Fallout 76 PTS: New Legendary Crafting - Huge Changes are Incoming!

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  • เผยแพร่เมื่อ 5 ต.ค. 2024
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ความคิดเห็น • 957

  • @stironic
    @stironic 3 หลายเดือนก่อน +362

    Now I can finally finish my secret service set only after 4 years and thousand of modules😞

    • @Lordoftheapes79
      @Lordoftheapes79 3 หลายเดือนก่อน +15

      You're still going to need to get the mods, but this definitely makes it attainable.

    • @Donsdoom
      @Donsdoom 3 หลายเดือนก่อน +14

      You should be happy. We are finally gonna have whatever we want.

    • @AlexxYTwastaken
      @AlexxYTwastaken 3 หลายเดือนก่อน +17

      I used 900 mods 2 weeks ago😅 got 1 piese of good ss

    • @geoffrogers7590
      @geoffrogers7590 3 หลายเดือนก่อน +16

      ​​@@Donsdoom Not the way they have done it. You are going to need to grind like crazy the get the effects you want. It's a 1% chance to learn one of the legendary effects on the weapon you are scrapping. Hopefully it won't go live like this because this is unacceptable.

    • @6661313
      @6661313 3 หลายเดือนก่อน

      @@geoffrogers7590 having multiple weapon and armor mules even at 1% chance to learn a mod i will learn a few dozen, others will too, and the box mods can be traded, meaning within a month or 2 all trading will be dead unless it's for aid/clothing the onlything left will be box mods and particles, after a few weeks when people have full sets of (untradeable Groll gear) there wont be anything they need to trade for gear wise

  • @Raider_Person
    @Raider_Person 3 หลายเดือนก่อน +249

    Me hoarding 90% less weight weapons and armor is finally going to pay off

    • @charleshammel8541
      @charleshammel8541 3 หลายเดือนก่อน +12

      If watching Turtle taught me anything, it's that "someday that junk is treasure"

    • @_sting1439
      @_sting1439 3 หลายเดือนก่อน +4

      and i that has 2 accounts and 6 characters with max weight of legendaries

    • @gamersinger5118
      @gamersinger5118 3 หลายเดือนก่อน +1

      @Raider_girl
      So True!

    • @TheBuildMiner210
      @TheBuildMiner210 3 หลายเดือนก่อน +1

      Honestly I JUST started selling them for scrip last double scrip...

    • @aeb1722
      @aeb1722 3 หลายเดือนก่อน

      No doubt! My herd of mules are about to have their day.

  • @Momofukudoodoowindu
    @Momofukudoodoowindu 3 หลายเดือนก่อน +212

    The cost of 30 modules is definitely not a bug. If they were ever going to give us more control over our legendary effects it wasn’t going to come without some sort of cost.

    • @LordtoRevenge
      @LordtoRevenge 3 หลายเดือนก่อน +35

      idk man, 1500 scrip for one 3-star roll with an extremely high chance of being useless doesn't really sound like a good change to me. I think just increasing it by 3x to 12 instead of 4 would have given the same effect that they were looking for without making it this ridiculously grindy thing for anyone who doesn't play 24/7 (not that it isn't already though...).

    • @TheHumanRanger
      @TheHumanRanger 3 หลายเดือนก่อน +26

      30 modules is way too high

    • @JMan-The_AntiCitizen-
      @JMan-The_AntiCitizen- 3 หลายเดือนก่อน +24

      I just don't want to deal with this if it's going to take a full time jobs worth of my day for an item, this is an absurd mindset

    • @Bravilor
      @Bravilor 3 หลายเดือนก่อน +16

      @@LordtoRevenge If you hunt down the effect mod boxes you won't have to keep rerolling in vain, you just pay a large amount of modules a set number of times to get the ultimate item - not bad at all.

    • @LordtoRevenge
      @LordtoRevenge 3 หลายเดือนก่อน +22

      @@Bravilor brother, I did the math on the drops that mod boxes that turtle got. When he showed scrapping for the particles, it was 9 particles for a 3-star. He had like 2046 particles in his inventory. That means he would’ve had to scrap 227 legendary 3-stars to get that amount of particles (more if he scrapped anything less than 3-star and slightly less if perk cards like scrapper give you more particles, still likely over 150 legendary items for that amount). In those 150-225+ legendary scraps, he seemingly got ~10-15 legendary mods to drop and not a single crafting plan (the plans are probably bugged but if they aren’t then that’s ridiculous). That is a fuck ton of grinding for the regular person to get that many legendary 3-stars.
      Add in the fact that modules have just become 7x more expensive when used in crafts and you can begin to see why this is a bigger issue that just “you can craft godrolls now”. Bethesda have skipped adding grind to the game with this change and jumped straight to multiplying it.

  • @Nhoebi
    @Nhoebi 3 หลายเดือนก่อน +120

    Since you can scrap legendary items now, they should add an option to lock items so you don't scrap stuff by accident, favorites helps, but there is a finite number of slots.

    • @glizzy2.O
      @glizzy2.O 3 หลายเดือนก่อน +11

      I'm on my 3rd holy fire because of things like this

    • @strikercwl
      @strikercwl 3 หลายเดือนก่อน +4

      It does pop up with a confirmation box... not clicking OK for every pop up is a life skill that will save you from messing up computers.

    • @Spyro_2076
      @Spyro_2076 3 หลายเดือนก่อน +9

      Rename your fav weapons with a * or something like that at the beginning. Not foolproof but helps a bit..

    • @Jay_Simmies
      @Jay_Simmies 3 หลายเดือนก่อน +9

      If you put a skin on a weapon it won't scrap

    • @jodysales2362
      @jodysales2362 3 หลายเดือนก่อน +3

      Let me count how many times I've scrapped my power armor frame and tried to fast travel to learn that I'm over wieght with power armor... .. . A shit TON of times. Thats how many. 😅

  • @VaultTec30000
    @VaultTec30000 3 หลายเดือนก่อน +50

    I really wish they add a separate small workbench for scraping legendary items... So we won't accidentally scrap our weapons when using regular workbenches.

    • @Spyro_2076
      @Spyro_2076 3 หลายเดือนก่อน

      💯YES

    • @eWeasels
      @eWeasels 3 หลายเดือนก่อน

      You have my vote

    • @cihlaman
      @cihlaman 3 หลายเดือนก่อน

      Good idea man

    • @PunkN_JTM
      @PunkN_JTM 3 หลายเดือนก่อน

      Play attention and use just a little bit of discipline.
      Seriously...its easier than wiping your own ass...
      Assuming you can do that..

    • @rauchgranate5648
      @rauchgranate5648 3 หลายเดือนก่อน

      Thats right. Nowing me, there is definitly the chance that I woud do that.

  • @juanribas4842
    @juanribas4842 3 หลายเดือนก่อน +41

    Oh man those poor legendary super mutants at the eviction notice event

    • @kyriosmalaka2312
      @kyriosmalaka2312 3 หลายเดือนก่อน +9

      The Most Sensational Game on loop

    • @sksksk7412
      @sksksk7412 2 หลายเดือนก่อน +1

      Aged like milk

    • @thetimestormow5500
      @thetimestormow5500 2 หลายเดือนก่อน

      Yeeeah, well, about that...

  • @mariocesarfagundes5815
    @mariocesarfagundes5815 3 หลายเดือนก่อน +27

    It seems they are looking at older Fallout 4 mods and saying "this is good, let's do it", because there was a very similar mod in 4 that allowed crafting, removing and adding legendary effects to different weapons. This is good, even with the increased costs, gives more control over the effects and what you can make without so much dependency on luck.

    • @Andrew_Li_O
      @Andrew_Li_O 3 หลายเดือนก่อน +1

      LEO mod is one of the reasons I like playing fallout 4

    • @rzwitdauncut
      @rzwitdauncut 3 หลายเดือนก่อน +1

      God rolls are gonna be to easy now. God rolls were what everybody was grinding for. One of the biggest reasons we did the module exploit.

    • @devinquackenbush660
      @devinquackenbush660 3 หลายเดือนก่อน

      I would say your right cause that fits the Bethesda way of stealing another idea but somhow majorly fucking it up

    • @johncrowley3322
      @johncrowley3322 2 หลายเดือนก่อน

      If you played any heavily modded fo4 youd notice nearly all the features except PvP was a mod

  • @VgAce135
    @VgAce135 3 หลายเดือนก่อน +65

    The cost may be high, but at least it is something that is obtainable, unlike the grolls unless you're incredibly lucky.

    • @chefbreccia2642
      @chefbreccia2642 3 หลายเดือนก่อน +13

      Indeed, I'll take "expensive but known" over "random and unknown" any time.

    • @MrJoshuaAM
      @MrJoshuaAM 3 หลายเดือนก่อน +1

      *cheap and random

    • @JohnHyde-bv6jr
      @JohnHyde-bv6jr 2 หลายเดือนก่อน

      Yep, and then they will nerf the hell out of those perks, then nerf them again, then change meta and make the ones you worked for to absolute trash, repeat from launch til now and future. That's literally what has happened. And at one point Bethesda literally admitted they concentrated on adding new ways for players to grind endlessly instead of making actual content.

  • @TheModdedMachine
    @TheModdedMachine 3 หลายเดือนก่อน +15

    After the pickaxe glitch they said “wait minute I think we got something cooking here”

  • @whaiisdisnope
    @whaiisdisnope 3 หลายเดือนก่อน +112

    Even if the cost stays at 30 legendary modules to craft a 3 star legendary, we get legendaries from enemies and the likes too. Being able to change the legendary stars one by one is extremely big and pretty much all we ever wanted and needed. Can focus our time on actually grinding our godroll armors and weapons now. It's finally not a RNG dream anymore

    • @Andrew_Li_O
      @Andrew_Li_O 3 หลายเดือนก่อน +11

      That's the thing I've always wanted in fo76 apart from stash size. Possibility to finally choose what legendary effect you will put into your weapon or armor

    • @F-18Super
      @F-18Super 3 หลายเดือนก่อน +9

      30 legendary modules to craft a 3 star legendary? I’m not too deep into legendary crafting but doesn’t it only cost 4?

    • @Andrew_Li_O
      @Andrew_Li_O 3 หลายเดือนก่อน +1

      @@F-18Super a testing server anyway, can be changed. I don't care about cost if we will be able to choose effect now

    • @Donsdoom
      @Donsdoom 3 หลายเดือนก่อน

      Finally! Everything you wear could with a lot of work be all GODROLLS. Amazing

    • @blakjesus803
      @blakjesus803 3 หลายเดือนก่อน +2

      @@Andrew_Li_Oyou obviously cheated and scrapped loads of those pickaxes aye

  • @pilidod
    @pilidod 3 หลายเดือนก่อน +6

    This is great, I love this. No more spending hundreds of modules for rerolls. I don't mind spending a ton of modules if it means I get exactly what I want.

  • @crazy-tommy
    @crazy-tommy 3 หลายเดือนก่อน +16

    Not sure if you noticed, but the 2nd star SPECIAL effects now gives +2 instead of +1. So stacking +2 Luck on all five armor parts could be a nice +10 Luck option for VATS crit full health builds, especially as the new endurance perks might now be able to cover elemental resistances freeing up the 2nd star slot on armor that you might have used for +25 fire or poison resist.

    • @beastabuelos6421
      @beastabuelos6421 3 หลายเดือนก่อน

      You don't need luck on your armor. My bow build is 15 luck, add herd mentality, that's 18, add seared venison with berries, you're at 25.5. And you can then put faster crit charge and you're set. Yes it would mean you don't need to craft that food item, but it would be better to have a more useful effect on your armor. And it's not a hard food item to craft

    • @crazy-tommy
      @crazy-tommy 3 หลายเดือนก่อน +1

      @@beastabuelos6421 There are not that many good 2nd star armor effects. Slower hunger/thirst or less explosion damage are still less desireable. If the endurance perk changes are good, then you might want the Natural Resistance perk instead of the individual armor effects. That leaves you only with AP refresh speed, although this can also be replaced with Company Tea and Canned coffee which you don't even need to craft as you have generators for it in your camp. So +2 Luck is still good, same for +2 Intelligence for XP grinding.

    • @beastabuelos6421
      @beastabuelos6421 3 หลายเดือนก่อน

      @crazy-tommy maybe, i would like a couple ap refresh pieces so i don't have to rely on well tuned. My ideal setup would be 2 ap refresh pieces, a fire resist piece and 2 explosion resist pieces. I'm not sure I'll be able to make room for any more perks, but if i do, i might swap the fire resist for another explosion resist piece. That's for my own explosion damage really

    • @Joseph-kj1ok
      @Joseph-kj1ok 3 หลายเดือนก่อน

      He literally mentions it in the video are you deaf?

    • @pupa-mi-ai_ciocanu_punctRO
      @pupa-mi-ai_ciocanu_punctRO 3 หลายเดือนก่อน

      or unyielding with +2 intelligence for farming west stek score

  • @DrunkenRhinoceros
    @DrunkenRhinoceros 3 หลายเดือนก่อน +14

    We need to have a method to mail bound items to same account alts.

  • @SkyForgeVideos
    @SkyForgeVideos 3 หลายเดือนก่อน +57

    Bosses should drop Legendary Modules.

    • @GreenSoup2HoT
      @GreenSoup2HoT 3 หลายเดือนก่อน +6

      Or mods themselves. Like make SBQ drop sentinal and the better mods.

  • @JohnSmith-he5ip
    @JohnSmith-he5ip 3 หลายเดือนก่อน +7

    Legendary gear that's only one star away from perfect just increased in value. Even player vendor shopping is worth it.

    • @albusplaustrum06
      @albusplaustrum06 3 หลายเดือนก่อน +1

      Yep I was thinking the same thing, have 2 stars that are great and that 1 turd. Critical Damage and bonus while aiming comes to mind. Get rid of Hunter/Ghoul Slayer on FFR/Reduced AP weapons.

  • @loschain2224
    @loschain2224 3 หลายเดือนก่อน +34

    it doesn't matter what the cost is if you can perfect roll anything how you want. eviction notice is going to be packed every time now. maybe even test your metal. the grind will be real but it will be worth it and account bound is a good idea.

    • @6661313
      @6661313 3 หลายเดือนก่อน +10

      they will be packed...for a few weeks, until everyone has the rolls that they want, and will then be faced with the fact there is no reason to do events anymore lol

    • @_sting1439
      @_sting1439 3 หลายเดือนก่อน

      @@6661313 we know that always happens in online games

    • @IShowJit
      @IShowJit 3 หลายเดือนก่อน

      @@6661313people do stuff just to do stuff there doesn't need to be an incentive every time

    • @Dr.TC_
      @Dr.TC_ 3 หลายเดือนก่อน

      @@6661313 If bethesda wants repeatable endgame content they can just finally address PvP. Now that legendary effects wont be entirely RNG and you can buy specific legendary mods from other players the gear gap between players has been bridged, for both PvE and PvP

    • @loschain2224
      @loschain2224 3 หลายเดือนก่อน

      @@6661313 a bit longer. we have to unlock the legendary effects too.

  • @Toastmasta
    @Toastmasta 3 หลายเดือนก่อน +65

    1500 scrip is 30 modules. That’s really pricey. If it’s intentional, then Bethesda needs to remove the daily scrip limits

    • @beastabuelos6421
      @beastabuelos6421 3 หลายเดือนก่อน +34

      They need to remove daily limits either way. 76 shouldn't be working like a mobile game

    • @vynsin4787
      @vynsin4787 3 หลายเดือนก่อน +3

      Also reducing the already over priced mods for this change would be nice.

    • @dchec2100
      @dchec2100 3 หลายเดือนก่อน +7

      ​@@beastabuelos6421it'll never happen. Why would they? The limit keeps players logging in daily, which is exactly what they want.

    • @6661313
      @6661313 3 หลายเดือนก่อน +2

      @@dchec2100 which is funny, cause once players have all the perfect weapons and armor they want, in a few weeks, there will be no reason for them to log in anymore to do events etc lol

    • @Robosium
      @Robosium 3 หลายเดือนก่อน

      ​@@beastabuelos6421yeah, I hate having to choose between dumping my loot or not having fun with the game

  • @FilthEffect
    @FilthEffect 3 หลายเดือนก่อน +26

    One thing i noticed during turtle's live stream (he didn't notice), is that modules now cost 100 scrip to buy from the rusty pick. That is foul. This whole process is insanely expensive. So now you can only earn 5 modules a day via scripping weapons....

    • @alargeshrubb7964
      @alargeshrubb7964 3 หลายเดือนก่อน +3

      No im sorry but, shut up. I have literally begged so many times for them to add this level of control on legendary effects and i said sooooo many times that i dont care if its expensive let us grind for it and pretty much everybody agreed with me. We do NOT need people saying stuff like this. Id rather an expensive way to garuntee a god roll than inexpensive total rng. Shut up shut up shut up. If you dont wanna grind dont play grindy games. Shush. Be quiet. Shut up. Silencio.

    • @Hatchijuroku
      @Hatchijuroku 3 หลายเดือนก่อน

      @@alargeshrubb7964you sound obnoxious asf, most people aren’t chasing 100% perfect rolls, the cost increase is a net negative affect, especially given how expensive it’ll already be.

    • @LordtoRevenge
      @LordtoRevenge 3 หลายเดือนก่อน +30

      @@alargeshrubb7964 No need to be a prick about it. And he's 100% right, these changes are incredibly grindy and negatively affect many aspects of the game. They should be able to balance the changes specifically for the legendary crafting with the materials that they are adding for it instead of making the entire system a grindy shitfest for it. With these changes, it's going to take forever to finish even 1 gun or armor piece. 5 modules a day when it takes 30 modules to make it legendary and then another 50 to change all three legendary mod slots is fucking ridiculous. 16 days for ONE gun or piece of armor is insane.
      That isn't making the game grindy, it's making it a sweatshop.

    • @NekoLoliChan
      @NekoLoliChan 3 หลายเดือนก่อน

      @@LordtoRevenge  I dont understand why people want things harder and to grind all day for, people have a life and many people like me play more than 1 game. So I agree to this is insane, not worth a waste of a real persons day for

    • @cemtastemir109
      @cemtastemir109 3 หลายเดือนก่อน

      Its still not huaranteed. Turtle burned 200 items and learned 0 mods. ​@@alargeshrubb7964

  • @KetoFitChef
    @KetoFitChef 3 หลายเดือนก่อน +3

    Maybe the cost of Modules is high because they don’t cost any Legendary Cores based on what we’re seeing.
    Also, without being provided any info, I’m wondering if they’re going to give us the option to buy Legendary Particles with the Legendary Cores.
    I highly doubt they’ll remove them from the game, and this seems WAY too easy for Bethesda to give us. There’s got to be some kind of hidden grind.

  • @caintz7792
    @caintz7792 3 หลายเดือนก่อน +4

    I really dislike not being able to trade these items between characters or give to friends/sell for caps etc.

    • @intentionalerror786
      @intentionalerror786 3 หลายเดือนก่อน +2

      Drop the gun and the mods on the alt character first, and then apply the changes locking the item to the alt

  • @OleWetGrundy
    @OleWetGrundy 3 หลายเดือนก่อน +11

    Why not just give the ability to roll each star individually? Get the Bloodied that i want but a bad 3 star then just roll that slot at an increased cost per roll.

  • @FillenNaymeer
    @FillenNaymeer 3 หลายเดือนก่อน +2

    This honestly means so much to me, ive been playing off and on since launch. This game was with me through uni, my first real relationship, and into my first real job
    Its had its ups and downs but i love that theyre sticking with it, and finally ironing out alot of the kinks.
    This change makes me think they might be looking into the changes that seem simple enough but i think really improve the experience. Rounding off rough edges in line with what the community wants is huge and it feels like theres been a change in sentiment for whoevers running the show. It feels like decisions are being made by someone who actually believes in and loves the game, i hope im right. And fingers crossed for more good things to come

  • @games8ful
    @games8ful 3 หลายเดือนก่อน +8

    if this legendary crafting does come out with the next update maybe i can eventully finaly swap the bad second star on my auto axe with 40% power attack damage without losing the good first star and third star 😁

    • @geoffreyprior8931
      @geoffreyprior8931 3 หลายเดือนก่อน

      This hurts cause I have traded near god roll legendaries due to it having something like troubleshooter. Talking perfect on the other two stars.

  • @3viljester19
    @3viljester19 3 หลายเดือนก่อน +6

    Why would anyone spend the 30 modules to make the initial 3 star Legendary? The cost of adding in the mods would make it cost 45 modules for all 3. What i would do is get the mods you want then wait for the item you want to drop with the 3 stars then simply mod it saving the initial 30 modules. Sure you could get lucky and get a couple mods on the initial roll and save 5 modules if you only have to replace 1 over all 3 but why chance it?

    • @heinzerbrew
      @heinzerbrew 3 หลายเดือนก่อน

      when you have 2000 or more modules, it's just faster to roll for 30 modules.

  • @Justanobody8472
    @Justanobody8472 3 หลายเดือนก่อน +16

    They need to triple the stash and double the legendary drops

  • @Gamer1what
    @Gamer1what 3 หลายเดือนก่อน +36

    Very happy with this, I think they realized that everyone that started playing from the show quickly lost interest when they realized the only way to get weapons they want is to gamble for the rest of their life. Not only that but it’s super limited each day which is ridiculous, there shouldn’t be a daily limit, if I’m putting in the time I should be getting more.
    My only complaint is how expensive crafting is now, double digit modules to just make the item, THEN RE ROLL is ridiculous. If this is the route they want to take there needs to be a complete removal and revamp of the scrip limit, which is seemingly being replaced by legendary powder.

    • @6661313
      @6661313 3 หลายเดือนก่อน +8

      you mean all the casuals that will abandon it just as fast when they realize once they got the gear that the story is garbage and there is no reason to do repeatable events? lol

    • @gwntI
      @gwntI 3 หลายเดือนก่อน +4

      @@6661313 your stupid point applies to literally every game ever, should the fallout 76 story just keep getting updated eternally? you are daydreaming lil bro. This is like saying why play tetris after you've seen all the different shapes and colors. 😆

    • @FilthEffect
      @FilthEffect 3 หลายเดือนก่อน +4

      ​@gwntI he's not wrong, this game has horrible writing/story

    • @gwntI
      @gwntI 3 หลายเดือนก่อน +1

      @@FilthEffect you're right, that's not what i was arguing though

    • @LordtoRevenge
      @LordtoRevenge 3 หลายเดือนก่อน

      The only issue that I see with this change as it stands in the PTS currently is that it is still super limited each day. Modules still cost a lot and there is still a limited amount of scrip you can get in a singular day, and getting scrip is now competing with getting the particles. They've basically multiplied the grind in the game with this change by adding a few new layers to it while tweaking some older ones like scrips, modules, and such.

  • @PlayerSkillFTW
    @PlayerSkillFTW 3 หลายเดือนก่อน +3

    Looks like they drew inspiration from the Fallout 4 mods that allow you to craft Legendary mods.

  • @ghosteffect6905
    @ghosteffect6905 3 หลายเดือนก่อน +2

    Speed running expeditions is now going to be a thing again as well as any event that will give a lot of legendary items.

  • @HessuVee
    @HessuVee 3 หลายเดือนก่อน +40

    Looks like the Module cost has gone up while Cores are going away. Which, personally, I love.

    • @DK22200
      @DK22200 3 หลายเดือนก่อน +9

      You love being limited to a certain playtime rather than progressing further the more you play?

    • @-Lucky-Six-
      @-Lucky-Six- 3 หลายเดือนก่อน

      @@DK22200 after 7000hrs im happy with that

    • @Genjustice92
      @Genjustice92 3 หลายเดือนก่อน +18

      @@DK22200I’ve been playing since release and for me to improve I have to pray to RNG in hopes of getting armor with 3 specific effects or it’s trash. Now I can get those effects by putting in work and resources towards my goal rather than just getting lucky.

    • @crazycajunman1992
      @crazycajunman1992 3 หลายเดือนก่อน

      @@DK22200you can farm unlimited modules from expeditions it’s a guaranteed drop

    • @DK22200
      @DK22200 3 หลายเดือนก่อน +4

      @@Genjustice92 You do not need godrolls to play the game hello?

  • @Azakamak2401
    @Azakamak2401 3 หลายเดือนก่อน +1

    While being able to finally adjust the legendary effects on equipment is awesome, the current costs we're looking at are not. Though I suppose we shouldnt be surprised considering how much Bethesda has already geared the game towards making you have to spend days and weeks of your life farming for just about everything in the hopes that, during that time, you'll give them more money. However, I suppose that now would be a good time to grind for a ton of modules and craft a ton of cheap, light items to scrap later once the change does take effect.

  • @TheMasterbeak
    @TheMasterbeak 3 หลายเดือนก่อน +18

    This is gonna kill the trade market lol

    • @bgrv07
      @bgrv07 3 หลายเดือนก่อน +4

      It was fun while it lasted, just like legacies 😢

    • @DunjeeTime
      @DunjeeTime 3 หลายเดือนก่อน +9

      And nothing of value was lost

    • @RadioactiveSince1990x
      @RadioactiveSince1990x 2 หลายเดือนก่อน

      Good.

    • @CHICKENNUGGET69360
      @CHICKENNUGGET69360 2 หลายเดือนก่อน

      Game is easy and old, imagine participating in the trade market when the game is easily hackable. I just insert any item if I want it.

  • @albundy7459
    @albundy7459 3 หลายเดือนก่อน +1

    I believe what they meant by learning plans for scrapping legendaries is just the normal plans. I don’t have all plans for all weapons learned yet and I was learning the ones I didn’t have unlocked yet as I was scrapping basically my entire stash. Won’t let me scrap rewards weapons like cryptid knife, nuka world weapons, etc…

  • @iamdarkbloom_
    @iamdarkbloom_ 3 หลายเดือนก่อน +46

    Start stockpiling literally everything with 90WR guys 😅

    • @jordanVierra
      @jordanVierra 3 หลายเดือนก่อน

      why?

    • @iamdarkbloom_
      @iamdarkbloom_ 3 หลายเดือนก่อน +6

      @@jordanVierra if we have a chance to learn how to craft legendary mod boxes by scrapping them, would it not be wise to gather as many legendary items we can before the changes are made?

    • @SapphicSammy7
      @SapphicSammy7 3 หลายเดือนก่อน +1

      What does 90WR mean?

    • @olegbeon
      @olegbeon 3 หลายเดือนก่อน +1

      ​@SapphicSammy7 90% Weight Reduction legendary mod

    • @InfiniteKhaos
      @InfiniteKhaos 3 หลายเดือนก่อน

      Yes I will create new characters and just completely fill the stashes.

  • @Yori0
    @Yori0 2 หลายเดือนก่อน +2

    It looks interesting but I have a few gripes though.
    First is that I think they should change mods to be a weightless item so it doesn't discourage people from gathering legendary mods from scrapping and being worried about mod stack weight or being forced to sell or discard mods due to being unable to store them.
    They should also make the legendary particles weightless like their former legendary cores so we don't have to worry about a bunch of legendary particles weighing us down, and the change of its status to junk, rather to a non droppable item, is not a good thing I would say due to the face that dropping a bunch of legendary particles on death would suck. I know that last change was probably just to be another discouraging factor to utilize the scrap box to force people to feel more like they need fallout 1st to enjoy the game properly, but I think it would have been much more considerate to players if they just treated it the same way legendary cores were like currency rather than another junk resource item to manage.
    Lastly I'm not a fan of the new the legendary module requirement amount as it is unfortunate that now players will have to decide between scrapping legendaries for potential items or scripping them for modules rather than it being an all in one system like before which adds friction to the player experience and disturbing gameplay flow.

  • @ouriel181
    @ouriel181 3 หลายเดือนก่อน +11

    I think that If you scrap the module, you learn the plan

    • @AngryTurtle
      @AngryTurtle  3 หลายเดือนก่อน +8

      you can't scrap it

    • @ouriel181
      @ouriel181 3 หลายเดือนก่อน +1

      @AngryTurtle ok, i downloaded pts and scrapped entire mule, and learned how to craft ap mod

  • @tomsmith6379
    @tomsmith6379 3 หลายเดือนก่อน +1

    The potential for this is earth shattering. Near god roll weapons can have that one effect that is dissapointing changed to a useful effect.

  • @masinary1261
    @masinary1261 3 หลายเดือนก่อน +4

    Wonder what the end game and trading will look like now. Everybody will have their perfect rolls within a few weeks and then what is there left to do in the game? IMO they should’ve added 4/5 slot for legendaries and reserved this as the only way to get and apply those effects to already existing 3* weapons

    • @nycempirestate4689
      @nycempirestate4689 3 หลายเดือนก่อน +1

      The endgame will probably be obtaining legendary items to scrap for materials for crafting. Players will probably lean toward making more builds now that they don’t have to trade all their stuff away. Bosses will be harder now due to the crit changes on bosses, which will incentivize players to make legit builds.
      As for trading, that was more of a reddit thing that a small portion of the player base used. It will most likely still be used for trading aid, ammo, almost grolls, bulk legendary weapons for mods, and as always…apparel. Grolls will still have their place with players with multiple characters, but players with one will more than likely lean towards crafting.
      Edit: Forgot to say that I like the change.

    • @wonderbread6100
      @wonderbread6100 3 หลายเดือนก่อน

      @@nycempirestate4689 There goes like 60% of the player market. People run through the weapons market like crazyyyy.

  • @verdeyenbart
    @verdeyenbart 3 หลายเดือนก่อน +1

    Secret Service armor crafting has become an insane investment into scrappable several star legendary armor 🎉 Just craft a whole load of it before it changes 😂

  • @MrHathaway1337
    @MrHathaway1337 3 หลายเดือนก่อน +3

    Imagine my shock if there was a new duplication glitch to that comes with this.

    • @NekoLoliChan
      @NekoLoliChan 3 หลายเดือนก่อน

      with every single lobby having the same glowing mask I wouldn't doubt there is one right now just a underground secret

  • @JoseRodriguez-tx1qz
    @JoseRodriguez-tx1qz 3 หลายเดือนก่อน +2

    Hmmmmm seems like the legendary modules will still have a good use with this update. Can’t wait to get me a full set of uny ap wwr secret service armor

  • @AugustoTobias
    @AugustoTobias 3 หลายเดือนก่อน +3

    THIS is what I've been waiting for.
    The tremendous grind and RNG really killed the game for me, left multiple times as a result. Only came back recently and now I see this. Hopefully they go through with this and there aren't too many restrictions.

  • @bakauf4300
    @bakauf4300 3 หลายเดือนก่อน +2

    Events like Eviction Notice are going to get even more popular.
    Morns the scrapyards worth of legos I have left behind, due to limits. 🤣

  • @carlaspinwall4247
    @carlaspinwall4247 3 หลายเดือนก่อน +3

    I want an explosive gatling plasma please with faster reload 😂

  • @drackar
    @drackar 3 หลายเดือนก่อน +1

    It wouldn't surprise me at all if the increases in crafting prices wasn't an intentional balance change. With the old system, the per-craft cost was much lower, but your chance of getting exactly what you want was so small it was functionally zero. With this system, all you need is any random drop and what, about a hundred legendary modules, and three modules you can buy from player vendors?
    The entire market wills shift, most people won't have any junk legendary gear in their vendors, they'll scrap every single item because most gear has at least ONE good star. Then you sell that good star as a box if it drops.
    30 modules to roll a 3* fixer is a lot, but 30 modules to roll the base of a gun you don't care what's on because you're slapping the boxes you already own onto it? It's cheap as hell. You could make a perfect godroll with less than a single day's scrip if you already have the boxes on hand.

  • @Supernovald
    @Supernovald 3 หลายเดือนก่อน +24

    With this new feature, eviction notice will be the BEST event to learn these mods, as that event drops all kinds of legendary weapons
    Edit: depending on your view on things, the overall trading of weapons and armor in the game will be less, as everyone will be able to roll their own perfect things.

    • @nsimmonds
      @nsimmonds 3 หลายเดือนก่อน +1

      I can finally stop avoiding this event, it's been useless since I maxed settlers rep.

    • @Toastmasta
      @Toastmasta 3 หลายเดือนก่อน +6

      @@nsimmondsIt’s the best event for scrip considering a lot of events will only drop a single 3* item for the entirety.

    • @beastabuelos6421
      @beastabuelos6421 3 หลายเดือนก่อน

      @nsimmonds lmao wtf are you talking about. Not only is it amazing for scrip, it's essentially a ton of free rolls. I've gotten a handful of god rolls from eviction notice

    • @MC-oj6ng
      @MC-oj6ng 3 หลายเดือนก่อน

      I would say it will be awful... Even now there's not much ppl defending scrubber, yet valley is full of campers. So good luck finding someone defending scrubber in future 😅

    • @nsimmonds
      @nsimmonds 3 หลายเดือนก่อน

      @@beastabuelos6421 it's trivial to get scrip in this game. I could see running it once a day if I wasn't full up for the day, but you get so many garbage legendaries that it's not worth the effort.

  • @Bbfishman
    @Bbfishman 3 หลายเดือนก่อน

    the good part is that there is now a use for all the extra legendaries you get after you've reached the extremely low daily scrip limit. i used to just give them away/drop them at events. most of the time im clearing out my stash from the day before and hit the scrip limit before i've even played. im always hovering around max caps and cant find enough things to buy to make it worth keeping my shop open. it'll be nice to scrap legendary weapons in an attempt to build up legendary effects to put onto things i'd actually use, so i like the legendary scrapping aspect

  • @Salvation4U
    @Salvation4U 3 หลายเดือนก่อน +9

    Reduced the recoil and base AP cost for the Railway Rifle.
    Reduced the fire rate and removed the AP cost reduction for the Railway Rifle Automatic Piston Receiver. WTF are they doing to the CHOOCHOO????

    • @beastabuelos6421
      @beastabuelos6421 3 หลายเดือนก่อน +6

      Balancing it. Sounds like we can finally be done with people with god roll railways ruining events as if they still have a legacy gatling plasma

    • @johnnyrebel9776
      @johnnyrebel9776 3 หลายเดือนก่อน

      They should lower vats criticals and add a perk that gives bonus headshot damage outside of vats. It sucks bethesda encourages vats spaming.

    • @HiHelloHi
      @HiHelloHi 3 หลายเดือนก่อน

      ​@@beastabuelos6421how are the two guns similar? High st vats gun vs non vats, high aoe, high mag and damage item which you had to get before it was removed or through duping. Makes no sense to even compare them

    • @beastabuelos6421
      @beastabuelos6421 3 หลายเดือนก่อน

      @HiHelloHi a bloodied build, utilizing a quad, crit damage faster reload, or less ap cost railway, using gun fu, will absolutely destroy everything before you can touch it. I've seen it at eviction notice. It's the most powerful setup in the game right now and it's brokenly powerful. The only thing left that's truly event ruining

    • @wonderbread6100
      @wonderbread6100 3 หลายเดือนก่อน

      @@beastabuelos6421 cremator as well. Glad that its getting the cushion hammer too. Shit is mad annoying.

  • @trewright9003
    @trewright9003 3 หลายเดือนก่อน +2

    I feel like this is needed, the market on discord is ridiculous. Everything from guns to apparel people only want love live 3 magazine or leader bobbleheads and they want like 7k of them.

    • @PepeAgain1025
      @PepeAgain1025 3 หลายเดือนก่อน

      Is what it is bro, the trade market keeps the game relevant in a sense and one of the reasons why people still play the game.

  • @vivid7369
    @vivid7369 3 หลายเดือนก่อน +6

    Would the scrapper perk increase particles?

    • @zufieusagi7509
      @zufieusagi7509 3 หลายเดือนก่อน

      I doubt it.

    • @NekoLoliChan
      @NekoLoliChan 3 หลายเดือนก่อน

      @@zufieusagi7509 exactly what I was thinking

  • @hyper6500
    @hyper6500 3 หลายเดือนก่อน +1

    Individual star rolling is a change I never honestly thought they would even remotely test let alone add into PTS. If I had bet money I would have gone bankrupt as I would have bet against it.

  • @KyleSage35
    @KyleSage35 3 หลายเดือนก่อน +7

    Unless they rebalance the cost of modules this is a PAINFUL change for those of us with less time to play and therefore very low ability to gather legendaries at all.
    Edit: atleast cores aren't suffering to grind up, but modules in large quantities are extremely difficult to build up.

  • @tylersmith7498
    @tylersmith7498 3 หลายเดือนก่อน +2

    R.I.P to the " Trade only " weapons 😅

  • @sweetgee9589
    @sweetgee9589 3 หลายเดือนก่อน +4

    You know what will be great? That they compensate all of our legendary cores with legendary modules or that new dust thing. That will reward us players that have grind events for so long.

    • @niersu
      @niersu 3 หลายเดือนก่อน +1

      I hope they do I have 180 cores rn

    • @LeviB06
      @LeviB06 3 หลายเดือนก่อน

      ​@@niersuI really hope they do I have over 1000

    • @sweetgee9589
      @sweetgee9589 3 หลายเดือนก่อน

      @@niersu lmao I said because as of right now I have 3347

  • @brianwilson3133
    @brianwilson3133 3 หลายเดือนก่อน +2

    It is expensive to craft, but just think of how many modules we all waste on completely random rolls. One problem i have though is the scrip you earn will be slowed down a little by the need to scrap all of your legendaries to build up a good assortment of mods. They could offset that by adding a chance of getting modules from scrapping as well, or add some to the scoreboard

    • @beastabuelos6421
      @beastabuelos6421 3 หลายเดือนก่อน

      Modules are on the scoreboard and you can get unlimited modules on page 150

    • @brianwilson3133
      @brianwilson3133 3 หลายเดือนก่อน

      @@beastabuelos6421 I couldn't remember if they were or not but they should add more and also award more for quests and events

    • @beastabuelos6421
      @beastabuelos6421 3 หลายเดือนก่อน

      @@brianwilson3133 they should just remove the scrip limit. You can also get them from expeditions

  • @glep3570
    @glep3570 3 หลายเดือนก่อน +9

    Scrapping 50 unyielding items to apply unyielding to one item isn't a boon.

    • @6661313
      @6661313 3 หลายเดือนก่อน

      and scrapping 300 of them to learn the mod to make as many box mods as you want?, people will be selling the box mods day one from people (like me) sitting on thousands of weapons and armor

    • @glep3570
      @glep3570 3 หลายเดือนก่อน +5

      @@6661313 It will just encourage duping. It is already happening in PTS.

    • @6661313
      @6661313 3 หลายเดือนก่อน

      @@glep3570 don't need to dupe, i have mules that have 90% weight reduction for everything all at 1400+ capacity (that is thousands of weapons, armor, and PA)
      stuff that had 1-2 good stars i normally gave to noobs, i'll scrip all those now in an afternoon when it launchers and have any mods i need learned

    • @glep3570
      @glep3570 3 หลายเดือนก่อน

      @@6661313 Well, the servers are crashing over and over on PTS, so clearly people are.

  • @Bbfishman
    @Bbfishman 3 หลายเดือนก่อน +1

    im a little torn on this one. once you get the best roll you're after, what else is there to do in the game? you'll be killing things as fast as you can with your build and perfect roll you're after, then you'll roll your armor to the perfect rolls and there will be much less desire to grind for weapons since you cant really improve them anymore. its definitely a cool concept that helps in the immediate future, but im concerned it just leaves nothing else to do in endgame. some people will play either way, but without progression to improve in small bits, i think the game will get boring. you will have reached the pinnacle with nowhere to move upwards and the game could become stagnant for most

    • @nxcrobutcher
      @nxcrobutcher 3 หลายเดือนก่อน +1

      The easiest thing that would help the longevity is if they added a good survival mode that actually incentivizes build diversity and doesn't let you face tank everything by spamming stimpacks. Most online rpgs "begin" when your build is finished, 76 basically ends when your build is finished

  • @stepheneddington1667
    @stepheneddington1667 3 หลายเดือนก่อน +5

    We begged from the beginning when Bethesda said the were going to add legendary mods to let us choose the mods. Instead they gave us a bs random chance roll system. Now they finally add it when the game is getting old, I get the feeling that they are planning on shutting it down soon and just trying make a quick buck before the end.

    • @beastabuelos6421
      @beastabuelos6421 3 หลายเดือนก่อน +3

      Yea they added the biggest update of all time, but they're gonna shut it down. 76 videos always have a 🤡 in the comments. Never fails

    • @spankyjeffro5320
      @spankyjeffro5320 3 หลายเดือนก่อน

      Take your "end of days" BS somewhere else.

  • @TheSpirez
    @TheSpirez 3 หลายเดือนก่อน +1

    The cost of crafting a new set or random legendary guns costing 30 has to be a bug because in the post they said the legendary particles would be used for that not modules. Modules are only for applying and replacing new legendary mods on an already legendary weapon.

    • @Bugger-Frog
      @Bugger-Frog 3 หลายเดือนก่อน

      Before we dive into how this version of Legendary Crafting works let’s introduce you to Legendary Particles, our new crafting component. In this new system, you’ll use Legendary Particles to craft Legendary Mods and spend Legendary Modules to swap them onto Legendary items.

  • @Philip-3172
    @Philip-3172 3 หลายเดือนก่อน +14

    The chance to learn is 1% from what I read

    • @am-1711
      @am-1711 3 หลายเดือนก่อน +1

      Better than the Fanascht masks 🎭 😂💯👌

    • @am-1711
      @am-1711 3 หลายเดือนก่อน +1

      I hate these masks 🎭 making me lose sleep!!! 😴 right when I’m about to crash 💥 “ :55 min “ almost time AGAIN!!! WHO WANTS ONE!!!!☝️ $100 HAHA JK! Keep going yall! TUESDAY IS ALMOST HERE THANK GOODNESS!!! 😅 MY FEET 👣 GOT BLISTERS FROM ALL THIS MARCHING👌🪖🫡💯

    • @Philip-3172
      @Philip-3172 3 หลายเดือนก่อน

      @@finnaflexofficial the person I'm referring to is hydraskillz and he is part of the dev team so 100% reliable.

    • @NekoLoliChan
      @NekoLoliChan 3 หลายเดือนก่อน

      @@am-1711 im seeing sooo many people with the glowing unicorn and scorchbeast like how the heck am i finding every lobby with people owning them yet here im collecting trash

  • @hamleteagle534
    @hamleteagle534 3 หลายเดือนก่อน +1

    1:40 So now you're telling me we can ACCIDENTLY scrap our Legendaries ? lol

  • @baconation2637
    @baconation2637 3 หลายเดือนก่อน +5

    Needs to be fine tuned a bit. Some of the costs seem outrageous.

  • @swampsect
    @swampsect 3 หลายเดือนก่อน +2

    Poison will no longer be useless? It would be nice if they made it stack (to a limit) if you are on the PTS you should suggest that!

  • @perceivedvelocity9914
    @perceivedvelocity9914 3 หลายเดือนก่อน +3

    This new system will be great for Fallout 1st members. Not so great for everyone else. The weight of the new legendary crafting parts is going to be heavy.

    • @noahfloah8568
      @noahfloah8568 3 หลายเดือนก่อน +3

      Yeah most likely done on purpose

  • @Lawgamer411
    @Lawgamer411 3 หลายเดือนก่อน +2

    Holy shit this is a massive change, no more massive gambling of modules.

  • @zeveron862
    @zeveron862 3 หลายเดือนก่อน +4

    The only upside is just being able to attach any legendary to an item, but all the downsides are higher costs and even bigger grind.
    I hope that changes and gets balanced out.

    • @joshieecs
      @joshieecs 3 หลายเดือนก่อน

      i think the total cost to get the roll you want is probably lower this way on average, because you don't have to mindlessly roll and scrap dozens or hundreds of pieces

    • @spankyjeffro5320
      @spankyjeffro5320 3 หลายเดือนก่อน

      Nope, it's intentional and a good idea. In fact, I would make it more expensive and harder to grind. You want a "groll" weapon? You better EARN it.

  • @Neon5050
    @Neon5050 3 หลายเดือนก่อน +1

    Even if things stay crazy expensive, being able to work toward a roll rather than gambling at your chance to get it is gonna be a breath of fresh air.

  • @Disk_Scratch
    @Disk_Scratch 3 หลายเดือนก่อน +3

    The removal of legacy weapons were the last straw for me, and pretty much stopped playing since then. But if they're allowing us to finally craft specific effects, that's knowing if it's not gonna be grindy as hell, then may be it's finally worth it to come back and play again. I honestly miss it.

    • @wonderbread6100
      @wonderbread6100 3 หลายเดือนก่อน

      lemme put explosive on an energy weapon again dawg

  • @TheVenomousBeetle
    @TheVenomousBeetle 3 หลายเดือนก่อน

    Notice there’s no legendary cores. What if they’re folding cores into modules and now you can get more from events as well? That would justify/explain the increase in craft prices.

  • @ThatBugBehindYou
    @ThatBugBehindYou 3 หลายเดือนก่อน +6

    Damnit, why does there always has to be a negative when there's a change for good? I'm so tired of getting bad with good, why can't we just keep everything how it is and add the new crafting on top of it? Why can't it just be simple?
    we better get a damned increase on the stash weight limit and a removal on the legendary script exchange if this is the way they're going to play this.

  • @DuckDecoy13
    @DuckDecoy13 3 หลายเดือนก่อน +1

    1:56 hooray now I I don't need to go to the legendary script machine to scrap my useless legendary

  • @williammoore1030
    @williammoore1030 3 หลายเดือนก่อน +9

    As a level 3000 who has most of the best armor and weapons, once you achieve those things the game loses all meaning to play and you realize the chase was what was keeping you invested. Maybe that’s just me but I can now only play for a short while at the beginning of a scoreboard or an event with new items to collect, then right back to not playing.

    • @beastabuelos6421
      @beastabuelos6421 3 หลายเดือนก่อน

      That's a modern gamer issue. You play for "progression" instead of the fun of the game. Once i get everything i want, i will feel free to finally just play the game. And I'm level 1386.

    • @williammoore1030
      @williammoore1030 3 หลายเดือนก่อน +2

      @@beastabuelos6421 you can only do the same few bosses and events with the best stuff in the game for so long before it is no longer fun. I mean I have had my fun with the game at this point obviously, the only reason I haven’t completely dropped it is probably a huge case of sunk cost fallacy and the urge to collect one of everything in the game lol.

    • @deltongoi7484
      @deltongoi7484 3 หลายเดือนก่อน

      @@williammoore1030try pvp

    • @tt128556
      @tt128556 3 หลายเดือนก่อน +1

      Couldn't agree more. Rolling for a good weapon or armor is the only reason to return. Onvce you have them, there's nothing to play for.

    • @olegbeon
      @olegbeon 3 หลายเดือนก่อน

      Well, nobody really stops you from grinding those 'god rolls', you can stay defiant and just grind them the old way and they will stay tradable as well, actual legacy items. Maybe it could have an icon showing that it's tradable and 'genuine' so you can then dick measure the fact that you succumbed to rng 🤷🏻‍♂️

  • @SMGJohn
    @SMGJohn 2 หลายเดือนก่อน

    Considering I can get like 50~ legendary items in one hour on a private server, its not too bad.
    This is gonna tank the legendary weapon and armour market sites, thats probably their intentions too.

  • @leehelck4606
    @leehelck4606 3 หลายเดือนก่อน +3

    as if rolling legendaries wasn't a huge slog in the RNG realm. now by the looks of this it will be near impossible to get a decent legendary item. my advice to everyone is to roll what you want before this change, because when this change drops you can say goodby to making your own legendary equipment.

    • @kyriosmalaka2312
      @kyriosmalaka2312 3 หลายเดือนก่อน

      Quite the opposite. You now just roll a single three-star item and scrap everything under the sun for legendary box mods. Once you apply them, you're done forever. Only the completionists who have a few screws loose and need to know how to craft everything on demand will have problems. But you can't help crazy people.

  • @Sanuske4
    @Sanuske4 3 หลายเดือนก่อน

    So maybe incorrect but I am reading this as: We want you to be able to pick what stars you want on your personal gear but to farm those effects in the open world. I am thinking crafting will now be less about getting modules/cores and more about what you legendary guns you can scrap.

  • @NvTeddy
    @NvTeddy 3 หลายเดือนก่อน +4

    Welcome to the beginning of the end. I dont care who you are. Going after items is a massive part of this game.
    So instead of adding actual content (imagine it being difficult at first) that rewards you with modules. Lets just ruin the entire long term grind.
    Everyone who thinks this is a good change will be faced with reality 1 month after it drops... the now what effect. You'll finally have god rolled weapons with little to no effort. Good news right? No.. so will Everyone. Essentially making everything now feel bland. Some people like hunting, collecting, trading. This deletes content. Doesnt add it.

    • @kyriosmalaka2312
      @kyriosmalaka2312 3 หลายเดือนก่อน

      A slot machine isn't content. Casino gambling is a cheap substitute for content. You don't need epic gear to complete seasons or to tag a boss for rewards. Soloing Earle in under minute gets you nothing. There are no rewards tied to some great achievement in the game. There's no point to the current legendary crafting system beyond wasting your time and feeding gambling addicts.

    • @NvTeddy
      @NvTeddy 3 หลายเดือนก่อน

      @kyriosmalaka2312 gambling addicts? Nice lol. Explain to me what you do in the game once you have everything. I'll wait. Player base will drop 60% 1 month after the change. That's not an opinion.

    • @kyriosmalaka2312
      @kyriosmalaka2312 3 หลายเดือนก่อน

      @@NvTeddy You may not have noticed, but this game is one giant collectathon that gets updated every quarter with more stuff to collect. You don't need to be Rambo to engage with it. In the meantime, please send me a screenshot from the future showing the 60% drop in the player base since it isn't an opinion.

    • @NvTeddy
      @NvTeddy 3 หลายเดือนก่อน

      @kyriosmalaka2312 they've removed more than they've given. Especially with this update. "You don't need to be rambo" ? That's exactly what they're giving everyone that's too lazy to farm. Wut? Everyone's just gonna craft the best rolls easy af. Fuhk grinding for things I guess, just hand everything out. Again. Send you a screenshot? Do the work if you care. You're the exact lazy person the games catering to.

    • @NvTeddy
      @NvTeddy 3 หลายเดือนก่อน

      @kyriosmalaka2312 you don't have to believe me with your opinionated feelings. I'm just telling you what will happen. Remember. When the game tanks take responsibility for supporting ruining games.

  • @G1ggl3z
    @G1ggl3z 3 หลายเดือนก่อน

    *_It's about dang time_* they'd allow us to craft specific effects for our gear, now instead of trying to jump camp to camp hoping to find the weapon we're looking for that's not like 10k - 40k worth of caps. We can work towards making the gear we have the perfect gear of our dreams.
    *I seriously can't wait for this update to come sooner*

  • @thelostturtle47l8
    @thelostturtle47l8 3 หลายเดือนก่อน

    i better be able to put quad on all the single shot weapons now, the dragon might not be op like back in the day, but a 300% increase to ammo would be crazy

  • @outlander1321
    @outlander1321 3 หลายเดือนก่อน

    I’ve got this one toon that is level 150 but hasn’t played any storyline. She was raised in Nuclear Winter.

  • @TheNumber1Gun_
    @TheNumber1Gun_ 3 หลายเดือนก่อน

    When the time comes, I'll farm tunnel of love and scrap every love tap I get, as well as every Holy Fire I get from Beasts of Burden.
    *** Vampires
    **** Rapid
    ***** Durability

  • @Unfa1r
    @Unfa1r 3 หลายเดือนก่อน

    You might want to test the gauss weapons, namely the shotgun. Most of its damage is impact now, not explosive so it does way less self damage even with a crit. And they can all drop with 20% explosive damage on 2nd star now.

  • @giftedcracker
    @giftedcracker 3 หลายเดือนก่อน +1

    I just want poison resist on my armor so I can drop funky duds

  • @Almighty4rak
    @Almighty4rak 3 หลายเดือนก่อน

    I think it's a decent trade off. Increasing the price to re-roll the effects while being able to apply whatever effect you want.

  • @Crossway-
    @Crossway- 3 หลายเดือนก่อน

    If the cost to craft 3 star legendary is not bugged at 30 - then the reason is so we don’t use our 1000’s of modules to craft legendaries in order to scrap for box mods and to learn effects. My guess at least

  • @joshuat4199
    @joshuat4199 3 หลายเดือนก่อน +1

    What will happen to the market though…? I only be using caps for plans, ammo, apparel? Why trade why have vendors. What’s the grind in this. You can’t even trade it.

  • @joshuahoffman1202
    @joshuahoffman1202 3 หลายเดือนก่อน +2

    Bro if the chance is so trash, id rather have what we have. I dont want to have to scrap 20 Q5025 weapons for the ChAnCe to get a good effect, especially if its not even the effect i need to grab. Swap one gamble for yet another gamble

    • @heinzerbrew
      @heinzerbrew 3 หลายเดือนก่อน

      Why would you scrap Q5025 that's insane. Just scrap the garbage gear you get.

  • @bryanfaulkenburg462
    @bryanfaulkenburg462 3 หลายเดือนก่อน

    Finally, build perk loadouts can be tailored around your gear. This could get very interesting.

  • @saschaspringenberg4698
    @saschaspringenberg4698 3 หลายเดือนก่อน

    It's 30 Modules - but no cores! Perhaps they concluded both currencies to one but increased the costs?

  • @Medieval_Dead
    @Medieval_Dead 3 หลายเดือนก่อน

    Here’s the new plan (to lessen the sting of this change):
    Make a new mule. Start loading up the mule with every piece of scrip that has a desirable legendary effect. AA-B-Quad/25ffr-50c-E-50vhc/25lvc-15r-90rw etc for guns, OE-UNY/AP-I-S/AWR-FDC-WWR-CAV-SENT etc for armor. When the update goes live, you are ready to start scrapping and collecting the mods you need to make any groll and armor set imaginable. I’m gonna start hoarding every 1 star OE piece I can get my hands on to finally have the OE-AP-WWR SS armor set of my dreams.

  • @kyriosmalaka2312
    @kyriosmalaka2312 3 หลายเดือนก่อน

    I don't think that the crafting cost is a bug. If the crafting is deterministic, it makes sense to increase the cost. It certainly beats rolling for years to not get the set you want. I went searching for a complete set of unyielding sentinel armor and ended up with unyielding +1 intelligence. I'm not a West-Tek runner and never will be. I'd rather pay a lot for exactly what I want than spend an ocean time chasing my tail playing legendary slot machine.

  • @JETWTF
    @JETWTF 3 หลายเดือนก่อน

    I suggested something like that years ago but ofcourse Bethesda ignored their own forums.

  • @bcav712
    @bcav712 3 หลายเดือนก่อน

    The crafting cost for 3 star is HOPEFULLY bugged. I’d be mad if they increased it that much. I also really don’t like that the items can’t be traded.

  • @quinnftw7645
    @quinnftw7645 3 หลายเดือนก่อน +2

    I don't like the increasingly cost of changing weapon mods. That seems unnecessary, given how difficult it is to acquire the materials to begin with.

  • @Drenamow
    @Drenamow 3 หลายเดือนก่อน

    This will be huge honestly, I look forward to making that perfect 3/3 roll on all armors and weapons :D

  • @geoffrogers7590
    @geoffrogers7590 3 หลายเดือนก่อน +2

    The way they have implimented this is horrible. They are on the right track though. It should not be percentage chance to learn. We should be able to just take the legendary off the weapon and add it to our library. (This is how every other game that does this does it.) Right now, it is a 1% chance to learn a random legendary effect from whatever legendary you scrap. It's horrible. We told them we didn't want any more RnG. So they added RnG to the method of getting around RnG. How tone deaf can you be?
    If they just change it so we can take one of the legendary effects from the weapon, add it to our library, and get no materials OR scrap the weapon and get materials, that would be perfect. They really are on the right track. It just needs some tweeking.

    • @heinzerbrew
      @heinzerbrew 3 หลายเดือนก่อน

      It's what they also do. they add rng and new currency.

  • @Tontteman
    @Tontteman 3 หลายเดือนก่อน

    I like this update, it might be very expensive getting legendary items what you want, but at least it's no longer tied only to luck what you end up getting. Maybe we get even event drops for those new boxes and recipes, that would be so cool, but maybe that's too much to ask.

  • @kubankhaos
    @kubankhaos 3 หลายเดือนก่อน

    You know how hard it is to find a Medics, Explosive, 25 AP Combat shotgun for a medics build? its damn near impossible because no one keeps anything medic.

  • @last_dutch_hero258
    @last_dutch_hero258 3 หลายเดือนก่อน

    This is so huge!
    It’s the same situation i have with Destiny 2. I love buildcrafting but RNG is always a pain in the butt with random rolls. Im happy they are adding crafting, but i do agree they should make it hard to learn plans for the boxmods. Gronding for said crafting should be a thing

  • @Ima184mm
    @Ima184mm 3 หลายเดือนก่อน +2

    Uhh...
    I have craft my ss imediately before patch it. jesus 30 module for 1 piece

  • @koyurofox
    @koyurofox 3 หลายเดือนก่อน +1

    This explains why the pickaxe was expolt.

  • @walterbison
    @walterbison 3 หลายเดือนก่อน +1

    Ridiculous. There's already too many currencies in the game and this is way too expensive. Plus, what do we do with all the cores we have stocked up? I have 1000+, there will be little reason to do events.