UNLEASHING 2000 BLOBS A SECOND! - CREEPER WORLD 4

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  • เผยแพร่เมื่อ 7 พ.ย. 2024

ความคิดเห็น • 97

  • @Odyanii
    @Odyanii ปีที่แล้ว +492

    As a long time viewer gotta say I do love the story arc of “Airsacs are awful so I’m never using them” to “Airsacs are awful but I WILL find a way to win with them”

    • @pallingtontheshrike6374
      @pallingtontheshrike6374 ปีที่แล้ว +39

      air sacs' design is super snowbally... either they get completely suppressed by air or sniper, or they overwhelm defenses even a little which means more and more surplus stack up until they roll over everything. even with the buffs...

    • @Trevor21230
      @Trevor21230 ปีที่แล้ว +1

      Same.

    • @Jpteryx
      @Jpteryx ปีที่แล้ว +6

      Except he won FASTER when he was using them than when he tried being "sensible."

    • @-Gorby-
      @-Gorby- ปีที่แล้ว +4

      To be fair, boosting Airsacs didn't really work in LPAC maps until someone updated/improved the mod script a few months ago

  • @S4B3R117
    @S4B3R117 ปีที่แล้ว +134

    That last one certainly was one of the creeper world 4 maps of all time

  • @Mike__B
    @Mike__B ปีที่แล้ว +45

    Didn't realize moving a shield into position was so dang effective, whenever I tried it they always seemed to get overrun by the creep and not be able to push it out quick enough

    • @dennislynch940
      @dennislynch940 ปีที่แล้ว +4

      Use two shilds and piggy back them

  • @Chusto.
    @Chusto. ปีที่แล้ว +26

    Picturing myself being in front of hundreds of blobs (18:12) or the cyclopean wave of creep (20:16).
    There's no hope left. The only thing you can do is wait for the end.

  • @cyriell
    @cyriell ปีที่แล้ว +10

    Those giant blob waves makes ke think of the mummy movie when the scarabs burst out of the ground 😂

  • @alphateam6580
    @alphateam6580 ปีที่แล้ว +61

    Looks like a WH40K world getting overrun by Tyranids

    • @anonumus10
      @anonumus10 ปีที่แล้ว +3

      LET ME TELL YOU *ABOUT THE TYRANIDS*

  • @lightningbmw2309
    @lightningbmw2309 ปีที่แล้ว +20

    Wow that first map’s AI was incredible, I would certainly like to see how it does on a larger map

  • @tannermattingly4462
    @tannermattingly4462 ปีที่แล้ว +19

    Petition to fund a supercomputer for Tom so we can see what 1000 blobs per second looks like.

    • @scottcooney8751
      @scottcooney8751 2 หลายเดือนก่อน

      We need to get him a nasa supercomputer 😂

  • @connerharper7542
    @connerharper7542 ปีที่แล้ว +25

    The blob map gave me real starship troopers vibes

  • @coreytaggart128
    @coreytaggart128 ปีที่แล้ว +17

    Sniper: We have them right where we want them any where we shoot we will hit them!

    • @dustinherk8124
      @dustinherk8124 ปีที่แล้ว +2

      Greg the Sniper: Hey Bob! Do you know how much a metric fuck tonne is?
      Bob: No...why do you ask?
      Greg the Sniper: 18:06 turn around...

  • @PierceArner
    @PierceArner ปีที่แล้ว +52

    _"That's a lotta __-nuts-__ blobs!!"_

  • @Rob-ob
    @Rob-ob ปีที่แล้ว +13

    It was very enjoyable watching Tom test the limits of how many blobs his computer could possibly render before leading to a super inferno

  • @RichardSmithers
    @RichardSmithers ปีที่แล้ว +5

    I found mesh to be really helpful. Especially since you can mesh across many of the air gaps - pop and egg and them mesh it.

  • @andybrown4284
    @andybrown4284 ปีที่แล้ว +3

    The AI in that first maps nicely proactive, it is another of the lpac's that lets you place eggs (or let blobs drop creep) in the void and then use mesh to create new paths but the aggressive pushing means that doing so doesn't guarantee making life easy.
    Definitely chuckled at the windows loading ring flashing up when the eggs started deciding to burst

  • @blenderfox
    @blenderfox ปีที่แล้ว +1

    The one thing more terrifying than staring down a huge creep wave?
    Staring down an endless wave of blobs.

  • @christopherg2347
    @christopherg2347 ปีที่แล้ว

    7:12 It looks like destructible terrain - even after being destroyed - leaves something on the ground that blocks mesh painting.
    And mesh needs a unbroken connection to a emitter to become active.

  • @stygiansilver9320
    @stygiansilver9320 ปีที่แล้ว +4

    One of the creeper world 4 videos of all time! Really good one today tom

  • @RDragonMaster
    @RDragonMaster ปีที่แล้ว +2

    that blob map was like watching a bunch of roaches scatterXD

  • @erinhames102
    @erinhames102 ปีที่แล้ว +5

    I really like these multi-map videos!

  • @gregoirebasseville4797
    @gregoirebasseville4797 ปีที่แล้ว

    I kinda wanted to see the entire map get nuked by rocks in a second, but hey. It was a lot of fun already

  • @ReclusiarchLP
    @ReclusiarchLP ปีที่แล้ว +12

    I'll be honest, I've been watching about 6 of these Creeper World vidoes, I have still no idea about the game mechanics or what is happening. :)

    • @Paul_Bedford
      @Paul_Bedford ปีที่แล้ว +5

      Basically, the creep (blue fluid) is an evil fluid that consumes all artificial structures, so the player must construct weapons that destroy the creep or the various "creatures" that the creeper produces. The player can construct a nullifier to shut off the various creeper structures, which is typically a win condition.

    • @jasam01
      @jasam01 ปีที่แล้ว +9

      I bet it doesn't help a lot of these are custom maps where you play as the creep with it's own inconsistent rules XD

    • @christophkogler6220
      @christophkogler6220 ปีที่แล้ว +2

      In the base game you put down towers to fight the goo, but its got an extensive scripting language as a part of the level editor and so people have switched up the game into like five+ game modes.
      Fight the creep as the tower controller (aka the normal game), fight the creep as an fps (usually supported by a 'dumb' tower building script), play as the creep (take erns (powerups) from destroyed towers to place creeper units), light play as creep (upgrade creeper units over time, some direct attack methods, can't place creeper units), cursor-based play as creep (just hover cursor over a spot to make creep)... There's CSM too (basically a pretty simple puzzle gamemode), but it didn't really make the jump from CW3 well. Only seen a few of them, I don't think Tom has played any on the channel.
      The light play as creep one are usually unlosable, although the first map he played had actual tower AI so it probably was losable.
      The last 6 minutes was just Tom having fun with a bug in the lpac script

    • @Silverwing2112
      @Silverwing2112 ปีที่แล้ว +2

      Normally it's build guns, shoot blue goo. Sometimes you *are* the blue goo.

    • @Mahons
      @Mahons ปีที่แล้ว

      If you want an explanation then keep reading if not then stop, I guess.
      In the normal game mode you are playing as the Rift Lab (humans) trying to stop the creep (self replicating machines) from taking over the world.
      But Tom is playing what is known as the LPAC mode, which is a Light Play As Creep mode where instead of playing as the humans you are playing as the creep, trying to destroy the humans.
      In LPAC you get a few things you can do e.g.
      Boosts: which boosts the creep buildings
      Eggs: which when eggs are popped they generate a lot of creep
      Rocks: which just destroys a building with some buildings having a higher target preference.
      You also get the ability to place and remove mesh which if connected to an emitter makes the creep harder to remove but also creep hates leaving the mesh so it will not flow as freely
      The creep buildings are:
      Emitter: Generates creep at set intervals
      Skimmer Factory: produces skimmers, which when they die stops human buildings in an aoe around them for some time, basically an EMP
      Blob nest: spawns blobs, which destroys a single building
      Spore Launcher: Spawns eggs and shoots spores which are basically creep mortars
      Air Sac Cauldron: Spawns air sacs which they fly around and generate creep blobs underneath them, which they then drop at some random point

  • @zacktackett5739
    @zacktackett5739 ปีที่แล้ว +4

    Creepy Tom: "One second has passed."

  • @cursedhawkins1305
    @cursedhawkins1305 ปีที่แล้ว +16

    So the first map, I literally just buffed the Emitter and just let the Creep flow like a river.
    Edit: and then there's the third map... because you get unlimited boosts for an unknown amount of time, it's entirely possible to just buff the Emitter directly next to the Lab all the way above 1000 and win the map within minutes, you'll even see common times across the board for that map where people beat it in less than three minutes and its either because of them buffing the Emitter or buffing the Blobs.

    • @scottdavis7730
      @scottdavis7730 ปีที่แล้ว

      They're doing in 3 minutes because they're deleting the towers, the mines and the factory...

    • @TheD35TR0Y3R
      @TheD35TR0Y3R ปีที่แล้ว +1

      you could just use eggs all around the base and win in a couple seconds

  • @aidandruck2423
    @aidandruck2423 ปีที่แล้ว +1

    That blob wave was beyond punching a toddler

  • @scottishcalv
    @scottishcalv ปีที่แล้ว +2

    18:14 reminds me of that story in the film Creepshow about the cockroaches!

  • @kaylievinchenstein9987
    @kaylievinchenstein9987 ปีที่แล้ว +4

    a good day for tom to mix up cannons and towers

  • @Juria1987
    @Juria1987 ปีที่แล้ว +1

    Sniper Tower: S-Sir is that some new weird brown creep coming at us?
    Other Tower: No son...it just a wall of blobs...
    Sniper Tower: ....It was an honor sir.

  • @jonathanbrautigam2498
    @jonathanbrautigam2498 ปีที่แล้ว +3

    the blob inflation is real, the sniper economy crying at the site

  • @TheOnlyOrk
    @TheOnlyOrk ปีที่แล้ว +2

    wow I don't think tom has borken creeper world this bad before

  • @Dark_Slayer3000
    @Dark_Slayer3000 ปีที่แล้ว +1

    Imagine fighting a creeper AI that works like regular PAC :O
    It would just move emitters around to get closer to you and build launchers to exploid your weakspots.... Man, this is a terrifying idea!

  • @kasbakgaming
    @kasbakgaming ปีที่แล้ว +1

    My old Earthdawn GM would refer to those snipers as being in a target rich environment.

  • @CyranoHadden
    @CyranoHadden ปีที่แล้ว +7

    LET'S ROOOOCCKK!!!
    God that just made my day, what a reference

  • @Youtube.hello123
    @Youtube.hello123 ปีที่แล้ว +2

    TOM! I LOVE CREEEPER WORLD 4 PLEASE POST MORE!

  • @BLACK_ALEX_CZ
    @BLACK_ALEX_CZ ปีที่แล้ว +1

    blobs look like its in starship troopers where there is so many bugs

  • @darianleyer5777
    @darianleyer5777 2 หลายเดือนก่อน

    Me, On The Subject Of Map 2: *Facepalm* Tom, I think you're supposed to ERN the SPRAYER.

  • @travelinman70
    @travelinman70 ปีที่แล้ว

    okay, that was the evilest I've heard you laugh with all the blobs at your disposal.

  • @a3nightcrawler828
    @a3nightcrawler828 ปีที่แล้ว +1

    "Achievement Unlock"
    Fear of Roaches!

  • @darianleyer5777
    @darianleyer5777 2 หลายเดือนก่อน

    18:19
    Tom, The Zerg, Flood, and Tyrannids *COMBINED* have nothing on those Blobs.

  • @DarthQuaint
    @DarthQuaint ปีที่แล้ว

    Some maps like this let you mesh the void when creep is flowing on it, Tom. I just played this one a bit ago. Made a few extra bridges and it threw off the AI.

  • @TheMeanAdmin
    @TheMeanAdmin ปีที่แล้ว +3

    That last one is some Spiffing Brit grade shenanigans - I approve o_O

  • @djokdjok5996
    @djokdjok5996 ปีที่แล้ว

    The blobs in the last map kind of remind me of the scarab bottles from the mummy movies

  • @taylorbrecht8049
    @taylorbrecht8049 ปีที่แล้ว

    Real Nausicaa of the Valley of the Wind wibes

  • @1nsane89
    @1nsane89 ปีที่แล้ว

    That last one was effectively a JoJo episode: One second has passed...

  • @zippyj.r.4486
    @zippyj.r.4486 ปีที่แล้ว

    The reason for "don't delete please" is because you can destroy/delete the blue shield wall stuff.

  • @Blitzkrieger17
    @Blitzkrieger17 ปีที่แล้ว

    destroying your computer for the sake of science.. or art? not sure which, but it was a sight to behold!

  • @WallyGarcia
    @WallyGarcia ปีที่แล้ว

    That last map reminded me of Klendathu.

  • @seanhenke5846
    @seanhenke5846 ปีที่แล้ว

    On today's episode of absolute memz: how many blobs? THE ANSWER IS YESSSSSSSSSSSSSSSSSSSSSSSSSSSSSSS!!!!!!!

  • @JoepOtten
    @JoepOtten หลายเดือนก่อน

    The last map looks like a roman Empire War, weak but too much

  • @dustinherk8124
    @dustinherk8124 ปีที่แล้ว

    4:12 ATTACK EYEBROWS! THEY ARE VERY CROSS

  • @jesseparker8878
    @jesseparker8878 ปีที่แล้ว

    These videos are so good

  • @nothanks9503
    @nothanks9503 ปีที่แล้ว

    Bam and we’ve got a map to you aswell tom

  • @garethhughes7430
    @garethhughes7430 ปีที่แล้ว

    I used eggs to bridge the gap with mesh and stop them building in my zones. THen I got bored and started deleting towers.

  • @kezmsfilms1300
    @kezmsfilms1300 ปีที่แล้ว

    Daily reminder that Tom is an amazing person and to thank him for all he has done/will do - Day 1161
    OOO sweet, love a multi map episode :D
    That first one was real nice, and a very cool AI
    OOOOOO love mini maps, this one being no exception, and 3:27 might be a Tom record
    God, that was alot of Blobs, Eggs and Creep on that last one :D. A super hard map indeed, although it being just sandbox/performance testing in nature is just some simple goofy fun

  • @spritemon98
    @spritemon98 ปีที่แล้ว

    That ai was super agression

  • @DrFilch
    @DrFilch ปีที่แล้ว +1

    *A-Bam!*

  • @3Sergen
    @3Sergen 2 หลายเดือนก่อน

    Lol, love the movie, Zulu.

  • @HamadaHamada-qx9bx
    @HamadaHamada-qx9bx ปีที่แล้ว

    Good night Tom’s computer

  • @CounterfeitDuck
    @CounterfeitDuck ปีที่แล้ว

    Yet another creeper world video of asking to play Perimeter: Geometry of war.

  • @reshurc
    @reshurc ปีที่แล้ว

    And again, Tom forgets that he can drop eggs on void and mesh over, to cut in behind enemy lines.

  • @allenellisdewitt
    @allenellisdewitt ปีที่แล้ว +1

    Hardest on you CPU maybe. ;P

  • @huffy737
    @huffy737 ปีที่แล้ว

    17:00 Rip pc

  • @AntonioNoack
    @AntonioNoack ปีที่แล้ว

    @17:29 awww, the dev should have used instanced rendering, and then it probably would have been fine :/

  • @alfreddelcrow9941
    @alfreddelcrow9941 ปีที่แล้ว

    Toms pc dieing slowly 🤣😆🤣😆🤣😆

  • @stovolbelinche3178
    @stovolbelinche3178 ปีที่แล้ว

    The blobs are like the red army hehhehehehehhehe

  • @shadow-gd9cc
    @shadow-gd9cc ปีที่แล้ว

    if i was a sniper i would want a raise if I survived that

  • @MedievalFolkDance
    @MedievalFolkDance ปีที่แล้ว

    What happened to the old "More emitters is more good!"?

  • @rexietherx8277
    @rexietherx8277 5 หลายเดือนก่อน

    Map names please? Since yano he has a phobia of adding it to the description

  • @banana_squid
    @banana_squid ปีที่แล้ว

    Say yesh to blobs

  • @TheOblomoff
    @TheOblomoff ปีที่แล้ว

    A worthy opponent!

  • @divamon5602
    @divamon5602 ปีที่แล้ว

    WOOOO!

  • @beaconJr64
    @beaconJr64 หลายเดือนก่อน

    if u can tell him how to disable unit controls

  • @darknatethe1st978
    @darknatethe1st978 ปีที่แล้ว

    👍

  • @squishy8700
    @squishy8700 ปีที่แล้ว

    bam!

  • @Arez-hu6nr
    @Arez-hu6nr ปีที่แล้ว

    Gg

  • @danzloblaha
    @danzloblaha ปีที่แล้ว

    These 20seconds ... hm autoclicker ? :D

  • @klaxoncow
    @klaxoncow ปีที่แล้ว +1

    You're impressed that the AI can move all those units simultaneously?
    Umm, you do know that the computer is, like, running the whole game, right?
    Of course it's able to move everything all at once. That's how computer games work, Tom.

    • @Etta_James
      @Etta_James ปีที่แล้ว +1

      🤓

    • @InterrogatingTheCat
      @InterrogatingTheCat ปีที่แล้ว +7

      Compared to the normal play-as-creep "human" AI, that was actually quite impressive yes.

    • @yakobsoulstorm5187
      @yakobsoulstorm5187 ปีที่แล้ว

      For an AI that was built by fans to fight against a human, it’s pretty damn good. Stop being such a prick.

  • @calebwaddell1
    @calebwaddell1 ปีที่แล้ว

    Therd comment

  • @LinkDawnbringer
    @LinkDawnbringer ปีที่แล้ว

    The last couple parts of the video remind me of someone... Oh right, The Spiffing Brit!