Buy a lot of replacement sensor screens for old phones Raspberry pi (multiple) connect all screens to pi(es) (or arduinos maybe, individually for every screen) program the thing, wire every single module to an explosive capsule (multiple if needed) anti-intrusion chassis with a simple thin wire(s) disconection, i did not think of any way to cheat this system in the 5 minutes i had to think about it, and you'd have to spend the time on solving the bomb. (5 module bomb with 5 minutes) Rest of the chassis can be filled with tnt, maybe some DIY explosive. The thing is not having any bugs in the modules, because cheating is lame and unfair Fuck, i am on the watchlist
Im not sure what you mean. Too many mistakes will speed up the timer and eventually blow up the bomb, so guessing is basically never a good strategy. Which part(s) is confusing?
The gameplay is probably quite different from what you would see in the base game (we are playing with a lot of modded modules). We definitely communicate everything needed to solve all the modules (except for the ones I can solve without help), just nothing more than that. Everyone knows all of the modules on the bomb before we start, so we can keep all communication concise and to the point. If one of us had to figure out how one of the modules worked or what to do, it would waste too much time for a bomb this big. Basically, everything is just very streamlined
I remember reading a comment elsewhere that said an IRL bomb like this would be highly impractical. More wiring and gadgets than actual explosives. 🧨
Buy a lot of replacement sensor screens for old phones
Raspberry pi (multiple) connect all screens to pi(es) (or arduinos maybe, individually for every screen) program the thing, wire every single module to an explosive capsule (multiple if needed) anti-intrusion chassis with a simple thin wire(s) disconection, i did not think of any way to cheat this system in the 5 minutes i had to think about it, and you'd have to spend the time on solving the bomb. (5 module bomb with 5 minutes) Rest of the chassis can be filled with tnt, maybe some DIY explosive. The thing is not having any bugs in the modules, because cheating is lame and unfair
Fuck, i am on the watchlist
Ignorance is bliss. I’d like to live in a world where there are bombs with piano keys, angry birds, beers, and Rubix cubes.
8:25 Ooh, a burn by the English Test module
I haven't seen GUI design this readable and functional since Windows 2000
im your 100th sub, and just to tell you guys that you might be a little insane
Praetorian
I'd love to see something like this with an eyetracking software
Same actually, would be cool to see. Unfortunately, the hardware is a bit pricey.....
Finally some good background noise
Are you crazy
Undoubtedly
Yes they both are
There were 3 of us though, curious which of us you think is the sane one.
@@Zefod42_ I didn’t notice the third at all
Praetorian
Praetoroan
I don't get what's going on? It looks like guessing works better than playing as intended?
Im not sure what you mean. Too many mistakes will speed up the timer and eventually blow up the bomb, so guessing is basically never a good strategy. Which part(s) is confusing?
@@Zefod42_ there doesn't seem to be a lot of communication going on. Idk. I'm also not super familiar with the game.
The gameplay is probably quite different from what you would see in the base game (we are playing with a lot of modded modules). We definitely communicate everything needed to solve all the modules (except for the ones I can solve without help), just nothing more than that. Everyone knows all of the modules on the bomb before we start, so we can keep all communication concise and to the point. If one of us had to figure out how one of the modules worked or what to do, it would waste too much time for a bomb this big. Basically, everything is just very streamlined
no
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@@eduardoxenofonte4004 Praetorian
Badass work sir 🤙
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