WE VISITED ANOTHER DIMENSION!! ¦ Caves of Qud 1.0 ¦ Episode 13
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- เผยแพร่เมื่อ 14 ม.ค. 2025
- I don't think I've ever had a character this lucky.
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Remember, if you have tinker and a bunch of bits, you can tinker up a few laser rifles or chem cells whenever you want to buy something.
To get easy access to Tzimtzlum you can step on a clam (there's always one in the pond in Yd) to be teleported to another one, then while still standing on the one you were teleported to, you imprint a recoiler. Then, go to the rainbow woods via the worldmap, which immediately makes you lost. Then while lost, use the recoiler you imprinted, which takes you right on top of a clam, and if you have neutron flux in your inventory you'll have met the three criteria.
The box is in a tomb with the cherubs. Also, hilarious episode: we are going to get the kesil face, get the pearl, checkout this historic site.... one hour later, no face, no pearl, no site... just a fungal infection.
I know, I almost feel like I wasted everyone’s time haha
@Rogue_Rat nah, the only waste of time is if you don't WIN! I listened to 50 hours of your season 2 and 3 this week and I'll be crying in frustration if Girsh heads don't roll and this roaming bio-weapon won't doesn't become the GOAT
Popping through spacetime incongruent to our understanding just to pick up an injector is quite the flex
The Otherpearl's base value is 33,333, so with the 0.95 factor limit, it will not cost you less than 35,087 to buy it. I think you had enough stuff, just not enough trading skill/equipment (I think you had a +2 Ego hat in your chest). But you just gained a bunch more from level 36 and drops of nectar and you'll probably get more.
Also keep in mind, a lot of your wealth is invisible. If you've been diligent about Disassembling everything, you can probably craft a fortune's worth of Laser Rifles. That's why you virtually never sell things that have a 4 bit in them. Disassembling them gives you much more wealth, and it's weightless, portable wealth you can just pull out of your ass anytime.
Crungles are the worst. You know how many I had to do to get those two achievements (20 successes, and the "double crungle")? Crungling is illegal under the Geneva convention.
If I recall the box was in one of the chests that contains a face.
This sounds about right to me as well
+1 it was 1 or 2 tombs over from kessil face I think...
@14:40 This episode hurt cause there was also a Baetyl that wanted extradimensional items, and there's a bunch of them for very cheap here.
I wonder what a fully fungal infected run would look like? Or is there a limit beyond which you cannot let the infection progress, or you just die if the infection completely engulfs you?
Is kinda close to a multiweapon punchkin. The strength is Waxflab fists have no strength cap and spill molten wax when full. The downsides are: all fungal infections have mid tier av, except waxflab again, which caps at 6av -12dv and -4 quickness. It also makes you weak to fire and fungicide. You also can't upgrade anything, so hitting capped resists is way harder, if not impossible. Lastly, it makes the mid-tier story quest much harder.
Fungal infections don't kill you. Once a limb develops a colony, it no longer spreads, with the exception of fickle gill which spews spores, meaning you can infect others then get infected by them. A colony just takes up the limb slot affected by the colony.
It is maybe good enough to finish the game, but it is mostly a meme build.
What I like to do to get the sultan masks is I simply craft a grenade launcher and stick the mini nuke grenade into it. Then you can just one shot 4 cherubs and grab the mask. Or if you have domination you can also get a follower to pick up the nuke grenade and detonate it near the cherubs while your main body is far away.
I think the situation with cherubs and obliterate relics is that specifically and only the cherubs in the sultan's tombs are immune to them (because they're in a separate unique faction that is neutral to everyone) but random cherubs you find in the world will be part of the normal faction of the type of creature they are.
My memory may be messin' with me, but I think you saw the box at a vendor once and talked about it, but didn't actually buy it, which is probably why you couldn't find it anywhere. But I also got a memory of you selling it and me thinkin' "why you sellin' it that's awesome?!", so one of my memories is lying.
I would have also checked Sparafucile and Jacobo in case you bought something from them. You've grabbed the odd schematic, if memory serves. You were also using the Joppa recoiler to travel to the stilt when you were delving historic sites, so I'd also check Argyve in case you offloaded it to him for bits and schematics.
Edit: Ah, you did check Sparafucile and Jacobo. That's what I get commenting mid-video.
If it's the box that obliterates a faction it won't work on cherubim, sadly.
Smegma
When you say box do you mean the dodecahedron from the spire sarcophagus of one of the sultans or whatever theyre called in the Tomb? Because you didnt have one it was guarded by cherubs and you said you might come back for it if it works on them next time.
Why not use the polygel to turn the 4 drams cloning drought into 32 to afford the pearl?
@@Djtu75 I’d rather use the poly gel for the drops of nectar :)
@@Rogue_Ratfair
@@Rogue_Rat 25% chance never fails!
It's pronounced a-lu-mi-num. Hope this helps.
I don't think the extinction box relics work against Cherubs. If I'm right, they should belong to whatever Sultanic cult they're associated with, which shouldn't be an option you can pick with the extinction boxes.