0:38 State-of-the-art pathfinding from the year 2000 was actually really good at the time. You don't see many other examples because they were terrible.
The pathfinding was the main reason why Tiberian Sun took forever to come out, Westwood really wanted to reinvent the RTS genre with TibSun but got stuck on the pathfinding for a long time. Eventually, they used a principle they described as "If a unit doesn't look like it's doing something very stupid, it looks like it's doing something very smart." To this day, Tiberian Sun has better pathfinding than some modern RTS games. Said lesson carried over into RA2, hence the actually good pathfinding.
@@RoadKamelot2nd it makes about as much sense as how someone describes onboard calculations on a modern day ballistics missle, and I find that plausible.
@@RoadKamelot2nd There was an old game... Age of Empires IIRC... The pathing was ok 95% of the time. Then you would find a random villager stuck on a tree in the middle of a field.
@@moseszero3281 Age of Empires has rather bad pathfinding but we would rarely notice that due to controlling what, 10-15 military units on average? When Rise of Rome increased the population capacity from 50 to 200 in multiplayer, the pathfinding problems became rather obvious.
Same as Mayan Pyramid, Eiffel tower can destroy bridges, except Eiffel destroys the bridge instantly while Mayan takes about 3-4 hits to destroy bridges
The first conscript to attack head-on a fully powered Paris Tower with electrocuted ability, that in the story, is said to be able to electrocuted WHOLE Paris, the first sentence that he said was: "You Sure?"
Oh no! The nazi propaganda has gotten to you. 😊 The Soviets actually had lots of manpower shortages during ww2. The german feeling of “hordes” of infantry attacking them is simply the result of effective soviet diversionary tactics. The germans thinned out a sector because they believe the ruskies made them believe that another sector is about to be attacked. The ruskies then attacked the weakened sectors. It’s the same with overlord, actually. The germans also completely forgot that they vastly outnumbered the ruskies during barbarossa.
@@guts2787 Oh, really? How long Russians tried to attack Bakhmut or Avdiivka cities? Like what Putin said in his latest press-conference "we captured 19 buildings in 4 months", and said this as success.
2 towers take out 3 times as many conscripts, which reminds me of something I noticed when playing MMORPGS, fighting 2 of the same types of opponents with the same level at once, tends to cost as much health as fighting 3 of those same opponents back to back to back with no healing in between.
i know your comment is 3 months old but if youre still curious the principle is fairly simple and related to "force concentration" : if 1 guy punches you and then you knock him unconscious then 2 guys will both get a punch in before you take 1 out, then the last gets a 2nd hit before you get him for a total of 3 hits taken.
iirc the tesla trooper can power the Paris Tower. Does that affect the fire rate or reload in this scenario? In the mission it was because there was no power station.
It was obvious the problem starts when conscripts get in range and fire back then gameover for the paris tower... so how many can line up to do that? 5
If the game is remastered, I wouldn't be surprised if it'll be optimized to accommodate i9 processor & 32GB RAM hardware 🤣 in order to cope with the extra stuff at high FPS without lag.
graphics is _generally_ not what actually lags RA2, not anymore anyway, with community patches that have fixed several graphics bugs that caused lag. in this particular case, it's mostly the pathfinding. i dont remember _exactly_ what the bugs were, but a few of them had something to do with engine-drawn effects like lasers and tesla lightning bolts, and also particles. the main issue limiting the game is that it only uses a single CPU thread to calculate all the game logic and this is a huge limitation because the more that goes on in the game loop the faster processing speed *on a single thread* it needs.
@@Templarfreak eh if only the programmers would've guessed that a few years down the line computers would come with processor chips capable of multi-threading...
@@admontblanc i think at the time multi-threading was already becoming a thing. there however is a lot of pervasive culture in video game development that threading is not worth the costs today that was probably still a thing back then. said culture shouldnt really exist, because like any other tool there are excellent points to use it in that are definitely worthwhile.
Paris tower does not strike with lighting, it cries "Merde!" and sends pigeons to bomb the attackers with shit. That's how it works. So the verdict is 0% of realism.
I found out about this tower purely by luck while playing a soviet campaign. I know that tesla troopers can charge coils when they're near it, and unknowingly moved 2-3 tesla troopers near this tower and after a while i realised they were charging the tower. That was the best experience i had, destroyed everything in range. 🤣🤣🤣
1:25 We have a smart one in the group!
1:34 and there he goes
Not smart. Heroic.
Flanking maneuver!
_Tour de France_
wrg
Conscript: see’s 5 Paris Towers
Also conscript: no longer reporting
kirov: reporting!
0:38 State-of-the-art pathfinding from the year 2000 was actually really good at the time. You don't see many other examples because they were terrible.
The pathfinding was the main reason why Tiberian Sun took forever to come out, Westwood really wanted to reinvent the RTS genre with TibSun but got stuck on the pathfinding for a long time. Eventually, they used a principle they described as "If a unit doesn't look like it's doing something very stupid, it looks like it's doing something very smart." To this day, Tiberian Sun has better pathfinding than some modern RTS games. Said lesson carried over into RA2, hence the actually good pathfinding.
There is a video on it out there:
"How Command & Conquer: Tiberian Sun Solved Pathfinding | War Stories | Ars Technica".
@@RoadKamelot2nd it makes about as much sense as how someone describes onboard calculations on a modern day ballistics missle, and I find that plausible.
@@RoadKamelot2nd There was an old game... Age of Empires IIRC... The pathing was ok 95% of the time. Then you would find a random villager stuck on a tree in the middle of a field.
@@moseszero3281 Age of Empires has rather bad pathfinding but we would rarely notice that due to controlling what, 10-15 military units on average? When Rise of Rome increased the population capacity from 50 to 200 in multiplayer, the pathfinding problems became rather obvious.
Same as Mayan Pyramid, Eiffel tower can destroy bridges, except Eiffel destroys the bridge instantly while Mayan takes about 3-4 hits to destroy bridges
To do what?
But what's the kill rate of a single Mayan pyramid anyway?
I'm glad the Conscripts are properly swarming the "bridge" instead of 2 at a time in a line.
And that is why we parisian don't fear anyone, we have Tesla Eiffel Power.
According to the plot, the red army itself, with the help of special units, turned the Elfel tower into a huge adze
The first conscript to attack head-on a fully powered Paris Tower with electrocuted ability, that in the story, is said to be able to electrocuted WHOLE Paris, the first sentence that he said was:
"You Sure?"
Well. He have 200+ IQ
This actually pretty much sums up perfectly the Russian tactics: throw a lot of man power at a problem....
Now it's more like Ukrainians solve problems.
Nato standards in rabotayne
Oh no! The nazi propaganda has gotten to you. 😊
The Soviets actually had lots of manpower shortages during ww2. The german feeling of “hordes” of infantry attacking them is simply the result of effective soviet diversionary tactics. The germans thinned out a sector because they believe the ruskies made them believe that another sector is about to be attacked. The ruskies then attacked the weakened sectors. It’s the same with overlord, actually.
The germans also completely forgot that they vastly outnumbered the ruskies during barbarossa.
Оказывается не только у нас пропагандой мозги полоскают - на западе с этим тоже преуспели
@@guts2787 Oh, really? How long Russians tried to attack Bakhmut or Avdiivka cities? Like what Putin said in his latest press-conference "we captured 19 buildings in 4 months", and said this as success.
YOU MONSTER!
You killed your own in the end.
How about 5 Paris Towers vs 300 tanks? You could start with Grizzly, then Rhino, then Apocalypse
if you changed the parameters of the tesla weapon to make it work like in Red Alert 1, then one tower was needed
The original is King of Coils.
@@adalwolfhelthon749 but not for Tesla Coils from Red Alert 95
WTF. I don't realize that Paris Tower could rekt bridges. After all these years! It's amazing.
2 towers take out 3 times as many conscripts, which reminds me of something I noticed when playing MMORPGS, fighting 2 of the same types of opponents with the same level at once, tends to cost as much health as fighting 3 of those same opponents back to back to back with no healing in between.
i know your comment is 3 months old but if youre still curious the principle is fairly simple and related to "force concentration" : if 1 guy punches you and then you knock him unconscious then 2 guys will both get a punch in before you take 1 out, then the last gets a 2nd hit before you get him for a total of 3 hits taken.
This is literally a Tesla coil on steroids
A literal meat grinder 😂😂😂😂😂 Yea sorry, if I saw that happening I am 100% deserting. I'd die either way.
iirc the tesla trooper can power the Paris Tower. Does that affect the fire rate or reload in this scenario? In the mission it was because there was no power station.
no it doesn't do anything except allowing it to work with no power
4 and 5 towers against promoted conscripts could a good addon. Btw - great videos. ;)
Can't tesla troopers supercharge them? IIRC during the paris mission they could
Diffrent script
@@Groza_Dallocort Huh. Shame that. they can super-charge weather machines tho
@@giftedmonster5293 never heard about that. The only thing tesla toopers can do is charge tesla coils
@@Groza_Dallocort I think, THINK the OP did a video on it
@@giftedmonster5293 well I suppose you can always mod the game but in the unmodded game it wont work
Now this is my kind of ASMR
"no Conscripts were harmed in the making of this video.... AGAIN!"
I did not know I needed this vital information lol
No sovjet recruit was harmed in the video.
one of the most fun games ever red alert 2 is timeless
Good thing that real-life soldiers have a choice when given a _suicide mission_ like this one.
Can you share one map skirmish-mode with PrismTower? please yuri-version as map, because my kitt faile too much
Сделай проход поуже, чтобы туда один воин помещался и будет тебе счастье
Paris tower deal very high damage and attack speed but sadly its single target :(
What type of RA2 is this?
First conscript "Wait, how the hell did I get to the front of the assault?"
It was obvious the problem starts when conscripts get in range and fire back then gameover for the paris tower... so how many can line up to do that? 5
Okk ohh ohh ahh oukk..ouhh huhh uuu huhhh
This looks like one of those fake mobile game ads.
LIGHTING BOLT LIGHTNING BOLT LIGHTNING BOLT
Now just imagine if they had CHAIN lightning...
How many tesla troopers fit in there
What kind of nunsens is that?
GLORIOUS!!!
I thought I read that right France the final bulwark from constrip training finished 😅
Hot!
Red Alert 2 logic. Shoot metal with guns and it explodes.
That is all Command & Conquer games. Shoot a tank with a PPSh-41or M60 and it will explode eventually
How did you create such a map?
⚡⚡🗼🗼🗼
How about grand cannons? How many of them would it take to defend the bridge.
How did You download red alert 2?
What if they focus fired?
Yo! Another shocking video! I see 🗿
If the game is remastered, I wouldn't be surprised if it'll be optimized to accommodate i9 processor & 32GB RAM hardware 🤣 in order to cope with the extra stuff at high FPS without lag.
graphics is _generally_ not what actually lags RA2, not anymore anyway, with community patches that have fixed several graphics bugs that caused lag. in this particular case, it's mostly the pathfinding. i dont remember _exactly_ what the bugs were, but a few of them had something to do with engine-drawn effects like lasers and tesla lightning bolts, and also particles.
the main issue limiting the game is that it only uses a single CPU thread to calculate all the game logic and this is a huge limitation because the more that goes on in the game loop the faster processing speed *on a single thread* it needs.
@@Templarfreak eh if only the programmers would've guessed that a few years down the line computers would come with processor chips capable of multi-threading...
@@admontblanc i think at the time multi-threading was already becoming a thing. there however is a lot of pervasive culture in video game development that threading is not worth the costs today that was probably still a thing back then. said culture shouldnt really exist, because like any other tool there are excellent points to use it in that are definitely worthwhile.
wondeing if the heat from electricity would melt the sand under the conscripts. .)
I needed to know this.
Что то Ред Алерт захотелось поиграть
A voice line for them should be "They can't kill all of us, Ohh Rah!"
Quantity has a quality all its own.
Paris tower does not strike with lighting, it cries "Merde!" and sends pigeons to bomb the attackers with shit. That's how it works. So the verdict is 0% of realism.
Also the french not surrendering and losing the war inmediately.
I call this fake.
😂 我们喜欢把动员兵称为“好兄弟” it means “good brother”
OOOOOOOoooooooooooooo
its a real shame that does not work outside of the mission
What carnage.
Надо было тесла солдат и тесла танки. Тогда мощность увеличилась бы многократно
Emperor Palpatine: POWER!!!!
How is it possible to have low fps running a 20+ years old game?
Try that again but with 1000 rhino tank and 5 layers of walls at the bridge
If Eiffel Tower can attack multiple target
The EU should consider this for border defense purposes.
Let's build a few of those in ukraine
I think the computer lost that one
What's up with comment section's comparisons?
where to buy game
The game is free nowadays. Good luck getting it to work on modern Windows OS though.
now Paris tower🇨🇵 vs lonbong tower🇬🇧 see who stronger, tea drinker or wine drinker&baguette croissant eater
playspeed 2 - now that's funny
You are doing the lords work with your videos.
Vive la France !
That was like watching real Russia vs Ukraine lol
Ukrainian cOuNtErOfFeNsIvE be like:
إذا وضعت الرجل الكهربائي سوف يشحن البرج و سوف تكون النتيجة مختلفة
About time the French win something
They need targeting priorities
Omaha beach but with Soviet conscript
I found out about this tower purely by luck while playing a soviet campaign. I know that tesla troopers can charge coils when they're near it, and unknowingly moved 2-3 tesla troopers near this tower and after a while i realised they were charging the tower. That was the best experience i had, destroyed everything in range. 🤣🤣🤣
That is the objective of the fifth Soviet campaign mission Operation: City of Lights
3:19 russia vs ukraine. conscript looks the same :P although they have guns. bakhmut holds.
Mass conscripting is a thing in Ukraine, not Russia.
@@SU76M lol, sure buddy. That's why their great army keeps falling back... because they're definitely winning.
@@admontblanc You mean mass conscripting advantage? Well, seems like it hadn't helped much in summer "counter-offensive".
The soviets learn to Kirov the towers.
paris go brrrr
That's not really a test when the land corridor is a bottleneck
Human wave attack:Works
Command and conquer squid games
Слабо без узкой колеи. Это известная оборонительная система.
Looking at the AI pathing, reminds me of AI learning.
why use such a narrow road?
A bridge in Ra2 has same space to walk/drive on
Why did it play the "our base is under attack" even though the towers weren't talking damage?
maybe the building have quite a huge hp value? and whit the quite big bar already, it might not be enough to actually see a -1hp
Download??? 😕
1:24 he is evolved
Please take Tesla people they work
bakhmut IRL
Paris Towers are better than prism tower
Бахмут
讚!
Chiến thuật biển người à
Game name
command & conquer: red alert 2
Orcs under the Bakhmut
Was it worth the 4 minutes of my life? Yes
why i looking this???)))
Russian general staff wants to offer you a job
🤣 🤣