The processors in both machines are actually very similar, variations of the MOS 6502. They were both very powerful machines for their time, they leapfrogged Z80 powered systems (Colecovision, MSX, Sega Mark 1000) in terms of video and sound chips and thus domitated the market for the whole decade. One advantadge of the NES over the C64 was that the japanese programmers for home ports were usually more skilled/experienced, many of them having worked in arcade games, and the publishers were usually more professional as well, not wanting to publish rushed/subpar games. This contrast can be said about any western system vs japanese system comparison back then. Another NES advantadge was the helper chips that could be added to the cartridges, with time more powerful chips became cheaper, so the NES 'cheats' in some games with extra hardware. Overall, any C64 game that seems disapointing could probably have been done better by more skilled/experienced programmers with more time do the the ports, and more honest and less greedy publishers.
Only in the US. The NES was so late in launching in Europe that the Sega Master System snuck in and proved that the z80 was still perfectly capable when paired with decent graphics and audio hardware
One big advantage of the C64 was piracy. It was easy sacrificing a little quality, dealing with long loading times, for the cost of blank medias and stacking up the games. When the NES was finally properly available here in Europe, it was already dawn of the Amiga 500
Not true! They "leapedfrog" not because of the CPU - wjich is inferior to Z80 but because those Z80 systems lack hardware sprite support. You very "conveniently forgot" Z80 systems that had harware sprites: Sega Master System and many aracades in early 80s were Z80 too by the way
@@b213videoz " but because those Z80 systems lack hardware sprite support." - But that's what I meant with 'in terms of video and sound chips'. Especially the video chips of the C64 and NES were more powerful than the 'Z80 triumvirate', much better sprite and scrolling handling. The MSX2 and Sega Master System were overall more powerful, I think, but by the time they came the C64 and NES were firmly established, so most software publishers made more games for them. The MSX2+ in Japan was probably the most powewrful 8bit system that was produced in large scale, some of it's games look almost 16bit quality.
@@FloppyDeepDive Maybe that’s not fair though considering commodore has cartridge games. There’s a ton of those right? Or mostly everyone used disk/tape?
There are quite a few cartridges but I mostly used Floppy Disk because the main advantage for the C64 for me was I had access to ALL the games and got new ones everyday. The NES I could only get games at Christmas time or my Birthday.
I was born and raised in Japan and had both the Famicom and the Commodore 64. Some games I preferred to play on the Famicom and others I preferred to play on the Commodore 64. Typically, my platform preferences were often superseded by availability, chiefly based on who around me was willing to loan/trade.
Burger Time on the C-64 was originally called Meat flop. It was created by a home user and was eventually licensed by a publisher and given the Burger Time name.
The music on the PAL version of Bubble Bobble does not sound like that at all, much faster paced. I was so confused on hearing the arcade version here but when the pace carried over to the C64 and NES versions I figured that the NTSC versions must run like that?
It’s my orginal BB I downloaded in the 80’s for the C64 so will have to see because it the only one I ever known. But you are the 2nd to mention it so something is up. Thanks for watching. I’m always learning from my community. Thanks.
@@FloppyDeepDive @Floppy Deep Dive Very odd, I assumed some PAL/NTSC conversion shenanigans were afoot but now I don't know what's going on! My nephews are always begging me to let them play Bubble Bobble on the C64 so even if my older memories of the game aren't as reliable, my more recent ones definitely are. I hope! Love the channel, keep it up :)
I've never noticed any slowdowns for Bubble Bobble, but this could be that I'm in the UK and had a PAL C64 system. Despite the slightly fewer Mhz on a PAL C64 vs an NTSC C64, a PAL system updates at 50fps rather than 60fps. Bubble Bobble was developed by Software Creations, a UK-based development company, and released by Firebird Software. So the slowdowns you mention could be due to the timing differences between PAL and NTSC as the game would have been optimised for PAL.
I really enjoy both systems, but the C64 is special to me. It was my first computer and I learn to program on it (at 12) with lead me to a college degree in information technology and for more than 30 years now a career in IT development. My best games on the C64: Gyruss, Raid over Moscow, Gunship, Space Taxi, Winter Game and Impossible Mission.
@@michaeldavis6473 I have the downloadable version. There is also an empty boxed version, with a download code but to my knowledge, no real physical version of the game.
I had both. There were fun games on the C64, but NES has a much deeper library and the playablility and re-playablity was far greater. Games like Beach Head & Beach Head 2 were great on the C-64 & weren't released on the NES but the NES had smoother gameplay on most of it's games, especially considering you were using a clunky joystick or Keyboard keys vs the NES gamepad.
I thought the RPG games on the C64 were terrific compared to the NES. Also, Pirates was one of my all-time favorites on the C64. But the NES looked terrific and its games were very addicting. Thanks for watching! Hope you sub and stick around!
@@FloppyDeepDive RPG's were great on the C64, I played a ton of Bards Tale II, Bards Tale III, Might and Magic and Pool of Radiance. Probalbly spent the most time on Bards Tale 2. My character were maxed with Diamond armor. Never did beat it though.
I remember being amazed that Imagine included the fighting on a moving truck scene in Dragonninja on the old Commodore 64. It was one of the very few C64 games to have more hi-res sprites as well.
@@kamilpotato3764 What you dont understand is that back in the 80's People connected their consoles to TV's and mostly through RF. The C64 muted its colors so that it looks GOOD on a TV...unlike an NES which looks horrible as hell because the colors bled galore and flickered like crazy. The C64 looked exactly right because TV's has amped up colors and you could also adjust it with the knobs.
My favourite version of Bubble Bobble was on the Sega Master System.. 200 stages, 100 more than arcade and other home versions, created by Taito themselves. The best home version full stop.
@@FloppyDeepDive th-cam.com/video/YJ3ziXDDOUk/w-d-xo.html rainbow islands has a c64 game too and and nes so you could compare those too. I learned they made the rainbow islands games to more kid friendly in visuals and difficulty.
Not with all that flicker, it isn't... Same with r-type on the MS. Overhyped and not really good at all. Good for the system, don't get me wrong, but overall mah...
It was only released in Japan a year later and in those days computer power close to doubled every 18 months, even a year was a lot. Compare the Commodore VIC-20 released June 1980 and then the Commodore 64 released January 1982, roughly just 1.5 years later, obviously blowing away it's predecessor to dust.
@@pjcnet But the hardware is from 1982 and 1983 respectively as that's when they first launched. Yes computer power moved at a very fast rate back then.
Both amazing systems, I own both. But the Nes wins out. Gradius 2, Crisis force, Castlevania 3. Pushed the Nes to its limits. But that's the beauty of carts & being able to add chips to enhance the system.
I am glad I found your channel. While I never owned a nes as a kid. The c64 was my first personal computer. I still have a working c64. One of those mini 64's and the maxi version. Some of those games were my favorites. Though I never played bad dudes on the c64 I did play on my Amiga. Blades of steel was one of my favorites on the c64. And archon
Hello Hobbyhands, I'm glad you found us too! Welcome to the community! Thanks for watching and commenting. I see you have a channel, I'll have to check it out.
The CPU in the C64 and NES are both a 6502 variant. The NES one is lacking BCD instructions. The NES definitely has the best palette. The C64 has the best sound. It would be interesting to compare both with the Atari 8-bit computers. Why are the NES sprites flickering so badly in Blades of Steel?
Alltho the NES on paper can handle 64 sprites, it can still handle only 8 sprites on the same scan line at a time. Hence the flickering when more than 8 sprites are in the same scan line. By the same token it's kinda unfair to compare the NES's 64 sprites to the C64's 8 sprites, because the C64 can multiplex too. I have no problem putting more than 64 sprites on the C64 screen. And the sprites on the NES are only 8x8 pixels, so each moving character on screen is built up by a bunch of sprites.
@@maxxdahl6062 Commodore / MOS Technology (not plural) didn't make ALL of the 6502s nor ALL the variants. Back then no one would use your CPU if there was only one manufacturer because they'd be up the creek if you went out of business so Synertek and Rockwell had a second source agreement to make the 6502. Apple used Synertek's 6502 in the Apple II. Atari also used Synertek 6502 variants. The 6502 in the NES was made by Ricoh.
I had this voice simulating program (I think it was called "SAM") that you could integrate into programming. That ability to have the C64 actually talk, blew my mind.
I just discovered your channel - great stuff! Most of these games I only got to play on the Commodore 64. I remember spending lots of time on Bubble Bobble on the C64, though I like the bright color pallet of the NES better for that title. One clear advantage that the NES has over the C64 in many games is that it had more than one fire button.
@@FloppyDeepDive Thanks for the warm welcome! No, unfortunately, my original Commodore died many years ago. I've been playing my C64 game collection on The 64 Mini. I've also been programming a new indie Commodore 64 game called Slime Survivors. I wanted to write a full Commodore 64 game since I was a kid and I figured that it's now or never. I've been pleasantly surprised that people are still making new games for the C64.
@@eijentwun5509 Yeah, that was always an option. I just hated having to hold the joystick up to jump rather than having it assigned to a dedicated button.
I think the VICII, while technically 8 sprites at a time, can do 8 sprites at a time per scanline. There are techniques to display more than 8 sprites at a time. Turrican and a few other games took great advantage of that technique. Was there ever a version of Turrican for the NES? Too lazy to Google it at this time.
New and innovative games that surpass the quality of those released in the past. It's impressive to see around 20 new C64 games being released each month, demonstrating the advancements made in the scene and how much further it has progressed compared to the games of the past." Most of the problem was back then no play testing and many of the coders had few weeks if that to do a whole game.. With almost no budget..C64 is much more capable then most of the retail games showed.
Commodore 64 had some issues with having graphics + music going at the same time. Some game didn't have music during gameplay, only intro and board change for example. Nes was better
Since the C64 had my favourite genres in abundance; Strategy, wargames, RPG's (not JRPG's), and it greatly assisted in me learning programming, it automatically wins for me. I can understand people that preferred different genres picking the Nintendo though.
I had the 64, my brothers had to share the NES (they let me in too, afterall I am the oldest) NES had better games, but I could program my own. I loved magazines like "Compute!s' Gazette" , and going over books about programming. Kind of the way I am now, As much as I like games, I am more drawn to the machine. I Like building PCs.
There's something wrong with the NES emulation settings. They don't show the flickery mess of the NES when there's more than 64 pixels wide of sprites on a scanline. For example, with Bad Dudes, the sprites turn into a flickery mess whenever there is more than two characters on a scanline (which is a LOT of the time). In contrast, the C64 could handle 192 pixels wide of sprites on a scanline (or even 384 pixels wide with horizontal doubling).
The HUGE, HUGE, HUGE advantage of the c-64 was the ability to copy the games. One floppy disk could hold several games. Some games even had a utility to add lives or jump to higher levels. I dont remember hearing of people copying Nintendo games.
I'd rather play Burger Time on any home computer or console over the arcade, the cut down visuals usually made it easier in those to see when you could get off the ladders at the different heights. Always thought the Intellivision port played quite well despite the console's unwieldy controllers.
@@FloppyDeepDive Ahhh ok. I didn’t remember all that screen tear on NES back in the day…lol, but we were kids and who notices that as a kid?!! Weird your capture card was fine on the C64 though, but it is known for brilliant scrolling anyway. Great vids these comparisons. Liked and Subscribed!!
Arcade ports were better on the NES and almst always were on any console versus Computer counterparts: BECAUSE one simple reason...they had DIRECT ports from the Original creators like Capcom, Konami, Sega. Also Cartride vs Floppy is another factor... on the C64 for example they were butchered by the Famous pathetic US GOLD and other pathetic companies...this happened on the Amiga as well hence pathetic Ports of Every Street Fighter game. Now if you look at Games made DIRECTLY by their creators like Golden Axe by SEGA....you can start to see Arcade Quality.
They had a NES at the mall and it was running bubble bobble. It was packed with kids waiting in line to play. Not sure if it was the first time I ever came across a NES but it blew my mind. Had to look up the date, it must have been around 1986. Yikes.
The C64 makes a good effort and while it couldn't match the colors and graphics the SID sets it apart. Being a C64 fan I would probably play both versions of these games. As already stated below Bubble Bobble does seem off. I will have to check the version I have on my disks. Great video as always, Tom!
I enjoy playing both versions. I never got the to play the NES side by side the C64 since I was a Sega guy. So some of these these I am playing for the first-time on the NES and arcade. Which makes it fun for me. I'll have to check my Bubble Bobble on my C64 and see if I can figure out the sound issue. I did have to get my old version of Burning Rubber out because the music was different on the one downloaded. Dang PAL and NTSC. Thanks always for your support.
@@FloppyDeepDive Same here. I was a Sega guy for the Genesis. My little brother had an NES and I occasionally played Super Mario 2. Just recently received a NES and a few games and looking forward to trying it out.
The C64 had its charm, and due to a price war with Texas Instruments, the price of a C64 fell fast, and by the time 1984 hit, you could get one for $199 (which was also console prices at the time). Since many games were available and there were MANY software pirates, it wasnt that hard to get bootlegged games at least early on in the systems life (game companies started to put in-game codes that were in instruction booklets and printed on dark colored paper and wheel based cardboard covers so it was tough to photocopy and fax). There are many games that are considered timeless. When Rob Hubbard and Martin Galway came along in 1985, music on the C64 was a huge deal, and people remember some games just for the music, but hated the game (ie. the Last V8). The downfall to the C64 was Jack Tramiel's iron fisted approach to running the company. Commodore engineers were unhappy with the VIC 20 due to Commodore's marketing department interfering on what needed to be made for the people, so the engineers went to Jack Tramiel directly to plead to get them to design the system they wanted to make. Jack Tramiel wanted a computer system with 64K memory that cost $135 to make when 64K memory cost $110 at the time of production, so the engineering team had to cut back on processing and graphics in order to meet Tramiel's specifications. It took forever to load games at least until Epyx came up with the Fastload cartridge. The NES was a big improvement over the C64. The thing about the NES was that cartridges were allowed to carry improvements over the original NES hardware. By the time Super Mario Bros. was released in 1985, the NES hardware was pretty much obsolete. Nintendo's solution was to release a new console that used a disk system medium over cartridge based media. With all the problems with the disk media and Nintendo's R&D3 group improving designs of the cartridges, releasing the Famicom Disk System outside of Japan seemed redundant by 1987. The Japanese game makers were already a step ahead of everyone due to making a lot of the best arcade games, so they knew how to market their games, and to develop their games. The downfall to the NES was the fact that key non-Japanese based companies (ie. Epyx, Electronic Arts, Lucasarts, Accolade) did not like Nintendo's regulations on payment for the cartridges, and the approval process to get a game on the NES. Part of the reason why Sega got market share early on in the Genesis lifecycle over the SNES was the fact that North American video game makers were more in line to work with a company that wasnt so strict on what went on their console provided there wasnt nudity.
I remember when i was introduced to the C64 with the Wii. I love Frodo for Wii Homebrew. I also enjoyed the Funny Playing little Arcade machine that i put Open Dingux C64 on. I will run it mostly on my Raspberry Pi 4B 8GB in the Vilros keyboard/touchpad hub with an 8bitdo N30 wireless mouse from now on though. I use Berryboot Retro Pi now. All are wonderful though.
C64 was great but NES had the better hardware. But one game that I found was better on C64 than on NES was Maniac Mansion. I dunno I just think they kinda screwed it up on the NES.
I like both 8bit computers, and the NES. I grew up with the NES, so maybe my opinion is skewed a bit by that, but I think it gets an unfair shake a lot of times. Don't get me wrong; it has it has legions of admirers, perhaps more so than most of the 8 bit computers. I have watched tons of retro gaming youtubers, both US and European. I would says the European folks like to slander the NES and dismiss it's capabilities at times. There are a lot of games made for both systems where I think you have to say that the NES versions just had more. More polish, more time, more thought. Don't get me wrong... it had it's glut of trash; I know... I was there. I bought those games too. But when you got an NES game that just clicked it could be hard to find it's equal on a lot of early home computers. C64 games are still made to this day. Where are the equivalents to Zelda.. or Metroid... or punchout. There are similar games, but they always seem to miss the mark by just that little bit. That little bit of quality, and substance. I think there are many factors that do contribute to this. I think that game developers were just more rushed on home PCs. They did not have time to put out the quality they would have liked to. The user base was not guaranteed to buy that hit game even if people did make it, so maybe margins / time did have to be tight. Maybe they did miss out on a lot of killer app games just by rushing them in the first place. Who knows. You could point to the NES and say "Well most of it's great games had helper chips in the cart!". That is true. The base NES hardware was not powerful enough for a lot of it's later, great, games. But maybe you could also look at that and say "Hey. At least they left the option for those helper chips to be used in the first place. Could computers like the C64 have done similar things? I don't know. But aside from RAM expansion it appears the answer is no, or no one bothered. This could all be chalked up to the fact that the NES was a dedicated games machine. That is a fair argument. They did not have programs to do your taxes, or write your essays. But it seems most of the times they are compared it is when we talk about games. I think if a lot more people looked at it objectively they would also have to agree that the NES was a great 8 bit games system that had unique games some other machines could only dream about. I don't feel like that is what is being done in this video. I think the NES gets an honest shake for these games. I would have to say though, that for me, the NES was just the better games system in a lot of cases. As far as home computers go we had a IBM XTs in the 80s, so I can safely say that I was better off gaming on the NES.
One last addendum to my diatribe. The NES controller is just great. It had enough buttons to get done what needed to be done. I feel like the single button joystick really hurt some early computer games, and REALLY held back the Atari ST / Amiga. There really should have been some early innovations to correct these problems back then.
Any Euro TH-camr that thinks the Commodore 64 could compete with the NES is absolutely deluding themselves. It really isn't even close and I find it utterly bizarre that anyone from the world of computers would scoff at the idea of being able to upgrade the technology as Nintendo did with those memory mapper chips inside of the cartridge. I could easily name over 50 games just off the top of my head that are simply beyond anything on the Commodore 64 in terms of playability and technology. That statement is not in any way an exaggeration or hyperbole.
My goodness, I had a C64 and I loved it, but there sure were a lot of games for it that I had never heard of! I guess that goes with the territory for a system with tens of thousands of games!
@@FloppyDeepDive And even today, the number of games that come out for it even today astounds me. But that's an advantage of it being a fully open system, I guess, as anyone can create and distribute games for it.
Burgertime and Bump ’n’ Jump are games I associated with the Mattel Intellivision, not the C64 or the NES. Both those games were excellent in that system. I actually didn’t know Burgertime came out on either the C64 or the NES. Interesting.
@@jimkrom Yeah, fair enough! I'm in Canada, where the Intellivision did pretty well. :) In addition to North America, Wikipedia lists it as having also had UK, Swiss, German, and French launches in Europe. Plus Japan and Brazil. But fair enough, I think it's only successful market was North America. Commodore was extremely successful in Canada, much more so (in a per capita way) than it was in the US, so I went straight from an Intellivision to a C64, and then an Amiga.
@@jimkrom I had a Commodore CDTV, expanded out to a full Amiga (keyboard, mouse, floppy drive, and HDD). It was awesome, the best way (at the time) to get a CD-based Amiga IMO. :)
I really enjoyed your video. Well narrated and edited. I will say: picking any two games that were out on both systems is a bit arbitrary and kind of pointless. Often, it’ll come down to the programmer, and not the machine. A far more useful comparison would be comparing the best games on each system. How many there were, how influential, and how well they managed to showcase the system. In this kind of comparison, the C64 gets an ass kicking so bad, it’s upsetting. And the C64 was my first computer and a beloved upgrade from the 2600. The NES had Mario, Metroid, Zelda, Ninja Gaiden and Mega Man. Games that pushed the system and were a masterclass in level design. We are still learning from them and getting modern iterations of the NES style of game. Meanwhile, the C64 had…Turrican? Many C64 games had just ‘weird’ level design, and what is remembered are shallow arcade conversions that were often better on the NES. Ask yourself, why was there not one game quite as atmospheric or playable as Batman, Rygar, Mario 3, Castlevania or Super Rescue. The C64 just couldn’t keep up, and all it’s original IPs like Last Ninja, International Karate, and Paradroid look and play like ass today. Not one C64 game pushed the envelope from a game design perspective. It’s just that incredible SID chip chugging along that make C64 games feel more epic than they are, but if you take off the nostalgia glasses, the NES was a beast of an 8 bit machine, while the Commodore was already ancient by the time the NES came out. Games on cassette? Multi load? Choice of music or sound effects? That crappy joystick? Nah. The day I got my 64 was magical but it was always a bit of a pain in the ass. The NES is categorically the better games system.
In my opinion the C64 was way more complex in its possibilities what to do with Playing games was very fun and entertaining as well as scripting little or more comlex apps by just entering boring code lines from a book owned, something like a music composer or a simple way of generating various sound effects using the keyboard as a playing device (like a piano) The C64 introduced me into having favours for chip-music Had a great time with this manchine I never owned an NES but I lined meeting with friends to play games Greetings from Germany
Hello Germany, welcome to the channel! Agree with you; a lot more to do with the C64. It is what I grew up using through the 80s and into the 90s. NES was only at my friend's house, and I liked to play, but C64 was my favorite.
When it comes to games, the NES wins - better graphics, processor and fast loading from the cartridge... But on the Commodore 64 you could do many more things because it was a computer - it was not limited only to games
I would say the NES is a better gaming system, but still like the Commodore 64 more. The load times and rattling of the drive while reading the disks gave it a charm that could never be matched by a cartridge machine. As for the games you put in this video, I'd play any of the games on either system. I have to say that the jerkiness of the characters in Bad Dudes on the NES was very distracting. I might not be satisfied playing that. First video I've seen of yours. Subscribed and going to check out the previous video. Thank you!
Welcome to the channel Wayne! Thanks for the sub! C64 is my favorite too. NES is an amazing gaming system but It's fun to see how the C64 stands up to it.
I played all of these titles on at least one of these systems. I played Blades of steel on the NES at a friends house and liked it so much I begged and pleeded and got my own copy. I played the heck out of it, and beat it in (season mode???) under the pro setting. I loved it that much... You've gotta check out Burgertime 97 for the C64. It's so much better, and IMHO is much closer to the arcade version that anything I played on the old home consoles or micro at the time. I thought your shots of Bad Dudes on the NES looked choppy. I'll have to check out that version as I've only ever played it on the C64. Honestly, I didn't like most of the games in the beat em up genre. I think the NES wins this round. I prefer Bubble Bobble and Burgertime 97 on the C64, but I like the NES versions of the other games better.
Yes, I was going to use 97, but since it wasn't on my original floppies, I stuck with what I had as a kid on the C64. Blades of Steel on the NES is fantastic. Great feedback as always!
I had a c64, my friends had nes. I prefered my c64. I had a gazillion games, they got one for their birthday and one for christmas. One kid had a master system which I think he had three games for throughout his entire childhood. I either picked up bargin bin games at $5 or well. my dad pirated them. Not to mention the c64 introduced me to programming.
It really depends on what we're talking about here. Is the Nes better at creating sprite based games? Yes. Can the Nes run computer programs like the C64? No. Which machine had the superior sound chip? Commodore with their SID chip. The Nes had a better color pallet. The Nes can do things the Commodore cannot and the Commodore can do things the Nes can't. Apples to oranges.
Yep, I get that, and since you had them all, you appreciated the differences. Me, I have the C64. My friends had the NES. I had a lot more games than they did because of BBSs. Of course, I saw how the games they did have looked, and I was impressed. I'm enjoying looking at both, some for the first time on the NES.
@@FloppyDeepDive While I did have access to all three...the Commodore was something I didn't get into at the time. I got the Commodore at first in 1985 but I was far too young to get it. I found that having patients wasn't one of my virtues. I would get irritated when a game loaded and would always lose interest. This is what drove me towards console only gaming for a very long time (1986-1994). I didn't get into computer gaming until mid 1994 when my dad helped me build my first PC for Doom...I mean school work. That's when I found games like X-Com, Decent, X-Wing, Tie-Fighter, ect...making my Sega Genesis/Sega CD and Snes look pedestrian by comparison. I still loved the 16-bit consoles but wow did a whole new world really open up. I just wish I stuck with the Commodore because it would have introduced me to a much broader horizon. Can you believe I have never played an Ultima before?! That's just awful... Addendum- Have a blast with the Nes!
I was lucky I was born in the early 80s. I was able to enjoy all the arcade games carried over from the 70’s, all the arcade hits from the 80’s/90’s and was able to have a computer which played games that were almost as good as their arcade counterparts. I look at some of these older ports for PC and think “wow gamers back then had to have a good imagination in order to make this game look good compared to their Arcade counterpart.
The NES came out over 3.5 years later apart from Japan at a time when computer power was close to doubling every 18 months and the Commodore 64 wasn't just a console, not really a fair comparison, but even 1 year later in Japan was a long time in those days. The NES should be better, especially when it's only purpose was gaming without having to worry about BASIC or even a keyboard, although the Commodore 64 still had better sound with SID chip tricks. The Amiga 1000 was released the same year as the NES in the West which obviously wiped the floor with it's predecessor and the NES, but it was expensive and wasn't popular for gaming until the Amiga 500 in 1987 when it's powerful hardware was really used.
It would be a little better but not much. Why? Well the modern cross devs and tools would be gone. The possibility to spend countless evenings over time to perfect a demo would be gone. Of course it would be better games but not much due to the real world restrictions the game devs back then had
Although in theory the NES is from 1985, the first good season in the US was 1987. So 5 years gap. And the best NES games are from 1990-1993, NEXT to the SNES, and often outperforming the SNES, so this is not very fair.
The Color looked much better on NES. But still loved playing games on the C64. I always liked the game play for SpyHunter on the C 64. And with Raid over Bungling Bay the Helicopter looked better on the C64, On the Nes it looked like a Bumble Bee!
NES 64 sprites Vs C64 8 sprites is not like for like; the NES has 8 x 8 or 8 x 16 pixel sprites, whereas on the C64, you have a matrix of 24 x 21 pixels, which can be expanded on the X direction, Y direction, or both. So that could be 48 x 21, or 48 x 42, or 24 x 42. The C64 also has 256 characters which can be repurposed for tile graphics, and a bitmap mode. Not sure about the NES with bitmapping, nor character graphics.
A lot of people totally ignore music aspect. Games like Commando, Last Ninja, Green Beret, Rambo were miles ahead than on other platforms mainly because of sid. For a kid, it gave huge immersion. Thats the key reason why i dont play some nes games at all because without C64 music some games really feel like joke. Still nes has many good games too.
NES hardware should be classified as 1983 since that’s when the Famicom came out, and the NES is based on the Famicom and is even slightly inferior to it.
Actually the C64 animations in Bad Dudes look far better than the NES version. Don't really understand why the animations of the NES version multiple times get called smooth as they are very choppy. With Battle Chess the animations of the C64 version also look nicer and the NES version looks awkwardly slow. Else, the NES has the advantage most of the time and it shows that it was made for gaming and not as a multi-purpose machine, even though it was called "Family Computer".
@@FloppyDeepDive This would explain why it was looking so bad, but watching other videos of Bad Dudes shows that it doesn't have many animation phases. Less then the C64 version it seems. What always held C64 and other home computers back was the standard of one button joysticks. Also often the ports were of sloppy quality. With the Amiga, games often only offering music or SFX but not both at the same time, felt lacklustre. Well, I went from C64 to Mega Drive (+ Game Gear) to PC and skipped the Amiga back in the day.
So, snes will always do technically better than a base spec c64 == 64 sprites, 54 colors to choose from, 6502 cpu that is 1.7x faster mhz. But c64 was an full computer so much more fun to be had with it than just playing other peoples games.. Plus there were 20,000+ games compared to 716 for the nes. still glad I grew up on c64 instead of nes.
I live in the UK and bubble bobble was a lot faster then what you're showing here. Maybe it's the PAL/NTSC difference but definitely faster what I remember.
I had both the c64 and nes as a kid. Certain games i do perfer nes over c64 like bump n jump, blades of steel, burger time, tmnt, and tetris but others I perfer the other way like turrican, bard's tale, bubble bobble, wizard, afterburner, shinobi, and dragon's lair 1 & 2. Not only that, the c64 had some nes couldn't handle and unique games: legacy of the ancients, barbarians, forbidden forrest, the real ghostbuster arcade game, the simpsons arcade game, and outrun turbo
I will always love the nes. We had an Atari 2600 first. But our second was the nes The nes was a huge upgrade, the 5 games we got were Shadow gate Zelda 2 Mario/duck hunt Faxanadu These were fantastic games and the save states made them fun to complete. The c64 we got much later from a family friend. It had hundreds of copied games. Most of these seemed like the atari
The C64 version of BurgerTime is terrible, and it's terrible for one simple reason: The pepper doesn't appear in front of you when you "throw" it, making it useless for escaping from oncoming enemies. You need to drop it, and then back up and let the enemies run into it. That makes the game much harder than it should be. If there are enemies behind you as well, this will get you killed. If the location of the pepper cloud had been offset from the player's location so that it appeared in front of him, it could be a competent port. BurgeTime '97 was a much better version.
NES wins with small flashy games. C64 despite being ages older(3 years was a life time in early pc/console days) beats NES in larger games. Some examples, Defender of the Crown, Maniac Mansion, The Bard's Tale, etc I have them both I love them both, but they really ain't in the same generation.
I was going to say that but then I figured the 8bit/16bit thing isn't fair. Not to mention the price differences, but those were the systems of the time. 🤷♂
I think many people in the comments are wearing rose colour glasses. Even the sound is far better on the NES than the C64. Those NES games have catchy music vs no music. The sluggishness and unresponsive gameplay when you decide to place it next to a NES.. honestly even if the graphics and sound were the same it would not even be close.
If c64 was so bad then why does it have the record for the highest selling gaming machine of all time.? It sold more units then nes or any other gaming machine
@@RavageReeves it doesn’t. The NES outsold it by about 5x. You’re also confusing the point. The point is the games being compared are far better on the NES. Even if you set aside the better graphics and sound - the same games were simply more fun on the NES. They have far better gameplay and are far more responsive. I’m assuming you haven’t actually played it outside of en emulator, the gameplay gap is larger on controllers used on their respective systems. On the C64 typically a joystick, the buttons have a lot of “throw” which increase input lag and worse ergonomics for highly repetitive button pressing. While additionally a game pad like the NES lent itself to development of more complex control in games. The compared games in the video are far better on the NES, as above - it’s not even close. Part of the reason is the NES and ilk ushered in the next generation/revolution in home gaming - better hardware and control. While developers on the C64 were mostly stuck in their ways so to speak, held back with the paradigms of Atari era gaming rather than evolving, and this is particularly evident when you look at the new homebrew games for C64 like the new Star Wars shooter remake vs the original - these are hobbyists making these games and they are unreal compared to original games. Most consoles you will see games push the hardware to the limits towards the “end” of the consoles cycle prior to the release of the next gen. While the C64 simply didn’t have the same potential as the NES did, the C64’s potential was left on the table by developers of that era.
Well for games that begin with the letter B the NES wins out quite easily. It would have been better to see the best of the c64 as apart from better scrolling the nes has the 64 licked.
Sorry, but the NES blows away the C64 every time, being much more colourful, hi-res and detailed with bright colours instead of those horrible murky C64 colours which I have never liked. The only thing the C64 has going for it is SID, superior to the NES, but games didn't take full advantage of it, a lot of the time. FDD, if you want to see the C64 at its best, look at its top Demoscene productions - you'll be blown away!
If you like kiddie games, then the NES is for you. If you like adult games with blood, speech, nudity, adult themes, and a superior sound chip, then it's C64 hands down.
As a kid in the 80s, I always thought the nes games looked better. I was so jealous of my friends and their nintendo bragging about the better graphics. When got a nes I didn't buy games my dad had on c64 so never really compared them at home.
NES did a great job and looked awesome. I think Commodore was awesome too and that's what I played the most but love playing these comparisons because I didn't get to in the 80’s.
The processors in both machines are actually very similar, variations of the MOS 6502. They were both very powerful machines for their time, they leapfrogged Z80 powered systems (Colecovision, MSX, Sega Mark 1000) in terms of video and sound chips and thus domitated the market for the whole decade.
One advantadge of the NES over the C64 was that the japanese programmers for home ports were usually more skilled/experienced, many of them having worked in arcade games, and the publishers were usually more professional as well, not wanting to publish rushed/subpar games. This contrast can be said about any western system vs japanese system comparison back then.
Another NES advantadge was the helper chips that could be added to the cartridges, with time more powerful chips became cheaper, so the NES 'cheats' in some games with extra hardware.
Overall, any C64 game that seems disapointing could probably have been done better by more skilled/experienced programmers with more time do the the ports, and more honest and less greedy publishers.
This is perfectly written, great insight and I agree 100%. Thank you for sharing and will share in future videos about C64 vs NES. Thank you.
Only in the US. The NES was so late in launching in Europe that the Sega Master System snuck in and proved that the z80 was still perfectly capable when paired with decent graphics and audio hardware
One big advantage of the C64 was piracy. It was easy sacrificing a little quality, dealing with long loading times, for the cost of blank medias and stacking up the games. When the NES was finally properly available here in Europe, it was already dawn of the Amiga 500
Not true! They "leapedfrog" not because of the CPU - wjich is inferior to Z80 but because those Z80 systems lack hardware sprite support.
You very "conveniently forgot" Z80 systems that had harware sprites: Sega Master System and many aracades in early 80s were Z80 too by the way
@@b213videoz " but because those Z80 systems lack hardware sprite support." - But that's what I meant with 'in terms of video and sound chips'. Especially the video chips of the C64 and NES were more powerful than the 'Z80 triumvirate', much better sprite and scrolling handling.
The MSX2 and Sega Master System were overall more powerful, I think, but by the time they came the C64 and NES were firmly established, so most software publishers made more games for them.
The MSX2+ in Japan was probably the most powewrful 8bit system that was produced in large scale, some of it's games look almost 16bit quality.
I can tell you which one loads faster.
LOL, yes sir!
@@FloppyDeepDive Maybe that’s not fair though considering commodore has cartridge games. There’s a ton of those right? Or mostly everyone used disk/tape?
There are quite a few cartridges but I mostly used Floppy Disk because the main advantage for the C64 for me was I had access to ALL the games and got new ones everyday. The NES I could only get games at Christmas time or my Birthday.
@@FloppyDeepDive yep makes sense! Good NES games were $49.99 even in the 80s!
Turbo Tape ftw
Playing Bubble Bobble in 1987 on the C64 was so much fun - still love this game :)
Agree! My daughter and I were playing it again today.
I was born and raised in Japan and had both the Famicom and the Commodore 64. Some games I preferred to play on the Famicom and others I preferred to play on the Commodore 64. Typically, my platform preferences were often superseded by availability, chiefly based on who around me was willing to loan/trade.
Makes sense to me! Thanks for watching and commenting!
Burger Time on the C-64 was originally called Meat flop. It was created by a home user and was eventually licensed by a publisher and given the Burger Time name.
That’s I didn’t know! Lol what a name. Good stuff! Thanks for watching and commenting!
I just found your channel and I just spent the day binge watching it. Thank you so much. I’m a huge fan now. Thank you.
Thank you! That is very kind of you to say! I'm glad you enjoyed the videos. Welcome to the Channel and our retro community!
The music on the PAL version of Bubble Bobble does not sound like that at all, much faster paced. I was so confused on hearing the arcade version here but when the pace carried over to the C64 and NES versions I figured that the NTSC versions must run like that?
It’s my orginal BB I downloaded in the 80’s for the C64 so will have to see because it the only one I ever known. But you are the 2nd to mention it so something is up. Thanks for watching. I’m always learning from my community. Thanks.
@@FloppyDeepDive @Floppy Deep Dive Very odd, I assumed some PAL/NTSC conversion shenanigans were afoot but now I don't know what's going on! My nephews are always begging me to let them play Bubble Bobble on the C64 so even if my older memories of the game aren't as reliable, my more recent ones definitely are. I hope!
Love the channel, keep it up :)
Yeah this isn't how bubble sounds. I played a lot of it on c64 and also dabbled with it in the arcade. Music is slowed down here on both
I've never noticed any slowdowns for Bubble Bobble, but this could be that I'm in the UK and had a PAL C64 system. Despite the slightly fewer Mhz on a PAL C64 vs an NTSC C64, a PAL system updates at 50fps rather than 60fps. Bubble Bobble was developed by Software Creations, a UK-based development company, and released by Firebird Software. So the slowdowns you mention could be due to the timing differences between PAL and NTSC as the game would have been optimised for PAL.
Thanks for watching!
I really enjoy both systems, but the C64 is special to me. It was my first computer and I learn to program on it (at 12) with lead me to a college degree in information technology and for more than 30 years now a career in IT development. My best games on the C64: Gyruss, Raid over Moscow, Gunship, Space Taxi, Winter Game and Impossible Mission.
Awesome memories! Those are some of the best games on the C64. Do you still have it? Thanks for watching!
Loved impossible mission.
@@michaeldavis6473 You know that there's a great version of Impossible Mission available for the Nintendo Switch.
@@vincentgiasson7551 oh wow, thanks! Do you know if there’s a cart? All I see is it’s downloadable for $14.99.
@@michaeldavis6473 I have the downloadable version. There is also an empty boxed version, with a download code but to my knowledge, no real physical version of the game.
Great comparison video! Just subbed!!!
Welcome to the channel and the community! I appreciate the sub! Thanks for watching
I had both. There were fun games on the C64, but NES has a much deeper library and the playablility and re-playablity was far greater. Games like Beach Head & Beach Head 2 were great on the C-64 & weren't released on the NES but the NES had smoother gameplay on most of it's games, especially considering you were using a clunky joystick or Keyboard keys vs the NES gamepad.
I thought the RPG games on the C64 were terrific compared to the NES. Also, Pirates was one of my all-time favorites on the C64. But the NES looked terrific and its games were very addicting. Thanks for watching! Hope you sub and stick around!
@@FloppyDeepDive RPG's were great on the C64, I played a ton of Bards Tale II, Bards Tale III, Might and Magic and Pool of Radiance. Probalbly spent the most time on Bards Tale 2. My character were maxed with Diamond armor. Never did beat it though.
Musically the c64 runs rings around the NES.
Yes sir! Thanks for watching!
Why does the NES Bubble Bobble sound slowed or is that that how the game was?
Capture card is going out. Had to get a new one
@@FloppyDeepDive I see
I remember being amazed that Imagine included the fighting on a moving truck scene in Dragonninja on the old Commodore 64. It was one of the very few C64 games to have more hi-res sprites as well.
They did an excellent job on Bad Dudes. It delayed my video because I kept wanting to play it. Thanks for watching and commenting!
I can't stand those garish colours on C64.
@@kamilpotato3764yeah, at least the NES could display 25 different hues of diarrhoea/vomit out of 48...
@@jimkrom red, blue and green look like they should on nes. C64 was just garish.
@@kamilpotato3764 What you dont understand is that back in the 80's People connected their consoles to TV's and mostly through RF. The C64 muted its colors so that it looks GOOD on a TV...unlike an NES which looks horrible as hell because the colors bled galore and flickered like crazy. The C64 looked exactly right because TV's has amped up colors and you could also adjust it with the knobs.
My favourite version of Bubble Bobble was on the Sega Master System.. 200 stages, 100 more than arcade and other home versions, created by Taito themselves. The best home version full stop.
I’ll have to check that version out! Thanks for the heads up! Thanks for watching!
@@FloppyDeepDiveI ,ike bubble bobble and rainbow islands (the story of bubble bobble 2) plus I enjoy snow bros which was a lot like bubble bobble.
Awesome!
@@FloppyDeepDive th-cam.com/video/YJ3ziXDDOUk/w-d-xo.html rainbow islands has a c64 game too and and nes so you could compare those too. I learned they made the rainbow islands games to more kid friendly in visuals and difficulty.
Not with all that flicker, it isn't... Same with r-type on the MS. Overhyped and not really good at all. Good for the system, don't get me wrong, but overall mah...
NES was ridiculously powerful considering it was first released only a year after the C64.
Nintendo made a fantastic gaming console!
It was only released in Japan a year later and in those days computer power close to doubled every 18 months, even a year was a lot. Compare the Commodore VIC-20 released June 1980 and then the Commodore 64 released January 1982, roughly just 1.5 years later, obviously blowing away it's predecessor to dust.
@@pjcnet But the hardware is from 1982 and 1983 respectively as that's when they first launched. Yes computer power moved at a very fast rate back then.
The NES versions in this video sound slowed down are they from some sort of emulator?
Nah capture card was bad.
@@FloppyDeepDive I see
I wanna know what was the average price of a PC Game back in the '80's?
No idea, I had a 300-baud modem and a phone line and that's what it cost me.
Both amazing systems, I own both. But the Nes wins out. Gradius 2, Crisis force, Castlevania 3. Pushed the Nes to its limits. But that's the beauty of carts & being able to add chips to enhance the system.
Yep, NES has incredible games. I love going back and playing them!
Where are you getting your arcade versions from? Are they collections? Arcade Archives from Hamster?MAME?
My Retropie! Thanks for watching!
The C64 got a new adaptation of Battle Chess for the EasyFlash cart. Loading times are instant now, thankfully.
I didn’t know that, will have to check that out!
Better? Nes.
Some game ports were better on the C64 but overall Nintendo. I grew up with a C64 then a Nintendo. Never wanted to go back.
NES was a great gaming console for sure. Thanks for watching!
I know you're trying to cater to both sides; but come on, the NES stomps the C64 in all aspects.
I just offer the content and let the community discuss.
NES better graphics and controllers. C64 better sound and cartridge connector, processor and RAM.
I am glad I found your channel. While I never owned a nes as a kid. The c64 was my first personal computer. I still have a working c64. One of those mini 64's and the maxi version. Some of those games were my favorites. Though I never played bad dudes on the c64 I did play on my Amiga. Blades of steel was one of my favorites on the c64. And archon
Hello Hobbyhands, I'm glad you found us too! Welcome to the community! Thanks for watching and commenting. I see you have a channel, I'll have to check it out.
The CPU in the C64 and NES are both a 6502 variant. The NES one is lacking BCD instructions.
The NES definitely has the best palette. The C64 has the best sound. It would be interesting to compare both with the Atari 8-bit computers.
Why are the NES sprites flickering so badly in Blades of Steel?
I remember the NES using a 6502 variant as well.
Yes I read it was a 6502 variant. Not sure about the flickering, maybe I wore it out playing it.
Alltho the NES on paper can handle 64 sprites, it can still handle only 8 sprites on the same scan line at a time. Hence the flickering when more than 8 sprites are in the same scan line. By the same token it's kinda unfair to compare the NES's 64 sprites to the C64's 8 sprites, because the C64 can multiplex too. I have no problem putting more than 64 sprites on the C64 screen. And the sprites on the NES are only 8x8 pixels, so each moving character on screen is built up by a bunch of sprites.
And commodore owned MOS technologies that made the 6502 and all of it's variants, so if Nintendo did well, so did commodore by extension.
@@maxxdahl6062 Commodore / MOS Technology (not plural) didn't make ALL of the 6502s nor ALL the variants. Back then no one would use your CPU if there was only one manufacturer because they'd be up the creek if you went out of business so Synertek and Rockwell had a second source agreement to make the 6502. Apple used Synertek's 6502 in the Apple II. Atari also used Synertek 6502 variants. The 6502 in the NES was made by Ricoh.
The sound on the C64 is amazing. I remember seeing Ninja Spirit on the C64 at my friend's house.
Yep, the SID chip is legendary!
I had this voice simulating program (I think it was called "SAM") that you could integrate into programming. That ability to have the C64 actually talk, blew my mind.
I just discovered your channel - great stuff! Most of these games I only got to play on the Commodore 64. I remember spending lots of time on Bubble Bobble on the C64, though I like the bright color pallet of the NES better for that title. One clear advantage that the NES has over the C64 in many games is that it had more than one fire button.
The C64 also had more than 1 fire button.... Usually the SPACE bar
Thanks, Erik! Welcome to the channel! Glad you are enjoying it! Do you still have your C64?
@@FloppyDeepDive Thanks for the warm welcome!
No, unfortunately, my original Commodore died many years ago. I've been playing my C64 game collection on The 64 Mini.
I've also been programming a new indie Commodore 64 game called Slime Survivors. I wanted to write a full Commodore 64 game since I was a kid and I figured that it's now or never. I've been pleasantly surprised that people are still making new games for the C64.
@@eijentwun5509 Yeah, that was always an option. I just hated having to hold the joystick up to jump rather than having it assigned to a dedicated button.
I think the VICII, while technically 8 sprites at a time, can do 8 sprites at a time per scanline. There are techniques to display more than 8 sprites at a time. Turrican and a few other games took great advantage of that technique. Was there ever a version of Turrican for the NES? Too lazy to Google it at this time.
Yep, there was a workaround. Super Turrican was on the NES
New and innovative games that surpass the quality of those released in the past. It's impressive to see around 20 new C64 games being released each month, demonstrating the advancements made in the scene and how much further it has progressed compared to the games of the past." Most of the problem was back then no play testing and many of the coders had few weeks if that to do a whole game.. With almost no budget..C64 is much more capable then most of the retail games showed.
Good insight! Thanks for watching and commenting!
Those few years between the two was a lifetime in early computer tech, and it shows.
The C64 is still my favourite though.
Thanks for watching!
Maybe I'm just old but the game sound seems loud and I can't hear you as well.
Thanks for the feedback! I’ll turn it down more in this next go round. Thanks for watching
What a cool idea comparing C64 and NES ports! Blades of Steel on NES is an all-time great. I wouldn't want to play Bad Street Brawler on any console!
Thanks, Chris! I appreciate you watching and commenting. More videos to come!
Commodore 64 had some issues with having graphics + music going at the same time. Some game didn't have music during gameplay, only intro and board change for example. Nes was better
Thanks for watching!
The sounds are slowed down. Bubble Bobble sounds much better on the C-64 a full speed.
Yep, my bad on the sound. It will bug me forever that I didn’t catch it but live and learn.
Since the C64 had my favourite genres in abundance; Strategy, wargames, RPG's (not JRPG's), and it greatly assisted in me learning programming, it automatically wins for me. I can understand people that preferred different genres picking the Nintendo though.
Yep, something extraordinary about the C64! Thanks for watching!
I had both a 64 and a Nes. Loved them both, the 64 usually had the better sounds, bu the Nes's dedicated controller system had the edge in many games.
Agree 100%! I enjoy them both for different reasons. Thanks for watching!
I had the 64, my brothers had to share the NES (they let me in too, afterall I am the oldest) NES had better games, but I could program my own. I loved magazines like "Compute!s' Gazette" , and going over books about programming.
Kind of the way I am now, As much as I like games, I am more drawn to the machine. I Like building PCs.
Why is the music and sound slowed on your video?
It happened in editing. Didn't catch it.
There's something wrong with the NES emulation settings. They don't show the flickery mess of the NES when there's more than 64 pixels wide of sprites on a scanline. For example, with Bad Dudes, the sprites turn into a flickery mess whenever there is more than two characters on a scanline (which is a LOT of the time).
In contrast, the C64 could handle 192 pixels wide of sprites on a scanline (or even 384 pixels wide with horizontal doubling).
Thanks Isaac! Appreciate you always sharing your knowledge!
The HUGE, HUGE, HUGE advantage of the c-64 was the ability to copy the games. One floppy disk could hold several games. Some games even had a utility to add lives or jump to higher levels.
I dont remember hearing of people copying Nintendo games.
I used that advantage all through the 80s, and my friends all came to my house because I always had new games to play.
I'd rather play Burger Time on any home computer or console over the arcade, the cut down visuals usually made it easier in those to see when you could get off the ladders at the different heights. Always thought the Intellivision port played quite well despite the console's unwieldy controllers.
Intellivision was my favorite version too! Thanks for watching!
Was the insane amount of screen tearing n the NES normal? It drove me nuts watching it compared to the very smooth scrolling on the Commodore 64.
Capture card is terrible. I figured out the cause. It was defective.
@@FloppyDeepDive Ahhh ok. I didn’t remember all that screen tear on NES back in the day…lol, but we were kids and who notices that as a kid?!! Weird your capture card was fine on the C64 though, but it is known for brilliant scrolling anyway. Great vids these comparisons. Liked and Subscribed!!
C64 definitely won back in the day for me being able to trade floppy games with friends, but those arcade ports on NES are usually better IMO.
Yes sir! That was the best part. Coming home with a load of games and trying them all out. Thanks for watching and commenting!
Arcade ports were better on the NES and almst always were on any console versus Computer counterparts: BECAUSE one simple reason...they had DIRECT ports from the Original creators like Capcom, Konami, Sega. Also Cartride vs Floppy is another factor... on the C64 for example they were butchered by the Famous pathetic US GOLD and other pathetic companies...this happened on the Amiga as well hence pathetic Ports of Every Street Fighter game. Now if you look at Games made DIRECTLY by their creators like Golden Axe by SEGA....you can start to see Arcade Quality.
Good video, but you should lower the volume in the gameplay since it drowns out the narration
Good feedback will do. Thanks for watching
Look up, "How Oldschool Sound/Music worked". If you want a video about how the sound worked on the NES and C64.
I will check it out! Thanks
Street Hassle got a NES release. I'm totally searching for that, haha.
Have fun
That Maniac Mansion poster is sick!!
Thank you so much! I thought it was pretty cool myself. Thanks for watching. I hope you stick around.
They had a NES at the mall and it was running bubble bobble. It was packed with kids waiting in line to play. Not sure if it was the first time I ever came across a NES but it blew my mind. Had to look up the date, it must have been around 1986. Yikes.
Time sure does fly! That’s a cool memory of BB. Thanks for watching and commenting!
The C64 makes a good effort and while it couldn't match the colors and graphics the SID sets it apart. Being a C64 fan I would probably play both versions of these games. As already stated below Bubble Bobble does seem off. I will have to check the version I have on my disks. Great video as always, Tom!
I enjoy playing both versions. I never got the to play the NES side by side the C64 since I was a Sega guy. So some of these these I am playing for the first-time on the NES and arcade. Which makes it fun for me. I'll have to check my Bubble Bobble on my C64 and see if I can figure out the sound issue. I did have to get my old version of Burning Rubber out because the music was different on the one downloaded. Dang PAL and NTSC. Thanks always for your support.
@@FloppyDeepDive Same here. I was a Sega guy for the Genesis. My little brother had an NES and I occasionally played Super Mario 2. Just recently received a NES and a few games and looking forward to trying it out.
What are your thoughts on Amiga? I think it is better than NES
I love the Amiga, and it is better than the NES.
@@titusrome2863 True, but the NES controller wins. Very few Amiga games took advantage of a 2nd button so Up for jump was the norm.
The C64 had its charm, and due to a price war with Texas Instruments, the price of a C64 fell fast, and by the time 1984 hit, you could get one for $199 (which was also console prices at the time). Since many games were available and there were MANY software pirates, it wasnt that hard to get bootlegged games at least early on in the systems life (game companies started to put in-game codes that were in instruction booklets and printed on dark colored paper and wheel based cardboard covers so it was tough to photocopy and fax). There are many games that are considered timeless. When Rob Hubbard and Martin Galway came along in 1985, music on the C64 was a huge deal, and people remember some games just for the music, but hated the game (ie. the Last V8).
The downfall to the C64 was Jack Tramiel's iron fisted approach to running the company. Commodore engineers were unhappy with the VIC 20 due to Commodore's marketing department interfering on what needed to be made for the people, so the engineers went to Jack Tramiel directly to plead to get them to design the system they wanted to make. Jack Tramiel wanted a computer system with 64K memory that cost $135 to make when 64K memory cost $110 at the time of production, so the engineering team had to cut back on processing and graphics in order to meet Tramiel's specifications. It took forever to load games at least until Epyx came up with the Fastload cartridge.
The NES was a big improvement over the C64. The thing about the NES was that cartridges were allowed to carry improvements over the original NES hardware. By the time Super Mario Bros. was released in 1985, the NES hardware was pretty much obsolete. Nintendo's solution was to release a new console that used a disk system medium over cartridge based media. With all the problems with the disk media and Nintendo's R&D3 group improving designs of the cartridges, releasing the Famicom Disk System outside of Japan seemed redundant by 1987. The Japanese game makers were already a step ahead of everyone due to making a lot of the best arcade games, so they knew how to market their games, and to develop their games.
The downfall to the NES was the fact that key non-Japanese based companies (ie. Epyx, Electronic Arts, Lucasarts, Accolade) did not like Nintendo's regulations on payment for the cartridges, and the approval process to get a game on the NES. Part of the reason why Sega got market share early on in the Genesis lifecycle over the SNES was the fact that North American video game makers were more in line to work with a company that wasnt so strict on what went on their console provided there wasnt nudity.
Your comments are good stuff! I enjoyed reading your comments about the history of both machines. Thank you, and thanks for watching!
I remember when i was introduced to the C64 with the Wii. I love Frodo for Wii Homebrew. I also enjoyed the Funny Playing little Arcade machine that i put Open Dingux C64 on. I will run it mostly on my Raspberry Pi 4B 8GB in the Vilros keyboard/touchpad hub with an 8bitdo N30 wireless mouse from now on though. I use Berryboot Retro Pi now. All are wonderful though.
Welcome Michael to the channel! Thanks for watching and commenting.
C64 was great but NES had the better hardware. But one game that I found was better on C64 than on NES was Maniac Mansion. I dunno I just think they kinda screwed it up on the NES.
I agree with you 100%. Nintendo made it family friendly and PG rated. It took away from the game.
I like both 8bit computers, and the NES. I grew up with the NES, so maybe my opinion is skewed a bit by that, but I think it gets an unfair shake a lot of times. Don't get me wrong; it has it has legions of admirers, perhaps more so than most of the 8 bit computers. I have watched tons of retro gaming youtubers, both US and European. I would says the European folks like to slander the NES and dismiss it's capabilities at times. There are a lot of games made for both systems where I think you have to say that the NES versions just had more. More polish, more time, more thought. Don't get me wrong... it had it's glut of trash; I know... I was there. I bought those games too. But when you got an NES game that just clicked it could be hard to find it's equal on a lot of early home computers. C64 games are still made to this day. Where are the equivalents to Zelda.. or Metroid... or punchout. There are similar games, but they always seem to miss the mark by just that little bit. That little bit of quality, and substance. I think there are many factors that do contribute to this. I think that game developers were just more rushed on home PCs. They did not have time to put out the quality they would have liked to. The user base was not guaranteed to buy that hit game even if people did make it, so maybe margins / time did have to be tight. Maybe they did miss out on a lot of killer app games just by rushing them in the first place. Who knows. You could point to the NES and say "Well most of it's great games had helper chips in the cart!". That is true. The base NES hardware was not powerful enough for a lot of it's later, great, games. But maybe you could also look at that and say "Hey. At least they left the option for those helper chips to be used in the first place. Could computers like the C64 have done similar things? I don't know. But aside from RAM expansion it appears the answer is no, or no one bothered. This could all be chalked up to the fact that the NES was a dedicated games machine. That is a fair argument. They did not have programs to do your taxes, or write your essays. But it seems most of the times they are compared it is when we talk about games. I think if a lot more people looked at it objectively they would also have to agree that the NES was a great 8 bit games system that had unique games some other machines could only dream about. I don't feel like that is what is being done in this video. I think the NES gets an honest shake for these games. I would have to say though, that for me, the NES was just the better games system in a lot of cases. As far as home computers go we had a IBM XTs in the 80s, so I can safely say that I was better off gaming on the NES.
One last addendum to my diatribe. The NES controller is just great. It had enough buttons to get done what needed to be done. I feel like the single button joystick really hurt some early computer games, and REALLY held back the Atari ST / Amiga. There really should have been some early innovations to correct these problems back then.
This is excellent, thank you for sharing your insight and really think you hit it on the head with your explanations!
Any Euro TH-camr that thinks the Commodore 64 could compete with the NES is absolutely deluding themselves. It really isn't even close and I find it utterly bizarre that anyone from the world of computers would scoff at the idea of being able to upgrade the technology as Nintendo did with those memory mapper chips inside of the cartridge. I could easily name over 50 games just off the top of my head that are simply beyond anything on the Commodore 64 in terms of playability and technology. That statement is not in any way an exaggeration or hyperbole.
Most c64 games were made by two people
My goodness, I had a C64 and I loved it, but there sure were a lot of games for it that I had never heard of! I guess that goes with the territory for a system with tens of thousands of games!
Agree; it has such a massive library throughout the 80’s and early 90s. That's what makes it so great to compare with all these other systems.
@@FloppyDeepDive And even today, the number of games that come out for it even today astounds me. But that's an advantage of it being a fully open system, I guess, as anyone can create and distribute games for it.
The picture of C64 and NES is almost the same, but the frame rate is lower than that of NES, and it feels a bit stuck (15 FPS-20 FPS)
Thanks for watching!
Burgertime and Bump ’n’ Jump are games I associated with the Mattel Intellivision, not the C64 or the NES. Both those games were excellent in that system. I actually didn’t know Burgertime came out on either the C64 or the NES. Interesting.
Depends on where you grew up. In Europe we didn't even know what an intellivision was
@@jimkrom Yeah, fair enough! I'm in Canada, where the Intellivision did pretty well. :) In addition to North America, Wikipedia lists it as having also had UK, Swiss, German, and French launches in Europe. Plus Japan and Brazil. But fair enough, I think it's only successful market was North America.
Commodore was extremely successful in Canada, much more so (in a per capita way) than it was in the US, so I went straight from an Intellivision to a C64, and then an Amiga.
@@ScrapKing73 i loved my Amiga, went to it from a zx spectrum
@@jimkrom I had a Commodore CDTV, expanded out to a full Amiga (keyboard, mouse, floppy drive, and HDD). It was awesome, the best way (at the time) to get a CD-based Amiga IMO. :)
Burger time on Intellivision was my favorite. I never had Bump n Jump on it, I'll have to pick that up.
Just a correction, the NES is 1983 hardware that was released in the US in 1985.
Yep the US NES model in my pic is 1985. Thanks for watching!
I really enjoyed your video. Well narrated and edited. I will say: picking any two games that were out on both systems is a bit arbitrary and kind of pointless.
Often, it’ll come down to the programmer, and not the machine. A far more useful comparison would be comparing the best games on each system. How many there were, how influential, and how well they managed to showcase the system.
In this kind of comparison, the C64 gets an ass kicking so bad, it’s upsetting. And the C64 was my first computer and a beloved upgrade from the 2600. The NES had Mario, Metroid, Zelda, Ninja Gaiden and Mega Man. Games that pushed the system and were a masterclass in level design. We are still learning from them and getting modern iterations of the NES style of game.
Meanwhile, the C64 had…Turrican? Many C64 games had just ‘weird’ level design, and what is remembered are shallow arcade conversions that were often better on the NES.
Ask yourself, why was there not one game quite as atmospheric or playable as Batman, Rygar, Mario 3, Castlevania or Super Rescue. The C64 just couldn’t keep up, and all it’s original IPs like Last Ninja, International Karate, and Paradroid look and play like ass today. Not one C64 game pushed the envelope from a game design perspective.
It’s just that incredible SID chip chugging along that make C64 games feel more epic than they are, but if you take off the nostalgia glasses, the NES was a beast of an 8 bit machine, while the Commodore was already ancient by the time the NES came out. Games on cassette? Multi load? Choice of music or sound effects? That crappy joystick? Nah. The day I got my 64 was magical but it was always a bit of a pain in the ass.
The NES is categorically the better games system.
Hey Ray, thanks for the great write-up. I enjoyed reading it and I really don't disagree with anything you said.
So tempted to go dig out my old C64 after watching this!
That's awesome! Please do it! It is so fun and brings back so many wonderful memories. Thanks for watching!
In my opinion the C64 was way more complex in its possibilities what to do with
Playing games was very fun and entertaining as well as scripting little or more comlex apps by just entering boring code lines from a book owned, something like a music composer or a simple way of generating various sound effects using the keyboard as a playing device (like a piano)
The C64 introduced me into having favours for chip-music
Had a great time with this manchine
I never owned an NES but I lined meeting with friends to play games
Greetings from Germany
Hello Germany, welcome to the channel! Agree with you; a lot more to do with the C64. It is what I grew up using through the 80s and into the 90s. NES was only at my friend's house, and I liked to play, but C64 was my favorite.
Nice video, thanks ❤
Thanks for Watching!
I think the NES was a clear upgrade over the c64. Though the c64 had some games the nes just didn't
Thanks for watching and commenting!
When it comes to games, the NES wins - better graphics, processor and fast loading from the cartridge... But on the Commodore 64 you could do many more things because it was a computer - it was not limited only to games
Regarding early arcade 8 bit ports, the NES versions were simply impressive.
They look really good!
I would say the NES is a better gaming system, but still like the Commodore 64 more. The load times and rattling of the drive while reading the disks gave it a charm that could never be matched by a cartridge machine. As for the games you put in this video, I'd play any of the games on either system. I have to say that the jerkiness of the characters in Bad Dudes on the NES was very distracting. I might not be satisfied playing that.
First video I've seen of yours. Subscribed and going to check out the previous video. Thank you!
Welcome to the channel Wayne! Thanks for the sub! C64 is my favorite too. NES is an amazing gaming system but It's fun to see how the C64 stands up to it.
When I was a kid I used to have Battle Chess on my old 486 computer
Battle Chess was a blast and made chess cool.
@@FloppyDeepDive I was never any good at chess but like I said I had it on old 486 computer which I no longer have
I love them both. Burning rubber on C64 is an awesome game!
Burning Rubber was one of my favorites.
I played all of these titles on at least one of these systems. I played Blades of steel on the NES at a friends house and liked it so much I begged and pleeded and got my own copy. I played the heck out of it, and beat it in (season mode???) under the pro setting. I loved it that much...
You've gotta check out Burgertime 97 for the C64. It's so much better, and IMHO is much closer to the arcade version that anything I played on the old home consoles or micro at the time.
I thought your shots of Bad Dudes on the NES looked choppy. I'll have to check out that version as I've only ever played it on the C64. Honestly, I didn't like most of the games in the beat em up genre.
I think the NES wins this round. I prefer Bubble Bobble and Burgertime 97 on the C64, but I like the NES versions of the other games better.
Yes, I was going to use 97, but since it wasn't on my original floppies, I stuck with what I had as a kid on the C64. Blades of Steel on the NES is fantastic. Great feedback as always!
I had a c64, my friends had nes. I prefered my c64. I had a gazillion games, they got one for their birthday and one for christmas. One kid had a master system which I think he had three games for throughout his entire childhood. I either picked up bargin bin games at $5 or well. my dad pirated them.
Not to mention the c64 introduced me to programming.
Very similar to me. Except I pirated them myself. Thanks for watching and commenting!
It really depends on what we're talking about here. Is the Nes better at creating sprite based games? Yes. Can the Nes run computer programs like the C64? No. Which machine had the superior sound chip? Commodore with their SID chip. The Nes had a better color pallet. The Nes can do things the Commodore cannot and the Commodore can do things the Nes can't. Apples to oranges.
Yep, I get that, and since you had them all, you appreciated the differences. Me, I have the C64. My friends had the NES. I had a lot more games than they did because of BBSs. Of course, I saw how the games they did have looked, and I was impressed. I'm enjoying looking at both, some for the first time on the NES.
@@FloppyDeepDive
While I did have access to all three...the Commodore was something I didn't get into at the time. I got the Commodore at first in 1985 but I was far too young to get it. I found that having patients wasn't one of my virtues. I would get irritated when a game loaded and would always lose interest. This is what drove me towards console only gaming for a very long time (1986-1994).
I didn't get into computer gaming until mid 1994 when my dad helped me build my first PC for Doom...I mean school work. That's when I found games like X-Com, Decent, X-Wing, Tie-Fighter, ect...making my Sega Genesis/Sega CD and Snes look pedestrian by comparison. I still loved the 16-bit consoles but wow did a whole new world really open up. I just wish I stuck with the Commodore because it would have introduced me to a much broader horizon. Can you believe I have never played an Ultima before?! That's just awful...
Addendum- Have a blast with the Nes!
I was lucky I was born in the early 80s. I was able to enjoy all the arcade games carried over from the 70’s, all the arcade hits from the 80’s/90’s and was able to have a computer which played games that were almost as good as their arcade counterparts.
I look at some of these older ports for PC and think “wow gamers back then had to have a good imagination in order to make this game look good compared to their Arcade counterpart.
We took whatever we got. If you can enjoy the Atari 2600, imagination was important!
The NES came out over 3.5 years later apart from Japan at a time when computer power was close to doubling every 18 months and the Commodore 64 wasn't just a console, not really a fair comparison, but even 1 year later in Japan was a long time in those days. The NES should be better, especially when it's only purpose was gaming without having to worry about BASIC or even a keyboard, although the Commodore 64 still had better sound with SID chip tricks. The Amiga 1000 was released the same year as the NES in the West which obviously wiped the floor with it's predecessor and the NES, but it was expensive and wasn't popular for gaming until the Amiga 500 in 1987 when it's powerful hardware was really used.
I think comparing it to an NES shows how amazing the C64 is even coming out in 1982.
NES was launched originally in Japan in 1983 as Famicom, so that 1985 is not fair, I think.
I was going for the US release but I get your point. Thanks for watching!
Imagine if the modern C64 demoscene was making games back then.
It would be a little better but not much. Why? Well the modern cross devs and tools would be gone. The possibility to spend countless evenings over time to perfect a demo would be gone.
Of course it would be better games but not much due to the real world restrictions the game devs back then had
Would be cool. Thanks for watching!
Not sure if this is emulation, but games appear to be running slow.
And I'm in a Pal region.
No emulation but BB got slowed down in editing. Will be watching for it next round. Thanks for watching !
@@FloppyDeepDive yeah the music in bubble bobble was off, and on the C64 it is it's best part
Although in theory the NES is from 1985, the first good season in the US was 1987. So 5 years gap. And the best NES games are from 1990-1993, NEXT to the SNES, and often outperforming the SNES, so this is not very fair.
Still it's fun to see what each brought to the gaming world and how it was different for each user. Thanks for Watching!
The Color looked much better on NES. But still loved playing games on the C64. I always liked the game play for SpyHunter on the C 64. And with Raid over Bungling Bay the Helicopter looked better on the C64, On the Nes it looked like a Bumble Bee!
I can't stand those garish colours on C64.
ROBB is in my top 3 all-time. Such an amazing game on the C64.
NES 64 sprites Vs C64 8 sprites is not like for like; the NES has 8 x 8 or 8 x 16 pixel sprites, whereas on the C64, you have a matrix of 24 x 21 pixels, which can be expanded on the X direction, Y direction, or both. So that could be 48 x 21, or 48 x 42, or 24 x 42.
The C64 also has 256 characters which can be repurposed for tile graphics, and a bitmap mode. Not sure about the NES with bitmapping, nor character graphics.
Good stuff! Thanks for watching!
A lot of people totally ignore music aspect. Games like Commando, Last Ninja, Green Beret, Rambo were miles ahead than on other platforms mainly because of sid. For a kid, it gave huge immersion.
Thats the key reason why i dont play some nes games at all because without C64 music some games really feel like joke.
Still nes has many good games too.
The SID chip is amazing and a game-changer for sure! Thanks for watching!
The one you call the cpu was the GPU the nes has a 6502 CPU which is very similiar to the 6510 for c64. Typos removed
Thanks for watching!
He's not wrong, though, the chip actually is called 2A03. It contains a 6502 and some additional stuff. The PPU (or GPU if you will) is called 2C02.
@@JohannesHolmberg He likely already knew, there were a TON of 6502 variants. Even the c64 doesn't have a straight up 6502, but a 6510.
Well, i loved and played the Burgertime Intellivision version. It was perfect!!
Agree, I played it the most!
NES hardware should be classified as 1983 since that’s when the Famicom came out, and the NES is based on the Famicom and is even slightly inferior to it.
Hmm, good point. Thanks for watching!
Actually the C64 animations in Bad Dudes look far better than the NES version. Don't really understand why the animations of the NES version multiple times get called smooth as they are very choppy. With Battle Chess the animations of the C64 version also look nicer and the NES version looks awkwardly slow. Else, the NES has the advantage most of the time and it shows that it was made for gaming and not as a multi-purpose machine, even though it was called "Family Computer".
On the video, I'm currently making discovered my capture card is dying and caused the issues in this one. Thanks for watching!
@@FloppyDeepDive This would explain why it was looking so bad, but watching other videos of Bad Dudes shows that it doesn't have many animation phases. Less then the C64 version it seems.
What always held C64 and other home computers back was the standard of one button joysticks. Also often the ports were of sloppy quality.
With the Amiga, games often only offering music or SFX but not both at the same time, felt lacklustre. Well, I went from C64 to Mega Drive (+ Game Gear) to PC and skipped the Amiga back in the day.
So, snes will always do technically better than a base spec c64 == 64 sprites, 54 colors to choose from, 6502 cpu that is 1.7x faster mhz.
But c64 was an full computer so much more fun to be had with it than just playing other peoples games.. Plus there were 20,000+ games compared to 716 for the nes.
still glad I grew up on c64 instead of nes.
Right there with you brotha! Thanks for watching!
Always thought the Bad Dudes NES port was super disappointing.
I can’t argue with that. I agree.
I live in the UK and bubble bobble was a lot faster then what you're showing here. Maybe it's the PAL/NTSC difference but definitely faster what I remember.
Just Bubble Bobble slowed down in the editing. I addressed it so it won't happen again. Thanks for the heads up.
I had both the c64 and nes as a kid. Certain games i do perfer nes over c64 like bump n jump, blades of steel, burger time, tmnt, and tetris but others I perfer the other way like turrican, bard's tale, bubble bobble, wizard, afterburner, shinobi, and dragon's lair 1 & 2. Not only that, the c64 had some nes couldn't handle and unique games: legacy of the ancients, barbarians, forbidden forrest, the real ghostbuster arcade game, the simpsons arcade game, and outrun turbo
Excellent post! I agree 100%. That’s why it’s fun to compare. Thanks for watching!
We all know the answer, but this video is going to be very interesting! 👍👍👍👍
Yes, the C64. NES only had children's games, and they all looked and sounded the same.
Nes for me but i still enjoy the c64 too.
They are both classic! Thanks for watching and commenting!
Yep, I need a framed Maniac Mansion poster.
Yep, it’s one of my favorites! Thanks for watching!
Most games looks like arcade version is like Sega MegaDrive version comparing to NES and C64
Sega is a great console. Thanks for watching!
I will always love the nes. We had an Atari 2600 first. But our second was the nes
The nes was a huge upgrade, the 5 games we got were
Shadow gate
Zelda 2
Mario/duck hunt
Faxanadu
These were fantastic games and the save states made them fun to complete.
The c64 we got much later from a family friend. It had hundreds of copied games.
Most of these seemed like the atari
NES was an incredible gaming console. Great games! Thanks for watching!
The C64 version of BurgerTime is terrible, and it's terrible for one simple reason: The pepper doesn't appear in front of you when you "throw" it, making it useless for escaping from oncoming enemies. You need to drop it, and then back up and let the enemies run into it. That makes the game much harder than it should be. If there are enemies behind you as well, this will get you killed. If the location of the pepper cloud had been offset from the player's location so that it appeared in front of him, it could be a competent port. BurgeTime '97 was a much better version.
Great BurgerTime review and I agree 100%!
NES wins with small flashy games.
C64 despite being ages older(3 years was a life time in early pc/console days) beats NES in larger games.
Some examples, Defender of the Crown, Maniac Mansion, The Bard's Tale, etc
I have them both I love them both, but they really ain't in the same generation.
Amiga came out in 1985. Maybe I should compare NES to that computer. Thanks for watching.
I was going to say that but then I figured the 8bit/16bit thing isn't fair. Not to mention the price differences, but those were the systems of the time. 🤷♂
Could be fun.
I think many people in the comments are wearing rose colour glasses. Even the sound is far better on the NES than the C64. Those NES games have catchy music vs no music. The sluggishness and unresponsive gameplay when you decide to place it next to a NES.. honestly even if the graphics and sound were the same it would not even be close.
Thank you for watching and commenting!
If c64 was so bad then why does it have the record for the highest selling gaming machine of all time.? It sold more units then nes or any other gaming machine
@@RavageReeves it doesn’t. The NES outsold it by about 5x. You’re also confusing the point. The point is the games being compared are far better on the NES. Even if you set aside the better graphics and sound - the same games were simply more fun on the NES. They have far better gameplay and are far more responsive. I’m assuming you haven’t actually played it outside of en emulator, the gameplay gap is larger on controllers used on their respective systems.
On the C64 typically a joystick, the buttons have a lot of “throw” which increase input lag and worse ergonomics for highly repetitive button pressing. While additionally a game pad like the NES lent itself to development of more complex control in games.
The compared games in the video are far better on the NES, as above - it’s not even close.
Part of the reason is the NES and ilk ushered in the next generation/revolution in home gaming - better hardware and control. While developers on the C64 were mostly stuck in their ways so to speak, held back with the paradigms of Atari era gaming rather than evolving, and this is particularly evident when you look at the new homebrew games for C64 like the new Star Wars shooter remake vs the original - these are hobbyists making these games and they are unreal compared to original games. Most consoles you will see games push the hardware to the limits towards the “end” of the consoles cycle prior to the release of the next gen.
While the C64 simply didn’t have the same potential as the NES did, the C64’s potential was left on the table by developers of that era.
Well for games that begin with the letter B the NES wins out quite easily. It would have been better to see the best of the c64 as apart from better scrolling the nes has the 64 licked.
That will be included in the series. Thanks for the idea and watching!
Sorry, but the NES blows away the C64 every time, being much more colourful, hi-res and detailed with bright colours instead of those horrible murky C64 colours which I have never liked.
The only thing the C64 has going for it is SID, superior to the NES, but games didn't take full advantage of it, a lot of the time. FDD, if you want to see the C64 at its best, look at its top Demoscene productions - you'll be blown away!
Oh, I have seen a lot of the Demoscene and it's amazing what people have done on the C64.
If you like kiddie games, then the NES is for you. If you like adult games with blood, speech, nudity, adult themes, and a superior sound chip, then it's C64 hands down.
Yes sir! Thanks for Watching!
As a kid in the 80s, I always thought the nes games looked better. I was so jealous of my friends and their nintendo bragging about the better graphics. When got a nes I didn't buy games my dad had on c64 so never really compared them at home.
NES did a great job and looked awesome. I think Commodore was awesome too and that's what I played the most but love playing these comparisons because I didn't get to in the 80’s.
8:50
Burning rubber is bump and jump.
I believe it's the Japanese name
Cool, I did not know that! Thanks for watching.
How Burger Time ports "stack up"??? 😅
Dad joke, love it! Thanks for watching.