The only issue was veggies and that was a bug in the other region. I'm not even sure you can see drought yet. Can you? The pond looks like that due to the fact it spawned in a hill
Build a pasture space arnd wildlife, animals wont run then.. just like we do place field for berries. Other way around is u can build a road around that wild life deposit circle.
Bro, dont click each one during war, use control groups. Select all ofa type n press cntr+1 -- all up to 9. Then using the numbers 1 to 9 u can select all of them at once.
Trading is bugged so for this patch you should only have one trade post per region. Traders go to a random one and if it only has say 5 of the resource you want to sell they will take those 5. If you have only one trade post they will always be able to take the max.
@GamingNorse one workaround is to make two trading posts... but only fill one with families... then put horses in BOTH trading posts... a total of four horses.... and all four horses will carry the riders from the families in the one post and all the outgoing trade goods will be stocked in the trading post that has the four families assigned to it... Incoming goods may arrive in the "empty trading post" depending on location...
2:00 Looks at pond, there is a drought so that's why farming, apples and veggies are yielding bad, not a bug.
The only issue was veggies and that was a bug in the other region. I'm not even sure you can see drought yet. Can you? The pond looks like that due to the fact it spawned in a hill
People say you can spot a drought due to a low or dry pond, apart from bad yields on farmfields and such.
It's 2:40 on morning and new video 😂😂 . Nothing better than an insomniac like me .
Hahah how perfect!!
@35:38 Margreth the plowing mermaid.
Build a pasture space arnd wildlife, animals wont run then.. just like we do place field for berries. Other way around is u can build a road around that wild life deposit circle.
This is an amazing tip!! I'll definitely start doing this. Thanks
Bro, dont click each one during war, use control groups. Select all ofa type n press cntr+1 -- all up to 9. Then using the numbers 1 to 9 u can select all of them at once.
Thanks for reminding me!! I really don't know why I didn't use that..
Trading is bugged so for this patch you should only have one trade post per region. Traders go to a random one and if it only has say 5 of the resource you want to sell they will take those 5. If you have only one trade post they will always be able to take the max.
There is definitely soem bugs with trading
@GamingNorse one workaround is to make two trading posts... but only fill one with families... then put horses in BOTH trading posts... a total of four horses.... and all four horses will carry the riders from the families in the one post and all the outgoing trade goods will be stocked in the trading post that has the four families assigned to it... Incoming goods may arrive in the "empty trading post" depending on location...