Alright, you little corn kernels in Daddy Big Show’s cornbread! Put a 👍 like on this comment if this should be a legitimate thing, and 💬 comment a reply if you think I should’ve been working for Dan Klitsner by now due to my work as a Professional Bopitologist!
It’s like One-on-One in a way, but it plays like the Group Simon game on games like Simon 2. For four players, each person has a command. Twist, Pull, Spin, or Flick. If they miss their command, they’re out.
I’m gonna have to make a whole bunch of demo videos on how each of the game modes work! I got Solo done. Now I gotta demonstrate the other modes, and show the Test Mode!
Okay, I just watched this video again, and I did NOT realize this! I somehow made it so every level ends with the command, ‘Bop It’! I did not notice that before!
How’d you do this? Oh and i thought Backwards Bop was going to be like the pro level on XT/Extreme 2022 but you had to do the 3 commands in reverse order
I love your enthusiasm, but in reality, it’s not that easy. You see, Dan has a contract with Hasbro for licensing, and although Dan has many ideas for Bop It, only a few out of the hundreds of ideas go through. It is based off of five main factors that I actually discovered myself: 1. If it requires extra work in licensing (for example, a character Bop It), how much will it take to obtain said licensing? As Hasbro has been collaborating with Disney since 2015, starting with the Bop It R2-D2, there have been a lot of Bop It versions based on Disney characters or brands that are called subsidiaries of Disney, such as Star Wars and Marvel. But it took them this long to finally work with Paramount and Viacom to get rights to license a Teenage Mutant Ninja Turtles version like last year, which explains why a SpongeBob Bop It still has not been done or anything yet. 2. How does the product work? Using a character as an example. I wanted to do a Hatsune Miku Bop It for the longest time, but think about it. How exactly would it work? It may be plausible, considering Sega licenses the Hatsune Miku: Project DIVA video games, and Sega Amusements has already done two Bop It Arcade Redemption games. 3. What are the current trends and events happening in media, such as movies and TV? I would say, if there was a character Bop It this year, considering Hasbro partners with Disney a lot, I’d say a Bop It based on Inside Out 2, or something along the lines of that. 4. What is the target audience? Clearly there have been a lot of Star Wars fans, hence why there are so many Star Wars Bop It’s. The current audience in this particular scenario with a revamped Bop It Extreme 2 could be millennials that had the original Bop It Extreme 2 from 2003 as a kid, and are wanting to share something similar to what they had in their childhood with their kids in today’s day. 5. What are some possible things Hasbro may hypothetically do to alter the product to make the product stand out more? For example, the Bop It Maker didn’t intentionally plan to turn out to look like a Fisher-Price toy in terms of color scheme and aesthetic. (Those are Dan’s words, not mine.) It was initially supposed to be similar to the 2016 with the 10 New Moves with a microphone on top of the Bop It button, basically making it look like a weirder and wackier version of the 2009 Shout. But that was the original concept design. Hasbro modified a lot from the original design, which also probably explains why it was a failure in marketing and didn’t sell very well compared to the 2016. Also, manufacturing is another huge thing. The reason the 25th anniversary Bop It was the Bop It Button was because Dan’s initial plan was a Bop It idea that was unfortunately too expensive and out of the company’s budget to manufacture and program a bunch of them, hence why it never got released. I’ve seen the prototype of it though! It looks super cool! And just the prototype was huge! Sorry this was a lot to read and I imagine a lot to take in at once. There’s just a lot that has to happen, where a petition cannot actually even happen, due to Hasbro’s licensing, as well as a couple other big complications, which is why Bop It units have a copyright of a year (for example, the XT was copyrighted in 2010) but the official release isn’t until a year after (it actually released in the Fall of 2011). Also, this was not an AI generated response. This was all me. Although I’m not educated in law or anything, I do know about what’s known as the Creative Process, and what is all involved before a Bop It idea or thought can have the chance of becoming a reality. Dan has told me personally he had a bulletin board that was filled with sticky notes, each one containing an idea. Over 1000 sticky notes were on that board, and only about less than 5% (less than 50) of those ideas actually were taken further into action and became a reality. Actually, this was (technically) AI. It was written and explained by me, KatGPT! 😂 (Someone gave me that nickname last year and it fits me soooo well!!! 😂)
@@BopDiva I was half joking initialy but don't worry, i understand. Well, rip, if i can say. ... i don't think this was written by ai, why would you think such a thing? You've done your researches, you're clever, and that's all! xD Besides i don't think ai can write so well, at least not the version of chatgpt i know (i'm talking to you, 3.5, i see you! Well... not technicaly, but my screen reader reads you and you suck!) ... Why am i writing this by the way?... xD
@AnyaKristen well, if that’s not one of the spiciest roasts I’ve ever seen by someone who uses a screen reader, then I don’t know what is! But, yeah. I’ve done my research. This is why TikTok should NOT be banned in the US! (US Congress is trying to ban TikTok in the US because they believe China is spying on users to steal information.) But hey, I’ve got a doctorate degree in Bopitology, or my name isn’t… KATHERINE EVELYN LARKSPUR! ✨ (Just kidding. I’m so glad it is that now and not what it used to be… ew… 🤢) But I am still KatGPT UwU
@@BopDiva Yeah and you are gorgeous, classy, boptastic and all that follows and stuff, everyone knows it. EVERYONE! PS: if you don't know that, then you are... uh... i don't know what you are but you are one step above pathetic! xD
@AnyaKristen it’s funny you mention that. On a site called NGL, I got some anonymous response for 3 words that describe me. One said I was ‘friendly, classy, hottie’, and someone else said: ‘smart, funny, KENNETH!!!’ 😂😂😂
Alright, you little corn kernels in Daddy Big Show’s cornbread!
Put a 👍 like on this comment if this should be a legitimate thing, and 💬 comment a reply if you think I should’ve been working for Dan Klitsner by now due to my work as a Professional Bopitologist!
What the frick is free for all?
It’s like One-on-One in a way, but it plays like the Group Simon game on games like Simon 2. For four players, each person has a command. Twist, Pull, Spin, or Flick. If they miss their command, they’re out.
Hell yeah! Hell, forking, yeah!
I’m gonna have to make a whole bunch of demo videos on how each of the game modes work! I got Solo done. Now I gotta demonstrate the other modes, and show the Test Mode!
Okay, I just watched this video again, and I did NOT realize this! I somehow made it so every level ends with the command, ‘Bop It’! I did not notice that before!
Nice work!
Thank you! 😊
THIS IS SICK!
Thank you! I mean, I gotta admit that my concept was put together well. And this took a lot of editing instead of coding!
I Already Have Bop It Extreme (2022)
I love the idea and the music
Thank you! Made the music myself!
This seriously needs to exist
You have permission to expose this medical diagnosis from Katherine Larkspur, Bopitologist.
How’d you do this? Oh and i thought Backwards Bop was going to be like the pro level on XT/Extreme 2022 but you had to do the 3 commands in reverse order
Nope. Backwards Bop was playing the voice commands backwards! But the one with Pro is a good idea too!
also, did you have to use the same drum kits for the pop and trance beats, and why?
@@kemia3492 I don’t even remember
And now we send this to Dan Klitsner with a petition so this becomes official! Let's gooooo!!! xD
I love your enthusiasm, but in reality, it’s not that easy. You see, Dan has a contract with Hasbro for licensing, and although Dan has many ideas for Bop It, only a few out of the hundreds of ideas go through. It is based off of five main factors that I actually discovered myself:
1. If it requires extra work in licensing (for example, a character Bop It), how much will it take to obtain said licensing? As Hasbro has been collaborating with Disney since 2015, starting with the Bop It R2-D2, there have been a lot of Bop It versions based on Disney characters or brands that are called subsidiaries of Disney, such as Star Wars and Marvel. But it took them this long to finally work with Paramount and Viacom to get rights to license a Teenage Mutant Ninja Turtles version like last year, which explains why a SpongeBob Bop It still has not been done or anything yet.
2. How does the product work? Using a character as an example. I wanted to do a Hatsune Miku Bop It for the longest time, but think about it. How exactly would it work? It may be plausible, considering Sega licenses the Hatsune Miku: Project DIVA video games, and Sega Amusements has already done two Bop It Arcade Redemption games.
3. What are the current trends and events happening in media, such as movies and TV? I would say, if there was a character Bop It this year, considering Hasbro partners with Disney a lot, I’d say a Bop It based on Inside Out 2, or something along the lines of that.
4. What is the target audience? Clearly there have been a lot of Star Wars fans, hence why there are so many Star Wars Bop It’s. The current audience in this particular scenario with a revamped Bop It Extreme 2 could be millennials that had the original Bop It Extreme 2 from 2003 as a kid, and are wanting to share something similar to what they had in their childhood with their kids in today’s day.
5. What are some possible things Hasbro may hypothetically do to alter the product to make the product stand out more? For example, the Bop It Maker didn’t intentionally plan to turn out to look like a Fisher-Price toy in terms of color scheme and aesthetic. (Those are Dan’s words, not mine.) It was initially supposed to be similar to the 2016 with the 10 New Moves with a microphone on top of the Bop It button, basically making it look like a weirder and wackier version of the 2009 Shout. But that was the original concept design. Hasbro modified a lot from the original design, which also probably explains why it was a failure in marketing and didn’t sell very well compared to the 2016.
Also, manufacturing is another huge thing. The reason the 25th anniversary Bop It was the Bop It Button was because Dan’s initial plan was a Bop It idea that was unfortunately too expensive and out of the company’s budget to manufacture and program a bunch of them, hence why it never got released. I’ve seen the prototype of it though! It looks super cool! And just the prototype was huge!
Sorry this was a lot to read and I imagine a lot to take in at once. There’s just a lot that has to happen, where a petition cannot actually even happen, due to Hasbro’s licensing, as well as a couple other big complications, which is why Bop It units have a copyright of a year (for example, the XT was copyrighted in 2010) but the official release isn’t until a year after (it actually released in the Fall of 2011).
Also, this was not an AI generated response. This was all me. Although I’m not educated in law or anything, I do know about what’s known as the Creative Process, and what is all involved before a Bop It idea or thought can have the chance of becoming a reality. Dan has told me personally he had a bulletin board that was filled with sticky notes, each one containing an idea. Over 1000 sticky notes were on that board, and only about less than 5% (less than 50) of those ideas actually were taken further into action and became a reality.
Actually, this was (technically) AI. It was written and explained by me, KatGPT! 😂 (Someone gave me that nickname last year and it fits me soooo well!!! 😂)
@@BopDiva I was half joking initialy but don't worry, i understand. Well, rip, if i can say.
... i don't think this was written by ai, why would you think such a thing? You've done your researches, you're clever, and that's all! xD Besides i don't think ai can write so well, at least not the version of chatgpt i know (i'm talking to you, 3.5, i see you! Well... not technicaly, but my screen reader reads you and you suck!)
... Why am i writing this by the way?... xD
@AnyaKristen well, if that’s not one of the spiciest roasts I’ve ever seen by someone who uses a screen reader, then I don’t know what is! But, yeah. I’ve done my research. This is why TikTok should NOT be banned in the US! (US Congress is trying to ban TikTok in the US because they believe China is spying on users to steal information.) But hey, I’ve got a doctorate degree in Bopitology, or my name isn’t… KATHERINE EVELYN LARKSPUR! ✨ (Just kidding. I’m so glad it is that now and not what it used to be… ew… 🤢) But I am still KatGPT UwU
@@BopDiva Yeah and you are gorgeous, classy, boptastic and all that follows and stuff, everyone knows it. EVERYONE!
PS: if you don't know that, then you are... uh... i don't know what you are but you are one step above pathetic! xD
@AnyaKristen it’s funny you mention that. On a site called NGL, I got some anonymous response for 3 words that describe me. One said I was ‘friendly, classy, hottie’, and someone else said: ‘smart, funny, KENNETH!!!’ 😂😂😂
pull it
I actually remixed a project on Scratch that’s Backwards Bop.. with a 2009 Shout! I’ll send the link
Um… okay…
I also did that, but it was never uploaded.. With an actual extreme img. Coincidence..
I know… because I had thought the idea was being taken. But I realize that I had made a mistake when I said that back then.
If this bbecomes an actual thing LMK bc I want to buy it
It won’t be.
@@BopDiva what do you mean? so it’s not just a stitch one.
@christophercruz5891 nope. Check my latest
@@BopDiva I wouldn't buy a stich bop it.
uhhhhhhhhhhhhhhhhhh 2025 product make the voice sound different
It’s not real
I see you've used garageband for those beats in the game, eh?
@@kemia3492 I didn’t have a choice