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NEW Patch Hazard 5 is Absolutely No Joke!! | Deep Rock Galactic: Survivor
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- เผยแพร่เมื่อ 19 ส.ค. 2024
- Patch Notes: www.youtube.co...
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DEEP ROCK GALACTIC: SURVIVOR is a single player survivor-like auto-shooter. Wield the full arsenal of Deep Rock Galactic, take on hordes of lethal aliens, mine riches, and unlock powerful upgrades. It's one dwarf against all of Planet Hoxxes!
REVERSE BULLET HELL, WITH MINING
Kill bugs, upgrade your gear, and delve ever deeper into the lethal caves of Hoxxes. Collect and assemble a devastating array of guns, unleash hell upon wave after wave of alien monsters in fast and frenetic combat, and tunnel your way to collect precious riches from deep within the cave walls. Each mission is unique, using procedural cave generation and enemy waves, just as you've come to know from Deep Rock Galactic.
COMPLETE MISSION OBJECTIVES TO BECOME STRONGER
Delve deep, Miner! Once the Drop Pod releases you into the oppressive darkness, you are on your own. Complete the mission objectives set forth by the Company, and make it back to the Drop Pod in time to try your luck at even more deadly and lucrative encounters. Progress deeper and deeper into the planet while you grow ever stronger, survive all the way to the very end of your assignment, and finally get extracted alongside your hefty sack of loot.
DEEP ROCK, FROM A WHOLE NEW PERSPECTIVE
The universe of Deep Rock Galactic is loved by millions of players, and now you can experience it in a whole new single-player-focused way! Play each mission from a top-down perspective, navigating the caves of Hoxxes as you've never seen them before. Greybeard Deep Rock veterans will recognize much from Deep Rock Galactic, and if you are a recently joined Greenbeard: Welcome! We are thrilled to have you on board. You will like it here. Management demands it!
Initial release on early access includes:
4 classes
40 weapons
20 enemy types
3 biomes
A deep progression system of class mods, artifacts, and upgrades
The finished version will contain even more content, and other features - all to be determined as we receive and review feedback from the community during Early Access.
ROCK AND STONE!
#deeprockgalactic #bulletheaven #survivorlike
Patch Notes: th-cam.com/users/liveKgi4SDpTVj0?si=KWsB12kqaK18-Y_3&t=4
The reload speed on the plasma carbine was really slow, 2/3 of the time it wasn't firing and you passed up at least a few reload speeds
When you said "Hazard 5 of course" I went, "MMMMMMMMMMM?".
Spend about 10 hours do some weapon mastries get the morkite cores get your old upgrades maxed again, that's basically what I'm doing
They patched the endless glitch btw. Now when you glitch it, the ship leaves without you lol
yeah, my mouth dropped open when I saw that 🥲
relying on plasma carbine for damage without a 2nd plasma weapon = missing out on a lot of DPS
the game has gotten better and better, well done devs
20:20 Nono. Just too cool!
Hazard 5 without doing mastery dives for classes, weapons, and biomes does indeed = pain
It actually might be easier to restart the save and just progress as intended than figuring out how to get back to the top again.
This was a cool run 😂
plasma mining LMG platform with 10 stages! please, i need it!
You were punished by the boss just because you didn't take the gold scanner, thereby you betrayed the dwarf miners :)
They've definitely increased the number of bugs in the boss waves.
Seems like they spawn 50/s, and without some severe piercing or mass damage it's almost impossible to hit the boss hiding in the sheer MASS of weenies.
Add to that the weenies get faster, stronger, and have MORE HP over time and it becomes LITERALLY impossible to win.
I got done in by a stage 3 shooty boss when, after the "the bugs just got stronger" announcement, the bugs just kept on streaming in faster than I could kill them.
The whole screen was covered in weenies after just 1 minute of trying to defeat that boss, and I couldn't even touch the boss.
I'd almost cleared the weenies and got to the boss when they came streaming on in... and never stopped coming.
I thought they were supposed to come in waves every minute and get stronger half way between waves (after 30s = become stronger, another 30s = next wave, etc).
Not keep on spawning AN ENTIRE WAVE PER SECOND as of 30s into the boss fight. 😟
That wasn't the only "glitch" I noticed. I could also buy from the shop and go into negative gold and nitra (up to -9 on both; all options that put me at -10 or more were unpurchasable).
So they definitely have some new issues they need to look into.
Stage 3 Mr freeze is here to kick some ice
You skipped a few reloads on the carbine and that was its only bottleneck at the time. It had some of the best firerate ever.
you get 2 cores on the 10 stage runs
Does the mastery bonuses stack?
If you unlock 5% bonus dmg from level 1 and 9% from level 2 will you have a total of 14% bonus damage in the future?
Nope, highest unlock is the only one that counts. So, doing them all on hazard 5 once will give you 100% completion basically
Even having a tanky build didn't help
.
Yea we got nerfed to
Kingdom come
i very much dislike how they reset our upgrades ;|
32:50 "the only way we lose at this point is dying"...thx sherlock
didnt know u were a kamerad
U did not know he was from the mother land?
*Fatherland
@@fepethepenguin8287 i just found him recently
I am pretty sure the meta upgrades got weaker, looking at your starting hp
Oops, since they were reset it makes sense, I should finish the video before Commenting xD
why are you avoiding meta resources?
Nice skin btw 😑
Spoiler alert: he successfully completed a 10-stage haz5 run two tries later.