This Interaction Does NOT Make Sense! Sing-Along Buddy OTK!

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  • เผยแพร่เมื่อ 19 ม.ค. 2025

ความคิดเห็น • 83

  • @MarkMcKz
    @MarkMcKz  8 หลายเดือนก่อน +64

    I survived certain death! Remember to subscribe to the channel and like the video! Thanks so much for watching!

    • @Lunaraia
      @Lunaraia 8 หลายเดือนก่อน +4

      Because the entire battlecry had to resolve first, your opponent was dead before anything on the field "died" as such, the deathrattle never triggered because your opponent was dead, and no more effects could resolve.

    • @frabmann
      @frabmann 8 หลายเดือนก่อน

      Wow Goodyear game

    • @_fwd_racecar_
      @_fwd_racecar_ 8 หลายเดือนก่อน

      hearthstone has never once had a logical inconsistency according to some players^^^^, everything always is "working as intended."

  • @Karl_Smink
    @Karl_Smink 8 หลายเดือนก่อน +130

    Reckless Apprentice's Battlecry is still in the process of resolving, so Deathrattle's haven't resolved yet even though the creatures have been marked as dead.
    After the battlecry finishes, the game sees your opponent at 0 health, so it ends the game before proceeding to the next step (resolving death triggers).

    • @locogato3488
      @locogato3488 8 หลายเดือนก่อน +7

      Its because of the order, the opponent is the first target, so its the first to be marked as dead, resulting the game to immediately end as a win.

    • @DeathwingTV
      @DeathwingTV 8 หลายเดือนก่อน

      Deathrattles*

    • @andy02q
      @andy02q 8 หลายเดือนก่อน +8

      ​@@locogato3488no it's not. If the first target of the Battlecry was the minion, then the Battlecry would still resolve with a death check in between before Deathrattles start to trigger. Minions die slowly!

    • @locogato3488
      @locogato3488 8 หลายเดือนก่อน

      @@andy02q No it wasn't, you can clearly see that Reckless Apprentice shoots the hero first at 8:37 and at his second Battlecry 8:56.

    • @DispenerOfArrow
      @DispenerOfArrow 8 หลายเดือนก่อน

      You said this instead of me, I appreciate it 😂❤

  • @jonathanpatterson9791
    @jonathanpatterson9791 8 หลายเดือนก่อน +61

    alright deck intro time, and this time... it came to me in a dream.
    so for this deck, we'll start off by playing deepminer brann, then ysera the dreamer to get two nightmares. then, on the combo turn, we'll play a windfury minion, give it charge and play both of our nightmares on it for the OTK!™
    so that's it for the deck intro this time guys, hope you like the dream scenario, and thanks for watching!

    • @thenielz1
      @thenielz1 8 หลายเดือนก่อน +1

      I've definitely read it in his voice

  • @LYE_IKNGHT
    @LYE_IKNGHT 8 หลายเดือนก่อน +31

    Simultaneous for us, but the game went through its checklist first and checking for the hero's health must come before deathrattles. So he lost, and the knights continued dying during the victory screen. Like when they concede and if you play something fast enough, it'll still come onto the board even tho the game is over.

    • @locogato3488
      @locogato3488 8 หลายเดือนก่อน +2

      It's because the hero was the first target, so it would be the first to die.

    • @SunbleachedAngel
      @SunbleachedAngel 8 หลายเดือนก่อน +3

      I mean, Hearthstone does whatever the fuck it wants, a different combination of cards could result in a different outcome

    • @HeavyMachineGun
      @HeavyMachineGun 8 หลายเดือนก่อน

      ​@@SunbleachedAngel I mean, yes?

  • @EnderGoku9001
    @EnderGoku9001 8 หลายเดือนก่อน +42

    9:02 ngl i thought that would be a tie

    • @yarraidalg
      @yarraidalg 8 หลายเดือนก่อน +2

      i think it SHOULD've been a tie, because he first fired his hero power at the enemies, killing the horsemen, and then the buddy did it, killing the opponent

    • @colbyallman
      @colbyallman 8 หลายเดือนก่อน

      ​@@yarraidalgThe buddy doesn't fire. The buddy creates an aura duplicating instances of the hero power firing. Slight difference in wording, but major technical difference.
      What you are describing can be put into card text as, "Whenever a hero power is triggered, trigger another."

  • @Xweiyiq
    @Xweiyiq 8 หลายเดือนก่อน +12

    I think because the horsemen died during the same battlecry as the one that killed the priest, the game ended before the deathrattles could resolve? Thats my best guess, that is an odd one.

    • @locogato3488
      @locogato3488 8 หลายเดือนก่อน +2

      My guess is that it happened because the Priest was the first target, so it died before the others and ended the game, and the Deathrattles couldn't do anything because the game was already over.

    • @paalvaa
      @paalvaa 8 หลายเดือนก่อน +3

      ​@@locogato3488 The priest was the first target for the first battlecry, but the double HP still only brought their life to 4 before moving on to the minions. The priest didn't die until the second battlecry, while the minions died during the first.

    • @locogato3488
      @locogato3488 8 หลายเดือนก่อน

      @@paalvaa That doesn't matter, it was still the first target, so when the animations end, it checks the order each character got shot and then they die in that order.

    • @colbyallman
      @colbyallman 8 หลายเดือนก่อน

      ​@@paalvaaThe minions did not die during the first battlecry, as Brann's aura prevented their resolution. They were *pending destroy* during the second battlecry.

  • @subjectham6190
    @subjectham6190 8 หลายเดือนก่อน +10

    14:20 actually funny that rag lept OVER the discover card

  • @coryfrigerio5994
    @coryfrigerio5994 8 หลายเดือนก่อน +1

    The 1/1 that makes your hero power deal more damage next shot triggers twice on face with sing along buddy as well

  • @mousepoison1668
    @mousepoison1668 8 หลายเดือนก่อน +1

    i think the way it interacts is that since its a battlecry and that battlecry killed the opponent, the deathrattle doesn't have time to trigger, at least thats what i think

  • @colbyallman
    @colbyallman 8 หลายเดือนก่อน

    Deathrattles trigger after cards are destroyed. The hero was fatally damaged and marked for destruction in the same stage the minions died, so that resolved before moving to what happens after.

  • @nathanfuller3763
    @nathanfuller3763 8 หลายเดือนก่อน +1

    what did you put in your ETC?

    • @impkiller5932
      @impkiller5932 8 หลายเดือนก่อน

      Boulderfist ogre x2 and Malygos that have +5 spell damage.

  • @pederw4900
    @pederw4900 8 หลายเดือนก่อน +2

    As an eternal shudderwock player, the use of Lifedrinker is utterly shameful. There are so many more creative ways to destroy your opponent’s hopes and dreams than Lifedrinker

    • @impkiller5932
      @impkiller5932 8 หลายเดือนก่อน

      But lifedrinker is a classic. He is a damage + heal. Best card it the game rn. Like it is better then Skaar.

    • @locogato3488
      @locogato3488 8 หลายเดือนก่อน

      Eternal Shudderwock player and didn't know that Lifedrinker was the first and still one of the best ways destroy the opponent?

    • @pederw4900
      @pederw4900 8 หลายเดือนก่อน

      @@locogato3488 exactly, it’s too easy

    • @pederw4900
      @pederw4900 8 หลายเดือนก่อน

      @@locogato3488 oh I know, I played it day 1 in Witchwood, but it’s too simple. The first step to playing a Beautiful Game with Shudderwock is to eschew Lifedrinker

    • @locogato3488
      @locogato3488 8 หลายเดือนก่อน

      ​@@pederw4900 I played it since the first day too. The moment you start chaining 1 Mana Shudderwocks you usually have won already, so you can just play whatever other Battlecries you want to make it more fun. Lifedrinker was usually a bit overkill cause infinite Shudderwocks were already enough to win.

  • @JTsek
    @JTsek 8 หลายเดือนก่อน +1

    Another iteration on my favourite deck ever! I loved the hunter hero power version, I wonder how much damage that can do now

  • @connorcraft5455
    @connorcraft5455 8 หลายเดือนก่อน +1

    “I lost… we tie…? I WIN?!?!”

  • @bootlegharold6696
    @bootlegharold6696 8 หลายเดือนก่อน +3

    I believe it's because they died before it got to the deathrattle resolving phase. If a deathrattle had caused lethal and killed the horsemen, then it would be a tie.

  • @PizzaTuber12345
    @PizzaTuber12345 8 หลายเดือนก่อน +1

    Since all Deathrattles trigger in the order they were played and all heroes have "Deathrattle: Lose the game", it makes sense why you won the first game.

  • @ZanderBennett-e7n
    @ZanderBennett-e7n 8 หลายเดือนก่อน +3

    Mc tech lets you choose the minion you steal now? Absolutely outrageous

    • @certainheads
      @certainheads 8 หลายเดือนก่อน +1

      But it costs 5 mana tho

  • @reidbrinkley8652
    @reidbrinkley8652 8 หลายเดือนก่อน +3

    Games like this need to place resolve mechanism in the game

  • @yamashgm
    @yamashgm 8 หลายเดือนก่อน

    I was like "You lose!", but I forgot that battlecries trigger first so you would obviously win.

  • @cooh2
    @cooh2 8 หลายเดือนก่อน

    Explanation of winning instead of tie. Tie in hearthstone can happen only if both players die in same death check. Death check happen quite often, but usually death check does not interrupt card's action, so there is no death check between battlecries. Hearthstone don't need to check between them. But for example defile need death check, so all deathrattles happens in defile's action. In this case Tyrande dies at the same time as deathriders, so Dawngrasp would die only the next death check, but there is no one, since game already ended

  • @frabmann
    @frabmann 8 หลายเดือนก่อน

    Hey Mark how i can copy the deck i habe only Phone not passable

    • @frabmann
      @frabmann 8 หลายเดือนก่อน

      Maybe here on the comment

  • @darkyte5323
    @darkyte5323 8 หลายเดือนก่อน

    Really cool vid! hero power based strats are cool af and i wish there were more ways to augment them

    • @taylon5200
      @taylon5200 8 หลายเดือนก่อน

      It's probably good that there's not, considering they're the least possible intractable thing you can do against an opponent, aside from hero cards like reno/jaraxxus

  • @Guilherme-reisak
    @Guilherme-reisak 8 หลายเดือนก่อน

    Eu tenho uma versão minha desse deck mas vou aderir

  • @a.tsuruya8
    @a.tsuruya8 8 หลายเดือนก่อน

    By the power of Mustachio, I have the POWER!!!

  • @welloveraverage
    @welloveraverage 8 หลายเดือนก่อน

    Supposedly, battlecry goes before death rattles, but I didn’t know the second battlecry did as well.

    • @colbyallman
      @colbyallman 8 หลายเดือนก่อน

      Deathrattles operate essentially "after" a minion dies. I'm not entirely sure, but I think if deathrattles operated as "whenever" a minion dies, then they would go off before the second battlecry. Not sure if anything is allowed to happen in between though since Brann is an aura, not an additional step.

  • @xtrasquish
    @xtrasquish 8 หลายเดือนก่อน

    8:45 You literally could have just played sing along buddy and garrison commander for lethal. Why does this combo use reckless anyway?

  • @michaeldsalazar3327
    @michaeldsalazar3327 8 หลายเดือนก่อน

    Definitely the first game was insane, LOL

  • @pederw4900
    @pederw4900 8 หลายเดือนก่อน

    Good LORD that TC-130 Mental Dislocater!

    • @colbyallman
      @colbyallman 8 หลายเดือนก่อน

      U get to pick the target now

  • @mangouschase
    @mangouschase 8 หลายเดือนก่อน

    "bizarre ending"
    It's gonna be reckless into attack everything but every second trigger fr buddy goes face because you already used hp pn their face earlier, right?

  • @NeonIGH
    @NeonIGH 8 หลายเดือนก่อน +1

    Марк, ответь пожалуйста, откуда ты берешь идеи этих колод?

  • @Testjohnny551
    @Testjohnny551 8 หลายเดือนก่อน

    Thanks for the video Mark

  • @jammjar8838
    @jammjar8838 8 หลายเดือนก่อน +3

    Hearthstone players when there's 17 cards left in deck and doesn't draw one of 2 copies he needs: 'ridiculous'

  • @SunbleachedAngel
    @SunbleachedAngel 8 หลายเดือนก่อน

    I guess the death phase occurred but since their hero died deathrattles didn't trigger.. or something

  • @tommasofeller9244
    @tommasofeller9244 8 หลายเดือนก่อน

    what does otk means

    • @colbyallman
      @colbyallman 8 หลายเดือนก่อน

      One-turn-kill

  • @SunbleachedAngel
    @SunbleachedAngel 8 หลายเดือนก่อน

    This deck needs Finley for Steady Shot

  • @UltiKon
    @UltiKon 8 หลายเดือนก่อน +2

    that's soo weird

  • @-fazik-3713
    @-fazik-3713 8 หลายเดือนก่อน

    Just got wrecked by this deck in wild ... Coincidence? I do not think so!

  • @polyjackets8659
    @polyjackets8659 8 หลายเดือนก่อน

    Well played

  • @devilvocano420
    @devilvocano420 8 หลายเดือนก่อน

    Mark cheated death whatt

  • @newb9942
    @newb9942 8 หลายเดือนก่อน

    1st?

  • @locogato3488
    @locogato3488 8 หลายเดือนก่อน

    How does this not make any sense? Sing-Along Buddy makes your Hero Power trigger twice and Reckless Apprentice fires your Hero Power, so it triggers twice, and with Brann it triggers it twice again.
    Edit: And as for the Horsemen interaction, the hero was the first target, so it was actually the first one to die and ended the game, any Deathrattles after than wouldn't work because the game was over.

    • @bobbob3057
      @bobbob3057 8 หลายเดือนก่อน +3

      think he was talking about the end of the first game

    • @subjectham6190
      @subjectham6190 8 หลายเดือนก่อน

      Mark is concerned towards why the game didnt tie since all 4 horseman died simultaneously with their death

    • @locogato3488
      @locogato3488 8 หลายเดือนก่อน

      ​@@bobbob3057 I think that happened because the hero was the first target, so it was the first to be considered dead and ended the game as a win before the 2 horsemen could successfully trigger their Deathrattle and end up in a tie instead. I don't know how else could I explain it.

    • @youtubehandle102
      @youtubehandle102 8 หลายเดือนก่อน +1

      yes but all 4 horsemen died on the same turn

    • @KenWu-pl3or
      @KenWu-pl3or 8 หลายเดือนก่อน +1

      @@youtubehandle102 hero’s health depleted before the death rattle triggered, so….