How To Fix The Echo System, Data Bank And Co-op | Wuthering Waves

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  • เผยแพร่เมื่อ 18 ก.ย. 2024
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    These are my personal thoughts please weight in with what yall think would improve these systems as well!
    #wutheringwaves
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ความคิดเห็น • 10

  • @Morax024
    @Morax024 2 หลายเดือนก่อน +4

    Unused echoes as fodders. I agree 100%

    • @shiranuishogunsaga8451
      @shiranuishogunsaga8451 2 หลายเดือนก่อน

      Everyone agrees with this but the conversion would have to be quite high. Like 100 echos = 1 yellow tube or something long those lines just bc you can infinite farm.

  • @tetraavalon3664
    @tetraavalon3664 2 หลายเดือนก่อน +1

    That sidescroller mode could be interesting if implemented well. A 2d platformer that also weaves in a bit of WuWa's combat style would be pretty cool. Would take a whole lotta dev time to balance though. As a joke, they could even just make a megaman-like event mode with all the pistol users as character options lol. I'd personally want another normal endgame mode as well, that also incorporates the combat with exploration. An endgame dungeon that refreshes. Just need challenging puzzles, some battles, and a boss at the end. Stuff that utilizes what they already have in the game, but a bit more challenging.
    As for stuff I think they are more likely to do, I think the data bank should just keep expanding and adding more functions. Maybe they can allow us to swap leveled echoes into another echo within the same element down the line. Since new echoes might introduce some powercreep, I think this is a necessary feature. Not sure if the new 4 cost dragon will be stronger than Aix, but if it is....well that's an issue if you prefarmed Aix lol.

  • @c2lights259
    @c2lights259 2 หลายเดือนก่อน +1

    I want like a random rare invulnerable mob / boss spawn that can only be killed in co-op to make the mode more fun.. or just add anything to make the mode to have sense

  • @DavidWoodMusic
    @DavidWoodMusic 2 หลายเดือนก่อน +1

    The only thing I want is them to change the 5 piece bonus to 4 so we can have an off piece.
    But the cope is unreal.
    They are not going to improve the system in a way that benefits the player if it reduces the chances of people paying to refresh.
    We're never going to be able to reroll subs and we're never getting 100% of our mats back when we feed old echos.

  • @Gyrus1
    @Gyrus1 2 หลายเดือนก่อน +1

    If they give guarantee atleast 2 3 cost echoes per day that has same main stat and set bonus then i would stop grinding and be satisfied with it. I tried finishing lightning set run on my map and somebody else's map(coop) and got only 1 3 cost echo that has right main and set bonus. Luck really plays hard here

    • @hijodelsoldeoriente
      @hijodelsoldeoriente 2 หลายเดือนก่อน

      I think they have a method to guarantee an elemental damage bonus 3 cost. They give away a selectable echo thing where you can choose which echo along with the elemental damage bonus tied to it. Problem is, you'll only see it when you scour your inventory.

  • @akaxa000
    @akaxa000 2 หลายเดือนก่อน +1

    And also the 4 star weapon system is broken as we can literally swap weapons why we need 4 stars when we can just swap game is so much broken

  • @ixirion
    @ixirion 2 หลายเดือนก่อน +1

    feeding non leveled echoes is terrible idea cos it will lead to burnout to hardcore players/grinders if its meaningful. useless if its not. also it could potentially reduce refreshes which are huge part of revenue.
    they just need to improve the stupid 5 echo wheel + if you level echoe to 5 you should be able to 100% get the exp and tuners. thats a huge deal cos you will trash echoes on first bad roll and dont loose tuners /exp

    • @DavidWoodMusic
      @DavidWoodMusic 2 หลายเดือนก่อน

      75%. 100% would remove the need for grinding and they'll never do that. Whole system still sucks though.