How I Made Huge Armies.... in Blender! (Breakdown)

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  • เผยแพร่เมื่อ 3 พ.ย. 2024

ความคิดเห็น • 54

  • @sajidrayan7850
    @sajidrayan7850 ปีที่แล้ว +14

    Bro I beg you to do more of this. People like me who want to create something like you and fairly new to this space has no idea of how things are done. Today’s video is a masterpiece. Please continue to do more of this more frequently

  • @larykenobi
    @larykenobi ปีที่แล้ว +3

    The level of creativity to optimise the scene. Genius

  • @joshuaborner
    @joshuaborner ปีที่แล้ว

    The way you break down your workflow is perfect. Thank you!

  • @kritzstudio
    @kritzstudio ปีที่แล้ว

    I wanted to take a moment to share my sincere appreciation for your incredibly helpful video breakdown of the scene from Heroes of Bronze for Blender users. Your detailed analysis and explanation of these complex layers and their use in Blender has been invaluable in increasing our understanding.
    Your ability to break down each element of the scene, from lighting and camera angles to character movements and visual effects, is truly commendable.
    Thanks so much!

    • @MartinKlekner
      @MartinKlekner  ปีที่แล้ว +1

      Glad it was helpful, thank you for this wonderful comment 🙏🥳

    • @kritzstudio
      @kritzstudio ปีที่แล้ว

      @@MartinKlekner You're welcome! It really was very useful! Greetings and all the best for your new projects!

  • @condefox
    @condefox ปีที่แล้ว

    I just finished one of 3 projects I'm working on where a lot of trouble which I could have saved myself if I had watched this video; Really very good information and great contribution! thank you so much!

    • @MartinKlekner
      @MartinKlekner  ปีที่แล้ว

      Hope it helps you on your future projects 🤗

  • @akatuhurirawilber4793
    @akatuhurirawilber4793 ปีที่แล้ว

    Amazing how you do your shots. It makes me feel like I can do a full movie in just days. Thank you for this and please break down more of shots because this side we are learning a lot from you.

  • @savagesauron4147
    @savagesauron4147 ปีที่แล้ว

    Thank you very much for sharing your workflow!! :)
    The video itself is amazing as well.

  • @Themagiciangr
    @Themagiciangr ปีที่แล้ว +12

    Blender really need crowd system

    • @demetriosmazurok25
      @demetriosmazurok25 ปีที่แล้ว +2

      I think it coming soon with some iterations gn

    • @josephmann9624
      @josephmann9624 ปีที่แล้ว

      AWESOOOME

    • @josephmann9624
      @josephmann9624 ปีที่แล้ว

      We really do man, I’ve been looking around for so long. I can do Houdini, but it’s be nice to have it in house and save money too Lol

  • @MortalShores
    @MortalShores ปีที่แล้ว

    Thanks so much for sharing all of this.

  • @PowersVideo3D
    @PowersVideo3D ปีที่แล้ว

    Amazing video and a bit daunting as well!

  • @poseidon3292
    @poseidon3292 ปีที่แล้ว

    That was a Masterpiece
    Well Done !!

  • @emanfinding2603
    @emanfinding2603 5 หลายเดือนก่อน

    Epic thank you sensei, Great Insights/Breakdown!

  • @jbiziou
    @jbiziou ปีที่แล้ว

    Martin your content is wonderful :) very impressive and great to see the behind the scenes

  • @Levi_Zacharias
    @Levi_Zacharias ปีที่แล้ว

    Dude. So inspiring.

  • @danielsantiagourtado3430
    @danielsantiagourtado3430 ปีที่แล้ว +1

    Your content is incredible! Thanks for all the hard work!❤❤❤🎉🎉🎉🎉

  • @krissosful
    @krissosful ปีที่แล้ว

    Amazing job👏

  • @luka908
    @luka908 ปีที่แล้ว

    Please make a master close up shots environment course! I havent't bought your environment course yet because i can't really affoard the price. But i am sure It has a value a lot higher then the 80$ It costs. Love from Italy, i really look forward to buy It soon.

  • @RariJay
    @RariJay ปีที่แล้ว

    cool work🔥🔥

  • @babacartoure8120
    @babacartoure8120 ปีที่แล้ว +1

    nice job man, human animation is my problem, that's why I plane to buy motion capture device for this

  • @3dvfxprofessor
    @3dvfxprofessor ปีที่แล้ว

    Fantastic work! I would recommend getting used to a linear scene-referred workflow in the future and using the AgX color transform. The new AFX with OCIO Color Management is not the most comfortable way to deal with EXR files but it's worth checking this out for a much better control over color grading and effects. EXR with DWAB compression is also smaller and faster than PNG.

    • @MartinKlekner
      @MartinKlekner  ปีที่แล้ว +1

      Thank you so much, color management and EXR usage is definitely something I must get into for my future projects, so I really appreciate the tip!

    • @3dvfxprofessor
      @3dvfxprofessor ปีที่แล้ว

      @@MartinKlekner On the other hand your sRGB workflow still works fine as long as you don't need much control in the post-production process. The important color transform will be done in Blender with Filmic and baked into the 8-bit PNG files. So it's OK to use them with restrictions. But the industry is using a linear workflow for ages and it's always good to adapt and use the advantages. I love your work. It's full of energy, passion, skills, and great insights about special techniques and optimizations. Very useful information for the community to understand important "less is more" principles. I am coming from the 90s and I am used to problem-solving CGI tasks with very simple and old-school techniques. That's why I enjoyed this video a lot! :-)

  • @uzairbukhari99
    @uzairbukhari99 ปีที่แล้ว +1

    Superb breakdown, enjoyed every second of it! I'd also love to see a night time or indoor sbot breakdown as well. Also, is the dude dead at 8:24 ?

    • @MartinKlekner
      @MartinKlekner  ปีที่แล้ว +2

      Glad you liked it! :-) Thanks for the suggestion, and yeah, that guy got hit by an arrow... Funny enough, he's still moving, but it's not too visible in the shot :-D

  • @krishnabaro6036
    @krishnabaro6036 ปีที่แล้ว

    Sir what GPU do you use or do you use render farm? Heroes of Bronze looks too heavy of a scene to render. Btw both of yours and mr Zach's courses are amazing ✌️✌️✌️

  • @MrFrost-xh6rf
    @MrFrost-xh6rf ปีที่แล้ว

    What keeps your soldiers from clipping in each other? Like their arms, shields ect, from clipping from being so close

  • @pkafx
    @pkafx 7 หลายเดือนก่อน

    WHERE I CAN GET THAT BACKGROUND IMAGE , GREAT WORK

  • @mitchcnnn
    @mitchcnnn 11 หลายเดือนก่อน

    I wonder if you could use geometry nodes to randomize movement

  • @gerrentvseries2975
    @gerrentvseries2975 9 หลายเดือนก่อน

    This is how I'm going to make

  • @Vlogdelguia
    @Vlogdelguia ปีที่แล้ว

    You have the add on? O need make some similar army

  • @jiv_
    @jiv_ ปีที่แล้ว

    fan of your job, can you do zeus fight vs odin?

    • @MartinKlekner
      @MartinKlekner  ปีที่แล้ว

      Thank you! Sorry, I am focusing my efforts solely on the Greco-Persian wars period :-)

  • @aeonbreak4728
    @aeonbreak4728 ปีที่แล้ว

    broski which part of your course you teach the GIS texture addon?

    • @MartinKlekner
      @MartinKlekner  ปีที่แล้ว

      Hi, Chapter 9 of my Enviro course www.cgboost.com/courses/master-3d-environments-in-blender

  • @joaomanoel3197
    @joaomanoel3197 ปีที่แล้ว

    👍🏻👍🏻👍🏻

  • @basspig
    @basspig ปีที่แล้ว

    Mind blowing where you kids are able to do with this software program these days.

  • @xxAsad
    @xxAsad ปีที่แล้ว

    please tell your PC specs

    • @MartinKlekner
      @MartinKlekner  ปีที่แล้ว

      Two PCs were used to create Heroes of Bronze:
      CPU: Intel Core i7-7700K 4,2 Ghz
      GPU: GeForce GTX 3070
      RAM: 64 GB
      and
      CPU: Intel Core i7-7700K 4,2 Ghz
      GPU: GeForce GTX1070 Ti
      RAM: 64 GB

    • @DarthKiller456123
      @DarthKiller456123 ปีที่แล้ว

      @@MartinKlekner How do you have the same specs as I do lol
      Well except of the RAM maybe

  • @Blenderverse420
    @Blenderverse420 ปีที่แล้ว +1

    Everything was amazing but the animation sucked bro. You should work on learning animation which is the most important part. Nice work btw!

    • @MartinKlekner
      @MartinKlekner  ปีที่แล้ว

      True, will try to improve that part for next time :)

    • @3dvfxprofessor
      @3dvfxprofessor ปีที่แล้ว +1

      @@MartinKlekner That is a very diplomatic response to this lame criticism. ;-)

  • @cemberendsen4297
    @cemberendsen4297 ปีที่แล้ว

    audio is way too soft

  • @MrFrost-xh6rf
    @MrFrost-xh6rf ปีที่แล้ว

    What keeps your soldiers from clipping in each other? Like their arms, shields ect, from clipping from being so close

    • @MartinKlekner
      @MartinKlekner  ปีที่แล้ว

      Not much…Careful placement, I guess 😅