You to busy getting carried
mostly keys he is topping dps, did you even watch on twitch?
Mythic+ was a mistake, Classic/Sod is harder than anything in retail right now, would be really cool to see you a breakdown of the meta in either of those gamemodes because I did enjoy the way you broke this down despite the trivial content. Awesome to see you trying new stuff though bro, banger video 🔥💯😃
LMAO!!! Classic/Sod hard?! Holy shit imagine being this bad.
😂😅🤣😭
Exactly how is classic harder than anything in retail?
Classic is harder on time constraints. That’s it.
trivial content? huh