one of the best prefabs for small solo/duo bases in SCUM

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  • เผยแพร่เมื่อ 7 ม.ค. 2025

ความคิดเห็น • 37

  • @LUXXY1984
    @LUXXY1984 ปีที่แล้ว +1

    @Smarf glad to see ya back brother. great video and i also agree very well structured and planned

  • @thepackable
    @thepackable ปีที่แล้ว +1

    Very well thought out good stuff. When looking for a building like this. The ones attatched to towns may be more desireable. But risk neighbors knowing your secrets or interrupting your work. There are some really good lone standing buildings like this on farms that are best. I have my eye on A0. I really like the sneaky trickyness. Seems totally legal too. I would set up a fake base in the prefab area. So that raiders have stuff to loot through and leave rather than leave them wondering.
    Very good stuff. Seems it would be rough to defend. I will work a lot of peeping holes into it when I do mine. When I create a peeping hole I ussually create a gap between walls at a corner that allows me a good viewpoint looking out but offers no shooting angles looking in. Very satisfying to use.

    • @smarft
      @smarft  ปีที่แล้ว

      yeah there are some of these towers next to buildings on which enemies can climb, That needs to be blocked then. I´ll make a part 2 showing one of these locations.

    • @thepackable
      @thepackable ปีที่แล้ว

      At 8:56 you put a wall across a major weakpoint in the base. I am gonna attempt to densly fortify that spot if I create this build. I am working it out in single player so I can create 1 way peep holes to shoot at people from using corners.
      But. If someone recognized that weakness they could bypass most of your doors with explosives.
      I found you can add double or triple layers in the space between I would stick to 2 until you get to concret tier and then put 2 more. One in front and back.

    • @smarft
      @smarft  ปีที่แล้ว

      @@thepackableyea more walls always help, if they destroy that wall It will offer them to look at the door above, but the gap between foundation on the left and the prefab is still too small to walk through

  • @Godwin420
    @Godwin420 ปีที่แล้ว +2

    Great video, but straining to hear while maxing and attempting to double the volume for ya. Idk if others have said/say similar, but fyi. Keep 'em coming, soft-spoken or otherwise. ;)

    • @smarft
      @smarft  ปีที่แล้ว

      Yea some1 told me that, should be better in my other Videos

    • @smarft
      @smarft  ปีที่แล้ว

      But thanks for letting me know ^^

  • @SlappyMyDangle
    @SlappyMyDangle ปีที่แล้ว +1

    Very cool base, thanks for taking the time to share it! :)

    • @smarft
      @smarft  ปีที่แล้ว

      no problem ^^ stay tuned for more, lockpicker trap coming soon

  • @rafael8423
    @rafael8423 ปีที่แล้ว

    If you can open the door of the 2nd floor from downstairs, another player can lockpick it from downstairs as well.

    • @smarft
      @smarft  ปีที่แล้ว

      yeah figured that out as well. Still I think its a pretty good prefab Building

    • @rafael8423
      @rafael8423 ปีที่แล้ว

      @@smarftindeed, it is. It would be better if the enemies could not lockpick from the downstairs, but I like small and solid bases.

    • @smarft
      @smarft  ปีที่แล้ว

      @@rafael8423 yea i mean you could build a fencewall.... but then also you cant open it :D

  • @xmla4
    @xmla4 3 หลายเดือนก่อน +1

    very nice

  • @darrenganz1
    @darrenganz1 ปีที่แล้ว

    Have you tried this on other two story windows?

    • @smarft
      @smarft  ปีที่แล้ว

      It does work everywhere , also in 1. floor windows but it’s hard to get access on normal building since them walls line up. The round one does leave a gap tho.

  • @vincenzosparks2516
    @vincenzosparks2516 ปีที่แล้ว +2

    Good video. Can barely hear you though.

    • @smarft
      @smarft  ปีที่แล้ว

      Okay I‘ll turn up mic volume next time

  • @thepackable
    @thepackable ปีที่แล้ว

    I can't seem to get doors to place on the ground.

    • @smarft
      @smarft  ปีที่แล้ว

      Which doors, the gates ?
      Or the door infront of the building, you need a little gap between them.

  • @АлексСпесивцев
    @АлексСпесивцев ปีที่แล้ว

    Can't a burglar also break locks from below?

    • @smarft
      @smarft  ปีที่แล้ว +1

      No, since you need to jump to get the „open“
      To get the „pick lock“ button you‘d need to hold the key on your keyboard , but for that there is not enough time

    • @ztrada7
      @ztrada7 ปีที่แล้ว

      @@smarft no you dont need to hold f to lock pick, just spam F as you did it to open it, you jsut made it a bit annoyin to raid lol

    • @smarft
      @smarft  ปีที่แล้ว

      @@ztrada7 oh okay, yeah I´d say its still a good design and the entrance basically is hidden if you dont know the build. I´ll keep that in mind for the next build tho thx for the information.

  • @SoulShadeHUN
    @SoulShadeHUN ปีที่แล้ว

    what if entrance is a bit higher and they cant get out from the building :D

    • @smarft
      @smarft  ปีที่แล้ว +1

      then tey´re traped, like i showd at the end of the vid :D

  • @MainesOwn
    @MainesOwn หลายเดือนก่อน

    sweet

  • @luffyomnissj741
    @luffyomnissj741 ปีที่แล้ว

    Buildable in official servers ??.

    • @smarft
      @smarft  ปีที่แล้ว

      yes, I´m using offical setting. I got new designs tho. This one pretty cost intensive.

  • @newguywhodied8703
    @newguywhodied8703 ปีที่แล้ว

    Wtf when did scum turn there building into rust lol

    • @smarft
      @smarft  ปีที่แล้ว

      IDK I only play since 8 months and I also never played Rust 😅

    • @newguywhodied8703
      @newguywhodied8703 ปีที่แล้ว

      @@smarft look up a basic rust base tutorial they mechanics are almost identical. Not mad was trash before so it's a good improvement just funny

    • @smarft
      @smarft  ปีที่แล้ว

      haha okay thank you for the info :D
      @@newguywhodied8703

  • @razdalbay9099
    @razdalbay9099 ปีที่แล้ว

    Stupid sheet)))

    • @smarft
      @smarft  ปีที่แล้ว

      Okay 🤣👍🏽