ZBrush 4r7 Zmodeler 3d modeling Armour

แชร์
ฝัง
  • เผยแพร่เมื่อ 11 ก.ย. 2024
  • Zmodeler 3d modeling Armor for the torso
    Shop: gumroad.com/al...

ความคิดเห็น • 163

  • @skertilol5254
    @skertilol5254 2 ปีที่แล้ว +1

    Sometime when i don't know what to do i watch your ZBrush videos and i draw what you're doing, i find it really relaxing.
    Thank you for your incredible videos dude

    • @dddmodels
      @dddmodels  2 ปีที่แล้ว

      Thank you for your comment, I'm glad you liked my video

  • @ImFaia
    @ImFaia 4 ปีที่แล้ว +4

    После таких видео так и хочется попросится в подаваны к мастеру. Работа очень клевая, пытаюсь понять более детально как это делалось, но немного сложно. Я в восхищении )

    • @dddmodels
      @dddmodels  4 ปีที่แล้ว

      Спасибо, рад что вам понравилось.

  • @Vladimir-147
    @Vladimir-147 2 ปีที่แล้ว +1

    Я уже почти два года изучаю зебру. Давно люблю скульпт. Но теперь из-за ваших видео я очарован полигональным моделированием :)

    • @dddmodels
      @dddmodels  2 ปีที่แล้ว +1

      Спасибо, рад что вам зашло)

  • @codyjacobs3314
    @codyjacobs3314 6 ปีที่แล้ว +1

    not going to lie this is one of the sickest armor pieces I have ever seen! I would totally rock this in skyrim!

  • @shanebeucler685
    @shanebeucler685 8 ปีที่แล้ว

    Helpful video, been trying to get ahead of my college courses because we haven't really worked much with characters or figure based objects yet so seeing your process and methodology/process of folding the shapes around the figure is quite useful to me
    .

  • @NinjaNibbs
    @NinjaNibbs 8 ปีที่แล้ว

    This is great stuff! Would love to see a short tutorial covering all the tools and alphas/brushes you're using in this video. The result is great! :)

  • @fadis8267
    @fadis8267 9 ปีที่แล้ว +3

    I watched hundreds of tutorial no matter how good they are yours Still the best in my vision, amazing workflow it tells me a lot about you, even the music is one of my favorite. Do you have any training lessons in Zbrush or do you recommend any good ones. Wish all the best.

    • @dddmodels
      @dddmodels  9 ปีที่แล้ว

      +fadi S good for learning pixologic.com/zclassroom/homeroom/
      Good luck

    • @fadis8267
      @fadis8267 9 ปีที่แล้ว

      Thank you Alex

  • @AndrewByrnes1
    @AndrewByrnes1 2 ปีที่แล้ว

    far out this is beautiful workmanship

  • @13machuca
    @13machuca 7 ปีที่แล้ว +3

    You are on a Whole other level. Best I've seen. Can you share your material and alphas?

  • @obscure741
    @obscure741 7 ปีที่แล้ว +2

    Prince of Persia Warrior Within is all that comes to my mind.

  • @germanvonadler2224
    @germanvonadler2224 9 ปีที่แล้ว +2

    Это полный Пи..... Шедевр я хотел сказать!

  • @LeonShuriken
    @LeonShuriken 8 ปีที่แล้ว +2

    That is a sexy piece of armor

    • @dddmodels
      @dddmodels  8 ปีที่แล้ว

      +LeonShuriken :)

  • @Ellcoupit
    @Ellcoupit 9 ปีที่แล้ว

    lovely work

  • @junojan8414
    @junojan8414 8 ปีที่แล้ว

    nice. totally has a 'god of war' feel to it.

  • @kromenoi9082
    @kromenoi9082 8 ปีที่แล้ว +1

    This is great. Can I ask how you extruded the polygons? I am not familiar with this workflow and it looks like it saves a lot of time and is very efficient.

  • @Amarnathmadgundi27
    @Amarnathmadgundi27 5 หลายเดือนก่อน

    You are great artist

  • @samwheat5210
    @samwheat5210 8 ปีที่แล้ว +1

    Oh man. Please. Please make Zmodeler tutorials and put them up for sale on gumroad or where ever. I'd buy them aaaallllllll

    • @samwheat5210
      @samwheat5210 8 ปีที่แล้ว +1

      +Sam Wheat
      From start to finish I mean. Right up to the rendering.

    • @dddmodels
      @dddmodels  8 ปีที่แล้ว

      +Sam Wheat Oh man. Lessons are hard to do. I can't do it, I don't speak English. I can sell (Model +material+alpha+polypaint) in zbrush format

    • @samwheat5210
      @samwheat5210 8 ปีที่แล้ว

      +Alex O.
      You handled that reply in English really well. I guess you were using a translator. Anyway. What if you did videos like you did for the ring tutorial but with the knife/helmet/armor? Non-russian speakers can just following along. It looks like you do a lot of masking and then moving. Just an idea.
      Good luck.

    • @dddmodels
      @dddmodels  8 ปีที่แล้ว

      +Sam Wheat Thank you

    • @Deerhuntors
      @Deerhuntors 8 ปีที่แล้ว

      +Alex O. Please consider it anyway! I am knocking my head against the wall trying to figure out this damn tool!

  • @arjtiw
    @arjtiw 4 ปีที่แล้ว +2

    Please upload a tutorial video on Zmodeler tool... 🙏

  • @CFNexus
    @CFNexus 8 ปีที่แล้ว

    this is way beyond talented and I love your work .

  • @alishzart1183
    @alishzart1183 7 ปีที่แล้ว +6

    TEACHHHHHHHHHHHHHHHHH meeee plssssssssssssssssssssss
    please upload a tutorial

  • @nekov44
    @nekov44 5 ปีที่แล้ว +1

    Awesome work!

  • @arielayala2471
    @arielayala2471 8 ปีที่แล้ว

    HI! great armor, its an excellent work. My congrats! greetings from Argentina

    • @dddmodels
      @dddmodels  8 ปีที่แล้ว

      Thank you, greetings from Ukraine :)

  • @TimWorld
    @TimWorld 7 ปีที่แล้ว +1

    Очень красивая работа !
    Verry nice job

    • @dddmodels
      @dddmodels  7 ปีที่แล้ว

      Спасибо : )

    • @TimWorld
      @TimWorld 7 ปีที่แล้ว +1

      Весь прикол в том что , я скульптор могу лепить все это в реале . Но все ни как не обучусь ZBrush . Хочу но не могу нормальные толковые уроки найти . Все уже для продвинутых. Я вижу на что способна эта программа. Макс я знаю там создаю , но вот ZBrush все не освою . Есть даже ВАКОМ планшет проф. И все же ))) Ты где обучался или просто самоучка ? Такие люди как ты вдохновляют )) дают мотивацию для творчества .

    • @dddmodels
      @dddmodels  7 ปีที่แล้ว

      Я нигде не обучался, zb освоил по видео урокам. Начал изучение с книги Эрика Келлера Введение в zbrush. Очень помогли уроки Digital tutors и конечно же уроки с официального сайта, а дальше смотрел уроки на TH-cam. Я не работаю в этой сфере, zbrush изучил для творчества, так как пытаюсь вырезать, лепить и пр. В сети полно материала для изучения, главное усердно заниматься:)

  • @ThiagoPaulinoDotCom
    @ThiagoPaulinoDotCom 7 ปีที่แล้ว

    Nailed it! Congrats!!

  • @ULTRA-jeredrumz
    @ULTRA-jeredrumz หลายเดือนก่อน

    Thank you

  • @lukavekichannel
    @lukavekichannel 8 ปีที่แล้ว

    Hell of a skills there wight there ! an can u show us in depth tutorial with zmodeler

  • @blashkovski
    @blashkovski 4 ปีที่แล้ว +1

    beauty! Alex, as you updated your channel with new vid - quick question, how did you insert that body to the Zbrush? Any chance to see some more "how to" videos from u? cheers, great job, i think those are the most amazing vid on yt concerning 3d armor and helmet modeling.

    • @dddmodels
      @dddmodels  4 ปีที่แล้ว +2

      Thanks for the feedback. I inserted the body into the zbrush like an ordinary subtool, now there are a lot of good human models on the net. I can not promise anything about the new videos, unfortunately there is not enough time for a hobby.

    • @2bit8bytes
      @2bit8bytes 4 ปีที่แล้ว +1

      Great example of armor/character workflow here.
      -
      th-cam.com/users/TibiNeagvideos?view=0&sort=da&flow=grid

  • @susanknight2114
    @susanknight2114 7 ปีที่แล้ว

    Well done Alex, I understand how you cant do a super detailed tutorial, but i am learning a lot from your use of zmoddler and all your videos,starting to implement into my designs. Have you had a chance to get the rings 3d printed ? are you happy the way the design transfers over to 3d print if you have ?

  • @TheAngelArrow
    @TheAngelArrow 3 ปีที่แล้ว +1

    5 year old video, dear god that looks amazing, how did you transform it from that low poly state to that smooth clean version? Was it just a subdivision modifier? And how did you do those carved details? Stencils or did you just do it by hand perhaps? I am trying really hard to get good at making armors but can't find any good videos or tricks or tips in that area, would appreciate any tips or tricks given, thanks!

    • @dddmodels
      @dddmodels  3 ปีที่แล้ว +3

      Greetings, the model is smoother after subdividing the mesh. After finishing the work on the armor, I drew the patterns in the Corel program (this can be done in Photoshop). Then I made black and white images from these patterns and applied them with an alpha brush. Nothing secret, everything is very simple

  • @ajkim4658
    @ajkim4658 7 ปีที่แล้ว +1

    holy shit ok you are god damn pro

  • @VahaAMD
    @VahaAMD 8 ปีที่แล้ว

    Музон из принца супер)

  • @SpasmAtaK
    @SpasmAtaK 8 ปีที่แล้ว

    Prince of Persia the Warrior Within theme songs ftw !!

  • @beismega8768
    @beismega8768 10 หลายเดือนก่อน

    Please tell me the settings of zmodeler, do you do the extruded action on the edge? edge loop? How do you mask and unmask so quickly? Do you make special settings?

  • @javisartdesign
    @javisartdesign 8 ปีที่แล้ว

    Like it very much and very nice control over zmodeler!! I would like to know how many time and how many crashes of zbrush (because the use of zmodeler) has taken you until finish this armor. Another think i really want to know if you mask your vertices and invert in order to move them in the position you want? or you move the faces instead ? thanks

    • @dddmodels
      @dddmodels  8 ปีที่แล้ว

      +Javier “JaviSArt” my zb4r7p2 is stable. There is a pattern: zb falls when there is not enough RAM. I move the faces instead.

  • @ULTRA-jeredrumz
    @ULTRA-jeredrumz หลายเดือนก่อน

    Please can you do a complete modeling of Roman soilder armour?

  • @Novassar
    @Novassar 8 ปีที่แล้ว

    And I though Low poly wasn't possible on Zbrush ... You proved me wrong man, thank you. ^^
    If I may ask, where are the "tribal" patterns coming from, and how do you integrate them ? My guess is that they were done separately as 3d object, turned into alphas, then simply drag'nd drop'd on the model but I'd loved to be proved wrong again. \o/

  • @DenOvsyannikov
    @DenOvsyannikov 8 ปีที่แล้ว

    Шикарные работы, талант однозначно)
    Мог бы ты записать более подробное видео по zmodeler'у, показать без ускорения процесс работы над моделькой.
    Кстати, узоры сам рисуешь/придумываешь или берешь откуда то?

    • @dddmodels
      @dddmodels  8 ปีที่แล้ว

      +Den Ovsyannikov (Artalasky) Спасибо Den. К сожалению, подробное видео я не смогу сделать. Мне придется моделить заново и освящать весь zmodeler -это большая работа на которую у меня просто не хватает времени. На данный момент уже много уроков по zmodeler c подробными объяснениями, например
      th-cam.com/video/sKXoj5b83Mc/w-d-xo.html
      Узоры рисую сам в corel draw, некоторые фрагменты беру из нета. Если у тебя есть какие-то вопросы или непонятные моменты, спрашивай, отвечу.

    • @DenOvsyannikov
      @DenOvsyannikov 8 ปีที่แล้ว

      Alex O.
      Здорово, спасибо большое за видео, буду вечером изучать)

  • @eugeneponomaryov9739
    @eugeneponomaryov9739 7 ปีที่แล้ว

    It was really f*ucking awesome!!

  • @pollygrimm271
    @pollygrimm271 5 ปีที่แล้ว +3

    I need tutorial... make one, please

  • @gonzalopizarrosanchez2081
    @gonzalopizarrosanchez2081 7 ปีที่แล้ว

    really nice work !

  • @erikm9768
    @erikm9768 8 ปีที่แล้ว

    Alex, this looks so good!! i'm a subscriber!
    Please let me know how you make the engraved patterns dark material? ambient occlusion masking? This is not in your ring tutorial. Thank you so much! Great work!

    • @dddmodels
      @dddmodels  8 ปีที่แล้ว +1

      +blackmagic x Thank you. If I understand your question then: For patterns I use alpha. I paint alpha in coreldraw or photoshop. For texturing I use mask by cavity.

  • @cjinsanity2907
    @cjinsanity2907 8 ปีที่แล้ว

    Alex, I seen some great videos here! I'd like to know if there was a way you'd possibly do tutorials by request? I have a few ideas but not really sure how to go about doing them in Zbrush and such. I'm really good with Photoshop and I use blender for the most part. (I usually do architectural designs for games) But I am looking into learning how to create armor and characters and such and could really some pointers from a professional like yourself. Thanks!

    • @dddmodels
      @dddmodels  8 ปีที่แล้ว

      +Cj Insanity Thanks for the comment, but I'm not a professional in this business, I don't even work in the 3d field. Zbrush I studied for Hobbies, I like to sculpt and cut live. So I don't know what to recommend for self-realization in the 3d industry. I can only say that Zbrush is a great program (the best competitor) I adore her, and make all their ideas and prototypes. To learn ZB definitely need. I studied ZB by tutorials and books. I wish you good luck in learning Zbrush you will not be disappointed.

  • @longphan1943
    @longphan1943 9 ปีที่แล้ว +1

    How did you create the details on the armor? It's so beautiful

    • @dddmodels
      @dddmodels  9 ปีที่แล้ว +1

      +Long Phan I used my Alpha images

    • @longphan1943
      @longphan1943 9 ปีที่แล้ว

      +Alex O. thank you

  • @DANILOV3D
    @DANILOV3D 9 ปีที่แล้ว

    очень круто!

  • @IronMan-yg4qw
    @IronMan-yg4qw 8 ปีที่แล้ว

    you should work for zbrush!! they could use your talent making tutorials.

  • @UrbanLegend131
    @UrbanLegend131 9 ปีที่แล้ว +1

    So I'm fairly new to all this with Z brush, was this a standard style of modelling or is it a new quick n innovative way of doing things. Coming from a 3Ds Max n C4D background that looked very complex? Could someone explain the process to me a bit better, please. Dying to learn n get better.

    • @dddmodels
      @dddmodels  9 ปีที่แล้ว +1

      +UrbanLegend131 good for learning pixologic.com/zclassroom/homeroom/

    • @UrbanLegend131
      @UrbanLegend131 9 ปีที่แล้ว

      Alex O. Heya man, thanks for replying and getting back to me so speedily, appreciate it. Does ur workflow have a process/method name? Whats a good transitional technique to learn moving from 3D programs to Zbrush? Cheers 👊

    • @dddmodels
      @dddmodels  9 ปีที่แล้ว +1

      +UrbanLegend131 process/method name: Low poly modeling in Zmodeler (new tool of zbrush 4r7 (2015)), and sculpting on highpoly model. To model the zbrush is very fast and convenient.

    • @carolcheny
      @carolcheny 9 ปีที่แล้ว

      +Alex O. When in the video did you switch from low poly to high poly? is that 3:20?

    • @dddmodels
      @dddmodels  9 ปีที่แล้ว

      + Carolcheny I probably did not understand the question. nothing happens. turn off the visibility of the grid

  • @lukavekichannel
    @lukavekichannel 7 ปีที่แล้ว +5

    Can we have tutorial of working with Zmodeler like u plz

    • @joshuaharrison6081
      @joshuaharrison6081 7 ปีที่แล้ว

      YES! That would make my life so much easier. I almost always work with dynamesh and then retopologize everything later, but i feel a zmodeler tut would help my workflow for hardsurface obj.

  • @SkilledYetTalentless
    @SkilledYetTalentless 5 ปีที่แล้ว +1

    How did you reference this? Was it inspired by a set, or did you make a concept beforehand? I'd be doubly staggered if this was thought up on the fly as you extruded the shape.

    • @dddmodels
      @dddmodels  5 ปีที่แล้ว +2

      Hello, in the previous video I made a helmet on the fly without a concept, I experimented with a zmodeler tool. I made the armor in my very quick mold in a zbrush.

    • @matadordeleoes
      @matadordeleoes 5 ปีที่แล้ว +2

      @@dddmodels What do you think about create a course and sell it at udemy? You would earn a lot of money

    • @Ioria8M
      @Ioria8M 5 ปีที่แล้ว

      @@dddmodels you are a Great ispiration to improve for me, thanks for the videos.!!!

  • @ricosuave4275
    @ricosuave4275 5 ปีที่แล้ว

    Is that the equivalent of POLY QMESH in ZBrush 2018? Thanks for this. You've given me a few ideas.

  • @edofaravelli
    @edofaravelli 8 ปีที่แล้ว

    Such a great use of zmodeler. Love it! A question: how do you snap the zmodeled mesh to the surface of the underneath "body" mesh? Is there a specific command or you do it manually?

    • @Morngaroth
      @Morngaroth 8 ปีที่แล้ว

      It's done manually.

    • @dddmodels
      @dddmodels  8 ปีที่แล้ว

      manually

  • @Oozaru85
    @Oozaru85 ปีที่แล้ว

    How do you make the ornaments on the armor?

  • @jiexiangshen5839
    @jiexiangshen5839 6 ปีที่แล้ว

    Sooo cool!

  • @captainfantastic3490
    @captainfantastic3490 4 ปีที่แล้ว +1

    Did you sculpt those shapes on the armor? Please briefly explain, I don't wanna bother you.

    • @dddmodels
      @dddmodels  4 ปีที่แล้ว +3

      The patterns on the armor are made with a brush with an alpha map. I draw alpha maps in the corel draw program

    • @captainfantastic3490
      @captainfantastic3490 4 ปีที่แล้ว +1

      @@dddmodels Thanks, This Armor is a work of ART.

  • @avaqen4203
    @avaqen4203 9 ปีที่แล้ว

    Propably a lot of people have already asked about it, but how did you learn ZModeler (from what I know it was released year ago with 4R7). I've watched all ZClassroom videos, but still my level isn't something satisfying.

    • @dddmodels
      @dddmodels  9 ปีที่แล้ว +1

      +Avaqen I Don't know what to advise. A lot of practice.

    • @avaqen4203
      @avaqen4203 9 ปีที่แล้ว

      +Alex O. I mean how did you have achived that quality?

    • @carolcheny
      @carolcheny 9 ปีที่แล้ว

      +Avaqen Some people have talent.

  • @yogipurnomoputra
    @yogipurnomoputra 8 ปีที่แล้ว

    Love this...
    by the way in 3:33, how to add more detail? did you sculpted it again with Dynamesh or textured in other program or somethin?

    • @dddmodels
      @dddmodels  8 ปีที่แล้ว +1

      +Yogi Projects I used standart brush with Alpha images. All modeling was done in zbrush only. Dynamesh was not used. Alpha images was done in photoshop.

    • @yogipurnomoputra
      @yogipurnomoputra 8 ปีที่แล้ว

      +Alex O. thanks for the useful information.. Great work!

  • @jonald2010
    @jonald2010 7 ปีที่แล้ว

    You should do some gumroad tutorial dude.

  • @mrz3r068
    @mrz3r068 3 ปีที่แล้ว

    i wonder if i would get a answer after so many years this video has been uploaded . what is the process you used for beveling and creasing at 3:12 ? it looks like something automatic and fast as the switch is very quick. i always spend lots of time with that step so anything that can make this step less tidious would be very helpful. fantastic work anyway man congrats :)

    • @dddmodels
      @dddmodels  3 ปีที่แล้ว +1

      Hello, I don't remember how I did it anymore. Can be operated on Bevel (tool-geometry-crease) and all crease edges will be smoothed. And the second method is to split the model several times to a large number of polygons. Then apply the operation uncrease all. Divide the surface again and smooth it a little with the polish function

    • @mrz3r068
      @mrz3r068 3 ปีที่แล้ว

      @@dddmodels Thanks for replying so quick! I think I know what you mean (second method), I saw that technique on a zbrush hard surface tutorial once. I am more comfortable in maya. Thats why i am a bit out of my comfort zone when this stuff happens in zbrush. I guess it's worth learning it then :)

  • @sibbearian
    @sibbearian 6 ปีที่แล้ว

    Бомбически круто

    • @dddmodels
      @dddmodels  6 ปีที่แล้ว

      Спасибо

  • @BigPooPooKaka
    @BigPooPooKaka 6 ปีที่แล้ว +2

    i DARE you to retopologize that
    Edit: Wouldnt be easy actually if you just saved before subDividing. my bad

  • @matadordeleoes
    @matadordeleoes 5 ปีที่แล้ว

    What do you think about create a course and sell it at udemy? You would earn a lot of money

  • @arjtiw
    @arjtiw 4 ปีที่แล้ว +1

    How did you start your work in this project
    Either it is a polymesh plane, polymesh cube or qmesh cube, qmesh grid.... Plz reply

    • @dddmodels
      @dddmodels  4 ปีที่แล้ว +4

      I started with a simple cube -- poly Cube. Mainly used extrude function, nothing complicated, no secrets, and other simple functions and standard brushes Move

    • @arjtiw
      @arjtiw 4 ปีที่แล้ว

      @@dddmodels As you say you use poly cube... But why its not showing too much polygons from starting... Did you reduce your polygons count

    • @OmniOmnium
      @OmniOmnium 4 ปีที่แล้ว

      @@arjtiw you can adjust the amount of detail when initializing a qcube. or simply appended a one face sided cube.

    • @arjtiw
      @arjtiw 4 ปีที่แล้ว +1

      @@OmniOmnium thanks buddy for replying...
      I almost about to finish this same project of body armour...
      Wip. 👍

  • @AzimKIN
    @AzimKIN 9 ปีที่แล้ว

    Сделай видеоурок пожалуйста)

  • @Celorfilmarr
    @Celorfilmarr 8 ปีที่แล้ว

    Very nice! What material are you using in zbrush there for the metal? I like the look of it.

    • @dddmodels
      @dddmodels  8 ปีที่แล้ว

      you mail?

    • @Celorfilmarr
      @Celorfilmarr 8 ปีที่แล้ว

      +Alex O. You mean do I have an e-mail? Sorry not sure what you are saying there.

    • @dddmodels
      @dddmodels  8 ปีที่แล้ว

      +Cliff Schonewill Sorry. what is your email, I will send you the material

    • @Celorfilmarr
      @Celorfilmarr 8 ปีที่แล้ว

      +Alex O. Thank you Alex, sent as a message to you. Cheers!

    • @m7mouddnf296
      @m7mouddnf296 8 ปีที่แล้ว

      +Cliff Schonewill can u send me the material ? at ( m7moud-dnf@hotmail.com)

  • @SpringBreak-3D
    @SpringBreak-3D 4 ปีที่แล้ว +2

    Алекс можешь объяснить пожалуйста как ты эти альфа рисуешь и ставешь так четко?

    • @dddmodels
      @dddmodels  4 ปีที่แล้ว +3

      альфы рисовал кривыми в coreldraw, потом доводил в фотошопе. Насчет постановки -- не всегда сразу получается четко поставить , использовал режим стандартной кисти dragrect. Иногда удобней сделать через Projection master , но если честно то это не идеальные варианты, и приходится с этим мириться .

    • @SpringBreak-3D
      @SpringBreak-3D 4 ปีที่แล้ว +1

      @@dddmodels понятно, есть кривый внутри и плотная ямка, это есть такая киста в coreldraw? я просто стараюсь понять как сделать альфа чтобы не был только чернобели, y тебя тут смотрятся очень круто походу

    • @dddmodels
      @dddmodels  4 ปีที่แล้ว +1

      @@SpringBreak-3D на нарисованный черно-белый узор можно нанести в фотошопе эффекты , чтобы был гладкий переход от края к центру

    • @SpringBreak-3D
      @SpringBreak-3D 4 ปีที่แล้ว +1

      @@dddmodels понятно, спасибо тебе большое, твои работы вообще топчики

  • @DarksiderDarmoset
    @DarksiderDarmoset 8 ปีที่แล้ว

    Hello Alex!
    Great tutorial! What did you use to make the chest smooth after modeling it?

    • @Suncod360
      @Suncod360 8 ปีที่แล้ว

      Dude sdvis serious man that's the basics

    • @DarksiderDarmoset
      @DarksiderDarmoset 8 ปีที่แล้ว

      Chill Music sdvis?

    • @Suncod360
      @Suncod360 8 ปีที่แล้ว

      Alex Darksider subdivisions

  • @AKVARELAKV1
    @AKVARELAKV1 8 ปีที่แล้ว

    Alex, отличные ролики. Скажите как вы делаете узоры? Альфы или как-то по другому?

    • @dddmodels
      @dddmodels  8 ปีที่แล้ว +2

      +AKVARELAKV1 После того как есть моделька, рисую в граф. редакторе чб узоры по участкам модели и стандартной кисть с альфой наношу их в нужные места. Вот так вот...

    • @AKVARELAKV1
      @AKVARELAKV1 8 ปีที่แล้ว

      +Alex O. спасибо

  • @zeeshanzaffar1435
    @zeeshanzaffar1435 7 ปีที่แล้ว

    Is the second track from POP2?

  • @michelsantos4236
    @michelsantos4236 7 ปีที่แล้ว

    Hello, I would like to know how you can model in zbrush with this mode as if it were pessinhas, with a very low poly model that you will only give extrusions and adjusting if anyone can help me please, thank you in advance and forgive the English! !!

  • @proflooney
    @proflooney 8 ปีที่แล้ว +7

    looks nice too bad so many these would be great tutorials are timelapses with no instructions ((

  • @genrihkutz
    @genrihkutz 9 ปีที่แล้ว

    если не секрет сколько времени у тебя ушло от начало до конца?

    • @dddmodels
      @dddmodels  9 ปีที่แล้ว

      +Артём Хорошавин Не секрет, не могу точно сказать, делал долго но по чуть чуть (совершенно не хватает времени на творчество). Когда есть четко сформированная идея, эскиз, то смоделировать такое можно очень быстро, ну если есть опыт.

  • @jovianwirja1100
    @jovianwirja1100 2 ปีที่แล้ว

    How to make zmodeler snap to the body?

  • @theTeslak
    @theTeslak 8 ปีที่แล้ว

    Тебе бы текстурки для игр делать

  • @jyanipradeep
    @jyanipradeep 8 ปีที่แล้ว

    freaking awesome... why don't you do a tutorial?

    • @dddmodels
      @dddmodels  8 ปีที่แล้ว

      +Pradeep Jyani not the teacher's talent

    • @jyanipradeep
      @jyanipradeep 8 ปีที่แล้ว

      watch and learn is the best way, no need to mention all the stuff just the main things that matter and typical on...

  • @xixundong9034
    @xixundong9034 5 ปีที่แล้ว

    太帅了

  • @beismega8768
    @beismega8768 10 หลายเดือนก่อน

    😢😢😢😢pls tutorial, 8 year's ago

  • @germanvonadler2224
    @germanvonadler2224 8 ปีที่แล้ว

    Плиз запели урок как делать "Цевье для автомата со сложными вырезами"
    В гугле вбей (цевьё ак) 1 картинка попробуй повторить!

    • @dddmodels
      @dddmodels  8 ปีที่แล้ว

      +German von Adler Будет время попробую.

  • @m7mouddnf296
    @m7mouddnf296 8 ปีที่แล้ว

    alex 0 ?

  • @Spacecookie-
    @Spacecookie- 6 ปีที่แล้ว +1

    Every single seam, every single edge, not deflecting away, every one of those imperfections are weaknesses in armour.

    • @dddmodels
      @dddmodels  6 ปีที่แล้ว +1

      Thank you, I did not know my eyes are open!

    • @NicholasHylands
      @NicholasHylands 6 ปีที่แล้ว +3

      With steel that thick, I don't think it would matter. If the guy is strong enough to lug it around, it's perfect Armour because you're practically bullet-proof. half-inch to inch-thick steel plating is extraordinarily strong.

    • @B.attle-Brother
      @B.attle-Brother 5 ปีที่แล้ว +1

      It's fantasy armor...

  • @Kavobovsem
    @Kavobovsem 9 ปีที่แล้ว +1

    Научите меня так моделить блин

    • @dddmodels
      @dddmodels  9 ปีที่แล้ว +2

      +Александр Кос На самом деле в zmodeler нет ничего сложного, нужно знать несколько основных операций, "выдавливаешь да соединяешь", а дальше дело фантазии. Посмотрите базовые операции в уроках на официальном сайте попрактикуйтесь и будет вам счастье.

    • @germanvonadler2224
      @germanvonadler2224 8 ปีที่แล้ว +1

      +Alex O. Очень сложно соблюсти пропорцию! При создании модели из фантазии (Мой дибильный опыт)):: Сделал тонфа клинок, секасауально смотрелся стал подгонять под модель, он стал похож на какашку! )

  • @zulukulu704
    @zulukulu704 ปีที่แล้ว

    music name
    please

    • @dddmodels
      @dddmodels  ปีที่แล้ว

      music.th-cam.com/video/zHGdM1veH4E/w-d-xo.html&feature=share

  • @m7mouddnf296
    @m7mouddnf296 8 ปีที่แล้ว

    alex o , can u send me the alpha and material in mail ?

    • @m7mouddnf296
      @m7mouddnf296 8 ปีที่แล้ว

      my mail is ( m7moud-dnf@hotmail.com ) , and i hope you make tutorials soon , you have a great sense of designs and concept art

    • @m7mouddnf296
      @m7mouddnf296 8 ปีที่แล้ว

      +Alex O.

  • @alishzart1183
    @alishzart1183 7 ปีที่แล้ว +2

    TEACHHHHHHHHHHHHHHHHH meeee plssssssssssssssssssssss
    please upload a tutorial