To this day people like Maximillian dood said it best. FFXV is the most hated yet its the most sold game in the series. 16 is cool for DMC lovers & some final Fantasy fans but alot of people weren’t attracted the same way people were loving the eyepopping bs of XV especially the way is was presented during E3 etc
FFXV is *not* the most hated by any stretch of the imaginations. It’s only *hated* by the hardcore fanbase for disappointing their unrealistic expectations. The *actual* most hated games in the series are XIII, II, & III.
Square also said Final Fantasy 7 remake didn’t meet expectations. Final fantasy 7 remake sold the same amount as 16 during initial release. Then it went off to be one of the best selling Final Fantasy games ever. Now it’s at 15 million+ sold.
This isn't true. FF7R sold 500k more units in half the time, for a total of 3.5 million in 3 days. It performed far better and doubled Japan's FF16 launch sales. Given a lot of the same assets are being used for the next two games, FF7R's sequels are expected to be majorly profitable for Square-Enix. FF16 did ok, but not as good as the two games before it, which is just a fact.
@@julieb3240 youre missing the fact that ff7r sold on ps4&5. Absolutely huge install base to sell to. Ff16 was exclusive so it only had the ps5 to sell to. That absolutely effects sales.
Idk I just feel like the game was average. Like it was a good game but people stopped talking about it after a few weeks. Even in japan the sales were down apparently 90%. Not because the game had action combat but because it was a standard Sony “movie game” with no depth or rpg elements outside of that. God of war is more of an rpg than ff16.
@@Entertainment-ev6ob yeah. But as an old school god of war fan. FFXVI was what I wanted from the newer God of war games, better gameplay, better spectacle, better music and better story.
I'll be frank, FF16 is my GOTY. But based off Square's exact words, the game didn't meet high end expectations, but it still sold well enough. And I wish the game wasn't locked to PS5 and was instead on all current gen systems and PC. To try and get as many hands on the game as possible. Edit: And Yoshida said prior to launch that he expects the game to do well overtime rather than in the release week. I believe he said his plan was over the course of 18 months or so.
@@christonchev9762 Spider-Man sold that many copies over the course of years, not to mention to larger install base for it being on PS4 and that it's Spider-Man. One of the biggest Superhero IPs of all time. And again, it reached 33 million over the course of a long period of time, while FF16 has only been out for nearly 2 months. And Spider-Man was a financial success for Sony when it launched, they ported it to PC for extra funds and it's just a popular initiative that Microsoft technically started in this modern era of gaming.
@@christonchev9762That total includes Spider-Man, Miles Morales, and Spider-Man Remastered across PS4, PS5 and PC. It seems impressive until you realize Breath of the Wild did that with just one game on one platform.
@@FloripesTavares tbh my only problem was that some of the characters didn't really got much character development as I wished they did. I also wished that there was more opportunities to use the combat more cause I really enjoyed it alot. Overall game is amazing and after sinking 50ish hours in I can say it was definitely worth a playthrough. Also it was my first Final Fantasy I've beaten😁
I have been waiting until after we moved into our new apartment to get it, but I just saw it listed for 25 at Walmart, and it's taking everything in me to not go and buy it lol
After the ps5 redesign I think it will be cheaper to manufacture and faster to produce so it’ll definitely sell more consoles but only 40 million sales probably has a lot to do with it
I love FFXVI, I would have given it GOTY in 2023. Not only for the story, but also for the cinematography, score and the action combat. It was nice to not have a vastly overwhelming open world game and have something more focused on story and narrative. I do think that the lack of sales does come down to the fact it was only on PS5. It’s a prime example that console exclusive titles are over. The fact that it’s not turn based I don’t believe would hinder sales that much - as I think a lot of people come to this series looking for a good story rather than selecting commands from a menu.
I’d give it a 6/10. It was paced very poorly, and a lot of the design felt outdated. I beat it, but it was kind of a chore. I was surprised how many people were saying it was their GOTY. I’d be happy if they moved on and never made a FF like this again.
Fanboys gonna fanboy. I love a lot of series like Zelda, Xeno, FF, etc, and every new game is always the "best in the series", yet lately I'm personally quite underwhelmed by modern game design by the big name developers. Never trust the chorus of fanboys and bribed/pampered/bought-out game journalists and TH-cam personalities.
@@julieb3240 yeah, I just recently got back into gaming in 2020. FF7 remake was the game that got me back actually. Anyhow, it took me a while of being part of the gamer community to see all our current issues. No more preorders, or day 1 buys for that matter, and never get caught up in the hype or FOMO. There are a lot more but for times sake I’ll keep it brief. I almost miss being ignorant to all this stuff, but I love video games. Se la vie
@@drgonzo123Sounds like you have your head on straight. I'm much happier with tempered expectations as well. Good games speak for themselves and have longevity. There's just a trend that every new major release is the best game ever and I'm kind of tired of the song and dance, so I'm with you. I usually buy shortly after release if I really want a game (very rare), because 33% off after a week or two isn't hard to come by and I don't feel any game is really worth rushing to get these days. My feelings are usually validated a few hours in. They're often good but nothing ground-breaking. I suppose that describes the industry for me in a nutshell these days. The hype squads for the games just make the reality harder to swallow when things all come crashing down, but I stopped being foolish enough to buy into it many many years ago. The manufactured honeymoon period ended pretty quickly with this one though, so sales seem to have dropped off a cliff, because mediocrity is a hard sell. People have caught on that the game is like you said, 6/10 with pretty awful pacing and super outdated (on rails) design. It's best to block out the noise, because the amount of disingenuous people who would fall on their sword to sell you on their new game as being the greatest thing ever, before having even played it, is insane. I somehow suspected this would be the end result for FF16, though I've been accused of being cynical. I'm actually just a realist and my intuition has served me well on this front. :o
If the rumors that production + marketing is 250M and generously estimating they get 100% of the $70 per copy, then they needed to sell 3.5M copies. Yeah, I doubt Square is happy rn.
Maybe it would have sold better had they not ripped all of the series staples out of the game? You know, the party system, the classic interactions of certain elements with certain monster types (fire kills fire in this game because there is no depth to combat) having engaging side-content, keeping it a jrpg... "I can't understand why this interactive movie isn't selling well with the Final Fantasy crowd when it only appealed to FFXIV main story players". Weird! Who would have guessed that departing from your roots would drive away the fans that stuck with you for 30 years...
even though i buyed & played it it seems like i cant really connect with ff16. i think its because its not quite a final fantasy rpg & rather a quick paced action game.
I Platinumed FF16 and for me it was just a good game. Definitely not game of the year because it doesn't do enough to shake up the gaming industry. However, I'm glad I played FF16 over Diablo 4. I played the D4 demo it felt like a D3 skin, plus POE is just better. So I passed on D4 and picked up FF16. For me I can see the GOW and DMC inspiration in FF16. However, GOW and DMC do the things they put into FF16 better.
good for u but those who don't have a PS dont have a choise than to play Diablo 4 and same can be said as of now for Baldur's Gate tho atleast this game is multiplatform unlike FF 16
@@christonchev9762 Wait, so someone held a 6un to people's heads and forced them to spend money on D4? Man, I'm sorry to hear that. No one should ever be forced to buy a game.
Final Fantasy XVI is a washed down game made to appeal to that fabled broader audience at the cost of Final Fantasy players, they turned the game into a button mashing fest because "Turn based is dated". I'm glad baldur's gate came right away to prove you don't need to dumb down your game and strip it from its identity for people to enjoy.
100%’d the game a few weeks ago. It’s not as good as I expected. While the combat, lore, Eikon battles and cutscenes are great, the in-game animations for the sidequests are very dull and repetitive, it spreads way too thin just with that alone. I would’ve preferred a more compact main story driven experience. To sum up: Final Fantasy VII Remake looks way more modern than XVI. If you’re not a fan of the series just wait until it gets a discount to try it out.
Final Fantasy as a whole doesn't really get me excited anymore. Everything is so different from one game to the next, the entire world desing changes, the system changes, the protagonists change. You have to start over everytime so it's hard to keep people excited for the new installment when they know nothing about it beforehand. I mean, sure there are some things that tend to stick throughout the series but it's not chocobos and mogs that will keep people interested. As you said, maybe with more marketing people would've at least taken an interest. I don't think I've seen a single commercial for FFXVI, and I barely seen any of the content creators I follow talk about it. Maybe it was because there was so many other big titles releasing in a short timespan that hurt them.
Extreamly Strong?i mean come on even at 3m copies it was still behind FF 15 but they have only to blame themselfs cause even Sony didnt ask them this game to be Exclusive but they decided to not include Xbox and especially PC
Well the corona virus hurt the ps5 sales immensely. There probably would be more ps5 players out there if it wasn´t for the corona. Also the ps5 was twice as expensive as the ps4 which also hurt its sales. And another reason was that there was no PC or PS4 version of this game. And that would also have increased sales immensely.
Playing ff16... I have to say, it's immediately NOT comparable to any of those PS Triple A games you mentioned. It doesn't always feel like the charectors are real... aka "Mannikin acting and movement"
I think the game was very poorly marketed. Sure the demo did wonders for the games initial sales but I haven’t seen a single advertisement for the game since launch.
The story is anti climatic and ruins everything it built up. Music is great. Combat is basic and if they were going action combat route they should’ve added the same depth as their turn based games like with elden rings combat
The game was mid as hell😂 1) button mashing(dont get me wrong i love dynasty warriors so i dont hate it just not something i want or expect from FF) 2) gear is meaningless 3) "party" is meaningless 4) Story is as generic as it gets 5) said it was more mature but outside of there being blood and curse words idk how poeple came to that conclusion. I think most people are praising it just because they like Yoshi P and not on its merits.
Number 3 on the list hit really heard. I felt so detached from my "party". I would forget they were there sometimes and then turn my camera and be like, oh, I forgot you were with me Jill. lmao. Although, maybe it's just a Jill thing, cause I couldn't forget best boy Torgo. Well, I guess you do get to use him in your combos.... I mean... kinda, so he's always at the forefront of your mind.
Square are also lying about the sales. It underperformed and they are trying to change the narrative but the reality is obvious. FF16 flopped and it was because it was unrecognisable as an FF game and was exlusive.
I haven’t played it but what I hear from people is the game has a great story but cutscenes too many. I hear the combat is great but doesn’t occur enough. Some have told me they wish it would have been a 50/50 split of combat and cutscenes rather than more cutscenes over combat.
That’s fine, but at the end of the day it’s a game and if people are saying there’s not enough of said gameplay then that’s a problem in my opinion. I played Final Fantasy X and it had tons of combat encounters and weaved in an awesome story.
Releasing this around the same time as Diablo IV and Baldurs Gate 3 in hindsight must now look like a terrible idea, because like Horizon Forbidden West from last year (which released a week before Elden Ring and then promptly had all its air sucked out the room by that behemoth of a game), the game wasn't even able to stay in the conversation for longer than a week. I have already forgotten about it. Maybe if they had actually put it onto the PC at the same time, it would be a different story?
I enjoyed the game, but I think there's a few issues: 1) For such an interesting world, you only get to explore barren landscapes and small settlements, all major cities are relegated to cutscenes. The game actually feels small to me despite it being epic in scope, and the world doesn't feel connected due to map design. 2) Limiting the game to Clive's narrative has the same effect. I think playing as different dominants and having multiple perspectives would've helped 3) Action focused combat is going to split the fanbase regardless if it's good or not 4) Having a Game of Thrones inspired setting/themes years after it's peak (and especially after it ended horribly) isn't as appealing as it would've been had the game released during that time. Probably when they first started development. 5) The game has epic moments every 5-10 hours, but the stuff between those moments feels like busywork. Pointless sidequests. Cartoonish writing without subtlety. Games are suppposed to be about the journey, but in FF16, all I care about is getting to the next destination. I think FF16 could've been a CGI movie or limited series. I don't think the combat or gameplay is so epic you need to experience it. The only thing worth experiencing here is the major story moments and cutscenes, and you can do that without buying the game.
When the game is boring ITS BORING, but when you reach that eikon boss fight its really turns up the heat, that was my biggest problem, the sidemissions where a massive drag same with most of the missions but not all. i felt like i was just mindlessly doing them to reach the next boss
You're right about the GoT point. I believe FFXVI started development in late 2017/early 2018, when GoT mania was still strong and over a year before the series murdered itself in spring 2019 with the disastrous Season 8.
Then open it up to other platforms, doesn't need to be Xbox but at least PC. That's the issue, I wouldn't bother with this title personally either way so I don't overly care.
Due to the console exclusivity it was a short bloomer. They should have released it on PC. I wanted to buy it but I am a PC player and was not going to buy a PS5 for 1 game.
That literally has no bearing on how front loaded the game was, cause it would've done a million more and still fallen off the cliff, because to put it bluntly, word of mouth for this game just doesn't exist.
I really, really loved it. I haven't touched a FF game since 9, but I was pretty young and I didn't understand. FF16 got me back into the franchise and I even started FF14 in the middle of 16 because I wanted to see what else the studio had to offer. Beat FF16 last week and I am still thinking about the story, I do plan on going through it again in the future because it really is just a good time.
I got a copy for my birthday this month. Love the story! Honestly demo was great made me want to get the game but the price was super high at $100 tax included. It was definitely a want to know the story and enjoy the flashiness but I'd wait for a sale. I know it took a lot to make the game but some people just can't afford that kind of money on a game. Not to mention true FF fans like the true experience more so then the flashy hack and slash gameplay.
whell from a 1st Party Exclusives atm PS has nothing apart from Spiderman and ppls dont know whats comming this/next year apart from those Live Service titles and PC ports,with Xbox atleast u know what u got for this year and for 2024
They shouldn't of made it a console exclusive (for now) it would of brought a lot more of an audience but people specifically bought PS5's to play it, so Sony got some help there. I've been thoroughly enjoying it and would recommend anybody to give it ago.
FFXVI is the Mission Impossible - Dead Reckoning of video games: Both solid, well reviewed installments in long running franchises that should’ve been huge, but somehow failed to broadly connect beyond their hardcore fanbase resulting in lukewarm financial performance.
I think the main problem is the story's lack of emotional dynamic. It rightfully so to expect a lot of people to be draines and uninterested in a one tone song that doesn't change much of the emotional tone.
As a huge FF fan, age 25, the main issue I see is that Square Enix took way too long with making a single player game that's on-par in terms of quality with FF12 and the ones before it. Most FF fans that aren't playing FF14, the MMO, are really old and lost interest in Final Fantasy for decades since the Square Enix merger, and have dropped the ball on quality and content for nearly two decades. Not to mention, being only on PS5, which doesn't have enough for me to be interested in investing on the platform compared to the PC or Nintendo Switch. I'm not going to buy a console for only one game, that is ridiculous.
This is such clickbait bullshit, they are by no means “meh” sales. The game sold 3.5 million copies in its first week. Given the small ps5 install base and how close it was to FF VII remake sales, it’s actually extremely good. It’s just square Enix executives have insane standards for high sales expectations, and it didn’t meet that for them. Which none of their games ever do meet that standard for them. But they did still say the game sold well, yet all these outlets and content creators are parroting the “it didn’t sell well” inaccurate headline for clicks. It’s getting pretty old.
It's weird because it was my first ff and it was easily the most appealing one to play in my opinion. That's weird that all the weebs who drool over this title wouldn't like it ESPECIALLY after the demo. It's one of the best starts to a game, on par with gow. It's not perfect but it's still great
Ff16 achieved a 9% install base, which is huge. It will remain a strong seller throughout its life. Ff16 is a very good game with some glaring issues. Definitely worth a play for anyone with a ps5.
FF16 is a great game. But not final fantasy. No turn based aside, the game is flat out an action game. Its no longer a JRPG. FF has always been a JRPG. They should have done a hybrid of action and turn based with playable party members etc. It fails as a FF game for me. But i would say its still a contender for GOTY. Despite my feelings toward the series going further and further away from the JRPG formula..
I wish it was named something else and carved out its own identity instead of being so reliant on Final Fantasy callbacks with none of the depth of systems, mechanics, or story-telling intact.
As a pc gamer and a rpg fan ff16 is not the type a game i would even play as it lacks choices and different endings it's just way too much sitting and watching cgi,but Square has to realize us older fans will never try this type of game with it lacking so much rpg elements really does hurt the game with a lot of gamer's.
This game was so boring and outdated that I couldn’t even finish it. The highs were high but the lows outnumbered the highs by a massive margin. Story is boring like 90% of the time, combat is fine but barely any enemy variety, forced rpg mechanics and bland “open world”, horrible side quests. I’m kinda glad it didn’t sell that much, hope this is a sign that they shouldn’t replicate this format again. Skill ups review on this game was spot on
1)Story is performed well, but is dower and introduces some important characters without enough context. 2) fighting system that is flashy, but mediocre with low difficulty. 3)Stages are very boring and not interconnected so doesn’t feel like a cohesive world. Map is horrible compared to what world looks like. 4) boring side quests.
Honestly after seeing the Demo for FF16 it left me uninterested in the game. It’s clear they wanted to take the game in a new direction which I was for but ff16 is not it. It also didn’t help when ppl kept screaming the game is GOTY because of the innovation of turning the game to an action game from a traditionally turn base game, when the combat is not even good compared to DmC and Bayonetta.
Word of mouth was supposed to spread the game, but there's nothing to take from it once you complete it. People consumed it and moved on. It's totally average and when you consider the highs in the franchise from a story-telling/narrative perspective, FF16 is as cut and dry as it gets. Sure, it's full of spectacle and bombast, and there were a few great moments, and you inevitably sort of develop an attachment to its world and characters, ultimately the plot was beyond simple with very little novelty or mystery. The lack of a full blown controllable ensemble cast focus REALLY hurt it for me. I felt Clive was so detached from the world and isolated, which may have been intentional, but it made empathizing with what was going on difficult. It was just so dry and competent to a fault, and none of the mechanics were all that deep, not to mention after every great moment, there were several hours of mediocrity in the form of questing and hunting. It was just OK as a game, especially with how every area felt so mechanically on-rails, but it shined in other ways like with the music and production values. Combat just didn't do it for me either, although it had it moments of fun. I just don't think this is gonna be many people's favorite Final Fantasy unless its your first dalliance with the series, and it shows in the lack of conversation about it post launch, which can be described as indifference for the most part. The original FF team was magic but SE can't seem to catch any luck with their newer dev teams. They can't seem to bottle that FF magic anymore, hence the series insane decline in Japan. I'm not sure what they can do. Good game from a novice team, who are better known for their fan-servicey mmorpg, but far from what made FF great and it shows. I don't regret my time with it, but I'm not falling over myself to play whatever Final Fantasy 17 ends up being. I've lost confidence in SE.
I dont know why you didnt like the game, it gave one of best start i have seen in a game, with great boss fights, scenes with great acting and setpieces, made me desesperate to keep playing. I dont know, maybe you went with a bad mindset to play the game expecting to hate. About your bad metrics for XVI, its simply you never talk about the franchise so why people outside of your channel would be interested in your opinions about the game? Just see your reactions to Rebirth trailer and compare with other content creators
@@christonchev9762 Baldurs Gate 3 its the most recent game and its doing really well, but what does it have to do with FFXVI? FFXVI it was the talk the town when they released the demo too, content creators like Penguimz1 and Asmongold said it was the best demo ever FFXVI released before the end of June too, so most people are not going to keep talking if they liked a lot, its my GOTY do i need to keep talking about it? People are talking about BG3 but i find hard to believe that most people will like it or try it when they found out that is a pretty complex turn based game
Eh, Final Fantasy 15 still sold 1 million more units with a similar PS4 install-base. I think we'd still run into the problem with the lack of legs this title seems to be having and the fact that this is literally one of the worst selling mainline FF games of all time in Japan. No one really cares to express how good it is outside of the manufactured and forced praise we see from the fanboys and press who have incentive to stay in SE's good graces, but even they are having a problem staying passionate about this one, because you can only fake it for so long.
You wont regret it 😬 I would reccomend playing the demo first. For me personally its GOTY. The game got me hooked first second 😍 the combat, music, story, the eikon fights are amazing. There are some downsides… I mean which game doesn‘t? For example the story can get „slow paced“ but I really liked those chill sections. You learn alot about the world and you can really immerseve yourself in.
@@unicorntomboy9736 i‘ve never had any overheating problem‘s. I play several hours a day and yes my ps5 is getting warm but that‘s it. My ps5 has enough space and I clean it once a month.
@@unicorntomboy9736 you don‘t have to worry that much about it. The most important thing is, that your ps5 has enough space to „breathe“. I‘ve seen clips of crashing ps5‘s… most of the time they were in narrow spaces. If the game seriously damage the ps5, sony wouldn‘t have released it. As I said before, if you are interested in this game, try out the demo. If your ps5 works just fine and you like the game then go for it ☺️
I feel like if they make a final fantasy game that is like a final fantasy game that your whole fan base wants then it would sell out of this world. I'm loving ff16 for it's combat and story but everything else is just meh.
Ever since Final Fantasy XII, Square Enix forgot what made Final Fantasy great. Turn based combat, immersive worlds, a gripping story and SUMMONS. Not these idiotic attacks they use as summons nowadays. But hell, what would I know..
I loved Final Fantasy 7 Remake sooo much but 16 might be the most disappointing ps5 game I’ve played. I find the combat and story (too much game of thrones) to be just so boring. So I can understand the bad sales.
Uh no u bozo any game would be honored to do those numbers square just needs to have their expectations more realistic. 3 mill in a week on ps5 is insanely good its alrdy up to like 5 mill
ff16 was only on ps5 and pc and not on xbox and there some of the problem if ur game is expesive to make y would u keep it of a platform . and square has just learned a lession on y doing it exclusively on sony is a bad move and 79% loss well there u go tuff titty deal with y do u think square and xbox have did a deal. and if it was bought on xbox well theres aleast gpu.
To this day people like Maximillian dood said it best. FFXV is the most hated yet its the most sold game in the series. 16 is cool for DMC lovers & some final Fantasy fans but alot of people weren’t attracted the same way people were loving the eyepopping bs of XV especially the way is was presented during E3 etc
It’s only on ps5 so obviously it’s not gonna sell as well
XV had 10 years of hyped Built into it especially when people were hyped for final fantasy versus 13.
FFXV is *not* the most hated by any stretch of the imaginations. It’s only *hated* by the hardcore fanbase for disappointing their unrealistic expectations. The *actual* most hated games in the series are XIII, II, & III.
I would play it... If I had a PS5 or the game be released on PC
y after an year possible but i dount i will buy it then
Square also said Final Fantasy 7 remake didn’t meet expectations. Final fantasy 7 remake sold the same amount as 16 during initial release. Then it went off to be one of the best selling Final Fantasy games ever. Now it’s at 15 million+ sold.
Considering that there are 100 million plus PS4/5s 15 million is kinda weak for an exclusive lets be honest
y but when that game released?and its on PC also despite been a S port
This isn't true. FF7R sold 500k more units in half the time, for a total of 3.5 million in 3 days. It performed far better and doubled Japan's FF16 launch sales. Given a lot of the same assets are being used for the next two games, FF7R's sequels are expected to be majorly profitable for Square-Enix. FF16 did ok, but not as good as the two games before it, which is just a fact.
Remake has only sold 7 million
not 15 millions
those 15 millions is the 7 IP as a whole
@@julieb3240 youre missing the fact that ff7r sold on ps4&5. Absolutely huge install base to sell to. Ff16 was exclusive so it only had the ps5 to sell to. That absolutely effects sales.
Bro you haven’t even played this game
The game flopped. Get over it weeb.
The sales were bad, speaks volumes. Congratulations you have shit taste.
Idk I just feel like the game was average. Like it was a good game but people stopped talking about it after a few weeks. Even in japan the sales were down apparently 90%. Not because the game had action combat but because it was a standard Sony “movie game” with no depth or rpg elements outside of that. God of war is more of an rpg than ff16.
no, its because the action combat was meh at best and the pacing was horribly boring. Exremely high highs with the lowest lows possible
@@Lightningdays that’s what I implied. They didn’t gain anything from the action combat. It was boring.
Final Fantasy XVI is a better god of war game than God of war to be fair.
@@Rithysak101 and god of war is a better rpg than ff16
@@Entertainment-ev6ob yeah. But as an old school god of war fan. FFXVI was what I wanted from the newer God of war games, better gameplay, better spectacle, better music and better story.
I'll be frank, FF16 is my GOTY. But based off Square's exact words, the game didn't meet high end expectations, but it still sold well enough. And I wish the game wasn't locked to PS5 and was instead on all current gen systems and PC. To try and get as many hands on the game as possible.
Edit: And Yoshida said prior to launch that he expects the game to do well overtime rather than in the release week. I believe he said his plan was over the course of 18 months or so.
y but for a 200m game 3m copies are nothing even Sony with Spiderman that had 33m copies wasn't enough otherwise they wouldnt release them on PC
@@christonchev9762 Spider-Man sold that many copies over the course of years, not to mention to larger install base for it being on PS4 and that it's Spider-Man. One of the biggest Superhero IPs of all time. And again, it reached 33 million over the course of a long period of time, while FF16 has only been out for nearly 2 months.
And Spider-Man was a financial success for Sony when it launched, they ported it to PC for extra funds and it's just a popular initiative that Microsoft technically started in this modern era of gaming.
@@christonchev9762That total includes Spider-Man, Miles Morales, and Spider-Man Remastered across PS4, PS5 and PC. It seems impressive until you realize Breath of the Wild did that with just one game on one platform.
Listen SE will run with whatever narrative to avoid just admitting the game was meh most FF fans didn’t like it.
Was Square Enix not paid for exclusivity rights? If so, then that was a poor business decision on Square’s part. Smh.
They were.
I just beat this game a couple days ago and I have to say, the narrative and combat was amazing
well good for you man! but this one just ain't it for me and by the looks of things, nor is it for a lot of people too!
Whats your problem with the game?
@@FloripesTavares tbh my only problem was that some of the characters didn't really got much character development as I wished they did. I also wished that there was more opportunities to use the combat more cause I really enjoyed it alot. Overall game is amazing and after sinking 50ish hours in I can say it was definitely worth a playthrough. Also it was my first Final Fantasy I've beaten😁
@@CaseyCain99 nice that you liked bro, you should try FFVII Remake too.
But i was asking the guy that replied you lol
@@FloripesTavares oh lol I'm sorry thought you was talking to me
I’m very surprised. I’ve been playing Final Fantasy 16 and it is phenomenal
I have been waiting until after we moved into our new apartment to get it, but I just saw it listed for 25 at Walmart, and it's taking everything in me to not go and buy it lol
The story and cinematics are incredible. The ending is the only thing I didn't care for tbh. Combat etc was great
After the ps5 redesign I think it will be cheaper to manufacture and faster to produce so it’ll definitely sell more consoles but only 40 million sales probably has a lot to do with it
FF also just hasn’t been good in over 10 years. It’s a niche franchise.
I love FFXVI, I would have given it GOTY in 2023. Not only for the story, but also for the cinematography, score and the action combat. It was nice to not have a vastly overwhelming open world game and have something more focused on story and narrative.
I do think that the lack of sales does come down to the fact it was only on PS5. It’s a prime example that console exclusive titles are over. The fact that it’s not turn based I don’t believe would hinder sales that much - as I think a lot of people come to this series looking for a good story rather than selecting commands from a menu.
I’d give it a 6/10. It was paced very poorly, and a lot of the design felt outdated. I beat it, but it was kind of a chore. I was surprised how many people were saying it was their GOTY. I’d be happy if they moved on and never made a FF like this again.
y cause its the only PS Exclusive so far cause Forspoken was trash and i played it on PC but i didn't finished it
Fanboys gonna fanboy. I love a lot of series like Zelda, Xeno, FF, etc, and every new game is always the "best in the series", yet lately I'm personally quite underwhelmed by modern game design by the big name developers. Never trust the chorus of fanboys and bribed/pampered/bought-out game journalists and TH-cam personalities.
@@julieb3240 yeah, I just recently got back into gaming in 2020. FF7 remake was the game that got me back actually. Anyhow, it took me a while of being part of the gamer community to see all our current issues. No more preorders, or day 1 buys for that matter, and never get caught up in the hype or FOMO. There are a lot more but for times sake I’ll keep it brief. I almost miss being ignorant to all this stuff, but I love video games. Se la vie
@@drgonzo123Sounds like you have your head on straight. I'm much happier with tempered expectations as well. Good games speak for themselves and have longevity. There's just a trend that every new major release is the best game ever and I'm kind of tired of the song and dance, so I'm with you.
I usually buy shortly after release if I really want a game (very rare), because 33% off after a week or two isn't hard to come by and I don't feel any game is really worth rushing to get these days. My feelings are usually validated a few hours in. They're often good but nothing ground-breaking. I suppose that describes the industry for me in a nutshell these days. The hype squads for the games just make the reality harder to swallow when things all come crashing down, but I stopped being foolish enough to buy into it many many years ago.
The manufactured honeymoon period ended pretty quickly with this one though, so sales seem to have dropped off a cliff, because mediocrity is a hard sell. People have caught on that the game is like you said, 6/10 with pretty awful pacing and super outdated (on rails) design. It's best to block out the noise, because the amount of disingenuous people who would fall on their sword to sell you on their new game as being the greatest thing ever, before having even played it, is insane. I somehow suspected this would be the end result for FF16, though I've been accused of being cynical. I'm actually just a realist and my intuition has served me well on this front. :o
Bro who made that ending beat with the samples of your voice b/c that is just fire, I love it….
If the rumors that production + marketing is 250M and generously estimating they get 100% of the $70 per copy, then they needed to sell 3.5M copies. Yeah, I doubt Square is happy rn.
Pretty sure Sony covered marketing as part of their exclusivity deal. But regardless the game just kind of came and went.
Maybe it would have sold better had they not ripped all of the series staples out of the game? You know, the party system, the classic interactions of certain elements with certain monster types (fire kills fire in this game because there is no depth to combat) having engaging side-content, keeping it a jrpg... "I can't understand why this interactive movie isn't selling well with the Final Fantasy crowd when it only appealed to FFXIV main story players". Weird! Who would have guessed that departing from your roots would drive away the fans that stuck with you for 30 years...
Saying people on Xbox don’t play ff games is a crazy assumption
And PC
Not a wild assumption when you compare XV sales between PS4 and Xbox one
@@KingdomFinalXBleachyeah if you erase 2M xbox sales.
Get real 🤦🏼
I never thought I would say this but after finishing FF16, it is currently my game of the year. Such an underrated and amazing game.
Same for me. The game got me hooked first second 😍 the combat, music, story, the eikon fights (especially bahamut) are amazing!
I thought this too... until I played BG3. That game is so good.
even though i buyed & played it it seems like i cant really connect with ff16. i think its because its not quite a final fantasy rpg & rather a quick paced action game.
I Platinumed FF16 and for me it was just a good game. Definitely not game of the year because it doesn't do enough to shake up the gaming industry.
However, I'm glad I played FF16 over Diablo 4. I played the D4 demo it felt like a D3 skin, plus POE is just better. So I passed on D4 and picked up FF16.
For me I can see the GOW and DMC inspiration in FF16. However, GOW and DMC do the things they put into FF16 better.
good for u but those who don't have a PS dont have a choise than to play Diablo 4 and same can be said as of now for Baldur's Gate tho atleast this game is multiplatform unlike FF 16
@@christonchev9762 Wait, so someone held a 6un to people's heads and forced them to spend money on D4? Man, I'm sorry to hear that. No one should ever be forced to buy a game.
Final Fantasy XVI is a washed down game made to appeal to that fabled broader audience at the cost of Final Fantasy players, they turned the game into a button mashing fest because "Turn based is dated". I'm glad baldur's gate came right away to prove you don't need to dumb down your game and strip it from its identity for people to enjoy.
Even if XVI is a turn based game, BG3 and FF game still wouldn't be comparable to one another.
Well said.
100%’d the game a few weeks ago. It’s not as good as I expected. While the combat, lore, Eikon battles and cutscenes are great, the in-game animations for the sidequests are very dull and repetitive, it spreads way too thin just with that alone.
I would’ve preferred a more compact main story driven experience. To sum up: Final Fantasy VII Remake looks way more modern than XVI.
If you’re not a fan of the series just wait until it gets a discount to try it out.
Ff16 sucks that why there no discourse around it
Final Fantasy as a whole doesn't really get me excited anymore. Everything is so different from one game to the next, the entire world desing changes, the system changes, the protagonists change. You have to start over everytime so it's hard to keep people excited for the new installment when they know nothing about it beforehand. I mean, sure there are some things that tend to stick throughout the series but it's not chocobos and mogs that will keep people interested.
As you said, maybe with more marketing people would've at least taken an interest. I don't think I've seen a single commercial for FFXVI, and I barely seen any of the content creators I follow talk about it. Maybe it was because there was so many other big titles releasing in a short timespan that hurt them.
Could have released on PC.....
I just honestly don't have time for it between spiderman 2 coming this week and bg 3 next week.
Extreamly Strong?i mean come on even at 3m copies it was still behind FF 15 but they have only to blame themselfs cause even Sony didnt ask them this game to be Exclusive but they decided to not include Xbox and especially PC
This didn't age that well in the end pc clowns proved they don't buy games since pc sales are so bad doesn't even come close to ps5 ones.
Well the corona virus hurt the ps5 sales immensely. There probably would be more ps5 players out there if it wasn´t for the corona. Also the ps5 was twice as expensive as the ps4 which also hurt its sales. And another reason was that there was no PC or PS4 version of this game. And that would also have increased sales immensely.
Playing ff16... I have to say, it's immediately NOT comparable to any of those PS Triple A games you mentioned. It doesn't always feel like the charectors are real... aka "Mannikin acting and movement"
I think the game was very poorly marketed. Sure the demo did wonders for the games initial sales but I haven’t seen a single advertisement for the game since launch.
If you are a third party studio, why make anything console exclusive, ff16 would have sold a couple of million more if it was on xbox and pc.
FF16 is fantastic, story, music, combat wise. The huge amount of money invested into it is reflected in those aspects alone
The story is anti climatic and ruins everything it built up. Music is great. Combat is basic and if they were going action combat route they should’ve added the same depth as their turn based games like with elden rings combat
@@Entertainment-ev6ob how is the story anti climatic?
The game was mid as hell😂
1) button mashing(dont get me wrong i love dynasty warriors so i dont hate it just not something i want or expect from FF)
2) gear is meaningless
3) "party" is meaningless
4) Story is as generic as it gets
5) said it was more mature but outside of there being blood and curse words idk how poeple came to that conclusion. I think most people are praising it just because they like Yoshi P and not on its merits.
Number 3 on the list hit really heard. I felt so detached from my "party". I would forget they were there sometimes and then turn my camera and be like, oh, I forgot you were with me Jill. lmao. Although, maybe it's just a Jill thing, cause I couldn't forget best boy Torgo. Well, I guess you do get to use him in your combos.... I mean... kinda, so he's always at the forefront of your mind.
Square are also lying about the sales. It underperformed and they are trying to change the narrative but the reality is obvious.
FF16 flopped and it was because it was unrecognisable as an FF game and was exlusive.
I haven’t played it but what I hear from people is the game has a great story but cutscenes too many. I hear the combat is great but doesn’t occur enough. Some have told me they wish it would have been a 50/50 split of combat and cutscenes rather than more cutscenes over combat.
That is why I like FF games. Lots of cutscenes and story.
That’s fine, but at the end of the day it’s a game and if people are saying there’s not enough of said gameplay then that’s a problem in my opinion. I played Final Fantasy X and it had tons of combat encounters and weaved in an awesome story.
FF16 is incredible, along side Zelda and BG3 for me this year
Releasing this around the same time as Diablo IV and Baldurs Gate 3 in hindsight must now look like a terrible idea, because like Horizon Forbidden West from last year (which released a week before Elden Ring and then promptly had all its air sucked out the room by that behemoth of a game), the game wasn't even able to stay in the conversation for longer than a week. I have already forgotten about it.
Maybe if they had actually put it onto the PC at the same time, it would be a different story?
What behemoth? Elden Ring is a new IP with only a single title, if anything Horizon is the behemoth between these two games.
I enjoyed the game, but I think there's a few issues:
1) For such an interesting world, you only get to explore barren landscapes and small settlements, all major cities are relegated to cutscenes. The game actually feels small to me despite it being epic in scope, and the world doesn't feel connected due to map design.
2) Limiting the game to Clive's narrative has the same effect. I think playing as different dominants and having multiple perspectives would've helped
3) Action focused combat is going to split the fanbase regardless if it's good or not
4) Having a Game of Thrones inspired setting/themes years after it's peak (and especially after it ended horribly) isn't as appealing as it would've been had the game released during that time. Probably when they first started development.
5) The game has epic moments every 5-10 hours, but the stuff between those moments feels like busywork. Pointless sidequests. Cartoonish writing without subtlety. Games are suppposed to be about the journey, but in FF16, all I care about is getting to the next destination.
I think FF16 could've been a CGI movie or limited series. I don't think the combat or gameplay is so epic you need to experience it. The only thing worth experiencing here is the major story moments and cutscenes, and you can do that without buying the game.
When the game is boring ITS BORING, but when you reach that eikon boss fight its really turns up the heat, that was my biggest problem, the sidemissions where a massive drag same with most of the missions but not all. i felt like i was just mindlessly doing them to reach the next boss
You're right about the GoT point. I believe FFXVI started development in late 2017/early 2018, when GoT mania was still strong and over a year before the series murdered itself in spring 2019 with the disastrous Season 8.
Then open it up to other platforms, doesn't need to be Xbox but at least PC. That's the issue, I wouldn't bother with this title personally either way so I don't overly care.
Due to the console exclusivity it was a short bloomer. They should have released it on PC.
I wanted to buy it but I am a PC player and was not going to buy a PS5 for 1 game.
That literally has no bearing on how front loaded the game was, cause it would've done a million more and still fallen off the cliff, because to put it bluntly, word of mouth for this game just doesn't exist.
It had a fantastic story and food combat but nothing else. Side quests were boring and the game was pretty linear
I really, really loved it. I haven't touched a FF game since 9, but I was pretty young and I didn't understand. FF16 got me back into the franchise and I even started FF14 in the middle of 16 because I wanted to see what else the studio had to offer. Beat FF16 last week and I am still thinking about the story, I do plan on going through it again in the future because it really is just a good time.
This game looks like a ff 12 game it's bland and not a very good story. Visually, it's a master peace, but that's about it.
I got a copy for my birthday this month. Love the story!
Honestly demo was great made me want to get the game but the price was super high at $100 tax included. It was definitely a want to know the story and enjoy the flashiness but I'd wait for a sale. I know it took a lot to make the game but some people just can't afford that kind of money on a game. Not to mention true FF fans like the true experience more so then the flashy hack and slash gameplay.
People who say theres nothing to play on either ps5 or xbox series dont only have 1 console.
If thats your only console, theres PLENTY to play.
whell from a 1st Party Exclusives atm PS has nothing apart from Spiderman and ppls dont know whats comming this/next year apart from those Live Service titles and PC ports,with Xbox atleast u know what u got for this year and for 2024
Kinda wish they would have spent some of that 100 million dollars getting the frame rate at a constant 60fps.
They shouldn't of made it a console exclusive (for now) it would of brought a lot more of an audience but people specifically bought PS5's to play it, so Sony got some help there. I've been thoroughly enjoying it and would recommend anybody to give it ago.
Who cares what Sony wants? The game flopped because if was locked to a console nobody is buying to play a FF game.
FFXVI is the Mission Impossible - Dead Reckoning of video games: Both solid, well reviewed installments in long running franchises that should’ve been huge, but somehow failed to broadly connect beyond their hardcore fanbase resulting in lukewarm financial performance.
I think the main problem is the story's lack of emotional dynamic. It rightfully so to expect a lot of people to be draines and uninterested in a one tone song that doesn't change much of the emotional tone.
As a huge FF fan, age 25, the main issue I see is that Square Enix took way too long with making a single player game that's on-par in terms of quality with FF12 and the ones before it. Most FF fans that aren't playing FF14, the MMO, are really old and lost interest in Final Fantasy for decades since the Square Enix merger, and have dropped the ball on quality and content for nearly two decades. Not to mention, being only on PS5, which doesn't have enough for me to be interested in investing on the platform compared to the PC or Nintendo Switch. I'm not going to buy a console for only one game, that is ridiculous.
Should of came out on PC at least at the same time, really.
I don’t see how anyone likes anything about this game…
This is such clickbait bullshit, they are by no means “meh” sales. The game sold 3.5 million copies in its first week. Given the small ps5 install base and how close it was to FF VII remake sales, it’s actually extremely good. It’s just square Enix executives have insane standards for high sales expectations, and it didn’t meet that for them. Which none of their games ever do meet that standard for them. But they did still say the game sold well, yet all these outlets and content creators are parroting the “it didn’t sell well” inaccurate headline for clicks. It’s getting pretty old.
It's weird because it was my first ff and it was easily the most appealing one to play in my opinion. That's weird that all the weebs who drool over this title wouldn't like it ESPECIALLY after the demo. It's one of the best starts to a game, on par with gow. It's not perfect but it's still great
I think you were the target audience, but they only had to alienate a chunk of their loyal fans to get here.
It’s my personal game of the year so far
Ff16 achieved a 9% install base, which is huge. It will remain a strong seller throughout its life. Ff16 is a very good game with some glaring issues. Definitely worth a play for anyone with a ps5.
You should at least played instead of playing bad games like Diablo 4
FF16 is a great game. But not final fantasy. No turn based aside, the game is flat out an action game. Its no longer a JRPG. FF has always been a JRPG. They should have done a hybrid of action and turn based with playable party members etc. It fails as a FF game for me. But i would say its still a contender for GOTY. Despite my feelings toward the series going further and further away from the JRPG formula..
I wish it was named something else and carved out its own identity instead of being so reliant on Final Fantasy callbacks with none of the depth of systems, mechanics, or story-telling intact.
As a pc gamer and a rpg fan ff16 is not the type a game i would even play as it lacks choices and different endings it's just way too much sitting and watching cgi,but Square has to realize us older fans will never try this type of game with it lacking so much rpg elements really does hurt the game with a lot of gamer's.
This game cost like 80 euros
this is a crime -- the story is absolutely insane!!
This game was so boring and outdated that I couldn’t even finish it. The highs were high but the lows outnumbered the highs by a massive margin. Story is boring like 90% of the time, combat is fine but barely any enemy variety, forced rpg mechanics and bland “open world”, horrible side quests.
I’m kinda glad it didn’t sell that much, hope this is a sign that they shouldn’t replicate this format again. Skill ups review on this game was spot on
A console exclusive selling 3 million copies in a week is bad to you? The copium you haters have is unmatched. The game is a success regardless lol
1)Story is performed well, but is dower and introduces some important characters without enough context. 2) fighting system that is flashy, but mediocre with low difficulty. 3)Stages are very boring and not interconnected so doesn’t feel like a cohesive world. Map is horrible compared to what world looks like. 4) boring side quests.
I forgot it launched. Did they do any marketing?
They did fuck ton of marketing bro so many trailers were released out there, it even felt like overkill
It's just not for me. It's pretty garish looking, and the story seems pretty silly from the cinematics I have seen.
Don't forget a lot of those PS5 are with scalpers that mean not real consumers
Honestly after seeing the Demo for FF16 it left me uninterested in the game. It’s clear they wanted to take the game in a new direction which I was for but ff16 is not it.
It also didn’t help when ppl kept screaming the game is GOTY because of the innovation of turning the game to an action game from a traditionally turn base game, when the combat is not even good compared to DmC and Bayonetta.
Word of mouth was supposed to spread the game, but there's nothing to take from it once you complete it. People consumed it and moved on. It's totally average and when you consider the highs in the franchise from a story-telling/narrative perspective, FF16 is as cut and dry as it gets. Sure, it's full of spectacle and bombast, and there were a few great moments, and you inevitably sort of develop an attachment to its world and characters, ultimately the plot was beyond simple with very little novelty or mystery.
The lack of a full blown controllable ensemble cast focus REALLY hurt it for me. I felt Clive was so detached from the world and isolated, which may have been intentional, but it made empathizing with what was going on difficult. It was just so dry and competent to a fault, and none of the mechanics were all that deep, not to mention after every great moment, there were several hours of mediocrity in the form of questing and hunting. It was just OK as a game, especially with how every area felt so mechanically on-rails, but it shined in other ways like with the music and production values. Combat just didn't do it for me either, although it had it moments of fun. I just don't think this is gonna be many people's favorite Final Fantasy unless its your first dalliance with the series, and it shows in the lack of conversation about it post launch, which can be described as indifference for the most part.
The original FF team was magic but SE can't seem to catch any luck with their newer dev teams. They can't seem to bottle that FF magic anymore, hence the series insane decline in Japan. I'm not sure what they can do. Good game from a novice team, who are better known for their fan-servicey mmorpg, but far from what made FF great and it shows. I don't regret my time with it, but I'm not falling over myself to play whatever Final Fantasy 17 ends up being. I've lost confidence in SE.
I dont know why you didnt like the game, it gave one of best start i have seen in a game, with great boss fights, scenes with great acting and setpieces, made me desesperate to keep playing.
I dont know, maybe you went with a bad mindset to play the game expecting to hate.
About your bad metrics for XVI, its simply you never talk about the franchise so why people outside of your channel would be interested in your opinions about the game? Just see your reactions to Rebirth trailer and compare with other content creators
does anyone talk about it right now?no everyone is talking about Baldur's Gate 3
@@christonchev9762 Baldurs Gate 3 its the most recent game and its doing really well, but what does it have to do with FFXVI?
FFXVI it was the talk the town when they released the demo too, content creators like Penguimz1 and Asmongold said it was the best demo ever
FFXVI released before the end of June too, so most people are not going to keep talking if they liked a lot, its my GOTY do i need to keep talking about it?
People are talking about BG3 but i find hard to believe that most people will like it or try it when they found out that is a pretty complex turn based game
Making it an exclusive was a fuck up on their part.
Eh, Final Fantasy 15 still sold 1 million more units with a similar PS4 install-base. I think we'd still run into the problem with the lack of legs this title seems to be having and the fact that this is literally one of the worst selling mainline FF games of all time in Japan. No one really cares to express how good it is outside of the manufactured and forced praise we see from the fanboys and press who have incentive to stay in SE's good graces, but even they are having a problem staying passionate about this one, because you can only fake it for so long.
I bought baldurs gate early access for Mac after being disappointed with FF16 RPG elements
I am going to buy Final Fantasy 16 tonight
You wont regret it 😬 I would reccomend playing the demo first. For me personally its GOTY. The game got me hooked first second 😍 the combat, music, story, the eikon fights are amazing. There are some downsides… I mean which game doesn‘t? For example the story can get „slow paced“ but I really liked those chill sections. You learn alot about the world and you can really immerseve yourself in.
@@maycomb_blume-clerith I heard that it caused overheating and crashing issues on PS5s
@@unicorntomboy9736 i‘ve never had any overheating problem‘s. I play several hours a day and yes my ps5 is getting warm but that‘s it. My ps5 has enough space and I clean it once a month.
@@maycomb_blume-clerith I've never cleaned the inside of my PS5. I was worried about breaking the casing when opening it
@@unicorntomboy9736 you don‘t have to worry that much about it. The most important thing is, that your ps5 has enough space to „breathe“. I‘ve seen clips of crashing ps5‘s… most of the time they were in narrow spaces. If the game seriously damage the ps5, sony wouldn‘t have released it. As I said before, if you are interested in this game, try out the demo. If your ps5 works just fine and you like the game then go for it ☺️
The game isn't that great either in my opinion. I can't believe I wasted 70 on this
I feel like if they make a final fantasy game that is like a final fantasy game that your whole fan base wants then it would sell out of this world. I'm loving ff16 for it's combat and story but everything else is just meh.
Ever since Final Fantasy XII, Square Enix forgot what made Final Fantasy great. Turn based combat, immersive worlds, a gripping story and SUMMONS. Not these idiotic attacks they use as summons nowadays. But hell, what would I know..
People that like FF16 are the same fools that like Marvel movies. They ain't RPG fans, and that's why the game failed. Period.
Man, people are haters. FFXVI was a GREAT game.
It happens every time a new ff game comes out. Honestly, it's crazy
Muh japanese waifu
1 hour ago 😮
I loved Final Fantasy 7 Remake sooo much but 16 might be the most disappointing ps5 game I’ve played. I find the combat and story (too much game of thrones) to be just so boring. So I can understand the bad sales.
really FF16 just faded ???, but here you are talking about the game so ???.
all this talking about FF16 more like beating a dead horse !!!
everyone is talking about Baldur's Gate 3
most ppl are on steam now....
Good.
Uh no u bozo any game would be honored to do those numbers square just needs to have their expectations more realistic. 3 mill in a week on ps5 is insanely good its alrdy up to like 5 mill
ff16 was only on ps5 and pc and not on xbox and there some of the problem if ur game is expesive to make y would u keep it of a platform . and square has just learned a lession on y doing it exclusively on sony is a bad move and 79% loss well there u go tuff titty deal with y do u think square and xbox have did a deal. and if it was bought on xbox well theres aleast gpu.
Not yet on pc
@@Narkissos_1 well there u go no wonder its cluster f**k. May be it should have been on every thing. And square got slapped.