after watching a lot of ultra interception videos i still don't know what exactly it require to keep respawning the core part, i've done exactly what they did and the best i had is i got to respawn the core just once throughout the full fight and that's it.
core respawning is based on damage thresholds. first core respawn is 2:34. if you dont do 740m dmg by then, it will spawn with very low hp. After that the core respawns upon reaching stage 6 and 8
@cfdysuggs ingame timer. timing can be slightly delayed by clearing the first qte slower. basically, you need to reach stage 4 before the core respawns around that time
just wondering how did crown and rapi heal throughout the battle? is it some hidden feature when fighting this specific boss or is it under the influence of one of the Nikkes?
@@DiegoAG214yeah it is, because core dmg is a saturated multiplier (it shares the same category as other multipliers, which means you get diminishing returns the more you have of the same category, as they're additive to each other while different categories are multiplicative) and dmg taken debuff is one of the least saturated categories.
godi wanna see your 1% lows so bad , game "looks" smooth but i know for a fact 1% lows fps drop below 60fps. i wish shift up cared about pc client optimization
Yeah its not good. Today I was fighting Mother Whale in tower and my FPS dropped to 40 when it shoots it's missiles even when my GPU and CPU doesn't report any work (rtx4090 and 12700K by the way ), It's more frustrating when MG rof is tide to fps so my Rapi is falling short.
yep, tried 2 different builds and asked my friends to track their stats to see if i wasn't going insane. got a ryzen 7 7700 + 4090 myself and others have high end builds too and they all get stutters and can barely get stable 60 fps. it's actually insane to me how incompetent shift up is in this area, and it's even worse because like you said dmg is tied to fps so even if you do get a stable average 60fps the micro stutters 1% lows hinder it severely.@@maciej3262
bro edging his 3min run with that final shot
It should have reach 6 billion with that last one in my humble opinion
Impressive! Snow White is definitely a beast!
Dramatic finish
after watching a lot of ultra interception videos i still don't know what exactly it require to keep respawning the core part, i've done exactly what they did and the best i had is i got to respawn the core just once throughout the full fight and that's it.
core respawning is based on damage thresholds. first core respawn is 2:34. if you dont do 740m dmg by then, it will spawn with very low hp. After that the core respawns upon reaching stage 6 and 8
2:34 as in the in game timer or the video timestamp? @@moritz31415
@@moritz31415 2:34 as in the ingame timer or thevideo timestamp?
@cfdysuggs ingame timer. timing can be slightly delayed by clearing the first qte slower. basically, you need to reach stage 4 before the core respawns around that time
I can never get used to having the burst gauge on the left
in my run the second core around 02:22 in game the core randomly drop half of its hp, is this a bug or am i doing something wrong.
just wondering how did crown and rapi heal throughout the battle? is it some hidden feature when fighting this specific boss or is it under the influence of one of the Nikkes?
The small blue bar shown on HP bar is shield from Crown. In this battle only Crown can heal herself from her skill
@@Shinononoohhhhh I get it now thanks
dude how does the corrosive spit not affect any of your nikkes?
Crown shield blocked the acid, at stage 9 Crown shield cant block it totally so I have to cover a little bit
❤
why aquamarine healm?
She buffs iron code allies.
I dont know what she does but i guess a passive buff? maybe Attack buff as a passive skill?
damage taken increase to electric code. Its a good stat because its towards the end of total damage calculation
@@Forkbomba Thats better than core damge from naga?
@@DiegoAG214yeah it is, because core dmg is a saturated multiplier (it shares the same category as other multipliers, which means you get diminishing returns the more you have of the same category, as they're additive to each other while different categories are multiplicative) and dmg taken debuff is one of the least saturated categories.
godi wanna see your 1% lows so bad , game "looks" smooth but i know for a fact 1% lows fps drop below 60fps.
i wish shift up cared about pc client optimization
Yeah its not good. Today I was fighting Mother Whale in tower and my FPS dropped to 40 when it shoots it's missiles even when my GPU and CPU doesn't report any work (rtx4090 and 12700K by the way ), It's more frustrating when MG rof is tide to fps so my Rapi is falling short.
yep, tried 2 different builds and asked my friends to track their stats to see if i wasn't going insane. got a ryzen 7 7700 + 4090 myself and others have high end builds too and they all get stutters and can barely get stable 60 fps. it's actually insane to me how incompetent shift up is in this area, and it's even worse because like you said dmg is tied to fps so even if you do get a stable average 60fps the micro stutters 1% lows hinder it severely.@@maciej3262