My first nerf idea for the Elder Dragon would be making the boons random. They're all useful in some capacity, no need to let the player pick and choose the best for their specific situation.
My wish for Eddy change: Origin: You may put any 8+/7+/6+ cost follower into your deck depending on how many Elder Dragon you have in your deck. That would stop them from using Eddy as a on-off just to put in any 6 and 7 cost follower.
@@warcriminalyesThe overall point of Elder Dragon Origin is that they want to make Units with high Costs have a place, that's why they don't limit it to just Dragon. Forcing players to include 3 copies of Elder Dragon for better Origin is better than limiting it to just a Dragon Deck.
@@warcriminalyes That would just turn him into Shivana Support, at best he could run Targon too for OW. His current Origin is great it just needs some work to be less splashable. Being forced to run more than 1 ED would fix that.
Formiddable is an evergreen archtype. It will always pop back up and overperform when the playrate drops. But this version is over the top tier 0. Elder dragon region will surely get a nerf in the stat buffs. I expect +1+0 for fearsome and +0+1 for tough and impact.
Problem is that deathless is an OP mechanic and you can't really nerf it without rewriting it so it doesn't resummon but stuns instead, but then it loses everything that makes the mechanic cool and becomes another version of barrier.
@@poro3246 i can see most of the buff got nerf but the deck still rely on Formiddable units to win the game and only galio get to use the buff. and the deck don't even need elder dragon, he's just there for the boons while 2/3 of the unit of the deck can't even use them
The double attack token is the problem with this deck I think. I'm usually 1 turn away from turning the game around and winning but I cannot deal with the double attack token from Galio most of the times.
That would actually be a big nerf because of how long that would take to level him up but i think everyone agree dragon boons is literally the only thing that is problematic to this current meta
@@smugweeb53exactly is a nerf doubling the amount to lvl up would be insanely harder for dragons and even harder for formidable cuz is just way too much and they do not have attack
ED origin is kinda thing thats makes me to playing less, its very frustrating mechanics. It reminds me worst meta in Hearthstone in the past with Baku/Genn, when player had guaranteed and permanent value from 1st or 2nd round for rest of the game , just because of one card in his deck. ED is same, but you have value from 6th round _(with ramp from 4th or 5th)_ but keywords like _deathless_ on cards with aura/summon effects, _chalenger_ against midrange decks or heals against aggro decks can easily decide, if you win or lose the whole game. They should change his _origin_ into: _You may put any non-champion cards with the word "Dragon" on them into your deck during deckbuilding_ , then make buffs for any played dragon but only if you have ED on the board _(like Poro King)_ . Fact, over 90% of lineups on tournament 2023 had ED included, and on EU leaderboard in top 20, half of people have ED decks, is good sign of unhealthy state of ED in the game.
Only 56% decks had ED, you dummy. They won’t change his origin that his whole point. They will likely just need the boons themselves or some over performing cards
Just take away the health gain on the boons. That’s a good enough nerf on elder dragon. They should then target the other cards being played in the deck.
I feel like we’re missing the forest for the trees here. Nerfing the origin restrictions feels like the exact opposite direction for ED decks. My suggestion is to target the boons themselves and make them weaker by either adjusting stats or changing effects. The prime candidate in my mind is Chemtech since that one just provides way too much strength and consistency to cards
Good take, if that one had 1 impact it'd be completely fine. I'm so tired of this "seasonal" gameplay where they destroy some of the new champs instead of balancing them
Maybe something like: choose one of 2 dragon boons that have not been played this game, after 6 dragon boons you get nothing and maybe ED can restart boons
Well I mean, boons are strong but... Respect your Elders would still be a problem, I'd argue the deck would definitely be a problem even without the boons. Having access to Bandle spells, spell oriented units (fish and plaza), Rex and Broadmane (and Sai'nen even if that one would maybe not see play anymore without the boons)... Well yeah you would just not surrend instantly agains't an undying Broadmane, but you would still loose. But yeah for the type of deck that are like the one in the video that are midgame board centric decks, boons are way more of a deal. But what I fear even more than what we have rn is what we can have after, I'm sure it is SO hard to design any new 6+ unit, the fact that both board centric AND spell slinger decks benefit greatly by the region effect is a HUGE problem for card design.
a good nerf for elder dragon origin would be that you need to run him as a 3off to activated the booms、i mean you can still run him as a 1 off to splash 6 drops+ but not abuse his origin on everything.
Today i wad trying to work on my nilah samira deck got really confused when i ran into this deck 17 times in row enternal ranked or unranked its everywhere >:[ what have you done snnuy
That would fix this tbh. I'm thinking of a way to scale it up but that would make it too complicated I guess. You could still put 1 eddy if you just want the multiregions, but most of the power lies in the boons. They could also nerf saiyan to be a 5 mana unit,I'm sure ioniand won't protest
another way is everything remains but only those with the dragon as their subtype get the boons. basically it let's you play it as a region but no extra benefits.
I consider that a nerf for eddy should be that depending of how many eddys you have on your deck the number of boons that apear so if you just have one eddy on your deck a random boon if you have 2 ,2 boons and the same with 3
What I fear even more than what we have rn is what we can have in futur expansions, boons benefit greatly board centric decks, but Respect your Elders is nothing board centric and doesn't benefit that much from boons (like yeah having a undying Broadmane is insane and GL to get rid of it if it happen to hit the board, or impact Plaza/fish also increase their damage output by a lot) but the deck would still be good even without any boons at all, the cards the deck have access to are simply not meant to be all in one deck, we're talking about key cards that are within 4 regions. I'm sure it is SO hard to design any new 6+ unit, the fact that both board centric AND spell slinger decks benefit greatly by the region effect is a HUGE problem. Other Runeterra cards have one thing in common, they are meant to benefit mainly the champion they are from, like GL to play a board centric Ryze, a spell focused Neeko/Evelynn, you see the point... But here ED is just way too polyvalent.
Why nobody play passage unearned in shadow isle its soo good oblitered champ that summon by rekindler,and eradication is good too if we facing galio morgana deck
Ok. This expansion has been fun and we all have amazing memories. My climb to Master was unique and blabla. Now you can rotate Morgana, thanks. I'd rather face 100 Elders than another *Cursed* match. :)
Because he's fair and delivers cool combos to watch even for the opponent, as the Elder Dragon. The problem isn't the champion, but the cards that buff boons. Morgana and her package however simply aren't fun.@@tribopower
shes not fun and she is strong but shes not game breaking like the other two are. Elder forces all new sets to have a tax becuase of that card. Morde basically kills any option for interesting summon effects becuase hes so strong. You may not have fun vs Morg but shes played becuase shes a very strong 5 drop. The other two break the game.
Elder Dragon's origin is so powerful that she'd literally still be an S tier champion if she literally couldn't level up. Hell she'd literally be a better champion in 90% of decks if she just obliterated herself from your deck at game start. Elder Dragon frankly needs to be nerfed massively and because almost every deck is running her exclusively for the origin that is where the nerf needs to come from.
Was playing Morde Morganna and it felt like a really easy matchup for me. Just chump the bigs kill the small, and kill opponent with deathwinder or leveled morgana
@@vert2048 it's a 60/40 on paper for mord/Morg but I personally run a 2 of a tech card for this deck and other value decks which can win the on the spot for gal/Morg.
Sadly elder dragon needs gutted. It will be a problematic card that will limit card design. TBH his origin should just be adding any dragon in the game it makes more sense and have its buff apply to any dragon regardless of cost. Then work on making more dragons and giving type updates to anything that should be a dragon.
First they should experiment with minor nerfs, like having 3 copies of elder dragon. And the nerf you are proposing is not going to be a nerf, but a mega buff, you'll just get to see some hyper aggro elder decks that destroy you early game with those buffs on 2/3/4 cost dragons.
@@ZafrasF There is a huge lack of subtypes in the game. Yes agro potentially can be an issue but also agro needs gutted as well. Every season you will see multiple top tier agro decks even when the meta isnt control oriented. As much as Elder is an issue elusive needs completly reworked. Right now elder is just far to strong that its better to kill the card initially with a new design and then buff after. Its a break glass in case of emergency situation atm. Right now its current design severely hinders how a new set can be designed becuase of him. Morde is also in the same boat. Riot has the bad habbit in all their games that after awhile they focus on cool and fun things rather than the health of their game. It ruined league and is taking this game down another bad path. The balance team has been hot garbage since the beginning.
Elder Dragon's origin is just too generic IMO. Elder Dragon decks where the plan is to win with Elder Dragon are fun, decks that run ED as a cheeky one-of for the boons and origin are lame.
I have stopped enjoying Eddie's presence in the game, it feels like no other slow deck has any chance anymore when Eddie just wins the game eventually. I feel like the level up condition should be a bit higher considering how good those decks are even without putting Eddie on the board
How often has Eddie leveled on your games? Cuz for me is like once every 20 games if not more. A better question I guess would be what decks are you playing? Even the slower versions of karma sett can win before Eddie gets to level. In a deck like norra broadmane, Eddie's level up is almost unexistant.
@@Narutimake After further consideration I think I retract my previous comment, that isn't the problem. In terms of what decks I use, It's definitely not meta decks, so I can't really say much about the actual state of the meta.
I wanna say Renekton is the worst champion, not in terms of performance but because it feels like every region has a 4/4 Overwhelm that is just better than Renekton. Vulnerable also hasn't gotten much, if any love over the last year so increasing Renekton's stats by Challenging is just getting more and more inefficient every patch compared to what's being added. The only saving grace for Renekton is Shurima is one of the only regions that do not have a better 4/4 Overwhelm and they have incentives to not take a 2nd region and Xerath is rotated so Sun Discs do like Renekton for being A champion which is not an awful fate to have. Realistically the worst champ is probably Yi, Lucian or Tristana but those guys were all either Yileased bad or over nerfed into being nigh if not completely unviable. Renekton is probably the worst champion with a playrate though
My first nerf idea for the Elder Dragon would be making the boons random.
They're all useful in some capacity, no need to let the player pick and choose the best for their specific situation.
My wish for Eddy change:
Origin: You may put any 8+/7+/6+ cost follower into your deck depending on how many Elder Dragon you have in your deck.
That would stop them from using Eddy as a on-off just to put in any 6 and 7 cost follower.
Just change the origin to 6+ cost dragons.
Forces you to stay on theme without changing how he works
Or +9/+8/+6
All this does is make those decks have 2 more dead cards in deck. That’s not really a good solution
@@warcriminalyesThe overall point of Elder Dragon Origin is that they want to make Units with high Costs have a place, that's why they don't limit it to just Dragon.
Forcing players to include 3 copies of Elder Dragon for better Origin is better than limiting it to just a Dragon Deck.
@@warcriminalyes That would just turn him into Shivana Support, at best he could run Targon too for OW.
His current Origin is great it just needs some work to be less splashable. Being forced to run more than 1 ED would fix that.
this is just another galio deck that's good no matter what, galio was also top tier last meta
Formiddable is an evergreen archtype. It will always pop back up and overperform when the playrate drops. But this version is over the top tier 0. Elder dragon region will surely get a nerf in the stat buffs. I expect +1+0 for fearsome and +0+1 for tough and impact.
Problem is that deathless is an OP mechanic and you can't really nerf it without rewriting it so it doesn't resummon but stuns instead, but then it loses everything that makes the mechanic cool and becomes another version of barrier.
@@poro3246 i can see most of the buff got nerf but the deck still rely on Formiddable units to win the game and only galio get to use the buff. and the deck don't even need elder dragon, he's just there for the boons while 2/3 of the unit of the deck can't even use them
The double attack token is the problem with this deck I think. I'm usually 1 turn away from turning the game around and winning but I cannot deal with the double attack token from Galio most of the times.
Ok but what if Eddie’s level up was “you’ve attacked with 150+ total stats”
Idk if you say this as a joke or seriuosly, but could be interesting
That would actually be a big nerf because of how long that would take to level him up but i think everyone agree dragon boons is literally the only thing that is problematic to this current meta
@@smugweeb53 he said " total stats" so power AND health.
@@griffinhatchling yes i have eyes, even tho it said total stats it will still be a nerf to elder
@@smugweeb53exactly is a nerf doubling the amount to lvl up would be insanely harder for dragons and even harder for formidable cuz is just way too much and they do not have attack
ED origin is kinda thing thats makes me to playing less, its very frustrating mechanics.
It reminds me worst meta in Hearthstone in the past with Baku/Genn, when player had guaranteed and permanent value from 1st or 2nd round for rest of the game , just because of one card in his deck.
ED is same, but you have value from 6th round _(with ramp from 4th or 5th)_ but keywords like _deathless_ on cards with aura/summon effects, _chalenger_ against midrange decks or heals against aggro decks can easily decide, if you win or lose the whole game.
They should change his _origin_ into: _You may put any non-champion cards with the word "Dragon" on them into your deck during deckbuilding_ , then make buffs for any played dragon but only if you have ED on the board _(like Poro King)_ .
Fact, over 90% of lineups on tournament 2023 had ED included, and on EU leaderboard in top 20, half of people have ED decks, is good sign of unhealthy state of ED in the game.
Only 56% decks had ED, you dummy. They won’t change his origin that his whole point. They will likely just need the boons themselves or some over performing cards
Another snnuy video, another day I’m pogging and watching
He is Balen, but is he faded?
Just wanna say, i read the title played and got masters before new year, so ty snuy
Just take away the health gain on the boons. That’s a good enough nerf on elder dragon. They should then target the other cards being played in the deck.
Change to 6+ cost dragons
I feel like we’re missing the forest for the trees here. Nerfing the origin restrictions feels like the exact opposite direction for ED decks. My suggestion is to target the boons themselves and make them weaker by either adjusting stats or changing effects. The prime candidate in my mind is Chemtech since that one just provides way too much strength and consistency to cards
I think that could be a way to go or make it so only 6 plus cost Dragon's get boons.
@@bradwoerdeman7955 Let the others get the boons too so ED gets discounted but they can't choose them, only dragons can.
Good take, if that one had 1 impact it'd be completely fine. I'm so tired of this "seasonal" gameplay where they destroy some of the new champs instead of balancing them
Maybe something like: choose one of 2 dragon boons that have not been played this game, after 6 dragon boons you get nothing and maybe ED can restart boons
Well I mean, boons are strong but... Respect your Elders would still be a problem, I'd argue the deck would definitely be a problem even without the boons. Having access to Bandle spells, spell oriented units (fish and plaza), Rex and Broadmane (and Sai'nen even if that one would maybe not see play anymore without the boons)... Well yeah you would just not surrend instantly agains't an undying Broadmane, but you would still loose.
But yeah for the type of deck that are like the one in the video that are midgame board centric decks, boons are way more of a deal.
But what I fear even more than what we have rn is what we can have after, I'm sure it is SO hard to design any new 6+ unit, the fact that both board centric AND spell slinger decks benefit greatly by the region effect is a HUGE problem for card design.
This deck destroys Karma/Sett! I’ve never had so many Karma/Sett drones FF like when people were playing against them back during burst coins 😂
a good nerf for elder dragon origin would be that you need to run him as a 3off to activated the booms、i mean you can still run him as a 1 off to splash 6 drops+ but not abuse his origin on everything.
Today i wad trying to work on my nilah samira deck got really confused when i ran into this deck 17 times in row enternal ranked or unranked its everywhere >:[ what have you done snnuy
So you're saying the ladder is super vulnerable to winter's breath right now eh?
tbh just make Eddis pool all cards that include a cards with the dragon subtype on their card text. This would make him still good but less abusable.
Sunny I always want to ask you this... Are you some how have family relationships with rustage????
Make a short about attacking with 150 total stats, Sol ☀️
Happy new years
I don't think dan is a hand sniper. I think that guy is just a hater
Just make it so that you need 3 Eddie's to get the boons
That would fix this tbh. I'm thinking of a way to scale it up but that would make it too complicated I guess. You could still put 1 eddy if you just want the multiregions, but most of the power lies in the boons. They could also nerf saiyan to be a 5 mana unit,I'm sure ioniand won't protest
another way is everything remains but only those with the dragon as their subtype get the boons. basically it let's you play it as a region but no extra benefits.
@@theendlessphoenix2799 1 ED and you get boons (but only cards in your first region), 2 ED and you get all dragons, 3 ED and you get the whole Origin
I was thinking more, 1 ED = no dragon boons. 2 ED = 1 random dragon boon. 3 ED = 2 dragon boons to choose from.
The problem with this deck for me when I play another slower deck is his rally from level up. Other than that it's perfectly fine.
happy new year snnuy
Okay an idea balon + transform equip to make several balons
I consider that a nerf for eddy should be that depending of how many eddys you have on your deck the number of boons that apear so if you just have one eddy on your deck a random boon if you have 2 ,2 boons and the same with 3
Looking forward to the Elder Dragon nerfs. Every weak deck is strong just cuz of him lol
What I fear even more than what we have rn is what we can have in futur expansions, boons benefit greatly board centric decks, but Respect your Elders is nothing board centric and doesn't benefit that much from boons (like yeah having a undying Broadmane is insane and GL to get rid of it if it happen to hit the board, or impact Plaza/fish also increase their damage output by a lot) but the deck would still be good even without any boons at all, the cards the deck have access to are simply not meant to be all in one deck, we're talking about key cards that are within 4 regions.
I'm sure it is SO hard to design any new 6+ unit, the fact that both board centric AND spell slinger decks benefit greatly by the region effect is a HUGE problem.
Other Runeterra cards have one thing in common, they are meant to benefit mainly the champion they are from, like GL to play a board centric Ryze, a spell focused Neeko/Evelynn, you see the point... But here ED is just way too polyvalent.
Seriously how does he keep running into Dan lool
Viego Mordekaiser is the Best counter
I climb from Platium IV to Master in only one day with this deck :)
Why nobody play passage unearned in shadow isle its soo good oblitered champ that summon by rekindler,and eradication is good too if we facing galio morgana deck
34:17 snnuy i just cooked up a jhin eddy deck and i've won against meta eddy decks with it don't lie to me
Are there any recommendations for decks that are easy to win for now?
Either this deck or Fizz/Yuumi elusives.
1. Day of asking for coool zilean viktor priting deck
Ok. This expansion has been fun and we all have amazing memories. My climb to Master was unique and blabla. Now you can rotate Morgana, thanks. I'd rather face 100 Elders than another *Cursed* match. :)
But shes the weakest of the 3. Is she annoying.....hell yes but no where near on the power lvel of morde and ED. Shes just a strong card
Imho, she is THE strongest.
bruh... why no one cares about Morde... I know everyone is playing him right ?
Because he's fair and delivers cool combos to watch even for the opponent, as the Elder Dragon. The problem isn't the champion, but the cards that buff boons. Morgana and her package however simply aren't fun.@@tribopower
shes not fun and she is strong but shes not game breaking like the other two are. Elder forces all new sets to have a tax becuase of that card. Morde basically kills any option for interesting summon effects becuase hes so strong. You may not have fun vs Morg but shes played becuase shes a very strong 5 drop. The other two break the game.
Elder Dragon's origin is so powerful that she'd literally still be an S tier champion if she literally couldn't level up. Hell she'd literally be a better champion in 90% of decks if she just obliterated herself from your deck at game start. Elder Dragon frankly needs to be nerfed massively and because almost every deck is running her exclusively for the origin that is where the nerf needs to come from.
These dragon boons are cool but need to be nerfed overall
It's not "anti synergy" it's called "alternate win conditions"
I don't see any synergies, I'm I stupid?
Sunny why :,(. This deck was already popular enough, now every man and his dog will play it.
Just play SI wirh eradicate and Soul Harvest XD
@@griffinhatchlingthing is it becomes a coin toss if u get this deck u win but against many others is rly hard
@@griffinhatchling exactly what the other guy said sure you counter it and like 2 other decks then lose to everything else lmao
Was playing Morde Morganna and it felt like a really easy matchup for me. Just chump the bigs kill the small, and kill opponent with deathwinder or leveled morgana
@@vert2048 it's a 60/40 on paper for mord/Morg but I personally run a 2 of a tech card for this deck and other value decks which can win the on the spot for gal/Morg.
Happy new year to all of you
Hopefully they nerf the origin or impose a requirement of three copies of elder to use them
good video. :D
Sadly elder dragon needs gutted. It will be a problematic card that will limit card design. TBH his origin should just be adding any dragon in the game it makes more sense and have its buff apply to any dragon regardless of cost. Then work on making more dragons and giving type updates to anything that should be a dragon.
First they should experiment with minor nerfs, like having 3 copies of elder dragon. And the nerf you are proposing is not going to be a nerf, but a mega buff, you'll just get to see some hyper aggro elder decks that destroy you early game with those buffs on 2/3/4 cost dragons.
@@ZafrasF There is a huge lack of subtypes in the game. Yes agro potentially can be an issue but also agro needs gutted as well. Every season you will see multiple top tier agro decks even when the meta isnt control oriented. As much as Elder is an issue elusive needs completly reworked. Right now elder is just far to strong that its better to kill the card initially with a new design and then buff after. Its a break glass in case of emergency situation atm. Right now its current design severely hinders how a new set can be designed becuase of him. Morde is also in the same boat. Riot has the bad habbit in all their games that after awhile they focus on cool and fun things rather than the health of their game. It ruined league and is taking this game down another bad path. The balance team has been hot garbage since the beginning.
how to counter this deck? :)
Megamogwai already did with a chad Viego Deck
Play some SI with full set of Eradicate and Soul Harvest
@@griffinhatchling sounds like nasus senna is nice counter
@@adrianalejandrotovarescami2551that one is rly bad tbh
sirtmundlord one of voli/liss but also almost any shadow isles with erradication or harvest
Elder Dragon's origin is just too generic IMO. Elder Dragon decks where the plan is to win with Elder Dragon are fun, decks that run ED as a cheeky one-of for the boons and origin are lame.
I have stopped enjoying Eddie's presence in the game, it feels like no other slow deck has any chance anymore when Eddie just wins the game eventually. I feel like the level up condition should be a bit higher considering how good those decks are even without putting Eddie on the board
How often has Eddie leveled on your games? Cuz for me is like once every 20 games if not more.
A better question I guess would be what decks are you playing? Even the slower versions of karma sett can win before Eddie gets to level.
In a deck like norra broadmane, Eddie's level up is almost unexistant.
@@Narutimake After further consideration I think I retract my previous comment, that isn't the problem.
In terms of what decks I use, It's definitely not meta decks, so I can't really say much about the actual state of the meta.
Neco Snnuy...?
every deck is running Elder right now. Its so dull.
After that nerf, samira is pretty bad
Also about Morgana nerfs, make her curse only once at level one, that should be more than enough to balance her.
Fiora would be the worst champion rn
Me sorprende que te sorprenda que alguien haga una jugada de mierda 10 segundos despues de que tu hagas una jugada de mierda 😂😂
f*** this deck
Why would anyone hand snipe in low masters, doesn't make any sense.
I wanna say Renekton is the worst champion, not in terms of performance but because it feels like every region has a 4/4 Overwhelm that is just better than Renekton. Vulnerable also hasn't gotten much, if any love over the last year so increasing Renekton's stats by Challenging is just getting more and more inefficient every patch compared to what's being added. The only saving grace for Renekton is Shurima is one of the only regions that do not have a better 4/4 Overwhelm and they have incentives to not take a 2nd region and Xerath is rotated so Sun Discs do like Renekton for being A champion which is not an awful fate to have.
Realistically the worst champ is probably Yi, Lucian or Tristana but those guys were all either Yileased bad or over nerfed into being nigh if not completely unviable. Renekton is probably the worst champion with a playrate though
Glad you said "with a playrate" I'm over here looking at Elise and her 1/1 spider. Power creep is real.
first