18 New Games in 88 Minutes! | Rahdo Rounds Up►►► May 2024

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  • เผยแพร่เมื่อ 7 ส.ค. 2024
  • Sponsored by www.arcanewonders.com/product...
    Help Rahdo Run: / rahdo ❤️ Code of conduct: conduct.rahdo.com 🙂 And now...
    A video outlining the games we played in May 2024.
    0:00 Sponsor
    4:54 Intro
    5:25 17. Paper App Dungeon / rahdo-recluse-28-10360...
    8:49 16. Tangram City / rahdo-relaxes-61-10486...
    11:56 15. Wyrmspan • Wyrmspan | A Rahdo Run...
    19:51 14. Night Parade: A Yokai Cleansing Game / night-parade-104609271
    24:42 13. Pillars of Heracles • Rahdo Previews►►► Pill...
    30:12 12. Kinfire Delve / rahdo-recluse-28-10360...
    34:54 11. Guild Academies of Valeria / rahdo-relaxes-62-10544...
    41:28 10. Darwin's Journey: Firelands • Rahdo Runs Through►►► ...
    49:21 9. Rebirth • Rahdo Previews►►► Rebirth
    54:56 8. Boblin's Rebellion / rahdo-relaxes-62-10544...
    1:00:02 7. Effortless: Prepping for Adventure / effortless-for-105305277
    1:04:38 6. Next Station London • Next Station London 🚇 ...
    1:07:33 5. Merchants of Dark Road: Secret Villages • Merchants of the Dark ...
    1:12:18 4. Expeditions: Gears of Corruption • Expeditions: Gears of ...
    1:17:29 3. Paper Dungeons: Sidequests / rahdo-recluse-28-10360...
    1:20:47 2. Ada's Dream • Rahdo Previews►►► Ada'...
    1:27:12 1. Mind Space / rahdo-relaxes-62-10544...
    1:33:27 Outro

ความคิดเห็น • 50

  • @boardgamequeens
    @boardgamequeens 2 หลายเดือนก่อน +7

    I love that you have to pick games that work well with you and Jen. ☺️

  • @barnmadegames
    @barnmadegames 2 หลายเดือนก่อน +2

    1:00:00 we are so excited for people to finally get to try out our game Effortless!! Thanks, Rahdo for checking it out!

  • @alexkapidakis
    @alexkapidakis 2 หลายเดือนก่อน +6

    Thanks for playing "Boblin's Rebellion". I'm thrilled you liked the game! And it's Alex Kapidakis, it's one of the easiest Greek names!😄

    • @rahdo
      @rahdo  2 หลายเดือนก่อน +4

      hey, that is easy!! :)
      btw, i've still got my copy of motion pictures after all these years!

    • @alexkapidakis
      @alexkapidakis 2 หลายเดือนก่อน +3

      @@rahdo Haha, that's great! You are one of the very few that still have it!

  • @jamesmccarthy962
    @jamesmccarthy962 หลายเดือนก่อน +1

    I love dungeon drop so interesting to see a story sequel in Boblins rebellion. The premise sounds great and i like the idea of gaining something once the cards of your engine are destroyed. Have to keep an eye on this one.

  • @terry3733H
    @terry3733H 2 หลายเดือนก่อน +2

    cat sudoku roll & write by Sunrise Tornado studio is cute too 🤗

  • @RickKoeppen
    @RickKoeppen 2 หลายเดือนก่อน +7

    I'm definitely in the Wyrmspan > Wingspan camp. Instead of just adding new mechanisms on top of everything else, it replaced problematic mechanisms. Instead of luck of the dice, you have control over your resources. Instead of giving up an action every round, you're able to gain additional actions. It removed those fiddly in-between player turn abilities. It removes those awful bonus cards where you have to figure out what percentage of the deck are birds named after a person. It helped mitigate the final round egg spam strategy. The caves and guild board provide one of my favorite things in games: potentially chaining combos and getting more stuff.
    Wyrmspan fixed so many issues I had with Wingspan, and I personally loved Wingspan. I'm keeping both, but if Wyrmspan came out first I can't say I'd go out of my way to pick up Wingspan.

    • @jenniferdavis3026
      @jenniferdavis3026 2 หลายเดือนก่อน +2

      I agree with Rahdo on this one, but I know that I’m in the minority also. I feel like I could get more resources in Wingspan and part of the challenge was to use what you can get. Also, the end of round cards in Wyrmspan I thought were harder to achieve bc of the limited criteria and it’s harder to churn cards. And I wouldn’t call this an engine builder anymore bc you have to pay to run the engine which limits it. Maybe if they put out an expansion, I would like it better, but I feel like there is just more work to achieve the same end. I do think Wingspan is better bc of its expansions.

    • @rahdo
      @rahdo  2 หลายเดือนก่อน +3

      the dice luck imo isn't really a deciding factor in wingspan. every die is half a resource so not getting the exact die you want never really sets you back in a significant way imo, but ymmv :)
      the round system for wyrmspan is fine, but wingspan is significantly superior in creating more velocity as the game goes on and preventing a laggy ending to the game.
      removing in-between cards is awful because that was a fun vector of interaction between players. being more siloed and solitaire isn't for the better imo.
      you don't have to figure out percentages. it's literally shown on the cards in question.
      again imo, relying on "egg spam" strategy is a sign of suboptimal play, like "big money" in dominion. if you're finding it's a winner, that means you're not building strong enough engines during play and you're basically getting a consolation prize. bear in mind, the highest value birds, on average, go in the "draw more card" row. the cheapest-to-play birds go, on average, are in the food row. so your perceived advantage of eggs above all is ignoring the advantages of the other engines you can build :)
      the wyrmspan guild board is neat for sure, but it's no consolation for having overall weaker and less frequent engine building. but again, YMMV :)

    • @RickKoeppen
      @RickKoeppen 2 หลายเดือนก่อน +1

      ​​​@@rahdo Figuring out the percentages was poor wording on my part, it was trying to determine which cards counted for those kinds of categorizations that led to far too many checks of the appendix. Very unnecessary and just another example of fiddliness that actually hurt the otherwise welcoming nature of the game.
      Turning up the "velocity" is definitely an interesting spin on what is otherwise another disappointing feature of Wingspan that I feel was fixed in Wyrmspan. IMO the extra actions in Wyrmspan, chaining things together at times to achieve those extra actions, is so much more satisfying than rushing to the end game.
      I feel the cards in Wyrmspan, admittedly thanks to the years of plays of Wingspan that likely affected their development, actually combo together in so many more ways than Wingspan. It creates more engine building opportunities than just food cachers and card tuckers.
      Can't tell you how many times players have been disappointed with the needlessly random food dice results. Multiples for a wild is fine, but again feels actually unthematic. If we're running a bird sanctuary why aren't we capable of having more control of the food we acquire? 😂
      "Fun" is one way to describe those between player abilities, though it wouldn't be the way I'd choose. Lol
      Don't get me wrong, egg spam might be beatable, but that final round when again you're down to just a handful of actions, there are few things you can do that are simply EASIER than running that egg engine that would get you more points. Likely because there was the wrong food in the feeder again 😉
      So yeah, my mileage definitely varies. There isn't a single thing Wingspan does more satisfyingly for my money, but I'm definitely thankful for it so we could get Wyrmspan.

    • @rahdo
      @rahdo  2 หลายเดือนก่อน

      you don't have to check the appendix to see which birds are named after a person... it's birds that have an 's in the title (as it says on the card). all of those types of bonuses are very easy to check by looking at the card (like for body parts, every work in question is listed on the bonus card itself), maybe i missed something in an expansion though?
      increasing the velocity as the end nears is IMO just a smart thing to do in any form of intertainment. the final act of any good movie doesn't overstay it's welcome... things go faster and faster as they build towards the climax. this is just good game design (IMO) as it is good writing. The tension builds as time runs out and you try to get a few more things done. A story that has the final act drag on and take more time than the establishing and mid-act wouldn't be very compelling, and personally I don't find it compelling in game design either. but different folks like different things i suppose! :)
      re: thematic verisimilitude of food... i always thought of the dice representing the unpredictability of what the wild birds are able to catch themselves in the wild environment that we're protecting. it's not like we're going out and deploying barrels of worms for the birds afterall. but tbh, the thematic justification of everything in wingspan is loose at best. i'll definitely grant you that with the fantasy environment, things are thematically stronger in wyrmspan!
      re: off-turn actions, i think it's fun to care about what my opponents do. taking an active interest in the humans i share any experience with is going to enhance the experience, because we're social creatures.
      oh yeah, i'll agree 100% that spamming eggs is the easiest thing you can do, but it's not necessarily the strongest. and that is a weakness of sorts for the design, and it's why i mentioned "big money" in dominion (in case you don't know, it's the "strategy" of simply buying bigger and bigger money cards and ignoring everything else until you can start buying the province cards to end the game). yes, you can get a decent score doing big money, and it's literally a braindead tactic, but anyone who's playing well should be able to beat it. and in wingspan, if the best thing you can do is simply lay eggs repeatedly, you haven't been playing as peak efficiency.
      and you're not alone... seems like most people are in your camp re wing vs wyrm (at least in boardgame media), and i agree that wyrm is certainly a fine game in its own right :)

    • @RickKoeppen
      @RickKoeppen 2 หลายเดือนก่อน +1

      @@rahdo Instead of a small icon on the card to indicate it is eligible for a specific scoring (like they do with nests and habitats) you have to look through a list of keywords and terms. The appendix even notes that different versions of the words listed still count (like bellied and belly). I just feel like it is an inelegant part of an otherwise fairly smooth game.
      I appreciate your take on tension in the end game, I just definitely feel otherwise. In my last couple turns I find fun in trying to squeeze out being able to do as much as I possibly can, chain things together to create even more opportunities for myself, opportunities that my opponents didn't manage to achieve. I certainly don't feel the extra actions in Wyrmspan make it overstay its welcome.
      I will admit I am a total sucker for multi-player solitaire, though I don't like playing solo games. I'm fine if the only interaction we have in a game is that you got to something before me or that one of your abilities got you stuff and everyone else gets slightly less stuff. The between player turns things got tiresome for me after having players forget to do them, they caused more trouble than I felt they were worth.
      And I totally get that BG media might agree, I just wanted to throw out my $0.02 in case someone like one of your other commentors mentioned not liking Wingspan and if they didn't like Wingspan and you prefer Wingspan to Wyrmspan, that maybe they shouldn't even check out Wyrmspan. And likely they may still not like it just based on the core mechanisms of the game being so similar, but if any of their concerns were dwindling actions as the game progresses, randomness in resources, and a couple other things, that I feel they should definitely give Wyrmspan a look because just those few differences propelled it for me.

  • @undersci
    @undersci 2 หลายเดือนก่อน +2

    For me and I suspect for most people, the changes to Wyrmspan are huge improvements. Not being able to spam the same row over and over again without paying a cost turns this from a game I was bored with, since last round eggspam used to be necessary and tedious, to a game I'm delighted by.

    • @rahdo
      @rahdo  2 หลายเดือนก่อน +1

      egg spam is an easy to implement, but not a overly strong strategy. it ignores the strengths of the other engines you can build, which have the potential to be stronger. i've beaten egg spammers without ever putting anything in my second row, so imo this was definitely not something that needs to be "fixed".
      but i'm glad you're enjoying wyrmspan, it's a fine game in its own right, just (as i said in the video) a weaker design _for my tastes_ :)

    • @undersci
      @undersci 2 หลายเดือนก่อน

      @@rahdo What are you scoring roughly? No cards in the egg row seems super suboptimal, in part because you still need eggs to put down other birds. You can score 6+ points per turn in the last round with egg spam. Given the turn cost of getting food and cards, putting out high point birds just can't be more efficient.

    • @rahdo
      @rahdo  2 หลายเดือนก่อน +1

      ​@@undersci it depends on what cards and round bonus objectives come my way. it's important to remember that on average, cards for the top row are cheaper than middle/bottom, and cards on the bottom row score more points than top/middle. so for instance, you could make a go of cheaper hunting and tucking birds in the top row, then you want to run that engine a lot to get the food to play the highest scoring birds in the bottom row, and running that row in turn gives you the cards you need for the tucking in the top row, and then you don't need much middle row running (probably a few times to get eggs for a bird power, or laying in the rightmost columns).
      imo (and i'm not alone on this, there's lots of experience players on BGA who have the data to back this up), the commonly held belief that nothing can compete with egg spam just isn't true. now, if at least half of the round bonuses are egg based, then i'd say yeah, you should be pushing for an egg strategy hard, but iirc i think most of the bonus cards don't feature eggs at all.
      this has been discussed a ton on BGG and generally there's a few folks who insist that eggs are the only path to victory, and then experienced players with lots of data from BGA point out that it's not the case. here's a good one: boardgamegeek.com/thread/2957136/is-it-just-me-or-game-is-very-one-dimensional :)

    • @undersci
      @undersci 2 หลายเดือนก่อน +1

      @@rahdo That thread you cite notes that the expansions were specifically designed to lessen the dominance of egg laying. It also mentions that stats show top players on BGA tend to get 20+ points per game on eggs.

    • @aronkleinsasser970
      @aronkleinsasser970 2 หลายเดือนก่อน +1

      I’m with Rahdo on this. I prefer Wingspan’s theme and gameplay. Wyrmspan is overly convoluted for what it is and really tends to drag.

  • @JJ_TheGreat
    @JJ_TheGreat 2 หลายเดือนก่อน +1

    50:36 Wow, Richard! Rebirth wasn’t even on my radar up to now, as a game I was interested in… But - with the way you just marketed it, you have gotten me very intrigued now!

  • @MJ-ki7wj
    @MJ-ki7wj หลายเดือนก่อน +1

    Totally agree on the wingspan vs wyrmspan. I think wyrmspan was good but it kinda loses the soul of the game.

  • @aronkleinsasser970
    @aronkleinsasser970 2 หลายเดือนก่อน +3

    I agree with you on Wyrmspan. I will pick Wingspan over Wyrmspan every time.

  • @corinnajuras-tabletopsavants
    @corinnajuras-tabletopsavants 2 หลายเดือนก่อน

    Guild Academies sounds great, wondering if you've played Castellans of Valeria to be able to compare?

    • @rahdo
      @rahdo  2 หลายเดือนก่อน

      nope, unfotunately not! :(

  • @JJ_TheGreat
    @JJ_TheGreat 2 หลายเดือนก่อน +1

    1:08:19 And a pickup-and-deliver game! 😉

    • @rahdo
      @rahdo  2 หลายเดือนก่อน

      just barely, but yes :)

  • @TheMennoMekes
    @TheMennoMekes 2 หลายเดือนก่อน +2

    Agreed on Wingspan vs. Wyrmspan!

    • @rahdo
      @rahdo  2 หลายเดือนก่อน

      i'm not alone! :)

  • @sylwesteradam759
    @sylwesteradam759 2 หลายเดือนก่อน

    Is the interaction in Wyrmspan on the same lvl as in Wingspan?

    • @rahdo
      @rahdo  2 หลายเดือนก่อน

      i'd say it's less actually since the "do actions based on what other players do" cards have been removed. otoh though, there is a new guild board added which introduces a race to be the first to grab limited bonus spots

  • @tomlikeabomb6706
    @tomlikeabomb6706 2 หลายเดือนก่อน

    I didn’t enjoy wingspan and you’re makin me feel like passing on wyrmspan was a good idea.
    Curious how I’ll feel about kinfire delve when it shows up. I saw a playthrough on another channel and it seemed interesting. Sometimes I enjoy the excitement of dice in a cooperative game. If things are certain they aren’t exciting. The dice here don’t prevent you from doing things. You still play whichever cards you want and get the full effect. The dice are just a bonus.
    I’d like to try Darwin’s Journey with the expansion but it’s expensive.
    I might pick up the expeditions expansion depending on the price. Didn’t love the base game and not sure about investing more into it. The expansion doesn’t sound super exciting, more like a patch.
    Curious why you like the corrupt mech potentially messing you up in expedition and the food dice in wingspan possibly only being half as good for you but not the dice rolling in kinfire delve.

    • @rahdo
      @rahdo  2 หลายเดือนก่อน +1

      that is true that the dice in delve are a bonus, but in practice you play the card with the assumption that the dice will on average do the thing they're most statistically likely to do, and when they don't, that means what you intended to happen didn't happen. So instead maybe you overpay because you can't rely on the dice but *must* succeed, and then that's when they over-deliver, making you feel stupid for overpaying.
      it's fine, but just generally not my favourite thing.
      regarding how it's different in wingspan, it's my choice whether i take the half-useful die, or instead come up with some other plan. i don't make the choice to draft a die and THEN discover that the die is only half useful.
      i like the mech because its presence creates a danger, and the best way to deal with it is to stay away, which is different than being required to use dice, and then be disappointed with the results, if that makes sense :)

    • @ianwilz1979
      @ianwilz1979 2 หลายเดือนก่อน +1

      Wyrmspan is a far superior game to Wingspan. Wingspan is my least favorite solo game from SM and Wyrmspan is one of my top 3. I do enjoy Wingspan more on BGA multiplayer, but Wyrmspan is just a better game.

  • @Exozik
    @Exozik 2 หลายเดือนก่อน

    Does How to Save a World didn't make the cut or you don't have it here for another reason?

    • @rahdo
      @rahdo  2 หลายเดือนก่อน

      i talked about it in a previous episode: th-cam.com/video/iwLHFUamP0U/w-d-xo.html :)

  • @maxfaf259
    @maxfaf259 2 หลายเดือนก่อน

    I don't know if you ever player "Kingdom Builder", but Rebirth reminds me of it. If you did play "Kingdom Builder", can you please tell me which one if your favorite between the two and why?
    Thanks! :)

    • @rahdo
      @rahdo  2 หลายเดือนก่อน +2

      i specifically compared rebirth to kb in this very video! :) i can't make a fair comparison yet because i havent' had a chance to play the ireland "advanced" map. based on the scotland map, i'd say kingdom builder is better. but ireland migth push rebirth higher

    • @maxfaf259
      @maxfaf259 2 หลายเดือนก่อน +1

      @@rahdo My apologies for overlooking your comments regarding the comparison of both of these games. Thank you for taking the time to provide me which such a precise answer. Cheers!

  • @wallyvdb87
    @wallyvdb87 หลายเดือนก่อน

    You are not the first channel to address those criticisms towards Wyrmspan. Luke Hector fron @thebrokenmeeple mentioned those (fair!) points too (and catched a lot of wind for that)... hopefully the Stonemeier fanboys don't come after you now 😊

  • @andrewstewart8475
    @andrewstewart8475 2 หลายเดือนก่อน +3

    You are so right about Wyrmspan. Exactly our thoughts. It is a much tighter game as resources and eggs, and indeed cards, are harder to get, it really restricts your options. It does remove the egg chase at the end, but we much prefer the original. We therefore don't see them as alternatives despite sharing DNA. To us Wingspan is a nice cosy Sunday afternoon family game, Wyrmspan a more thinky gamer's game.

  • @nicoclaeys1484
    @nicoclaeys1484 2 หลายเดือนก่อน

    Was it the intention of Stonemaier Games to "fix" Wingspan? Because you say that with Wyrmspan they wanted to fix things that were never broken?

    • @rahdo
      @rahdo  2 หลายเดือนก่อน +1

      oh i doubt stonemaier thought there was anything that needed fixing with wingspan. rather, i reckon there are folks out there who feel there were things that needed fixing and wyrmspan was the the antidote to those faults, and that's the audience projecting imo. but who knows, maybe i'm wrong :)

    • @nicoclaeys1484
      @nicoclaeys1484 2 หลายเดือนก่อน +1

      @@rahdo Ah right. I like Wingspan just fine and have not felt the need to try/buy Wyrmspan. I suppose it's comparable to the difference between Dune Uprising vs Dune Imperium then, some differences in mechanics/flow of the game, but with the same DNA. I know enough :)

    • @rahdo
      @rahdo  2 หลายเดือนก่อน +1

      yes, or like clank vs clank in space, or everdell vs farshore :)

  • @JJ_TheGreat
    @JJ_TheGreat 2 หลายเดือนก่อน

    So if Jen doesn’t like a game, you penalize it on your list quite a bit, but when Jen likes a game, it doesn’t help make it higher on your list??…
    In fact, both of these situations were proven on this list.

    • @rahdo
      @rahdo  2 หลายเดือนก่อน +14

      yes, that is pretty much the case. jen liking a game doesn't really make me like it more. jen hating a game does make me like it less (or rather, rank it lower). the list is a reflection of how likely i am to want to play the game again in the future, and if one of us is down on a game, neither of us wants to play it, so it's usually going to be a lower common denominator result :)