Trying Every Free 3D Software

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  • เผยแพร่เมื่อ 25 พ.ย. 2024

ความคิดเห็น • 264

  • @houdini-course
    @houdini-course 2 หลายเดือนก่อน +57

    Haha, As a Houdini teacher, I can clearly say trying to learn Houdini in only 5 hours is insane. Hats off for trying though, I wouldn't even have dared.

    • @olahaldor
      @olahaldor 2 หลายเดือนก่อน +2

      Came here to say just about the same thing (I'm also a teacher :D )
      I wouldn't use Houdini to *create* a character though. There's so many other cool things you could do with Houdini which I think you'd love Daisy!

    • @kettenotter
      @kettenotter 2 หลายเดือนก่อน +3

      Yep that was really funny! Even some experienced 3D artists struggle with learning Houdini.
      You can use it for years and only scratch the surface of what it is capable :)

    • @HoudiniGameArtist
      @HoudiniGameArtist 2 หลายเดือนก่อน +3

      15 years modeling experience in Maya/Max. Now using Houdini full time for the last 3 years I think I am finally getting the hang of it.

    • @olahaldor
      @olahaldor 2 หลายเดือนก่อน +1

      @@kettenotter I've used Houdini for about 3-3.5 years now only dabbled with procedural modeling. So far I have no use for VFX related things. Loving it. It's a struggle. But making systems and tools as HDA's others can use without knowing a single mode is quite powerful, rewarding and encouraging!

  • @patrickcasella
    @patrickcasella 2 หลายเดือนก่อน +38

    the nomad sculpt model turned out surprisingly good! It's mind blowing that sculpting characters is even possible on an ipad. Sick video.

  • @AdobadoFantastico
    @AdobadoFantastico 2 หลายเดือนก่อน +76

    You're very brave to dive into houdini for modeling an object, that's a super uphill battle for basic 3d. The shapes and design of your nomad sculpt are indeed super cute.

    • @Alex-wg1mb
      @Alex-wg1mb 2 หลายเดือนก่อน +3

      Its not worth it unless some specific adjustments are needed. But You should be rich enough to buy houdini modeler addon. Then it can be more bearable.
      as for yt video this experience was fun

    • @CinemaZiggy
      @CinemaZiggy 2 หลายเดือนก่อน

      Houdini isn’t really bad for standard box modeling but the Modeler add on is definitely worth it. Organic stuff I wouldn’t do in Houdini except for plants.

    • @angryralphs2516
      @angryralphs2516 2 หลายเดือนก่อน +3

      Once you know how houdini works. You'll feel like a God. I think houdini is for building cities. I still think that 3ds max is still the best for modelling. But blender with its node seems the combination of houdini and max.

    • @AdobadoFantastico
      @AdobadoFantastico 2 หลายเดือนก่อน

      @@Alex-wg1mb No point for her if she's not trying to create things parametrically. She seems to be focused on learning to create assets and being artistic at this stage.
      It's very hard for most people to be artistic through parametric tools like Houdini.

    • @AdobadoFantastico
      @AdobadoFantastico 2 หลายเดือนก่อน

      @@angryralphs2516 I definitely think Houdini is the future and want to learn it myself as a mostly Maya user who gets poorer versions of its interfaces and tools.
      But I wouldn't recommend it as an entry point for a beginner unless they had a technical background. Blender is the standard for someone wanting to start making models and renders.

  • @rohandalvi
    @rohandalvi 2 หลายเดือนก่อน +4

    As someone who’s been teaching Houdini since 2012, it’s impressive and crazy to see someone dive into it with zero knowledge and actually make something. As for the various character models you made, you definitely have a good sense for character modeling and design. 😊

  • @MessyLyra
    @MessyLyra 2 หลายเดือนก่อน +136

    babe wake up, blender lady uploaded again

    • @luckyboy5nu
      @luckyboy5nu 2 หลายเดือนก่อน +25

      "stop watching that blender lady or im breaking up with you."

    • @animarch3D
      @animarch3D 2 หลายเดือนก่อน +2

      😂😂

    • @enongeneernest8471
      @enongeneernest8471 2 หลายเดือนก่อน

      😅😅

    • @rapden18
      @rapden18 2 หลายเดือนก่อน +2

      I’m literally here only to see her face 😂

    • @luckyboy5nu
      @luckyboy5nu 2 หลายเดือนก่อน

      @@rapden18 Alright buddy, no need to admit your a loser publicly.

  • @simeongprince
    @simeongprince 2 หลายเดือนก่อน +3

    No matter what 3D Software you use, you have to remember that, Modeling, UV editing and Texture Painting, Material Creation, Lighting, Rigging, Animation, Motion Graphics, Physics Simulation, are all different and separate disciplines. That's why you needed different specialized software back in the early 2000s.
    Also, Houdini is for 3D Gods who exist at the 33 Level of Heaven.
    Do not expect to get good at Houdini in a short time (so I've heard).
    That being said, Blender 3D is one of the greatest opportunities we have at getting into 3D and learning most of the 3D Disciplines.

  • @WhyWeWatch1
    @WhyWeWatch1 2 หลายเดือนก่อน +6

    For jumping straight into characters like this, you’re a natural

  • @damngoodtea
    @damngoodtea 2 หลายเดือนก่อน +5

    Your willingness to learn is very inspiering, in stark contrast to your willingness to join us on the dark side of blender ; )

  • @historiasmuychidas
    @historiasmuychidas หลายเดือนก่อน

    I am a graphic and web designer with 25+ years of experience and I also begun learning Blender (5 days ago). And I know how hard is it. I admire how fast have you learned to do what you do with it. Amazing Job Daisy! Don´t give up. You are very talented

  • @realg701
    @realg701 10 วันที่ผ่านมา

    please never stop doing it either you make video or not but keep the consistency of learning. 🙏

    • @daizday
      @daizday  9 วันที่ผ่านมา +1

      Thank you!! Yes I love the learning process, thank you for your encoruagement :)

  • @Arjjacks
    @Arjjacks 2 หลายเดือนก่อน +1

    Cute! All of them, even the unfinished one in ZBrush :) For character design and creation in Blender, though, hands down you wanna be using the skin modifier for the whole shebang. Mirror > skin > subsurf modifiers turns half a stick figure into a base mesh all too easy. The skin modifier is a little fiddly to get to grips with, but it's unbeaten once you do. Hands and fingers are a bit of a process, but basically what you want to do is extrude a vert to where the centre of the palm would be and then hit Mark Loose in the skin modifier. This'll make it behave better when you extrude the knuckles and then fingers from there. The knuckles will look weird at first when you extrude them, but once you have the first four, scale their radii (ctrl - A) all down together and then extrude the fingers. Then do the same with the thumb. You can adjust the length of each digit from there.
    The other reason the skin mod is so good for characters is that it has a handy-dandy little button called Create Armature, once you're done and ready to apply it. This will add the central and half the limb bones for you for rigging later on, which you can then add constraints to and symmetrise once you do get to the rigging stage. The bones follow the underlying vertices and edges that the skin mod generates around, so it's worthwhile inserting verts where all joints should be, i.e. in the knee, elbow, fingers, and thumb, before hitting Create Armature and applying.

  • @someguy1883
    @someguy1883 2 หลายเดือนก่อน +9

    I am astonished that modeling in Houdini is even possible, as the use for the software is The most accurate yet simulation software. Be it smoke, water, sand flying out from spinning wheels, destruction of buildings and so on.
    Good job, keep doing what you're doing 👌

    • @trinityx3o522
      @trinityx3o522 2 หลายเดือนก่อน +4

      It's best used for modelling large scale objects, like terrain, buildings, foliage & so on so forth. The procedural workflow of Houdini allows you to do some really cool things, especially with the Houdini Engine (basically livelink for Houdini with other software such as Max, Maya, Unreal Unity etc)

  • @arthurdanielles4784
    @arthurdanielles4784 2 หลายเดือนก่อน +9

    Nothing in life worth having ever comes easy! Love your vid!

  • @marcusholst
    @marcusholst 2 หลายเดือนก่อน +8

    So interesting watching your journey in the world of 3D. Houdini has a steep learning curve and as mentioned you're very brave for giving it a go. The power of Houdini is the node based workflow that can give you a procedurally generated result. It's hard to learn but when you do you'll basically end up a wizard. Best of luck!

  • @cooltrucly
    @cooltrucly 2 หลายเดือนก่อน +2

    girl you’re such a role model. your lessons that you take away from each video are so 🔥. growth mindset queen

  • @swiftleah
    @swiftleah 2 หลายเดือนก่อน +3

    I'm a big fan of your videos

  • @baldblenderbud
    @baldblenderbud 2 หลายเดือนก่อน +3

    My eyes
    my beautiful yet fragile eyes, the light theme
    (but really, i have been following you for a while, hope to see more)

  • @junpeixix
    @junpeixix 2 หลายเดือนก่อน +6

    The guts you have to try out new 3D software - free or not - rather than sticking with Blender is craaazy. I make music, and I haven't the patience to pivot from FL Studio and try out different DAWs.
    Respect.

  • @I_was_a_Bullfrog
    @I_was_a_Bullfrog 2 หลายเดือนก่อน +1

    Nomad is fantastic! Nomad and CozyBlanket have mostly replaced any need for modelling on my PC. Now, if there would just be an animation and rigging app on iPad

  • @deltaray3
    @deltaray3 2 หลายเดือนก่อน +2

    I think you're making great progress. Keep it up. BTW, what Womp is calling "Negative Objects" is called Boolean Difference in practically every other piece of graphical software. In Blender it's a modifier called Boolean and you click on Difference in the mode. Select the object you want to "cut" with in the modifier object option, and then you need to turn off the render visibility in the object outliner. You can also set the visiblity of the cutting object to "Bounds" or "Wireframe" in the "Object" -> "Viewport" -> "Display As" dropdown.

  • @statebeyond373
    @statebeyond373 2 หลายเดือนก่อน +1

    Nomad is actually amazing. people are asleep on what it can do lol the retopo features are super helpful. allows you to prep/optimize the topology of your creations when finished. it’s super easy to export too and be able to send to blender for rigging/animation

  • @KnuckleDusterBuster
    @KnuckleDusterBuster 2 หลายเดือนก่อน +3

    Daisy's back! Also the 3D models are looking great

  • @blachastudios
    @blachastudios หลายเดือนก่อน

    Good Stuff Ive spent 20+ years studying this ^&*& the struggle is real lol. You are going to do so great!

  • @bagre798
    @bagre798 2 หลายเดือนก่อน +1

    New Daisy video, what a nice surprise. This is actually inspiring tbh, and I'm glad I learned a new term in english which is to 'branch out'. I think sometimes we feel stuck and forget we can sit down and get good/better at something.

  • @rayusoul
    @rayusoul 2 หลายเดือนก่อน +1

    I love your video, I also use Blender mainly, but I recently incorporated Substance Painter into my workflow, it is expensive for me, but the important thing is that it helps me enjoy the 3D texturing process a lot, in short I try many things and take what works for me, that's the spirit!! :D :D✌✌✌

  • @IncomeUniversity
    @IncomeUniversity 2 หลายเดือนก่อน +1

    Just came here to say that doughnut reference was spot on. Happy modeling!

  • @JayronimoFilms
    @JayronimoFilms 2 หลายเดือนก่อน +2

    Hey Daisy! It's been really cool to follow your journey, and excited to see how much more you learn :D

    • @JayronimoFilms
      @JayronimoFilms 2 หลายเดือนก่อน

      also a side note ive been learning houdini for about 2 years now and i never once attempted to model a character in it, that was really interesting to see LOL

  • @dominicdavis3272
    @dominicdavis3272 หลายเดือนก่อน

    A for effort. Love your enthusiasm. We all have to start from somewhere and from what I have seen in this video, you have a huge positive attitude. Love that. Keep practicing, keep trying and you are gonna master all that for sure ❤🤗.

  • @JoeTheis
    @JoeTheis 2 หลายเดือนก่อน +1

    Fellow newbie 3D modeler here: really enjoying your series! Maybe an idea for branching out in the future could be trying a low-poly style? I've been spending a lot of time doing that recently.

  • @michaelm7901
    @michaelm7901 2 หลายเดือนก่อน +4

    Daisy I want you to know I make mid six figures simply modeling and texturing right here from home. Been doing it 20 years. Simply selling models in 3d market place. The small sales build and build over time.

  • @sushibarstudio
    @sushibarstudio 2 หลายเดือนก่อน +1

    I'm really exited to see your progress and maybe I can say in a feew years I can say "I was there at the beginnen" when you are a professional 3D Artist :D Keep going!

  • @suraymustafa93
    @suraymustafa93 2 หลายเดือนก่อน +1

    I would say, that your video editing skills are well-based. Even as a beginner in 3D softwares, your confidence is pretty friendly, which makes your vids attractive to watch! ✌

  • @Alphain
    @Alphain 2 หลายเดือนก่อน +4

    This is amazing Daisy!! You're doing a great Job!!

  • @OstaniaWhestalis
    @OstaniaWhestalis 2 หลายเดือนก่อน +1

    I am so rooting for your journey

  • @sh9nyYT
    @sh9nyYT 2 หลายเดือนก่อน +1

    Womp looks promising. I'm going to try it❤

  • @yujinyujin888
    @yujinyujin888 2 หลายเดือนก่อน

    Great video! As someone who has ZERO experience in any of these programs I feel like they are all more approachable now. Demystifies all of it just a little bit more for me. Thank you!

  • @dominicijavier1575
    @dominicijavier1575 2 หลายเดือนก่อน +2

    hey if you wanna learn 3d animation, I suggest learning the prerequisites. Like photography is very important. if you wanna create scenes, you'd want to know how optics and composition work. 3d is like consistently looking through a camera and you need to know how the human eye and the real life camera lenses work. also photography teaches you a lot about how light interacts with objects and the eyes and lenses. you want a deep understanding of how light behaves in order to light you 3d scenes.

  • @ralfbaechle
    @ralfbaechle 2 หลายเดือนก่อน +1

    Well done, you turned a video which started off with what you perceived as personal weaknesses into a great success!

  • @ilaserguy
    @ilaserguy 2 หลายเดือนก่อน +1

    In case you mean it seriously with Blender and 3D, here my suggestions:
    Decide what 'industry' you want to go:
    - visualization of whatever you want - 3DS Max and Vray(if you have money), Blender, Plasticity 3D(paid)
    - motion picture, clips, movies - Maya and Arnold(if you have money), Blender
    - sculpting - Zbrush or Mudbox(if you have money), Blender
    Also you need to learn classic photography things, color theory and many more. Trying a lot of software is not worth your time(learn and understand takes time - years). Usually you need combine more programs but be good at one is good starting point, I think.
    Just my thoughts. Good luck!

  • @phalhappy8612
    @phalhappy8612 2 หลายเดือนก่อน +1

    cutest TH-cam Blenderer do exist :)))

  • @AdamMotion
    @AdamMotion 2 หลายเดือนก่อน

    Good work on modelling as your first thing in Houdini!
    I hope you go back to Houdini at times, because there is a whole world of stuff you can do in there. Keen to see some Houdini ramen soon

  • @williamzeng627
    @williamzeng627 2 หลายเดือนก่อน

    Fun vid, excited to see your progress in 3D!

  • @samuelwilliam1710
    @samuelwilliam1710 2 หลายเดือนก่อน

    I ABSOLUTELY LOVE THIS , as someone who wanna start a channel im here stock piling videos like this in media wallet so when i reading to begin my TH-cam journey ill be able to be prepared and revisit it in media wallet

  • @billywhitaker6658
    @billywhitaker6658 2 หลายเดือนก่อน +1

    I’ve used them all and Nomad is the most intuitive and enjoyable. Then you use blender to clean up and render. 😊

  • @BlendesQ
    @BlendesQ 2 หลายเดือนก่อน

    Today, I have witnessed what true bravery looks like!
    GOOD ON YA GIRL!

  • @dakota3275
    @dakota3275 2 หลายเดือนก่อน +1

    damn, you are so pretty

  • @TimRidleyArt
    @TimRidleyArt 2 หลายเดือนก่อน +1

    I was curious if you were going to make an attempt at doing this in Sketch-Up. That would've been an interesting challenge.
    Also, this is the perfect video for adding chapters. Having a timestamp for each program.

  • @Sorteeth
    @Sorteeth 2 หลายเดือนก่อน

    She really modeled this cool scar on her collarbone, I want one like that too.

  • @RichardBejtlich
    @RichardBejtlich 2 หลายเดือนก่อน

    Including all the tutorials you used is very helpful! 🙏

  • @Benn25
    @Benn25 2 หลายเดือนก่อน +2

    "I feel that blender is too hard, so let's try something more accessible, like Houdini" 🤣
    but TBH I am amazed that you actually did make a character, good job!

  • @fishydoesart
    @fishydoesart 2 หลายเดือนก่อน

    Rigging and character animation is the reason why I make environments. :)

  • @saucelessentertainment
    @saucelessentertainment 2 หลายเดือนก่อน

    Love the mentality and the desire to learn! As someone who had to pick up learning Unreal Engine 5 for my first feature film I love seeing people get into Blender and other formats like that. Would love to have you on our podcast one day to nerd out on Blender! and like minded software

  • @Grimm-hb7ek
    @Grimm-hb7ek 2 หลายเดือนก่อน +1

    Respekt the hustle chief

  • @RichardNievesNY
    @RichardNievesNY 2 หลายเดือนก่อน

    This is inspirational. I'm learning Blender after leaving Maya (too expensive if not in college anymore)., so I feel your frustration. Thanks for sharing. I subscribed.

  • @SpaceChannelJules
    @SpaceChannelJules 2 หลายเดือนก่อน

    I've been meaning to learn how to 3D model and some of these other options look really good! Good video

  • @kianusteve9633
    @kianusteve9633 2 หลายเดือนก่อน

    Stay strong and stay consistent. Great content

  • @JakobDam
    @JakobDam 2 หลายเดือนก่อน

    Great video - I didn't know about Womp, so that's a new easy to pick up tool I'm going to look into. I've used Blender for many years, but on a very casual level, although I utilize it for corporate use. Keep going, you're doing great, and I look forward to see your next video!

  • @rowlette
    @rowlette หลายเดือนก่อน +1

    wait womp is wild actually i wish it existed earlier lmao

  • @Gothicpolar
    @Gothicpolar 2 หลายเดือนก่อน +1

    Thanks for this video, turned out really good! ^^

  • @auguststavbro
    @auguststavbro 2 หลายเดือนก่อน +3

    Lesgo Daisy

  • @plagiats
    @plagiats 2 หลายเดือนก่อน

    Vertices are coordinates. Points have attributes, among them the coordinates, but also you can name points, you can group them, these attributes can track and control various aspects of a simulation. Points for points!

  • @almosthuman4457
    @almosthuman4457 2 หลายเดือนก่อน +1

    Oh no! I'm all out of popcorn and donuts.

  • @jooshfilms
    @jooshfilms 2 หลายเดือนก่อน

    Womp model was hype

  •  2 หลายเดือนก่อน +1

    Houdini is not to model something like this, it's more like geometry nodes in Blender but on level 9999++. You can model procedural model in Houdini, also characters but it's really hard. Houdini goal is to make VFX, high level one and can be still hard for experimented users too. Nice video. In production, we use Maya, Blender, Zbrush for modeling.

  • @nolawz1
    @nolawz1 2 หลายเดือนก่อน

    A new Daizy Day video just dropped 😯

  • @moeinbarati
    @moeinbarati 2 หลายเดือนก่อน +1

    1:15 actually the first step is switch it to dark mode

    • @EditingDog
      @EditingDog 2 หลายเดือนก่อน +2

      😂😂😂nice. I too hate white theme 😅

  • @JuhoSprite
    @JuhoSprite 2 หลายเดือนก่อน

    You should try blockbench. It doesn't allow for sculpting nor high resolution texture drawing, but it lets you learn the basics of 3D modeling really well. It is advanced enough to make some sick low poly models. It is generally used for Minecraft models, but it can do much more than that. It introduced me to 3D modeling. I am still overwhelmed by blender and haven't quite gotten started, but it made me less scared of 3D modeling and made me realize it really is something I could potentially do.

  • @anispinner
    @anispinner 2 หลายเดือนก่อน +2

    When you get to 226K subs, remember this guy who was here under 10K.

  • @joshuaedley5191
    @joshuaedley5191 2 หลายเดือนก่อน

    for a beginner i can definitely say your good and im certian that if you continue at is you can keep getting better. also very brave to try out software your not confertable with especially the sculpting ones like Zbrush and Nomad sculpt.👍👍

  • @shinigamisecret
    @shinigamisecret 2 หลายเดือนก่อน

    I'm sorry but I have never had such a vocally visceral reaction in my life until I saw the blender models fingers and toes.
    Good vid tho

  • @itscatz9201
    @itscatz9201 2 หลายเดือนก่อน +2

    Always looking forward to new uploads from you :>

  • @TidaliCreative
    @TidaliCreative 2 หลายเดือนก่อน

    I will recognize some of those tunes everywhere! I used the cozy youtube playlist in a game of mine! :D

  • @sysinacgi
    @sysinacgi หลายเดือนก่อน

    Yay, amazing video! Thank you, lovely! 🫶

  • @thelalongazoshow
    @thelalongazoshow 2 หลายเดือนก่อน

    Came for the Houdini part(loved your Baymax skinny model haha) and watched the whole video!!! Keep it up, new sub:)

  • @anice-menhour
    @anice-menhour 2 หลายเดือนก่อน

    Your experience with ZBrush was very much similar to mine haha. I wish I could be naturally good at sculpting, but it's still a very strange workflow for me! In comparison, modeling in Blender feels so much more comfortable (and I'm not even an expert at that either). I think it's because sculpting is more akin to "drawing" than modeling, which is slightly based on logic and maths.

  • @lou7139
    @lou7139 2 หลายเดือนก่อน +5

    Pretty good character designs! I would like to see you try to rig and animate them in some basic ways. It is difficult to learn but rewarding when you see results from your hard work. Of course to animate well, you have to learn the basics like the squash and stretch, bouncing ball, follow through, body mechanics, etc. Anyway, hope you will explore more in Blender and keep practicing!

  • @cmikhail7289
    @cmikhail7289 2 หลายเดือนก่อน +1

    blender sisters.... we are home

  • @emiel333
    @emiel333 2 หลายเดือนก่อน

    Great 👍 video. You’re better at this than me. I also have Nomad Sculpt, and couple others like, Zbrush, Octane X, Cozy Blanket and a few more installed on my iPad Pro. I’m learning from you actually! Thank you for sharing your experience.

  • @aegisgfx
    @aegisgfx 2 หลายเดือนก่อน +1

    I wonder if the free version of Sculptris is still bouncing around out there somewhere?

  • @DaNerdOne
    @DaNerdOne หลายเดือนก่อน

    Creativity its a lot of just try new things and see where we end up, great video, keep the 3d journey going. About creativity there is a TED TALK by Kermit the frog ( Yeah the muppet :P ) its fun to watch and very very inspiring.

  • @MaheerKibria
    @MaheerKibria 2 หลายเดือนก่อน

    On one hand I want to commend you for trying all these software. On the other not all software is good for every task and the beauty is using each software for what it is good at. Like you might want to block out a environment in Houdini then use blender to polymodel a character model then take it to nomad to sculpt and then bring it back to Blender or into procreate to texture.

  • @piewars12345
    @piewars12345 2 หลายเดือนก่อน

    The Houdini character had me dying 😂 Good shit giving it a go, you can absolutely blame Houdini for that one. Character modeling definitely isn't its strong suit lol. I've been learning it for about 2 months after using Blender for years and I definitely intend to just stick with using it for FX work and leaving the more traditional stuff to Blender

  • @Sweden2023
    @Sweden2023 2 หลายเดือนก่อน

    I'll guess you`re most comfortable working in Blender.. and it`s free.. amazing!!

  • @neil3dprints196
    @neil3dprints196 2 หลายเดือนก่อน +1

    Nomad is very cool and easy to use and I am enjoying seeing your progress. Now consider getting a 3D printer to print your models out. :-)

  • @tenayasims
    @tenayasims หลายเดือนก่อน

    I’m in the same boat, had no idea the learning curve would be as steep as it is. I’m trying to limit my scope for the time being to Blender and Unreal Engine. While UE is still pretty intense, so far I’m finding it more user friendly than Blender. Blender feels more like a tool made by engineers for engineers, whereas UE seems to pay more attention to a creative workflow. I *think where I’ll end up is using Blender for making/modifying custom assets and staging it all together in UE, but am still new at both and trying to find the next step one stone at a time also.

  • @Native_Creation
    @Native_Creation 2 หลายเดือนก่อน

    Now try Free Trials of other DCC software :D They definitely make you appreciate Blender a lot more, especially these days. Way back in the day, Blender was extremely difficult to use.

  • @StormShadowGFX-go5xq
    @StormShadowGFX-go5xq 2 หลายเดือนก่อน

    You should try Modeler 3d in VR! easy to learn and fun!

  • @JG-vo8ey
    @JG-vo8ey 2 หลายเดือนก่อน

    Hey Daisy, did you have any issues filming yourself? You seem so confident and well versed behind the camera, amazing job. I would probably like to start my own channel but i hate seeing and hearing myself on tape, altough i got a big interest in videography and would like to make videos.

  • @mbolgt
    @mbolgt 2 หลายเดือนก่อน +1

    1:40 Dress To Impress

  • @nairocamilo
    @nairocamilo 2 หลายเดือนก่อน

    What a journey

  • @Maeve472
    @Maeve472 2 หลายเดือนก่อน

    ShE Is So Beatiful

  • @Nkanyiso_K
    @Nkanyiso_K 2 หลายเดือนก่อน

    Bran Sculpts & Aram Art have pretty good beginner Sculpting tutorials

  • @Merciless_cg
    @Merciless_cg 2 หลายเดือนก่อน

    Houdini reigns Supreme!

  • @u_mrmcmisdemeanor
    @u_mrmcmisdemeanor 2 หลายเดือนก่อน

    Next time you should try Daz Studio, free 3D for modeling people/faces/characters specifically.

  • @fxguruofficial
    @fxguruofficial 2 หลายเดือนก่อน

    Awesome, you make really cool geo in houdini in 5 hours. But don't giveup To easy, Give one more try :)

  • @Fleischkopf
    @Fleischkopf 2 หลายเดือนก่อน

    the white blender ui makes my eyes burn 😵‍💫

  • @romulino
    @romulino 2 หลายเดือนก่อน +1

    Don't know how to feel about the bright theme in blender...

  • @bagre798
    @bagre798 2 หลายเดือนก่อน

    Do you have any design background, or are you trying to mimic some tutorials you find on yt? Good job, anyway.

  • @vivoslibertos
    @vivoslibertos 2 หลายเดือนก่อน

    I love when mic bigger than Live :)

  • @IngoGarza
    @IngoGarza 2 หลายเดือนก่อน

    Yes! Totally on point. As an artist, getting out of your comfortzone is a good way to grow. Limitations is another one I use.
    By the way, if you dont mind me asking, what's the story behind the scar?