Deluxe Pacman 2 - March 14, 2017

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  • เผยแพร่เมื่อ 13 มี.ค. 2017
  • This is a slightly longer play video of the most recent version of my Deluxe Pacman 2 game. The main changes you will notice are some of the sound effects have been improved. They have a "wider" more stereo effect than before. This could have been a longer play video but, I am not the best at my own game. LOL
    Download Page: nitehackr.github.io/games_ind...
    Donations: www.PayPal.me/NeilRoy
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ความคิดเห็น • 43

  • @NeilRoy
    @NeilRoy  6 ปีที่แล้ว +6

    I found a new home for my old website, the link to the new page is in the description; it has all the game downloads, DP1, DP2 as well as older versions of Deluxe Pacman for DOS and an older Windows version as well as other miscellaneous projects I dabble with.
    **Update**: the source code for Deluxe Pacman 2, and Deluxe Pacman for DOS are now available on the website (released under the MIT license which is pretty liberal).

  • @lautaroconde1257
    @lautaroconde1257 8 หลายเดือนก่อน +4

    Im 22 years old and Deluxe Pacman was a fundamental part of my childhood :)

    • @NeilRoy
      @NeilRoy  8 หลายเดือนก่อน +2

      Thanks. That makes me feel good about it. I originally created it for my wife, who missed playing the Amiga version which wasn't available on the PC. Her picture is in the credits. Sadly, she died of cancer in 2021. But I am always happy to hear that someone enjoyed it growing up. ❤👍

  • @Seed
    @Seed 8 หลายเดือนก่อน +2

    Awesome

  • @FunMarioBros2021
    @FunMarioBros2021 10 หลายเดือนก่อน +1

    That’s nice

  • @seojubrianlee1272
    @seojubrianlee1272 5 หลายเดือนก่อน +1

    Game Over Yeah!

  • @ryonagana
    @ryonagana 6 ปีที่แล้ว +2

    i forgot to say i always look in to your game to inspire me to keep on

  • @DJDeon0
    @DJDeon0 3 หลายเดือนก่อน +2

    Hey Neil! Thanks so much for this great game. My mum has been playing Deluxe 1 for nearly 15 years and I only recently discovered Deluxe 2. Thanks so much for all of the effort. God Bless!

    • @NeilRoy
      @NeilRoy  3 หลายเดือนก่อน +1

      That's awesome! Tell her I said hello and that I am glad she likes it. I originally made this with a special woman in mind, my late wife. Sadly, she passed away from cancer in 2021, you can see her picture in the credits of Deluxe Pacman 2. There's also a level editor for it if you check the Windows menu, it's fun to use if she ever wants to try her hand at her own levels. I made it fool proof, you click validate and it will detect any errors or missing items. God bless you back.

  • @thet00nedl00n
    @thet00nedl00n 3 ปีที่แล้ว +2

    Let me admit, while it *IS* a clone, it’s a good one at that! This actually did a few things the OG didn’t, and those are actual power-ups, teleportation pads, and a level editor! Some games associated with Pac-Man did have a level editor but the level editor here is more distinguished.

    • @NeilRoy
      @NeilRoy  11 หลายเดือนก่อน

      I originally made this game for my late wife (who died in 2021 of cancer) after she missed playing the original Amiga game by Edgar Vigdal (who has also, sadly passed away). So I got his permission to remake this on the PC (there was no PC version of this) and set about to make something similar with my then, new C programming skills. Deluxe Pacman 1 is closer to his (same starting levels anyhow). Deluxe Pacman 2 was a version I wanted to add more to it, make it more my own and update it for modern Windows. Both versions had a level editor, though DP1's level editor wasn't nearly as good as DP2.

  • @villain5873
    @villain5873 5 ปีที่แล้ว +1

    The ghost don't put any urgency on getting new sheets when eating.

  • @kagechu2005BISVG
    @kagechu2005BISVG 6 หลายเดือนก่อน +1

    Not much of a noob move, but of how "Inky" randomly regenerated in just in time to end Pac-Man in 2:10 was a hard opt move

    • @NeilRoy
      @NeilRoy  6 หลายเดือนก่อน

      Yeah, I wondered about that myself. If you rewind to the point where I killed him, and then follow, you may notice that his eyes head back to his spawn point on the exact same path I took, and so, in a freak occurrence he spawns behind me because he was behind me the whole time (his eyes).
      This makes me think that if I ever remake this game (which I have contemplated), I will make the speed of the ghosts move at a different speed than the player. I believe the arcade games were this way. The ghosts moved slower when blue. I think the eyes moved faster (depending on difficulty perhaps?)

  • @VirtualNate
    @VirtualNate 7 ปีที่แล้ว +1

    If I would subscribe to you twice, I would absolutely love your videos and games!

  • @NeilRoy
    @NeilRoy  7 ปีที่แล้ว +2

    Note: if you wondered WHY I died at 2:12 and where the cyan ghost came from, rewind the video and follow the cyan ghost again and you will see, he just happened to take the same path my character did, so his eyes were hidden behind me, it was a rare, fluke accident. I thought it was a bug for a while. Maybe i should change the draw order so the ghost eyes appear on top? ;)

  • @robertfaubion1311
    @robertfaubion1311 6 ปีที่แล้ว +1

    Neil, you are a true inspiration. How long does it take a person to attain this level of programming?

    • @NeilRoy
      @NeilRoy  6 ปีที่แล้ว +4

      I messed around with BASIC programming for about 18 years, since 1980 and then started to learn C around 1998 which helped me create this game. It doesn't take long if you're determined though. You are really lucky as these days there is so much more you can learn from online for free. My first book on C I had to buy, so I was limited, VERY limited. You could be making something like this in no time at all. It's not all programming, it's graphics and sound too.
      Search for some TH-cam videos on programming in C/C++ and follow them. A good series I really recommend is at the following channel: th-cam.com/users/makinggameswithben, he has a lot of good videos on C/C++ games programming. The tools to do it are free and easy to use, I prefer the "Code::Blocks" compiler (well, it's the IDE, not the actual compiler, but for simplicity sake). You can use free software like Blender to render graphics as well as the free GIMP (like photoshop) for editing the final images, there's also Audacity, free software for creating/editing sounds and LMMS, free software for music. ALL of this free software has tons of tutorials on TH-cam which will show you how to use them.
      I would start off simple. Create a PONG game to learn the basics, then maybe a simple Pacman game, then move on to a side scroller like Super Mario Brothers etc... they all teach you certain concepts. You can do it, just start off simple, create some easy to make games. Don't worry too much about polishing them up and having fancy graphics. The goal you should have is to make something functional to learn how to do it.
      Hint: when searching online for game creating tutorials, you will come across a lot of annoying Unity stuff! You can tell any search engine if you don't want to see that with a minus sign, similar to this: "game programming -unity -java" would search for "game programming" but ignore anything with "unity" or "java" in it. You will no doubt find other topics to filter out as there are a lot of game creation software out there, but I get more enjoyment out of programming it myself. You can also include certain things you want in the search with a + (plus) sign... I recommend "+sdl" in your search as SDL is a great library to use to program with.

    • @robertfaubion1311
      @robertfaubion1311 6 ปีที่แล้ว +2

      Thanks for all the helpful advice. I will look into it. I also used to program in BASIC back in the Apple II days but got away from programming for some time, but I am finding this stuff fascinating again. To me it's like the ultimate jigsaw puzzle, putting everything together and making it work. Anyway, keep those great games coming!

  • @TrustaMann
    @TrustaMann 3 หลายเดือนก่อน +1

    I could make a Pac-Man Clone that will suck so bad it makes the real thing better than mine. I'm about to make a mistake and make Hangly-Man

    • @NeilRoy
      @NeilRoy  3 หลายเดือนก่อน +1

      Hangly man? LOL... make it!!! You never know how much people may like it. hehehe I mainly made this for my late wife (who sadly died in 2021 to cancer). Her picture is in the credits of Deluxe Pacman 2.

  • @virginianeves4231
    @virginianeves4231 6 ปีที่แล้ว +1

    Pacman 😘💵🏆🥇🎮🎸

  • @BOX_corporation.
    @BOX_corporation. 10 หลายเดือนก่อน

    What year was this game made

    • @NeilRoy
      @NeilRoy  10 หลายเดือนก่อน

      I started Deluxe Pacman 2 in 2009. If you check the journal for the game development (in the DOCs section for the game) you can follow my development (it is lengthy, but has dates, times, problems etc). 2018 was the last time I worked on it, so... over 9 years working on it. But that was just this version, version 2. I originally started the first version, Deluxe Pacman 1 for DOS back around 1998 - 2000. Mainly to remake the Amiga version of the game (with Edgar Vigdal's permission) for the PC for my late wife (who died 22 months ago, sadly). And I updated it for the various versions of Windows since then.

  • @BraxTuck
    @BraxTuck 2 หลายเดือนก่อน +2

    Is a mobile port possible

    • @NeilRoy
      @NeilRoy  2 หลายเดือนก่อน +1

      It's definitely possible. Just I have never done that before. It is something I have considered though, but their would be a learning curve for me. I programmed the game so the code is not specific to any platform. I used cross platform libraries and tools to compile it. I have been thinking about making a version 3, and maybe for mobile. Time will tell.

    • @BraxTuck
      @BraxTuck 2 หลายเดือนก่อน +1

      @@NeilRoy a Pac-Man deluxe 3 sounds cool and a mobile port would work. But if you ever make a mobile port, maybe it could have the level editor

    • @NeilRoy
      @NeilRoy  2 หลายเดือนก่อน

      @@BraxTuck The way I made my DP2 level editor would probably work well for a mobile as you basically draw the lines in, which you could do with your finger and it auto-fills the level with pills etc. I wouldn't mind.
      I don't know if you have DOS Box style emulators for mobile or not. If you did, you could download my older DOS version and run it with that. Actually, the DOS version can be run on a wide range of platforms that have a DOS emulator.

    • @BraxTuck
      @BraxTuck 2 หลายเดือนก่อน

      Maybe I should get a dos box emulator

  • @pauloconceicaodacruzcruz811
    @pauloconceicaodacruzcruz811 ปีที่แล้ว

    Ayo! I remaking that pacman deluxe for years. How you so old?!?! What years you have now?

    • @NeilRoy
      @NeilRoy  ปีที่แล้ว

      I'm now 58 years old... I started working on this game when I was around 35. I originally created this game for my wife whom I loved and would do anything for. She died in 2021 after being diagnosed with cancer and she only lasted four months, so... EXCUSE me if I haven't felt like working on a game very much while I have been spending my days CRYING!!!

    • @pauloconceicaodacruzcruz811
      @pauloconceicaodacruzcruz811 ปีที่แล้ว

      @@NeilRoy i can make one pacman deluxe, so you dont cry!

    • @AnswerDoesNotExist
      @AnswerDoesNotExist ปีที่แล้ว

      Hope ur okay now. May her soul rest in peace.

    • @NeilRoy
      @NeilRoy  11 หลายเดือนก่อน

      @@AnswerDoesNotExist Thanks. It's been really rough. For the first year after her death I cried every day without fail. It has eased up now, but still miss her terribly. Without her this game would not exist, not by me anyhow. Her picture is in the CREDITS section of Deluxe Pacman 2 (and her best friend who has been a huge support for me). I had started to make a Deluxe Pacman 3... I still might finish it some day as a memorial version in her memory, not sure. I had a ton of financial problems since her death I needed to iron out as well.

  • @bluepieguy
    @bluepieguy 4 ปีที่แล้ว +1

    L