I think adding ksp videos of your built ship that does this mission, attached links to screenshots of your ships, and/or links to them themselves would be a great addition.
Great idea. I am planning on doing a tour-de-system, with a little bit of a narrative twist... I'll think about doing these to explain what my plan is. Then at the end, we can look and see how the plan failed completely :) .
...14000 m/s DV to go to Moho? Wat. The Olex-calculator suggested 1700 to get to Moho, and 3200 to get back. That's 4900 m/s, not including braking maneuvers. I designed a ship with an attached lander which has about 6000 m/s DV, so I figured 1100 m/s DV would be enough for braking at Moho (which might be too little). Keep in mind that I won't bring the lander home, which weighs about 8 tons. This guide says I need 14000 m/s DV? Either Olex or this guide is wrong..
ojkolsrud1 A bit late on this, but... you're not factoring in the cost of getting off of Kerbin. 4500 off Kerbin + 1700 to Moho + 2200 to stop = 8400 to-Moho DV. Getting back to Kerbin requires the same DV minus the 4500 it took to get off Kerbin (because Kerbin will stop us). That puts us at 12300 DV, which is in the ballpark of 14000. I also included a little extra gas (1700 DV) just in case my transfers weren't 100% efficient. To play it safe, whenever I work with a living crew, I always like to add about 10% extra fuel for error.
Now, when you say you save 2-3k dV not doing an inclination change, but isn't skipping an inclination change going to make it more costly to capture? Or is it not that much?
...Instead of those silly nuclear powered rockets, why not use just a small/light final stage with ion propulsion? Use the most efficient combination of large ion engines and xenon tanks and Kerbol will take care of the rest. When that close to Kerbol, solar panels provide very high amounts of electrical power per second, which allows for prolonged ion engine burns. Perhaps it will take longer for you to get captured by Moho's gravity , but it's the most efficient option by far...you can even go back to Kerbin after you've collected all the science in Moho...
I think adding ksp videos of your built ship that does this mission, attached links to screenshots of your ships, and/or links to them themselves would be a great addition.
Oh so thats why I stranded my Kerbal on Moho!! lol
Great idea. I am planning on doing a tour-de-system, with a little bit of a narrative twist... I'll think about doing these to explain what my plan is. Then at the end, we can look and see how the plan failed completely :) .
...14000 m/s DV to go to Moho? Wat. The Olex-calculator suggested 1700 to get to Moho, and 3200 to get back. That's 4900 m/s, not including braking maneuvers. I designed a ship with an attached lander which has about 6000 m/s DV, so I figured 1100 m/s DV would be enough for braking at Moho (which might be too little). Keep in mind that I won't bring the lander home, which weighs about 8 tons. This guide says I need 14000 m/s DV? Either Olex or this guide is wrong..
ojkolsrud1 A bit late on this, but... you're not factoring in the cost of getting off of Kerbin. 4500 off Kerbin + 1700 to Moho + 2200 to stop = 8400 to-Moho DV. Getting back to Kerbin requires the same DV minus the 4500 it took to get off Kerbin (because Kerbin will stop us). That puts us at 12300 DV, which is in the ballpark of 14000. I also included a little extra gas (1700 DV) just in case my transfers weren't 100% efficient. To play it safe, whenever I work with a living crew, I always like to add about 10% extra fuel for error.
absolutely looking forward to it!
Now, when you say you save 2-3k dV not doing an inclination change, but isn't skipping an inclination change going to make it more costly to capture? Or is it not that much?
Great tutorial! And i absolutely liked the animation. I think you should precede flight videos to other planets with similar tutes in the future.
Thank you kind sir! May your travels be far and fun fellow kerbonauts!
And I like the animation but I think it would teach better if u did the gameplay. I understood just confused on the pics lol
Thank you for this. Might need to do some more research.
so i wasn't doing anything wrong when i saw how much delta v it took to stop?
Takes like 2400 m/s, 4000 if you got a bad ecounter
...Instead of those silly nuclear powered rockets, why not use just a small/light final stage with ion propulsion? Use the most efficient combination of large ion engines and xenon tanks and Kerbol will take care of the rest. When that close to Kerbol, solar panels provide very high amounts of electrical power per second, which allows for prolonged ion engine burns. Perhaps it will take longer for you to get captured by Moho's gravity , but it's the most efficient option by far...you can even go back to Kerbin after you've collected all the science in Moho...
when you want to send a 100ton surface base, ion propulsion isn't really an option....
thanks :)