Unreal Engine 5.4 Create your own game tutorial / 3. Creating and interacting with items

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  • เผยแพร่เมื่อ 3 ก.ค. 2024
  • #unrealengine #unrealengine5 #unrealenginetutorial #nvidia #rpg
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ความคิดเห็น • 2

  • @acydrx2231
    @acydrx2231 15 ชั่วโมงที่ผ่านมา +2

    Thanks for the content. It’s nice to see how others go about implementing their systems.
    To avoid mistyped row names and save some time from the double-checking of the data tables while using a name variable or while creating the enum with the row names for the items, you can create a variable with the data table row handle type. It will allow you to select the data table and use a dropdown created from the selected data table’s row names. If you (or anyone) can think of a reason to not do this, please feel free to let me know. It has been working well for me on my solo project with no noticeable performance hit.
    Cheers. Keep up the good work, mate.

    • @click.o
      @click.o  12 ชั่วโมงที่ผ่านมา

      You know what, that is actually a great idea. I have done this different way in my project before and simply did not think of changing it. I will implement it in the next improvement and fixes video. Thanks! :)