You can go down to 3x Big Tink & AWNW to make it the 60 card build. The other thing I have been having issues with is Belle, almost every time I’m running her with Mufasa, I don’t hit the 10 ink threshold till it’s too late.
I agree with u on the Belle most of the time I just ink her. I made new updated adjustments done to 60. But the tinker bell and awnw will be at 4 for me. I took out the belle and 1 great stone dragon. To bring it down to 60 now I’m experimenting with Ariel’s and big Cindi
@@Az_aquaman I’ve been running the 3x Pyros & 2x Arthur. Few games now I had Pyros down turn 4 Turn 5 Mufasa Turn 6 Arthur on Pyros, Quest with Mufasa for 4, play dime and clear a few characters with Pyros, untap Mufasa, quest for 4 more and then dime on Mufasa for total of 12.
@@Az_aquaman My play group and Local leagues have caught on and they prioritize removal of Pyros as soon as he hits the board… lol if they can lol Pyros x Arthur is legit fun!!
great stone dragon is good with tamatoa and a whole new world because you can grab your items back and ink your characters in the discard a one of would be okay jus food for thought :)
@@Az_aquaman yea I hear you the list is tight that was the only thing I could think of to make it even like 1 percent more efficient I’m a fan of blue steel and your deck good luck at Vegas
@@DrDrosLab appreciate u brotha! Thanks for the support and Input! I think I’ll probably take out the one Belle and tech in 1 great stone I’ll see how that runs. But I’ll try it out after vegas haha that would be the only thing I think I can remove usually Mufasa or Tamatoa finishes the game anyways but I’ve had game where Belle came in clutch tho! Haha
What is your advice for new player like myself looking to get into Lorcana? I have a first chapter booster box coming in a couple days, but still learning as much as I can.
@@Andyee415 depends on what are u trying to do with the game just Collect or you actually want to play? And compete or both? Haha and also grats on the first chapter box brotha hope u pull something crazy! 🤙🤘
@@Az_aquaman I really appreciate you! Ideally, I’d love to learn to play, but collecting sounds like fun too. You've inspired me to possibly record the unboxing when it arrives. Thank you!
@@Andyee415 if you have anyone to play with friends/family grab a couple starter deck you can really learn from those and it be a good start to get familiar with card effect and game plays and just overall learn the basics. Also get familiar with the colors and eventually you’ll make a decision on what color you like playing and go from there. Once u get comfortable with playing maybe hit one of your locals and just play. And yes! Collecting part is super fun as well haha I do both.
@@martyviv yes I would that was the whole game plan for it but got stuck in the waitlist haha so I’ll be playing at competitive constructed on Friday and Saturday in Vegas this weekend
@@Az_aquaman oh that sucks! I’m playing in b’ham challenge this weekend and I’m stuck between blue steel as it’s my fave deck or going red purple or red blue to maybe play more competitive
@@martyviv if sapphire/steel is your fav and your comfortable with it run it. Honestly I think it’s got good matchups with what’s out there right now in my opinion.
Hello, I'm genuinely wondering, could it make sense like this: - WNW - cogsworth - pete, - smee +M'sWS, +queen +king candy +scuttle +1 GrabYS? Im not a fan of WNW (and own none) and this way i would get very efficient draws still? If not, why/how so Thanks!
@@marc-andrecote2948 honestly brotha wheel is just so good in my opinion. It’s so versatile and could do alot of things for ya. It really does disrupt opponents very well and just keep killing the momentum they’re tryin to set up. You can do hail Mary plays if needed by using it and resetting hands, u can disrupt match ups that draw alot of cards. I think kits just to good in my opinion. The only draw back I would say wheel has is its does require skill to play it properly and proper timing because it will and can cost u games if u time it wrong.
@@marc-andrecote2948 In terms of cogsworth, Pete and smee all way to good also to take out of the deck. Cogsworth just having ward and plus one resist to other chracters is nuts plus it’s the ideal chracter to use wheel because more than likely it probably will survive cuz of the ward. With Pete he’s insanely good! For opponents not to be able to play actions is game changing! And smee is for other slower matchups so you can rack lores up faster then work with lucky dime late game. Also smee is a nice 2 drop body that can defend u against early aggro
@@Az_aquamanI play ruby sapphire with 3 as well and normally ink one away. I think 3 is perfect, didn't know if you had room for 1 or 2 great stone dragon to put them back in inkwell in case they die (they almost never stay on the board).
@@xXxReapersRagexXx I just have no more room for it haha I might mess around and try it out later on but I’m pretty set with my build for Vegas. With tipo and fish bone ramping is completely fine. And I have tamatoa as another back up high end threat
@@Az_aquamanagreed on the ramp, I also run both tipo and quill, it's more of free resources to pull your wanted characters back with Mufasa later. Plus it helps with item count as well. As a fellow sapphire player (since set 1), I my think you should consider a couple. And with you Wheeling, I'm sure you might wheel a character for extra ink later
I don't understand why you're not playing Vision of the Future It helps you find the cards you need, like a Dime/Pete/one of your songs, a specific answer like Kuzco *and* it helps you reduce your uninkable count a bit (like playing less Wheel/GYS), so you're less reliant on Tipo/Quill
@@cybernijntje7837 I understand what your saying I just think the for me atleast and how I play it’s not needed. There is so much draw engine in the deck that I get the cards I need anyways. And all the cards in the deck to me is more important than visions so I dont have room. All the draws I get Between popsicle, fortisphere, Hiram, and then wheel on top of that. I usually end up getting the cards needed. Now I like visions with Ruby/sapphire. I think it works better in that deck. But in terms of wheels, and Gys those are pretty set for me specially wheel. I think wheel is way too good not to run 4 off but that’s just my opinion.
@@R4D1O I prefer kuzco over simba. I don’t mind at all giving opponents extra ink. Plus kuzco can quest for 2 and another good target for dime. And has that other bonus skill if needed to use. Another thing is mirror match or against ruby/sapphire I’d rather put lucky dime in there ink rather than discard just for tamatoa to get back.
@@bountyhunter5541 I agree with u. But at the end of the days it’s what ever the player feels comfortable for them. But just over all yes I do believe kuzco is the better choice
You can go down to 3x Big Tink & AWNW to make it the 60 card build.
The other thing I have been having issues with is Belle, almost every time I’m running her with Mufasa, I don’t hit the 10 ink threshold till it’s too late.
I agree with u on the Belle most of the time I just ink her. I made new updated adjustments done to 60. But the tinker bell and awnw will be at 4 for me. I took out the belle and 1 great stone dragon. To bring it down to 60 now I’m experimenting with Ariel’s and big Cindi
@@Az_aquaman I’ve been running the 3x Pyros & 2x Arthur.
Few games now I had Pyros down turn 4
Turn 5 Mufasa
Turn 6 Arthur on Pyros, Quest with Mufasa for 4, play dime and clear a few characters with Pyros, untap Mufasa, quest for 4 more and then dime on Mufasa for total of 12.
@@Ryekenhoshin23 ma brotha that combo sounds 🔥🔥🔥🔥 how’s the consistency? cuz that pyros to Mufasa is nasty!!! No one’s coming back from that!
@@Az_aquaman My play group and Local leagues have caught on and they prioritize removal of Pyros as soon as he hits the board… lol if they can lol
Pyros x Arthur is legit fun!!
@@Ryekenhoshin23 maybe I’ll just stick to my normal
Build then haha I made a final build I’m goin to use for set champs
great stone dragon is good with tamatoa and a whole new world because you can grab your items back and ink your characters in the discard a one of would be okay jus food for thought :)
@@DrDrosLab it does sound good. Just no room I think fish bone and tipos are efficient enough to ramp
@@DrDrosLab might try it out and mess around with it later though 💯🤘🤙
@@Az_aquaman yea I hear you the list is tight that was the only thing I could think of to make it even like 1 percent more efficient I’m a fan of blue steel and your deck good luck at Vegas
@@DrDrosLab appreciate u brotha! Thanks for the support and Input! I think I’ll probably take out the one Belle and tech in 1 great stone I’ll see how that runs. But I’ll try it out after vegas haha that would be the only thing I think I can remove usually Mufasa or Tamatoa finishes the game anyways but I’ve had game where Belle came in clutch tho! Haha
What is your advice for new player like myself looking to get into Lorcana? I have a first chapter booster box coming in a couple days, but still learning as much as I can.
@@Andyee415 depends on what are u trying to do with the game just Collect or you actually want to play? And compete or both? Haha and also grats on the first chapter box brotha hope u pull something crazy! 🤙🤘
@@Az_aquaman I really appreciate you! Ideally, I’d love to learn to play, but collecting sounds like fun too. You've inspired me to possibly record the unboxing when it arrives. Thank you!
@@Andyee415 if you have anyone to play with friends/family grab a couple starter deck you can really learn from those and it be a good start to get familiar with card effect and game plays and just overall learn the basics. Also get familiar with the colors and eventually you’ll make a decision on what color you like playing and go from there. Once u get comfortable with playing maybe hit one of your locals and just play. And yes! Collecting part is super fun as well haha I do both.
Nice looking deck, would you take it to a challenge?
@@martyviv yes I would that was the whole game plan for it but got stuck in the waitlist haha so I’ll be playing at competitive constructed on Friday and Saturday in Vegas this weekend
@@Az_aquaman oh that sucks! I’m playing in b’ham challenge this weekend and I’m stuck between blue steel as it’s my fave deck or going red purple or red blue to maybe play more competitive
@@martyviv if sapphire/steel is your fav and your comfortable with it run it. Honestly I think it’s got good matchups with what’s out there right now in my opinion.
Hell yeah! See ya in Vegas my dude.
@@Dadcana hell ya!! 🤘🤙
Hello, I'm genuinely wondering, could it make sense like this:
- WNW - cogsworth - pete, - smee
+M'sWS, +queen +king candy +scuttle +1 GrabYS?
Im not a fan of WNW (and own none) and this way i would get very efficient draws still? If not, why/how so
Thanks!
@@marc-andrecote2948 honestly brotha wheel is just so good in my opinion. It’s so versatile and could do alot of things for ya. It really does disrupt opponents very well and just keep killing the momentum they’re tryin to set up. You can do hail Mary plays if needed by using it and resetting hands, u can disrupt match ups that draw alot of cards. I think kits just to good in my opinion. The only draw back I would say wheel has is its does require skill to play it properly and proper timing because it will and can cost u games if u time it wrong.
@@marc-andrecote2948 In terms of cogsworth, Pete and smee all way to good also to take out of the deck. Cogsworth just having ward and plus one resist to other chracters is nuts plus it’s the ideal chracter to use wheel because more than likely it probably will survive cuz of the ward. With Pete he’s insanely good! For opponents not to be able to play actions is game changing! And smee is for other slower matchups so you can rack lores up faster then work with lucky dime late game. Also smee is a nice 2 drop body that can defend u against early aggro
I feel mufasa at 3 is a bit clunky, 2 max in my opinion
@@Th3xRuthlessx for me it’s perfect I haven’t had any issues yet. 🤘🤙
@@Az_aquamanI play ruby sapphire with 3 as well and normally ink one away. I think 3 is perfect, didn't know if you had room for 1 or 2 great stone dragon to put them back in inkwell in case they die (they almost never stay on the board).
@@xXxReapersRagexXx I just have no more room for it haha I might mess around and try it out later on but I’m pretty set with my build for Vegas. With tipo and fish bone ramping is completely fine. And I have tamatoa as another back up high end threat
@@Az_aquamanagreed on the ramp, I also run both tipo and quill, it's more of free resources to pull your wanted characters back with Mufasa later. Plus it helps with item count as well. As a fellow sapphire player (since set 1), I my think you should consider a couple. And with you Wheeling, I'm sure you might wheel a character for extra ink later
Is that a custom playmat?
@@aaron3905 yes it it’s I got it from eBay few months ago 🤘🤙
I don't understand why you're not playing Vision of the Future
It helps you find the cards you need, like a Dime/Pete/one of your songs, a specific answer like Kuzco *and* it helps you reduce your uninkable count a bit (like playing less Wheel/GYS), so you're less reliant on Tipo/Quill
@@cybernijntje7837 I understand what your saying I just think the for me atleast and how I play it’s not needed. There is so much draw engine in the deck that I get the cards I need anyways. And all the cards in the deck to me is more important than visions so I dont have room. All the draws I get Between popsicle, fortisphere, Hiram, and then wheel on top of that. I usually end up getting the cards needed. Now I like visions with Ruby/sapphire. I think it works better in that deck. But in terms of wheels, and Gys those are pretty set for me specially wheel. I think wheel is way too good not to run 4 off but that’s just my opinion.
play simba over kuzco in sapphire/steel
@@R4D1O I prefer kuzco over simba. I don’t mind at all giving opponents extra ink. Plus kuzco can quest for 2 and another good target for dime. And has that other bonus skill if needed to use. Another thing is mirror match or against ruby/sapphire I’d rather put lucky dime in there ink rather than discard just for tamatoa to get back.
Definitely Not....kusco ist way better than simba
@@bountyhunter5541 I agree with u. But at the end of the days it’s what ever the player feels comfortable for them. But just over all yes I do believe kuzco is the better choice