How Sonic 06 Handles Multiple Characters

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  • เผยแพร่เมื่อ 20 พ.ค. 2022
  • A brief history on how other playable characters have been used in the Sonic series leading up to 06, with a focus on how that game in particular may have the ideal formula going forward.
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ความคิดเห็น • 773

  • @calistusjay60
    @calistusjay60 2 ปีที่แล้ว +1646

    In concept alone, Sonic 06 was the PERFECTION of the adventure formula.

    • @cheezbiscuit4140
      @cheezbiscuit4140 ปีที่แล้ว +109

      honestly the only thing that motivated me to trudge through what I could. And then Elise's character arc started to unravel.

    • @CADH0G
      @CADH0G ปีที่แล้ว +17

      Ding Dong Your Opinion's wrong

    • @bunsmasterbunny
      @bunsmasterbunny ปีที่แล้ว +25

      @@cheezbiscuit4140 Her character arc is fantastic.

    • @machina188
      @machina188 ปีที่แล้ว +38

      @@bunsmasterbunny lol

    • @DLxxx
      @DLxxx ปีที่แล้ว +49

      @@cheezbiscuit4140 Unravel into... what? Learning to be a happier person who can more healthily cope with her trauma? Learning to take action WHEN she can (cause you can't criticize for her getting captured by forces out of her control, lol)?

  • @byg4299
    @byg4299 2 ปีที่แล้ว +2062

    06 did have a good concept on how to tackle the multiple characters dilemma Sonic was having. But to quote TGC 06 review: "If they were properly executed, they might have avoided the disparity of the Adventure games efforts, while still delivering the variety afforded by the approach. But this is a game where the only thing that was properly executed was Sonic Team's reputation"

    • @artistanthony1007
      @artistanthony1007 2 ปีที่แล้ว +110

      I highly disagree, 06 executed alot of things properly and Shadow's growth and maturity after everything that happened prior to him such as the start of his game leading all the way to Last Story being one of them.

    • @byg4299
      @byg4299 2 ปีที่แล้ว +233

      @@artistanthony1007 there's a lot of things you can discuss and appreciate about 06, the bright spots it has, and aspects where it does succeed as a follow-up to the Adventure series. But in the end, you really can't deny that its failure completely tanked the reputation of Sonic and Sega for the following years. And for better and for worse, Sega had to reinvent the series to get away from it.

    • @Sonicfalcon16
      @Sonicfalcon16 2 ปีที่แล้ว +12

      Yeah literally all speed levels but different characters

    • @darthgamer9861
      @darthgamer9861 2 ปีที่แล้ว +3

      ah, a fellow Geek Critique fan

    • @GribbleGob
      @GribbleGob 2 ปีที่แล้ว

      TCG is a fucking crybaby that thinks big words make his argument better. that quote is word soup for fucks sake.

  • @seamistseamist
    @seamistseamist 2 ปีที่แล้ว +250

    Honestly, Sonic's twilight princess is a really good way of describing what '06 was going for.

    • @sezunemizuhana3870
      @sezunemizuhana3870 2 ปีที่แล้ว +25

      Which is interesting, since I consider TP to be my favourite Zelda game ever and yet while I happily defend 06 I would have a hard time saying I "love" it. Really goes to show it's all about execution. (and not rushing the game out for Christmas)

    • @seamistseamist
      @seamistseamist 2 ปีที่แล้ว +34

      @@sezunemizuhana3870 Sega just forgets what playtesting is and only asks the developers to make the levels beatable, it happens sometimes.

    • @cardemis7637
      @cardemis7637 4 หลายเดือนก่อน +5

      ​@@seamistseamist06 is more the product of a team being horribly time-crunched.

    • @TronicSSJ07
      @TronicSSJ07 28 วันที่ผ่านมา

      @@sezunemizuhana3870If I was the one in charge of 06’s time management, I would have released it towards Summer or Christmas of 2007, and while that’s being developed, we can release Secret Rings, and all those other games at the time.

    • @juubi249
      @juubi249 26 วันที่ผ่านมา

      ​@@cardemis7637time crunched and stretched extremely thin. Sega cut the team in half during development to have them work on Secret Rings at the same time

  • @axelwoni.m.8940
    @axelwoni.m.8940 ปีที่แล้ว +89

    My god, I swear that this guy is an absolute master of comedic timing and line delivery. It's perfect and funny every single time 👌

  • @DesignDoc
    @DesignDoc ปีที่แล้ว +268

    Multiple Characters is kind of a pillar of Sonic's design that sadly got pushed to the wayside as kind of a scapegoat for a lot of Sonic's design problems in the mid 2000s. While it was good to reset and refocus in the late 2000s with just Sonic at the time, having other characters is probably the thing I miss the most in modern Sonic games. Having multiple playable characters with slightly different abilities can do wonders for the replayability and variety when done right. 06 had many issues but I think the plan for how to implement other the characters without designing the whole campaign to work with them was quite solid, good even. Though they were definitely biting off more than they could chew with 9 characters on top of that dumb 15th anniversary deadline and split dev team. If I was re-planning this game, I would probably drop Knuckles, Amy and maybe Rouge (tougher cut I know as both she and Omega serve a larger role) as playable characters. This way, you don't lose too much while reducing the work load.

    • @bunsmasterbunny
      @bunsmasterbunny ปีที่แล้ว +1

      No, Rouge is awesome in 06.

    • @thatitalianlameguy2235
      @thatitalianlameguy2235 ปีที่แล้ว +21

      Rouge is pretty necessary to shadow's story. Amy is useless tho

    • @DesignDoc
      @DesignDoc ปีที่แล้ว +11

      @@thatitalianlameguy2235 As a playable character I mean, she'd still be present but her role would change. But in my mind, this hypothetical change would be made during pre-production of the original game.

    • @bunsmasterbunny
      @bunsmasterbunny ปีที่แล้ว +6

      @@DesignDoc Again, I disagree. Rouge's multi bomb attack is a load of fun to use.

    • @MegaGlassguy
      @MegaGlassguy ปีที่แล้ว +4

      I'm curious, I agree with Knuckles and Amy but what reason made you choose to cut Rouge as a playable character in this hypothetical situation? Personally as much as I love Omega, I would have chosen him instead due to having a gameplay style straying a bit further from the norm compared to Rouge's climbing and gliding (not that the shooting was never seen prior in this series with Gamma, but still).

  • @amurilloreno
    @amurilloreno 2 ปีที่แล้ว +93

    11:05 Actually, for the side characters, SEGA did release "Team Amigo" DLC where you'll get through stages that mostly as Sonic, Shadow, or Sliver only as Tails, Knuckles, Rogue, Omega, Amy, and Blaze. Of course, the chosen stage still based on their own skills, so you won't play as Blaze in a stage that involved lots of flying.

  • @Kingnorm04
    @Kingnorm04 2 ปีที่แล้ว +609

    I think this video really highlights an issue plaguing the series. Sonic Team/SEGA seems to always learn the wrong lessons from their mistakes. The way multiple playable characters were structured and the idea of returning to the Adventure gameplay and story formula were brilliant, but because 06 failed, they thought it was because of the Adventure gameplay and the characters and not, yknow, the fact that the game was incredibly buggy and not only completely abandoned the Adventure formula, but also having anyone but Sonic as playable. Another example is Sonic Free Riders. Just because the game was terrible and barely even playable, they completely abandoned the Riders series for kart racers, which was really unfortunate because Racing on hoverboards and doing tricks suits Sonic way more than a generic kart racing game.
    The playable characters is a damn shame too because I feel like this game had the most balanced version of multiple playable characters like you said. Although I prefer having characters with their own dedicated stages like Adventure 2, this is a good compromise because not everyone likes those stages and I understand that it feels forced compared to Adventure 1 and the classic games.

    • @GraveUypo
      @GraveUypo ปีที่แล้ว +10

      that may be true, but that generic kart game is genuinely good, unlike riders. so i consider it a net win.

    • @Kingnorm04
      @Kingnorm04 ปีที่แล้ว +54

      @@GraveUypo Hard disagree. Riders has a learning curve but it’s very fun once you’re over it. Zero gravity is prob even more so because there is no learning curve, although I do think the first game was better because of the trick system. This is coming from someone played the hell out of Sonic & Sega All Stars racing as a kid but Riders and Riders ZG only recently, so it isn’t nostalgia blocking my view either.

    • @TotalWannabe
      @TotalWannabe ปีที่แล้ว +12

      @@Kingnorm04I always hated All stars racings and loved Riders

    • @diamonshade7484
      @diamonshade7484 ปีที่แล้ว +16

      @@GraveUypo and then they ditched the All-stars

    • @WaterKirby1994
      @WaterKirby1994 ปีที่แล้ว +4

      Well said & really this learning the wrong lessons hurt the series & is why Sonic peaked 20 Years Ago. The series has been so mismanaged over the past 12 Years that you have to wonder just how mistakes like this were allowed to happen. No other game series in history has screwed up as badly.

  • @soulsparx
    @soulsparx 2 ปีที่แล้ว +112

    honestly the best part of 06's structure to me isn't just the gameplay/mechanical aspect of it, it's the story implications. it makes it so that you can have this huge story surrounding a bunch of characters who have all become iconic fan favorites in their own right, without ever losing focus the way i feel adventure 1 and heroes do-- adventure 2 is better about it from this perspective, but i feel the constant shifting in play styles can be jarring so ehh, but like. execution aside, 06's approach to it really is the best of both worlds

    • @BiriBiri925
      @BiriBiri925 ปีที่แล้ว +13

      06 has another important element. The plot of this game is not about Sonic. He is only a part of global events, an important element, but the world does not revolve around him. Which immediately makes this world more elaborate and interesting.

  • @jonatanp.1976
    @jonatanp.1976 2 ปีที่แล้ว +611

    Ok, not gonna lie, but the '06 version of Shadow is probably my favorite one, I genuinelly think that his story mode is great, cuz the characters and story per se are really good imo. Actually, Sonic 06 has a really interesting Story and the multiple characters would be more memorable and loved, if it didn't had the other problems to hold it back, cuz it's (unfortunately) one of the few Sonic games that has so many playable characters, and it's really ambicious about it. I would LOVE to see more of what '06 did in some other Sonic games in the future.

    • @asher079
      @asher079 2 ปีที่แล้ว +59

      I liked shadows character arc in 06, but the rest of the story I disliked as a whole, sonics being by far the worst (Elise getting kidnapped more times then I’m bothered to count), silvers is alright not terrible, not great either.
      Also it honestly feels like certain characters don’t need to be in the game, if you took Knuckles and Amy out of it, it would change nothing.

    • @sonjokugaming5115
      @sonjokugaming5115 2 ปีที่แล้ว +29

      Wordddd Sonic 06 had madddd potential I would've loved that 06 is my favorite game tho hate to say it😭🙏

    • @OminousBlast
      @OminousBlast 2 ปีที่แล้ว +17

      Sonic 07 would have been the best sonic game ever

    • @OminousBlast
      @OminousBlast 2 ปีที่แล้ว +17

      @@asher079 sonic sucked I agree but shadow and silver were great. Shadow being top tier(06 his best portrayal, built off of heroes and sa2) and silver being good but still having some issues.
      As a kid I loved the story but now as an adult I realise it’s flaws. Characters are kind of idiots being the biggest problem and some time travel discrepancies.

    • @brandonwilliams6119
      @brandonwilliams6119 2 ปีที่แล้ว +7

      The same can’t be said about Shadow’s Run Animation in 06 it looks so stiff, I think his own game which released a year before did him better, the squash and stretch animation is also neat too.

  • @Crow_Rising
    @Crow_Rising 2 ปีที่แล้ว +95

    Project 06 for some time now has been shining a light into what could have been, and it's becoming more and more apparent how great of a game 06 could have been if it wasn't rushed. In it's time, 06 was like a natural disaster onto the franchise, fracturing the fanbase and casting doubt onto the franchise's future. It was like a meteor crashing into the ocean. The franchise would pick itself back up in the coming years, only to stumble in the resulting ripples not too far into the following decade. We've once again reached the point where the fanbase can't stop bickering about whether each new entry is worse than 06 or just merely mediocre, while SEGA themselves remain terrified of making anything that might venture to close to 06's crash site, even though the waves have finally calmed down. While SEGA tries to play it safe, fans continue to grow discontent by the constant nostalgia pandering and the general lack of original new content and Sonic taking up all the spotlight.
    I think what SEGA really needs for the Sonic franchise right now is to get over their phobia of Sonic 06 and give it a proper analysis like so many others have done before them. Stop listening to what all the fans bickering amongst themselves are saying, and well and truly learn from what happened with Sonic 06. Why it was a failure, what ideas were actually pretty decent from the project, and how it could have been great. It's about time Sonic got over it's identity crisis, and that isn't going to happen until SEGA grows the backbone to reignite their creative spark instead of dwelling in the past.

    • @lpfan4491
      @lpfan4491 ปีที่แล้ว +8

      Ironically, the reason why people argue now is specifically because they want to stay away from 06 as far as possible. Forces is the exact opposite of it in many ways.

    • @thedailysonic4278
      @thedailysonic4278 ปีที่แล้ว +3

      This is exactly what we need to talk to SEGA about. Preach, man, preach!

  • @islandboy9381
    @islandboy9381 2 ปีที่แล้ว +290

    The hate for Sonic's friends in the community was truly huge at the time 06 dropped, to a very toxic level and were used as scapegoats as to why the games became bad, which is probably why Sonic Team only focused on Sonic's gameplay for the next title Unleashed with the introduction of the boost gameplay from Sonic Rush as the main gameplay style from then on.
    However what you said about Sonic burning through detailed assets plus setpieces and making a 60 dollar 3D game very short in it's content became a real consideration for Sonic Team when they introduced the boost.
    Hence why from that point on they added 2D setpieces to the 3D gameplay and introduced a secondary gimmick just to lengthen the runtime without resorting to the friends in fear of another backlash. Wheter it be the unpopular Werehog, the popular Wisps or straight up nostalgia baiting with Classic Sonic.
    This is why I'm not surprised that Sonic Team has now chosen to do a open world type game for Sonic with Sonic Frontiers just so they can make a big budget 3D title that isn't short in content and doesn't need gimmicks or friends (although Tails and Knuckles would fit this) as a crutch to lengthen the runtime.
    I would be interested to know how a boost game could be done that isn't very short and doesn't rely on secondary gimmicks though because I do like that style a lot.

    • @bunsmasterbunny
      @bunsmasterbunny ปีที่แล้ว +23

      @@cyan57
      You spend an equal amount of the game on the speed stages. 06's story has a lot to do with Sonic since his death is needed to happen for the final story to happen. He's never been the one the meat of the story happens around in any of the games (SA1 being more about Tikal and SA2 about Shadow.)
      They were handled fine in everything except Heroes for the repetitiveness, and 06 just because of how badly they all play (but the ideas were great.)

    • @bunsmasterbunny
      @bunsmasterbunny ปีที่แล้ว +12

      @@cyan57 They are what the series embraced on its first transition to 3D so it's clearly the creators' vision. They're also just inherently cool which fits Sonic.
      They don't need to be optional. And there's nothing wrong with them being of equal measure to Sonic.
      You're flat out wrong there.

    • @bunsmasterbunny
      @bunsmasterbunny ปีที่แล้ว +8

      @@cyan57 Not really. Serious and epic is inherently cooler. The people who didn’t like those things don’t like Sonic being true to himself.

    • @thatitalianlameguy2235
      @thatitalianlameguy2235 ปีที่แล้ว +6

      All 3d sonic games had multiple characters to feel bigger however, and You forgot a fundamental problem with all open world games. They clash with Sonic's design philosophy.
      Sonic levels are short but focused and filled with paths and goodies. They are made to replayed over and over, playing once casually makes any sonic game pretty short. A sonic level is as beefy as several mario levels with all the alternate paths.
      An open world game has to sacrifice quality over quantity, which means sonic would travel through basic uninspired terrain and the replayability of the best most challenging of sonic would be lacking

    • @thatitalianlameguy2235
      @thatitalianlameguy2235 ปีที่แล้ว +10

      @@cyan57 16%? Why would someone not enjoy shadow when he's a sonic clone

  • @potofsteak4877
    @potofsteak4877 2 ปีที่แล้ว +426

    I found your channel from the Lost World video, and I just gotta say, the editing here is on point and the jokes are quite good. Looking forward to more videos!

    • @Hydropacer
      @Hydropacer 2 ปีที่แล้ว +15

      I know right?! I found his channel back when his other P-06 Video was up and I've been obsessed.
      This man got talent, and I get especially extremely excited when it's a new video about sonic lmao.

    • @SithlordSigma
      @SithlordSigma 2 ปีที่แล้ว +5

      +1 started at his first 06 video and i'm blown away on every front.

    • @Hydropacer
      @Hydropacer 2 ปีที่แล้ว +6

      @@SithlordSigma If I had to choose a representative for the Sonic fanbase, I'd pick Haze in a heartbeat, he's legit the only person that even if I don't agree with some points he makes, he says it so well(?) That I just understand and laugh.
      Plus his scripts/editing are just chefs kiss.

  • @akagi3939
    @akagi3939 2 ปีที่แล้ว +19

    This is EXACTLY what I like about 06. It just feels refreshing after playing from SA2 to P'06.

  • @rickyronny4019
    @rickyronny4019 2 ปีที่แล้ว +35

    I appreciate Sonic games where the characters are relatively unique and play different from others instead of all the characters being more or less clones of Sonic. And I appreciate what 06 did with this idea

  • @hedgehogsonic11
    @hedgehogsonic11 ปีที่แล้ว +33

    I've been saying for years that 06 nailed the multicharacter system. Unique stories with minor overlap, and every character having similar base gameplay but unique enough to feel like each of these characters have their own identity and stages that can at least partially accommodate their interests without taking away the spotlight from the main cast- and even allowing you to play as the other characters in Kingdom Valley, which feels incredibly rewarding if you're playing Sonic's story first, being given control of the mysterious new rival in the penultimate level. I need it back, so much.

  • @iblobliboo8501
    @iblobliboo8501 2 ปีที่แล้ว +198

    For me 06 had the the best structure of any Sonic game, it felt epic, varied and it gave the supporting cast the right amount of time in the spotlight, it's a shame that they were really unpolished.

    • @VirtuaVirtue
      @VirtuaVirtue ปีที่แล้ว +8

      "really unpolished" is kind of an understatement here

    • @superlombax1561
      @superlombax1561 ปีที่แล้ว +5

      @@VirtuaVirtue Uh huh

    • @argo9721
      @argo9721 ปีที่แล้ว +5

      I like how you guys talk about 06 like it was just kind of buggy when the game and multiple problems like the writing, The outrageous bugs, level structure, etc.

    • @hamstersandwich9917
      @hamstersandwich9917 ปีที่แล้ว

      @@argo9721 what a decade of mediocrity will do to a mf

    • @viktoryc
      @viktoryc ปีที่แล้ว +3

      @@argo9721 The writing really only needed to be reworked for most of Sonic's story and Amy, other than that everything else was pretty dang good. Level design in this game was actually really good (imo) it just suffers from the AWFUL running speed and controls (which Sonic P-06 fixed). And we all know how bad the bugs are so I agree 100 percent w you there.

  • @Chill227
    @Chill227 ปีที่แล้ว +16

    Multiple stories are my favorite in sonic games, I love playing a lot of characters and seeing the overarching story from everyone's point of view

  • @featherguardian6023
    @featherguardian6023 2 ปีที่แล้ว +33

    I love Sonic 06 and one of the Best Part of it is the Multiple Characters,it feels Perfectly Balanced and as much as I love Sonic to Play with,the Character Roster is so Large that they deserve either a Large or Small Spotlight,that's one of the Biggest Wasted Potential with Forces I don't want to talk about,I Hope and Pray Sega do this Multiple Character Playstyle Again.

    • @artistanthony1007
      @artistanthony1007 2 ปีที่แล้ว +5

      Personally, I'm up for seeing older unused abilities characters had return because there's so many that have only appeared once and never again, Sonic has had so many different abilities that have been neglected and Sonic Wind from Adventure 2 & Adventure 2 Battle is one I do want to see return, Flame Step and the Crests of Dark, Wind & Fire from Secret Rings would be cool to see return in a future game but ofc the Flame of Judgement curse is the primary source of them so dont think it would be that easy, would still like to see those abilities return in the future.

    • @featherguardian6023
      @featherguardian6023 2 ปีที่แล้ว +2

      @@artistanthony1007 I 100% Agree with You.

    • @artistanthony1007
      @artistanthony1007 2 ปีที่แล้ว +3

      @@featherguardian6023 Plus it's just been the Unleashed Moveset, this needs to change because SEGA seriously needs to take advantage of abilities in the past, they've only appeared in like 1 game and never again.

    • @featherguardian6023
      @featherguardian6023 2 ปีที่แล้ว +2

      @@artistanthony1007 I'm with You on this.

    • @artistanthony1007
      @artistanthony1007 2 ปีที่แล้ว +3

      @@featherguardian6023 Sonic has like a hundred different abilities and skills, if we count every game that has existed.

  • @Dalopy
    @Dalopy ปีที่แล้ว +5

    Sonic Advance 3 had a really fun system where there’s 5 different characters, you choose 1 to play as & then 1 partner to bring, and each combo is unique and changes your abilities. Playing as Amy & bringing Knuckles makes her hammer super huge. Playing as Cream & bringing Sonic makes you super speed whenever you boost. Etc, etc. Lots of replay value, just to test out the abilities and have fun & also certain team combos can give you access to different areas.

  • @sackydzNG
    @sackydzNG 2 ปีที่แล้ว +29

    06 probably had the best idea for implementing different playstyles imo, even if it was executed a bit poorly. SA2, however, had the best execution of its different playstyles (again, imo), because all the stages are pretty amazing (except for Death Chamber and Mad Space, fuck them).

    • @traviscunningham7062
      @traviscunningham7062 ปีที่แล้ว +4

      I like Sonic 06 in terms of concept, but I like Sonic Adventure 2 more as a game.

    • @sambridgers9543
      @sambridgers9543 7 ชั่วโมงที่ผ่านมา

      ​@@traviscunningham7062And what are your thoughts on P-06?

  • @MementoDespair
    @MementoDespair 2 ปีที่แล้ว +10

    I understand why Sega always had to add a gimmick or alternate gameplay styles, especially in the BOOST era.
    Sonic Unleashed had the Werehog Stages.
    Sonic Colors had a lot of 2D Sections and Wisps.
    Sonic Generations had Classic Sonic Gameplay
    Sonic Lost World was just built different
    Sonic Forces had not only Classic Sonic Again but OC Character gameplay as well!
    As much as we'd love a pure boost sonic game, its just not enough to simply add more stages, the game would have felt too short, heck Generations is so short and it still had classic stages Forces is the second shortest and had 3.
    Still to this day Unleashed is the best 3D Sonic Game and my number one, but I personally also love Sonic 06

  • @icarusgaming6269
    @icarusgaming6269 ปีที่แล้ว +53

    You're just forgetting one thing: They made Blaze too well. She's faster than Sonic, more deadly than Shadow, flies better than Rouge. Speed, flow, agility, control, she has it all! Blaze is the most polished character and could carry the whole game on her back. The fact you only play as her like, three times is a tragedy

    • @bunsmasterbunny
      @bunsmasterbunny ปีที่แล้ว +15

      She's not faster than Sonic. She's the same speed.

    • @nexizimas4060
      @nexizimas4060 ปีที่แล้ว +2

      @@bunsmasterbunny she feels faster but it could be her animation

    • @bunsmasterbunny
      @bunsmasterbunny ปีที่แล้ว +13

      @@nexizimas4060 It's because you play as Silver for the majority of the playthrough.

    • @mazkeraid4039
      @mazkeraid4039 หลายเดือนก่อน

      Seems like it could have been more of a Sonic Rush-type game.

  • @thelastgogeta
    @thelastgogeta 2 ปีที่แล้ว +76

    Sonic and the Black Knight had a different solution, but it is similar enough since you can play as Sonic for the whole game but Not-Blaze, Not-Knuckles and Not-Shadow are optional and encouraged lightly by the narrative for a few missions (GameShark allows them on all missions I think).
    I guess they do play similarly more like Heroes or 2D games, but we still get climbing for Not-Knux besides having unique weapons/styles.
    As far as older/2D games, I'm perfectly content with a game that doesn't force excessive playthroughs for a true ending/final boss. Heroes and Advance 2 were too much and could have gated something else like Sound Test or something.

    • @Sydney_Angelyt
      @Sydney_Angelyt 2 ปีที่แล้ว +8

      it sucks that lancelot, gawain and percival isn’t avaliable for half the game’s missions

    • @vibezonegaming
      @vibezonegaming 2 ปีที่แล้ว +4

      @@Sydney_Angelyt While I understand for boss missions, tutorial levels, and the missions Gawain can’t complete because you need the homing attack, the regular levels outside of that should allow for us to play the other characters.

    • @Sydney_Angelyt
      @Sydney_Angelyt 2 ปีที่แล้ว +4

      @@vibezonegaming Nah, I’d love to fight King Arthur as Lancelot.

  • @DynoSkrimisher
    @DynoSkrimisher 2 ปีที่แล้ว +3

    "Alright Tails, try and keep up-"
    _Breaks sound barrier_

  • @Rokku-D
    @Rokku-D ปีที่แล้ว +2

    2:34
    The delivery of Knuckles saying: "Yo that sucks, i'm going home." got me good.

  • @emotion_deluxe
    @emotion_deluxe ปีที่แล้ว +55

    I've dug around and researched the entire original vision of 06. It easily would have been the best sonic game. There was so much cut content that would have easily made it the best game in the series. There was gonna be an unlockable metal sonic and cream (they would have acted like metal sonic in SADX, purely a cosmetic bonus for 100%ing the game and nothing more), the ost would have been customizable by letting the player play any track from the past 4 3d games, amy had her own story line that was ultimately cut completely to save time (this is why her rescuing elise is never explained or justified among other things), the same can be said about knuckles (though amy was the only extra story mode that i could find evidence of, i assume knuckles had a similar vision) blaze was supposed to be a much more important character (this is seen through her unused dialog), and all characters were going to have a customizable move pool (blaze had a spinning claw combo attack similar to shadow that went unused and amy had a hammer jump). The 2 player mode was stripped back almost 100% down to what was planned, and there is also plenty of evidence that a chao garden was meant to be in the game as well.
    Had the game been delayed another year or 2, it would have EASILY been the most fun sonic game with the most replay value. And it looks like frontiers might be sonic 06 2.0 in every sense of the term. I just hope it's a glitch-less complete version and an ambitious vision that goes full circle.

    • @fishly1016
      @fishly1016 ปีที่แล้ว +10

      Bit of an old comment, but in the interests of correcting some misconceptions....
      Metal Sonic was planned, Cream was not. There are no leftovers whatsoever for how Metal Sonic would've played, just a PLC entry and some strings mentioning his name.
      It's unclear whether the OST would've been customizable. At one point you could purchase tracks from almost every past game in the series (including spin offs), but odds are those would've just been selectable in the Extras menu rather than actually replacing stage music.
      The amigo characters were going to receive "stories" in the form of DLC (this applies for all of them, including the Super hedgehogs iirc). Based on Team Attack Amigo, it's likely that these were just going to be a collection of SET edits rather than an actual additional story.
      Blaze has a bit of unused dialogue, and she was meant to be used in a tag team attack in the Iblis fights, but it's unclear how much was actually scrapped.
      Characters were not going to have customizable abilities, aside from Sonic's gems. The gems were meant to be leveled up in gameplay, increasing the potency of their effects or granting additional ones, but full on customizable movesets weren't planned. There are a couple unused moves leftover for characters but nothing as complex as what you've mentioned (Shadow has a scrapped White Gem equivalent tied to the A button, Blaze has a close range melee attack like Sonic or Shadow's kicks).
      Multiplayer was gutted, yeah. It was meant to support online play, 4 player co-op, a tag story with Sonic and Shadow and a loooot of customization.
      There's 0 evidence for a Chao Garden, the closest thing is an easter egg on one or two of the signs in Crisis City.

    • @emotion_deluxe
      @emotion_deluxe ปีที่แล้ว

      @@fishly1016 it was stated that cream was planned, but never implemented. Unlike metal sonic, cream's development never touched the game's data, and yes blaze did have a homing attack combo. I'm not talking about gems. I believe rouge had some upgrades as well, but i am 100% certain amy and blaze had upgrades.
      Also it was stated in an online interview before the game came out that there was going to be customizable audio. I don't recall which one, so I'll go hunt for it and then edit this post with the title once i do.

    • @fishly1016
      @fishly1016 ปีที่แล้ว +1

      @@emotion_deluxe If you have sources for that, please do share. I mod the game extensively and have done a lotta digging into its development but haven't seen anything about upgrades for Blaze or Amy or homing combos for Blaze. Rouge does have a scrapped attack (still partially exists in the XBLA build) called the Bat Cracker Mine, though it wasn't an upgrade

    • @emotion_deluxe
      @emotion_deluxe ปีที่แล้ว

      @@fishly1016 yes!!! That's the rouge thing i was thinking of. I KNEW there was something, sorry for being vague, i just forgot what the attack was called.
      And the amy hammer jump (like cream) was stated in a promo webmagazine but i think it was completely cut and never actually implemented into the game since there was really no purpose to give her more than one attack due to amy's arc being entirely scrapped (but I'm just assuming that).
      I saw a video of the blaze homing attack combo on twitter, let me see if it's on youtube somewhere. And I know for sure that it's not a mod, too.
      Let me see if i can find the articles

  • @trumoo2058
    @trumoo2058 2 ปีที่แล้ว +10

    your ability to drop actual good jokes while still making an informative interesting video is awesome, keep it up.

  • @DoctorMinjinx
    @DoctorMinjinx 2 ปีที่แล้ว +11

    These Sonic 06 videos are top notch. Great job!

  • @WindyNight114
    @WindyNight114 2 ปีที่แล้ว +11

    This was sooo good. Really cool analysis. Can’t wait for the next one

  • @dabluepittoo-aqua4213
    @dabluepittoo-aqua4213 2 ปีที่แล้ว +47

    Personally I prefer either being able to tackle the entire level with one guy only or being able to swap between two or more guys with the press of a button (akin to Heroes). With characters that are really fun to play as (a highlight being Blaze), I don't want to go back to one of the hedgehogs after only playing a short piece of a level. What if players liked Knuckles but were saddened that all he got was a brief section in three levels of the entire game? It's SA1's inconsistent proportions all over again but to an even bigger extreme.
    Honestly tho. . .I just wanna play as Sonic's friends again. I'm sick of ONLY being able to play as him for FIVE games in a row (excluding the Avatar who isn't even an already established character. Also Shadow's just a reskin in Forces), so why can't I play as Tails or Amy? Unlike Knuckles, they don't have any guardian duties so they can tag along! JUST LEMME PLAY AS SOMEONE ELSE SEGA PLEASE-

    • @lpfan4491
      @lpfan4491 ปีที่แล้ว +11

      Sega:"Here, take Classic Sonic."
      You:*Screams of rage*

    • @doomsdayrabbit4398
      @doomsdayrabbit4398 ปีที่แล้ว +5

      No playable Knuckles from 06 until MANIA. That's 11 whole years.

    • @christopherford39
      @christopherford39 ปีที่แล้ว +1

      Your wish has been granted(I think)

    • @hamstersandwich9917
      @hamstersandwich9917 ปีที่แล้ว +3

      A good solution would be to add a free play mode where one can replay levels with any characters, perhaps with added challenges. That way, people who prefer certain characters can play to their hearts content and those who prefer the hedgehogs can just move on with the regular missions.

  • @StelmoShow
    @StelmoShow ปีที่แล้ว +3

    MAN. I can not stress enough how much I love that you have the silkiest voice ever juxtaposed with chaotic wit and little gags. These videos are great man keep it up! :)

    • @bickuribox12
      @bickuribox12  ปีที่แล้ว +4

      Your words are glorious and appreciated

  • @cornycob
    @cornycob 2 ปีที่แล้ว +256

    I am so happy that you found something that isnt ROTMG do really well for you!
    perhaps a new age of bickuribox12???? literally grew up watching you

    • @flybid301
      @flybid301 2 ปีที่แล้ว +2

      i aint know corny watched bickuribox12

    • @gadlites8841
      @gadlites8841 ปีที่แล้ว

      I didn’t know Corny was a Sonic fan

    • @ya7ioo
      @ya7ioo ปีที่แล้ว

      what is the unfunny pf youtuber doing here

  • @brandonwilliams6119
    @brandonwilliams6119 2 ปีที่แล้ว +31

    I really love this video and how it analyzes how the games evolved the multiple playable characters. I myself miss having multiple playable characters, only if done and executed the right way. I never played 06 but I can agree it does strike a perfect middle ground of rotating or switching between the characters. Sucks that 06 was so bad it scared Sega from ever trying it again, now everyone is relegated to “background cutscene character”

  • @imnphil4474
    @imnphil4474 2 ปีที่แล้ว +4

    “Alright Tails, try and keep up!” Got me dying rn

  • @XBozzReeceX
    @XBozzReeceX ปีที่แล้ว

    Really loved this video!!! Always thought this but this was a better breakdown of it that I could put together and you show a lot of personality!!!

  • @icemanworldnetwork5533
    @icemanworldnetwork5533 ปีที่แล้ว +3

    I love how this video is really informative and interesting, but also the jokes are really funny and always catch me off guard. I just kept rewinding that “Try to keep up Tails” joke because it made me laugh every time. Amazing content!

  • @SlyestFoxOwO
    @SlyestFoxOwO 2 ปีที่แล้ว +9

    I love these sonic videos Haze. Your analysis and just topical videos are so fun to watch. Your interest in the topics show and it's infectious. I love it man keep it up 😄

  • @descartesthehedgehog6064
    @descartesthehedgehog6064 2 ปีที่แล้ว +3

    I really like these sonic videos of yours. Keep up the great work!

  • @viperneongaming4314
    @viperneongaming4314 ปีที่แล้ว +2

    Big's story should have been just a mini game.

  • @Pogbirb
    @Pogbirb ปีที่แล้ว +7

    Your style of videos are like documentaries, but they feature humor and sarcasm that most channels lack, and you often catches me off guard with the jokes and keeps me engaged, 10/10 channel, keep up the good work!

  • @sixteenminusten
    @sixteenminusten ปีที่แล้ว +2

    I loved playing sonic 06 when i was a kid. I used to wake up and run to my living room to get on that game first thing in the morning. Although there are many MANY flaws it will always be my favorite because of the memories i hold dear to me regarding the game.

  • @megasoniczxx
    @megasoniczxx 2 ปีที่แล้ว +27

    I like 06's method in concept which, as you mentioned, is only really let down by the execution of it's characters but I think overall it would've been better for them to stick with the Adventure method or try to adapt the 2D games' philosophy into the 3D ones. Being able to just blaze through the game as one character of your choice with no interruptions just feels like it flows better and has less of a chance of driving people away from the game. One of the reasons why I still prefer DMC3SE over 4 & 5 is that in those games you get round robin'd through the entire cast regardless of your preference over just having a character you unlock at the end (Vergil) that you can choose to play the whole game over again as without having to do a part of the game you already don't like as a character that you don't like.

  • @JinjoJinjoJinjo
    @JinjoJinjoJinjo 2 ปีที่แล้ว

    I just found your channel by watching your sonic mania review and I was surprised at how funny this video was!

  • @burninggelatin7081
    @burninggelatin7081 ปีที่แล้ว

    i always love how chill your videos are and the jokes are very nice too they dont overstay their welcome, nice and bite sized.

  • @Supernashbro
    @Supernashbro ปีที่แล้ว

    The style of these videos is great. The jokes are done so smoothly and the editing is fantastic

  • @hageshii4286
    @hageshii4286 ปีที่แล้ว

    Your analysis of the entire Sonic franchise actually gave me a brain blast. I couldn't fathom to do a breakdown of a single movie on such a level. You are an extremely tallented man and i hope your channel blows up more.

  • @3lipalm3r
    @3lipalm3r 2 ปีที่แล้ว

    I love these Sonic videos, it takes me back man

  • @greatwavefan397
    @greatwavefan397 2 ปีที่แล้ว +2

    I might check more of your content out sometime. I like your perfectly cut humor.

  • @hollywoodBen23
    @hollywoodBen23 2 ปีที่แล้ว

    Dude i found you when learning RotMG and loved your attention to detail in the dungeon guides. Seems like the video essay format is super fitting for your style, love the in depth sonic discussion and can’t wait to see where you go!

  • @krisgardner4885
    @krisgardner4885 2 ปีที่แล้ว +1

    YESSS I'VE BEEN WAITING PATIENTLY FOR YOUR NEXT 06 VIDEO 😭😭😭

  • @elbowpunch1317
    @elbowpunch1317 2 ปีที่แล้ว

    Man, you make great videos, thank you so much for putting out great content like this.

  • @SithlordSigma
    @SithlordSigma 2 ปีที่แล้ว +6

    NEW BICKURIBOX12 SONIC 06 VIDEO LETS
    GOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO

  • @Hynotama
    @Hynotama ปีที่แล้ว +2

    I really miss treasure hunting. It was always cool. Had mysterious secrets, good, original levels and nice beats.

  • @Officialencode
    @Officialencode 2 ปีที่แล้ว +9

    i think you're right. the small minigame sections of other characters probably serves the franchise better. AND letting you play any of the levels as any character as post-game content on top of that would be dope.
    Personally i like the multiple character stories, and I wouldn't mind a 6, 9 or even 12 character Adventure style sonic game. But i get that that's just me.

  • @maximumcrystal3562
    @maximumcrystal3562 2 ปีที่แล้ว +1

    YES! i've been waiting for this! i love your content, keep it up!!

  • @elirichmond8643
    @elirichmond8643 ปีที่แล้ว

    i love how you nailed the facts to the wall i sure enough didn't know what an echidna was let alone a tazmania tiger XD

  • @JmrUltra
    @JmrUltra 2 ปีที่แล้ว +1

    Nice video as always. Also, liked the reference to Jimothy Ross’s Metal Gear Rising Revengance Video at the end there.

  • @Lill0fD
    @Lill0fD ปีที่แล้ว +2

    I played the original Sonic Adventure recently. One thing I noticed was not only was Amy the short end of the stick on the number of levels... but the way her levels were designed too. The best thing about Amy's gameplay is her hammer jump. You need momentum to get it going, but once you do, you get to do some fun tricks and maneuvers that feel similar but different to the usual Sonic style. I know a lot of people say it's Amy's speed that was the problem... which is also true... but I noticed that most of the levels are tight corridors where you need to stop and lose momentum to keep going. Like, the intro of Twinkle Park had this barrel section that showcased the hammer perfectly, and even there were a few skips that felt really satisfying when you pulled them off... but that was a minority. You didn't get to really use her kit too much, and it felt like a slow mess because there was barely room for her to move in.

  • @KraziShadowbear
    @KraziShadowbear 2 ปีที่แล้ว

    Man, first video I've seen on this channel and I LOVE it. You've got your accurate points and reason and even really good jokes along the way without trying too hard, or oversaturating the video with them. You stayed on point with the topic and explained the general creation and background development of the other Sonic games without going to far to degrade them or put personal opinions on them, and only talking about what they meant to fans and everyone else at the time to explain a point and what they had in the overall gaming scheme of things and how they raised or lowered the standard of the gameplay styles and methods.
    Masterful work! Definitely going to check out your stuff! :)

  • @safurahh.8093
    @safurahh.8093 ปีที่แล้ว +1

    I’ve been binging some of your videos and I adore your style of content! The analysis, the editing, the humor, it’s all really well done! You’ve got my subscription :D

  • @JMotion
    @JMotion 2 ปีที่แล้ว

    I thoroughly enjoy your takes on 06.

  • @sonic3_da
    @sonic3_da 2 ปีที่แล้ว

    This video came out one my birthday! Great video btw

  • @relicsplace9218
    @relicsplace9218 ปีที่แล้ว

    Finally someone talks about this! I'm waiting for a sonic game like this, for years! Sonic 06 handling the multiple characters so well (I like Adventure 1 the most tho, seeing story from other characters perspective and playing them was amazing! Also the feeling of a dots connecting when you play all of them was so good)

  • @DustBunnyDHCP
    @DustBunnyDHCP 2 ปีที่แล้ว +1

    Great Video as always bickuribox! Been a subscriber for a long time from my ROTMG days and you really did this game justice and I overall loved it. You actually made me exited to try out more sonic games. Keep up the great work!

  • @Not_ACubed
    @Not_ACubed ปีที่แล้ว

    Just found your channel and you are hilarious dude, amazing work

  • @anustinnewsam13
    @anustinnewsam13 ปีที่แล้ว

    Fantastic video and analysis. Love it! Subbed

  • @ty.8464
    @ty.8464 ปีที่แล้ว

    Searching for some Sonic videos to fuel my return to Sonic games brought me a genuinely funny reviewer and commentary person somehow. Thank you Sonic lol

  • @General_Cap
    @General_Cap 11 หลายเดือนก่อน +1

    I think that being able to swap between team members throughout the mission would be much appreciated as well, not just for certain sections of the map so you'd have the option to play as who you want when you want, and then when you need to swap for something, you can.

  • @guilhermefernandes9094
    @guilhermefernandes9094 2 ปีที่แล้ว +1

    Dude I swear I clicked as fast as I could when I saw your video. You’re super funny and entertaining while taking an in depth look at these games.

  • @shamishito1
    @shamishito1 2 ปีที่แล้ว

    your uploads are always worth the wait :)

  • @Jhumps__
    @Jhumps__ ปีที่แล้ว

    This was actually a great video, good job :)

  • @2highbruh
    @2highbruh ปีที่แล้ว

    dam, I want a voice like yours. That's deep and good to hear. Thought you would have millions of subscribers, because just the way you introduced your video, seemed that you were already a pro at this youtube thing. It exuded confidence and had a nice flow of words. Well, keep on crushing and you'd have millions of subscribers soon.

  • @stikkysosage9125
    @stikkysosage9125 ปีที่แล้ว

    Great video, showed up randomly on my timeline and very glad I clicked

  • @baigelbite
    @baigelbite 2 ปีที่แล้ว

    started following you like 8 years ago for rotmg and don't even play sonic but watched this to hear your voice again 😭 well made stuff boss

  • @doctortomato9520
    @doctortomato9520 2 ปีที่แล้ว +3

    I dont even like sonic but you still make it entertaining, your the type of guy who could make a kniting tutorial hilarious

  • @DemoniteBL
    @DemoniteBL 7 หลายเดือนก่อน

    "It also introduced us to the echidna, because who the heck knew what that was."
    True true

  • @TheEmeraldSword04
    @TheEmeraldSword04 2 ปีที่แล้ว +3

    0:46 I lost track of how many times I replayed this scene!

  • @thebigbean8783
    @thebigbean8783 ปีที่แล้ว

    I'm gonna play this one some day. I watched a couple let's plays, but I can't wait to get my hands on 06

  • @pepsicola4575
    @pepsicola4575 ปีที่แล้ว +1

    i will never forget that ray mighty and metal sonic could have been a team in heroes

  • @celesticnova
    @celesticnova ปีที่แล้ว

    I'm really enjoying your Sonic videos, having found your channel through the Project 06 one.
    One of these days I should play Sonic 06, but I think I'll wait for Project 06 to eventually finish development. Or at least for Silver's campaign to be added.

  • @tricky4463
    @tricky4463 7 หลายเดือนก่อน +2

    0:00 - Intro
    0:33 - Sonic 2
    0:49 - Sonic 3&K
    1:15 - Sonic Adventure 1
    4:04 - Sonic Adventure 2
    5:10 - Sonic Heroes
    6:56 - Shadow the Hedgehog
    7:26 - Sonic 06
    13:42 - How the perception of multiple playable characters changed over time.
    17:41 - Outro

  • @itbelikethat2526
    @itbelikethat2526 ปีที่แล้ว

    Loving the sonic content recently

  • @anthonyyawtwumasimensah197
    @anthonyyawtwumasimensah197 2 ปีที่แล้ว +4

    Honestly, if Frontiers leaks are real I think that will be a great way to include multiple playable characters.
    Let the open world include multiple playable characters then cyberspace levels specifically tailored for Sonic.

  • @izamanaick
    @izamanaick 2 ปีที่แล้ว +3

    shadow had multiple characters via coop iirc
    plug in a 2nd controller and you could play as sonic or whichever of his friends show up in the level

  • @teadroplets3314
    @teadroplets3314 ปีที่แล้ว

    I love your editing. It makes me laugh!
    Edit: Spelling

  • @somanyshananigans
    @somanyshananigans ปีที่แล้ว

    very interesting! loved the breakdown of this and the understanding of the choices sonic team made in their historical contexts.
    "thrash candleboot" 🤣

  • @Espionage813
    @Espionage813 2 ปีที่แล้ว

    the reference to max0r’s video on mgrr with the source meme made me happy :)

  • @shlokwaghela9560
    @shlokwaghela9560 2 ปีที่แล้ว +3

    Subbed man, you are underrated

  • @da_pikmin_coder8367
    @da_pikmin_coder8367 ปีที่แล้ว +1

    15:42 I love how you showed a clip of Raiden and even though we can't hear anything, we all collectively knew "what is your source for that information?" "Source? My source is I made it THE F*CK up!!"

  • @nyukjustacommenter857
    @nyukjustacommenter857 ปีที่แล้ว +1

    "Yo that sucks I'm going home."
    - Knuckles the Echidna

  • @DarkLordPikachu
    @DarkLordPikachu ปีที่แล้ว

    Hey that’s a familiar old name! Spotted this in my recommended and super cool to see these new vids taking off, good stuff man!

  • @beanieweenie1349
    @beanieweenie1349 ปีที่แล้ว +3

    Just for the record, I really enjoy Big the Cats campaign! I went into Sonic Adventure dreading it and expecting to hate it like everyone else, but I was pleasantly surprised, his levels are so relaxing, especially Emerald cost, and catching all the different fish is pretty satisfying.

  • @PixelaGames2000
    @PixelaGames2000 2 ปีที่แล้ว

    First off I just gotta say I love your essays there so much fun to watch and listen to
    The editing style reminds me of egorapter in a way but anyway great stuff keep up the great work
    Also that comment about “it’s less sonic and more sly cooper” I was like “Yes exactly” because it really is like that in a way
    Also speaking of witch I’d love to see a video from you talking about the sly series because A sly is an underrated Franchise and it deserves more love and B I’d love to hear your thoughts on it
    Also I just smiled when you mentioned sly because I have been playing a lot of sly cooper recently so yeah

  • @roamalot3000
    @roamalot3000 2 ปีที่แล้ว

    I love this channel so much.

  • @bigfanofsb653
    @bigfanofsb653 2 ปีที่แล้ว +7

    7:12 Actually you can play as them. It is like playing as tails following sonic in sonic 2. Most of them only do what shadow can do minus the guns.

  • @sterlingharris9771
    @sterlingharris9771 ปีที่แล้ว

    Great video. Thanks for this.

  • @theavatar3412
    @theavatar3412 ปีที่แล้ว +1

    TBH I always loved all of the treasure hunting stages in sonic adventure 2, idk why

  • @broly1059
    @broly1059 11 หลายเดือนก่อน

    "Sonic sticks to the bottom playing pinball and sinking into the sewers like the addict he is" is such a great reference

  • @AndrewAce.
    @AndrewAce. ปีที่แล้ว

    06 Definitely deserves another chance, and it's great that it's getting one.
    The whole thing about Sonic having a higher metabolism, so to speak, than someone like Mario in terms of level design, and the need to adapt to games like SM64 in terms of content was a very interesting point that I never thought of.
    Good shit!

  • @JomasterTheSecond
    @JomasterTheSecond ปีที่แล้ว +1

    "It also introduced us to the Echidna, because who the heck knew what that was?"
    As an Australian I'm fucking *fucking* rn

    • @polar6066
      @polar6066 ปีที่แล้ว

      dont fuck animals please