Writing modern evil characters

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  • เผยแพร่เมื่อ 27 ต.ค. 2024

ความคิดเห็น • 11

  • @delcogoblin
    @delcogoblin 2 หลายเดือนก่อน +9

    I don't always watch your videos so I wasn't expecting it to go in this direction lmao

  • @NoVIcE_Source
    @NoVIcE_Source 2 หลายเดือนก่อน +10

    I think also real villains need real motives. Like, if you get in their shoes, you should be able to understand why they think the way they do. Their actions are just manifestations of their beliefs
    It's lame when a game makes you feel like a villain would respond with "idk" when asked why they're evil
    Also yeah, a real villain is rarely "evil" in their mind, they believe they're doing the right thing, but in a very very misguided way

    • @chetfaliszek
      @chetfaliszek  2 หลายเดือนก่อน

      Check my latest video where I talk about this...

  • @ShanePatSmith
    @ShanePatSmith 2 หลายเดือนก่อน +7

    I’ve seen it a couple of times now where people describe Elon Musk running Twitter like Wheatley attempting to cobble together a functioning Aperture motivated by a deep insecurity and a desire to be seen as anything other than an incompetent moron
    It lines up unnervingly well

  • @scrim6398
    @scrim6398 2 หลายเดือนก่อน +13

    i don't think anybody writing games should ever be on twitter full stop, or any other equivalent, it seems to drive people mad

  • @ScarfKat
    @ScarfKat 2 หลายเดือนก่อน +3

    That is NOT where I thought this was going lol.
    Personally I think there's plenty of room for villains who just enjoy being evil as well though. I don't think every villain needs to be 3-dimensional to be fun/engaging. Still good advice for writing a properly fricked-up villain though lol. Funny that it's pretty much based on a real person.

  • @BenLubar
    @BenLubar 2 หลายเดือนก่อน +2

    The evil characters in most of the games I play seem to be motivated by the fear that someone else might be better than them, while simultaneously being ridiculously powerful. (Otherwise, they wouldn't last long as an antagonist.)
    Most of the games I play aren't stories with specific named characters who are the antagonist, but even a game like Dota 2 exhibits something like that with the backstory of Radiant and Dire.
    The most compelling antagonists I've seen in stories recently have been the ones who have the reasoning skills of a toddler ("I want the thing you have, therefore you having it is bad") but the power of a god.

  • @kiloalphahotel5354
    @kiloalphahotel5354 2 หลายเดือนก่อน +1

    Thank you for the video.

  • @davidsmh
    @davidsmh 2 หลายเดือนก่อน +11

    moral of the story: if you want to write an evil character just make them a right-winger

  • @Plabini_223
    @Plabini_223 2 หลายเดือนก่อน +3

    real