Wiske Train | Wither Skeleton Farm | Vanilla 1800 skulls/hr

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  • เผยแพร่เมื่อ 27 พ.ย. 2024

ความคิดเห็น • 100

  • @combrade-t
    @combrade-t ปีที่แล้ว +47

    Oh this is such a cool design, I love the fact minecarts are being used more. This farm is so much more interesting to watch in action than any other farm I've seen too due to the constant moving of minecarts.

  • @Dragonrage1oo1
    @Dragonrage1oo1 ปีที่แล้ว +11

    I love the final message. it's really sweet

  • @jmnero4447
    @jmnero4447 ปีที่แล้ว +36

    Regarding the Smite on the sword. If memory serves, the better choice is to use Sharpness instead because the armor stand isn't undead, so the damage multiplier won't be given to the surrounding mobs. But Sharpness would be applied.
    I don't remember where I heard or read this bit of info.
    Edit: Good video! Forgot to mention that. xD

    • @yustmeda73
      @yustmeda73 7 หลายเดือนก่อน +2

      i remember DashPum4 said the same in his gold farm vid

  • @Sultan-wj3gp
    @Sultan-wj3gp ปีที่แล้ว +6

    Thank you for showing this! Made me remember about blaze farms, I wanted a minecart system for them, and you gave me some ideas.

    • @byLags
      @byLags ปีที่แล้ว

      Stoic epoch has a phenomenal setup with activator rails!

  • @kristapskrumins5676
    @kristapskrumins5676 ปีที่แล้ว +3

    This farm is great, not only because it is very efficient, but it also looks ridiculous so it's extra bragging rights.

  • @ryanreklaw
    @ryanreklaw ปีที่แล้ว +5

    I'm in the process of making a perimeter(2/3rd dug) for my wither skelly farm in my new world and you post this... This is fantastic. I have a double blaze farm that I pick up the blaze in minecarts bringing them to my kill room and this keeps in theme of the 'wonky' way I enjoy to make farms. Could make a cool roller coaster build using this mechanic... with rates like this; its ok to play with the mobs a little for fun

    • @sakikogookheng
      @sakikogookheng 8 หลายเดือนก่อน

      EthosLab did his dual blaze farm like that in his LP. I have 2 blaze spawners in range in my fortress and was planning to do it with minecarts and was going to re-watch his video, but I think I might take this one with the honey block train station waiting areas.
      Edit: It was episode 420 of his LP, lol (also 421).

  • @ThijquintNL
    @ThijquintNL ปีที่แล้ว +3

    I already have an old spawnproofed crossroad farm, but im definitly upgrading to this in the future!

  • @julfy_god
    @julfy_god 9 หลายเดือนก่อน

    that's actually some kind of new design idea for farms, thank you very much man. keep going, really great videos and explaining.

  • @ryanthescion
    @ryanthescion 23 วันที่ผ่านมา

    just remember if you're playing in single player you can drastically reduce the amount of spawnproofing needed by just dropping your render distance

  • @thesuitablecommand
    @thesuitablecommand ปีที่แล้ว +1

    This is an awesome design! I think im gonna try and use it for my farm - I just finished clearing out a big perimeter, and this looks like a fun alternative to the design I was going to use initially

    • @CameronMindBestSkyblockPlayer
      @CameronMindBestSkyblockPlayer ปีที่แล้ว

      Im rn on a perimeter as well, but i am wondering if it is worth it removing the bedrock roof. Also is it possible that u could name me your previous Design?

    • @thesuitablecommand
      @thesuitablecommand ปีที่แล้ว

      @CameronMindBestSkyblockPlayer I don't think removing the roof is worth it, personally. Its a lot of extra work for not a lot of reward.
      The first design is by logicalgeekboy. It uses wolves, and is properly AFK-able because of that :)
      th-cam.com/video/OxUIJcTcokw/w-d-xo.htmlsi=Fs8zqv7CAuPKnlnR

  • @wrtltable
    @wrtltable ปีที่แล้ว

    Turning the minecarts without curved rails is a very useful thing. I will use this everywhere.

  • @anarchy6417
    @anarchy6417 ปีที่แล้ว +1

    Love this idea not only is it highly efficient but also a cool design with the minecarts :D

  • @raymondstheawesome
    @raymondstheawesome ปีที่แล้ว +4

    Thank you for reminding us that its ok to not be ok. I needed to hear this after the (preventable) death of my cat yesterday

  • @poom323
    @poom323 ปีที่แล้ว +9

    For spawn proofing, Glow stone, sea lantern, or any light block with hitbox can be used as well but a bit tricky.

    • @FrunoCraft
      @FrunoCraft ปีที่แล้ว +2

      A mob switch is extremely helpful when you spawnproof the fortress :) I converted my warden-o-matic (warden protection for exploring ancient cities) into a temporary mob switch and it was a breeze.

  • @mattpettie5406
    @mattpettie5406 ปีที่แล้ว

    Love this design. I spent a good amount of time building my farm just to find out the server I play on chucks don’t stay loaded so minecarts stop once you are a chuck away. Makes since being a public server tho. I should of known.

  • @doopdoop7895
    @doopdoop7895 8 หลายเดือนก่อน +1

    thanks for the message at the end

  • @itzn1mble837
    @itzn1mble837 ปีที่แล้ว +3

    Certified Stromne Classic

  • @xavierlittlejohn8157
    @xavierlittlejohn8157 ปีที่แล้ว +1

    Let’s goo! I’m tryna but a new wither Skelton farm to get bones for bone meal. This would be great thank you!

  • @grandaddy0807
    @grandaddy0807 ปีที่แล้ว

    Haha I have a farm just like this but it is also a gold farm. I took ilmango's idea and combined it all and you can toggle each one on/off. Cool to see how you did yours different.

  • @JohannTheBotha
    @JohannTheBotha ปีที่แล้ว +1

    Another great design! Fun one too!

  • @byLags
    @byLags ปีที่แล้ว

    Ive been using the minecart conveyer belt system BUT, with activator rails on my Raid Farm, Fortress Farm, and Gold Farm. It’s phenomenal! But I play bedrock so the gold farm works beautifully!! The activator rails throw the mob out of one cart into another cart. It’s a bit annoying to setup the carts but damn is it fast!! You can move skeletons 40 blocks per second and throw them off into a trident killer!
    Edit:I don’t know spawn mechanics in java. It seems the activator rail system would only work with a 2 wide spawning platform here whereas in bedrock there are dedicated spawn blocks you can section off via glass panes then place the conveyer belt beside the blocks and put glass above spawn block to push the mob into cart.

  • @gawf99
    @gawf99 ปีที่แล้ว +3

    I'd love to see a version of this with a proper nether perimeter.

    • @Stromne
      @Stromne  ปีที่แล้ว +2

      As stated in the vid, no need for a peri

    • @gawf99
      @gawf99 ปีที่แล้ว +2

      @@Stromne No need for 1.8k skulls/hr but we still do it. Just sayin :)

  • @celloj3703
    @celloj3703 ปีที่แล้ว +2

    All of these guides say “x (amount) skulls per hour!!!” But I’m just tryna farm charcoal for my fireworks company 😭

  • @joshuachawngthu5391
    @joshuachawngthu5391 ปีที่แล้ว +1

    Yesss

  • @DemogorganYT
    @DemogorganYT ปีที่แล้ว +1

    Thanks man❤

  • @spudsrus
    @spudsrus 9 หลายเดือนก่อน +1

    I've built this on a server but I'm now running into an issue where carts on one of the lines are slowing down as they cross a chunk border. this causes carts to collide and if left running for any significant length of time cascades into a system breaking traffic jam.
    Trying to figure out what the cause could be.
    If anyone has ran into a similar issue and has ideas please let me know
    Edit: found the setting causing the issue it was a paper thing causing entities to be processed at half ticks if a certain distance away

    • @tortilladog4469
      @tortilladog4469 8 หลายเดือนก่อน

      What is the setting called, and did you figure out a way to configure paper to fix the issue?

    • @spudsrus
      @spudsrus 8 หลายเดือนก่อน

      @@tortilladog4469 The setting was
      entity-activation-range within spigot.yml
      Changed misc from the default to -1

    • @ayushsm7151
      @ayushsm7151 หลายเดือนก่อน

      Wt about the collection system is it working properly

    • @spudsrus
      @spudsrus หลายเดือนก่อน

      @@ayushsm7151 yeah, that didn't have any issue for me though I can imagine it might if the server you're on had something aggressively controlling dropped item groups

  • @JohnDavidSullivan
    @JohnDavidSullivan ปีที่แล้ว +1

    Such a cool design, would really like you to do your version of ilmango's minecart gold farm. If I can please put in a request? 😛

    • @Stromne
      @Stromne  ปีที่แล้ว +2

      No, that's Mango's. But the Minecraft station would still apply to a gold farm

    • @JohnDavidSullivan
      @JohnDavidSullivan ปีที่แล้ว

      Oh no, don't get me wrong. I don't mean mangos design specifically but I guess your spin on it. But if you wouldn't do it I understand

  • @MrSzalonnaOriginal
    @MrSzalonnaOriginal 3 หลายเดือนก่อน +2

    Who spawn proofed a 128 block big perimeter? Or just me? It was 3 days non stop work and 40000 blocks. Also in a basalt delta.

    • @ObsidianKuro
      @ObsidianKuro 2 หลายเดือนก่อน

      139x139, took 2 weeks of work to clear out everything. Building the spawn pads atm, then need to figure out the most efficient rail setup, then destroying the nether roof to put the kill chamber up there and remove the roof over spawning pads as well... I will be done.... next year.

    • @ayushsm7151
      @ayushsm7151 หลายเดือนก่อน

      Have u done it and is the collection system working ...?

    • @MrSzalonnaOriginal
      @MrSzalonnaOriginal หลายเดือนก่อน

      @@ayushsm7151 Nah, I got bored of Minecraft. Maybe one day

    • @ObsidianKuro
      @ObsidianKuro หลายเดือนก่อน

      @@ayushsm7151 On mine I put on hold. I need sand for tnt to kill the nether roof. So with carpet to have temples spawn husk and Vanilla tweaks to have husk drop sand I am in the process of a husk farm with multiple temples near each other using this system. The kill chamber from this was built; however, I have modified it to be dustless. 30-45 seconds of farming gets 7-9 stacks of sand. When testing the rail system this uses on that husk farm I did not like the collection of the husk from the sides of the rails. I made modifications to this as well that I may incorporate on the wiske train setup I have now.

  • @coconutx2017
    @coconutx2017 ปีที่แล้ว +1

    I really like the use of minecart. Since we are transporting mobs in minecarts, would it work if the killing spot is very high up, maybe even above roof, so minimum spawn prof is required?

    • @Stromne
      @Stromne  ปีที่แล้ว +1

      You could. Would require some bedrock breaking and some weird rail spirals without curved rails, but yes, as long as the spawning spots are in the 128 sphere, the kill chamber can be anywhere

  • @captgeoff0713
    @captgeoff0713 ปีที่แล้ว +1

    I'm gonna attempt to build a minecart based guardian farm.

  • @mustardvacuum
    @mustardvacuum ปีที่แล้ว

    found a fortress on the SMP im playing on with a quad crossroads and a double crossroads. Slabbed perimiter soulsand valley........just finished building the spawning platforms, gotta figure out these railways now lol

    • @TheHanfried
      @TheHanfried ปีที่แล้ว

      Does it work flawless on your SMP? I noticed every now and then everythings gets stuck somewhere :(

  • @jfucudjdn3066
    @jfucudjdn3066 ปีที่แล้ว

    BRO ITS INSANE

  • @badass3000
    @badass3000 ปีที่แล้ว

    great video! Question. the netherbrick skirts, The way Gnembon explained it was netherbrick increases the % of skellys. Doesent the wither roses guarantee 100% skellys? Most farms i see only use one top-most skirt for packspawning, so wouldnt the bedrock ceiling be the top-most skirt making all other skirts unnecessary?

    • @Stromne
      @Stromne  ปีที่แล้ว

      The wiskes spawn skirts are not for height maps, but to give a nether brick spawn sttart point for pack spawns

  • @KimlySok
    @KimlySok ปีที่แล้ว

    This is genius!!!

  • @majoolsoa9987
    @majoolsoa9987 10 หลายเดือนก่อน +1

    Hi, minecart getting stuck over and over any idea of fixing it?

    • @PCHSwS
      @PCHSwS 8 หลายเดือนก่อน

      Are you on a paper server by any chance?

  • @dinimueterihrhurene2772
    @dinimueterihrhurene2772 4 หลายเดือนก่อน

    XD so many skeletons in minecarts this farm is amazing

    • @ayushsm7151
      @ayushsm7151 หลายเดือนก่อน

      Is the collection system working..? can u share liteimatica of it if possible

  • @01jae
    @01jae ปีที่แล้ว

    needed that msg at the end

  • @JoeTheGamer7
    @JoeTheGamer7 ปีที่แล้ว +1

    Is there a tutorial for this farm

  • @cruzalfaro2333
    @cruzalfaro2333 6 หลายเดือนก่อน

    i can replace the Nether Brick for RED nether Brick?

  • @cortt1966
    @cortt1966 ปีที่แล้ว

    Amazing farm. made it in my world.
    I just have one problem regarding the collection. when the shulker is full, the piston (that should push the observer) does not activate. Any solution?

    • @wally9051
      @wally9051 ปีที่แล้ว

      The items need to be stackeable so if you dont have item sorting above the shulker loader, then it wont work (hope this helps)

    • @ayushsm7151
      @ayushsm7151 หลายเดือนก่อน

      Any idea related to that

  • @TheHanfried
    @TheHanfried ปีที่แล้ว

    Anyone an Idea how to fix the Minecard gets stuck on Server every now and then? Otherwise it's pretty smooth

    • @rasmushansen28
      @rasmushansen28 11 หลายเดือนก่อน

      Did u find a fix @TheHanfried or @Stromne?

  • @g4ar_
    @g4ar_ ปีที่แล้ว

    How can i get minihud structure rendering on multiplayer server?

    • @cruzalfaro2333
      @cruzalfaro2333 6 หลายเดือนก่อน

      server need the mod: Servux

  • @devanshgaming5.
    @devanshgaming5. ปีที่แล้ว +1

    will this work in paper server

  • @EndingCredits
    @EndingCredits ปีที่แล้ว +2

    Not sure if mob cap is an issue, but if it is, have you considered using boat looting for the kill chambers?

  • @gavynforcia7741
    @gavynforcia7741 5 หลายเดือนก่อน

    is there a tutorial video out there for this?

  • @toepecho2527
    @toepecho2527 ปีที่แล้ว

    im having issues getting the sorting system to work, i dont see anything powering the pistion that seames to turn it on

    • @Stromne
      @Stromne  ปีที่แล้ว

      if only it had been in the video... th-cam.com/video/w4n2me3HYZY/w-d-xo.htmlsi=VY0UHDN2BSVTgrOj&t=892

    • @ayushsm7151
      @ayushsm7151 หลายเดือนก่อน

      It's not working tho ​@@Stromne

  • @Jrppegg
    @Jrppegg ปีที่แล้ว

    Hey I was just wandering how did you turn on the despawn sphere?

    • @tr4k41s
      @tr4k41s ปีที่แล้ว

      I'm late but it's MiniHUD's shapes feature

    • @Jrppegg
      @Jrppegg ปีที่แล้ว

      @@tr4k41s No worries I still haven't figured it out so thx

  • @user-zq6rb2nx7k
    @user-zq6rb2nx7k ปีที่แล้ว

    Danm

  • @Lyn3r.
    @Lyn3r. 2 หลายเดือนก่อน

    @Stromne Hi will this farm still work in 1.21 ?

    • @ayushsm7151
      @ayushsm7151 หลายเดือนก่อน +1

      It's working but the only problem is the collection system and some of the time the Minecart gets stuck

    • @Lyn3r.
      @Lyn3r. หลายเดือนก่อน

      @@ayushsm7151 thanks

    • @ayushsm7151
      @ayushsm7151 หลายเดือนก่อน

      @@Lyn3r. Bruh it's working everything I am fking idiot I forgot that we had to stand on the pressure plate for the collection system to work

    • @ayushsm7151
      @ayushsm7151 หลายเดือนก่อน

      And for the Minecart part of the spawn is far just ignore it and work on other spawn areas and it's one the best farms try it

    • @Lyn3r.
      @Lyn3r. หลายเดือนก่อน

      @@ayushsm7151 is on my building list

  • @MoonyInspired
    @MoonyInspired ปีที่แล้ว +1

    Instromne talon

    • @Stromne
      @Stromne  ปีที่แล้ว +1

      Google is recommending this be translated to english

    • @MoonyInspired
      @MoonyInspired ปีที่แล้ว

      @@Stromne google does not know the language of raw power. Also the video looks rad

  • @KuriToMosu
    @KuriToMosu ปีที่แล้ว

    Will this work with 1.20.1?

    • @wally9051
      @wally9051 ปีที่แล้ว

      It should still work

    • @magnusakerfelt5959
      @magnusakerfelt5959 10 หลายเดือนก่อน

      I can confirm that it is working. I just finished making it on my server.

  • @Scohill
    @Scohill ปีที่แล้ว

    Your numbers are probably off because there are 2 players loading the area the mob cap increases

    • @Stromne
      @Stromne  ปีที่แล้ว +2

      The numbers were run without the bot

  • @saikra9353
    @saikra9353 ปีที่แล้ว +2

    This looks like a simplified version of Sunflower_Lin's wiske farm , any inspiration from it?

    • @Stromne
      @Stromne  ปีที่แล้ว

      Never hear of them. As stated, this is based on ilmangos and daveguys ideas

    • @harryhelina9859
      @harryhelina9859 ปีที่แล้ว

      Link for his farm

    • @saikra9353
      @saikra9353 ปีที่แล้ว +1

      If you go to the Tech MC Archive discord , and check nether mobs , the latest post is the published farm made by Sunflower_Lim.

    • @saikra9353
      @saikra9353 ปีที่แล้ว +1

      Its also published on bilibili ( chinese youtube ) , but i won't post the link , because for some reason my posts are being deleted , and not sure if its an automated thing from posted a link , or your doing. But the discord has the video of the farm.

    • @taeurus
      @taeurus ปีที่แล้ว

      ​@@saikra9353 they're probably being deleted because it decently inconsiderate to post a link to another content creator in the comments of another content creator :). Just a thought.