25:02 my tip for battle stations and suff like that is volume UP listen for snap noise..then i highlightthe bay and hit lb up and down and itll set everytime....
@@larriejohnsonII Pretty much the same way you install any other module, though they are designed to be placed in the middle of other habs, for instance if you place two 3x1's with a 3x1 space between them, then place a 1x1 at the fore and afte gap in that space leaving only a space in the middle, you can place the class C stealth launcher in that center gap, and it will look like there is just a hatch door covering all of those habs, when you take off, the hatch will open and the missile launcher will extend up and out of the open hatchway.
Things are looking great! I'm so looking forward to using the cockpits with the ramps attached; the grav drives and reactors look good as well. You're doing excellent work here. Thanks for your mods. 👍
All I can think of is that some crew member goes to the bar and then reports for duty. A bit later they use the bathroom and stink the entire bridge area out. But seriously, I love the updates and improvements you have been showing off.
Love the large cargo bay access with ramp. Exactly what i needed. Now it only needs larger cargo bay doors inside, because you won't get more bulky freight through that round airlock door. Maybe put the round standard airlock on the side and a larger cargo bay door next to it? Just for the optics of course.
Your mods are getting and better. One day, I'll have to ping you with a question. I'm working on SMSEX For Better Flips and snaps are acting weird. Snaps are snapping, but it doesn't count as snapped on the builder. I'm hoping o e day you'll do a half hab hallway connector with a ladder. Also hoping you keep the ramps WITHOUT the kinks (landings) Keep up the good work.
Happy Thanksgiving to you and your family. thanks for what you do. Your designs for me make this game so much more fun and i love building spaceships with all your parts. Am excited and really looking forward to the new update when you release it. From Keith in London, UK
The continual improvements make me very happy. One thing I've noticed on my use of the cargo holds. When the ship lifts off, the animation of the holds goes as follows, The hatches close and the the cargo lift retracts into the hold. Yes, I know it's a very small bitch and I'm not even sure if anyone else is experiencing it. Have a wonderful Thanksgiving and looking forward to v5.04
Great stuff! Really excited to hear about those awesome Empty bar habs at 3:33 . Couldn't hear what you said after that but i'm sure it's nothing soul crushingly important.....lol
yay fixed stairs on the m habs!!!! thank you!!!!!!! a modder wwho listens and do it for the love of starfield not the money!!! not all heros wear capes....some make habs
Looks great. One idea for future. We have cockpits with a single entrance and cockpits with a triple entrance but no cockpit with two entrance that could connect straight to a 2x2 hab
Will you be doing any variations of your 3x3x2 security hab? I would love see a battlestations variant and a cargo bay / vehicle hanger variant of that sized hab. Keep up the great work!
I appreciate your work and transparency! There’s a mod that allows you to preview your ship from the shipbuilder. Have you used it/and is it compatible with your mods?
Nice. I'm still waiting for 1 of a kind corner habs to release and his micro habs. I find it's very hard to build a 2 x2 wide ship with a narrow cockpit on the front every ship build I do has at least one v hab from matilija.
Hi , I see the elevator there are exit at the side , I want to know if I build it don’t want exit from the side do it have error? Cos I’ve try the derretech elevator with the side exit I put 2 habs at the side there are error something like glitch connection between the hab & elevator
Thanks for the update. Couple questions. I see that the large bridge has a curve to the top and the bottom of this. Does this interfere with placing structures above or below the bridge? The other question is the new ramps. Is it me or do they seem steeper than before? It would make sense as stairs, but as a ramp my calves are burning just looking at that incline! lol
They are 1.5 degrees steeper to be exact, and this was done so that I could have a flat path through the doorway to help with NPC navigation, as for building above/below the bridge, the main bridge structure is slightly taller than a normal 2 story module, so yes, it can interfere with building above/below, but the curve is not as tall as the antenna on the rear of the bridge, and the slight curve on the bottom shouldn't really interfere with anything, though it is possible depending on the collision model of what ever is below it.
While I do like the new design. I’m assuming these new designs will affect my current ships? For example. I would have to reinstall your new habs? Also the one thing I wanted to know. Are you changing the interior design for your 3x3x2? So it looks more Matilija and not hope tech?
No, you won't have to reinstall, the models will simply be overwritten if you download after I update, but it shouldn't effect your ships outside of how they look. And I haven't gotten to the interior decorating part yet, though I have considered it.
As long as you are on version 4.2+ of my mod you will be able to update any time, only if you are on version 4.0 or earlier should you need to be on a new game or ng+. And if you don't currently have my mod installed, installing it shouldn't cause any issues.
The issue I’m having with the ship builder now is whenever I add like a module to my ship and I basically try to save it. The game will just crash. Does anybody know how to fix this?
25:02 my tip for battle stations and suff like that is volume UP listen for snap noise..then i highlightthe bay and hit lb up and down and itll set everytime....
Pinned this for the great information, thanks!
How do you use;install the stealth weapon systems?
@@larriejohnsonII Pretty much the same way you install any other module, though they are designed to be placed in the middle of other habs, for instance if you place two 3x1's with a 3x1 space between them, then place a 1x1 at the fore and afte gap in that space leaving only a space in the middle, you can place the class C stealth launcher in that center gap, and it will look like there is just a hatch door covering all of those habs, when you take off, the hatch will open and the missile launcher will extend up and out of the open hatchway.
Looking great! Still need railings around the cockpit platforms... 😁 Lucas would be proud of you, though!
Nah, why would we damage FoV with a railing when the seat harnesses are magnetic and you can't fall out of them.
@@matilija Better give them magnetic boots as well. 😁
@@jeffk6686 😆
Things are looking great! I'm so looking forward to using the cockpits with the ramps attached; the grav drives and reactors look good as well. You're doing excellent work here. Thanks for your mods. 👍
Awesome Fam. Thank you for explaining how to use the different weapon and cargo holds. Keep up the great work!
All I can think of is that some crew member goes to the bar and then reports for duty. A bit later they use the bathroom and stink the entire bridge area out.
But seriously, I love the updates and improvements you have been showing off.
🤣🤣🤣
Love the large cargo bay access with ramp. Exactly what i needed. Now it only needs larger cargo bay doors inside, because you won't get more bulky freight through that round airlock door. Maybe put the round standard airlock on the side and a larger cargo bay door next to it? Just for the optics of course.
Your mods are getting and better. One day, I'll have to ping you with a question. I'm working on SMSEX For Better Flips and snaps are acting weird. Snaps are snapping, but it doesn't count as snapped on the builder. I'm hoping o e day you'll do a half hab hallway connector with a ladder. Also hoping you keep the ramps WITHOUT the kinks (landings) Keep up the good work.
As usual, I can't wait to build with this stuff. Those new dragon scales are sweet an i really like the bridge design.
Love your mods, the bridges especially the big one I have used on many ships. The bigger the better for me.
I love the new Hangar/bay you added!! Been wanting a bigger bay especially for our bigger ships. Keep up the awesome work and Happy Thanksgiving.
Happy Thanksgiving to you and your family. thanks for what you do. Your designs for me make this game so much more fun and i love building spaceships with all your parts. Am excited and really looking forward to the new update when you release it. From Keith in London, UK
The continual improvements make me very happy. One thing I've noticed on my use of the cargo holds. When the ship lifts off, the animation of the holds goes as follows, The hatches close and the the cargo lift retracts into the hold. Yes, I know it's a very small bitch and I'm not even sure if anyone else is experiencing it. Have a wonderful Thanksgiving and looking forward to v5.04
Absolutely amazing work 👏 🙌 👌
Thanks for 3x1 fort to aft great work as always
amazing work! Thank you for all the mods you've made. They stay in my load order forever!
Great job, can't wait for the update !! Please make empty versions of those glass half circle habs
Great stuff! Really excited to hear about those awesome Empty bar habs at 3:33 . Couldn't hear what you said after that but i'm sure it's nothing soul crushingly important.....lol
Dude, you rock! Love how you take what people say to heart. Super excited for the W-hab! Definitely have some plans for how to use it 😁
I'm loving this mod bro. I just wish I could actually come up with a ship design that doesn't look ridiculous with that massive hangar 🤣
yay fixed stairs on the m habs!!!! thank you!!!!!!! a modder wwho listens and do it for the love of starfield not the money!!! not all heros wear capes....some make habs
Happy Thanksgiving dude!
Happy Thanksgiving to you as well, may you have a wonderful day of Thanks!
😁
Appreciate your work
Looks great. One idea for future. We have cockpits with a single entrance and cockpits with a triple entrance but no cockpit with two entrance that could connect straight to a 2x2 hab
13:20 I really like this bridge and have used it on several builds.
You are a legend!
Will you be doing any variations of your 3x3x2 security hab? I would love see a battlestations variant and a cargo bay / vehicle hanger variant of that sized hab. Keep up the great work!
I appreciate your work and transparency! There’s a mod that allows you to preview your ship from the shipbuilder. Have you used it/and is it compatible with your mods?
I prefer the clear glass version of the bridges, but some of the other changes are great, so I'll update anyway.
Your dedication is legendary, keep up the good work. Hot damn that ship is sexy inside.
gooble gooble goo thanks for the update
Nice. I'm still waiting for 1 of a kind corner habs to release and his micro habs. I find it's very hard to build a 2 x2 wide ship with a narrow cockpit on the front every ship build I do has at least one v hab from matilija.
Love the work. excellent. Is there a reason though, that whatever I put in your habs, is always gone, next time I load up...
Hi , I see the elevator there are exit at the side , I want to know if I build it don’t want exit from the side do it have error? Cos I’ve try the derretech elevator with the side exit I put 2 habs at the side there are error something like glitch connection between the hab & elevator
Thanks for the update. Couple questions. I see that the large bridge has a curve to the top and the bottom of this. Does this interfere with placing structures above or below the bridge? The other question is the new ramps. Is it me or do they seem steeper than before? It would make sense as stairs, but as a ramp my calves are burning just looking at that incline! lol
They are 1.5 degrees steeper to be exact, and this was done so that I could have a flat path through the doorway to help with NPC navigation, as for building above/below the bridge, the main bridge structure is slightly taller than a normal 2 story module, so yes, it can interfere with building above/below, but the curve is not as tall as the antenna on the rear of the bridge, and the slight curve on the bottom shouldn't really interfere with anything, though it is possible depending on the collision model of what ever is below it.
Please add decorating tools to empty habs ❤
@ 21:06 can the weapon/shield holds be flipped/rotated?
Flipped yes, rotated no.
While I do like the new design. I’m assuming these new designs will affect my current ships? For example. I would have to reinstall your new habs? Also the one thing I wanted to know. Are you changing the interior design for your 3x3x2? So it looks more Matilija and not hope tech?
No, you won't have to reinstall, the models will simply be overwritten if you download after I update, but it shouldn't effect your ships outside of how they look. And I haven't gotten to the interior decorating part yet, though I have considered it.
When do I get to see your ships? 😊
Can you make an armor plate for a one Hab high
quick question the new update will we lost all the ship part we had build before? or it will stay just new looks?
It will stay, just new looks.
I have a question? I just found your mods, and was wondering at what level unlocks the particle weapons?
Class A unlocks at 40, B at 75, and C at level 100.
@matilija awesome! Thank you😁
@@andrewgward7 no problem!
Just to be clear, this is a master file and as such ill need to have a new game/ng+ to update?
As long as you are on version 4.2+ of my mod you will be able to update any time, only if you are on version 4.0 or earlier should you need to be on a new game or ng+. And if you don't currently have my mod installed, installing it shouldn't cause any issues.
The issue I’m having with the ship builder now is whenever I add like a module to my ship and I basically try to save it. The game will just crash. Does anybody know how to fix this?
I have no idea, it's possible it's a conflict of some kind, it's also possible a memory issue, is it any module, or lots of modules at once?
@ it happens wither I’m removing a module on even trying to add one piece
First thing I would do, is try to switch your home ship to another ship and then try adding a part to the new "home" ship and see if it still crashes.
@ tried that and it still crashes
Unfortunately, it's hard to say what is causing it, do you have any patches for my mod that might be outdated? Or any other ship building mods?
Do you actually ever sleep?