I just love how the Narrator's final speech can be interpurted as the creators saying, "This was fun, but we're moving on from The Stanley Parable." Even the Narrator's line of, "I did enjoy telling his story, so very much." Sounds more genuine, like it's more the voice actor saying how he enjoy telling Stanley's story. Regardless, thank you Stanley Parable, you truly are one of a kind.
I love how they programmed this ending to adapt to whatever order you collected the Figleys. 720 possible combinations, and they accounted for them all.
@@nostur4984 maths It’s not wrong. 6! = 720 permutations of 6 different objects 6 choices for the first, 5 choices for the second, …., 1 choice for the 6th 6*5*4*3*2*1 = 6! Edit: arkle previously said it was 36 but edited it out. Just adding that so that this comment makes sense
“Let’s go back just once, and give Stanley one more run of the office. And then I’ll retire him for good” People doing several runs after this one: are you sure about that?
by then the story would already be retired. after you finish everything you just start making more sequels with randomly generated titles remember? so this ending is truly the final ending. after that, its up to the player what they wanna do next with the story.
I have a theory that the pink room is a place from, or representative of something from the Narrator's past that has been long forgotten about. That's why it popped up in the memory zone.
It's kinda ironic how that entire time he was convincing you that collecting them was pointless, there was no achievement or any reward for that, yet here we are
I just read this in a guide: *"In the Figurines Ending, The Narrator has Stanley recollect the six figurines again in the same order (aside from the fourth, replaced by one in a pink room). After that, he has him recollect them again in backwards order. Stanley does not need to collect all of these figurines to progress, but can triple his count to 18 if he does (or, if you reset the game at the right point during the Ending, you can get 2 extra normally unaccessable Figurines, giving Stanley a total of 20)."* Frustratingly it doesn't say anything about where or when to do this reset. Wondering if you (or anyone else) has heard of or done this, thanks : )
That's how it usually goes, first you have companionship, and later you grown tired of it, so you let it behind. The narrator retired the original Stanley from the moment he first entered the Memory Zone, the sequel and announcement of the sequel are just a figment of the Narrator's imagination while he goes crazy on the omition button, thus creating another Stanley (& Stanley Parable game copy) in his mind. I think this is a backstabbing for people, because if you're not too much into connecting the narrator commentary, you would have believe that this happened before the Stanley incident that causes the beggining of the game. The epilogue shows that the original Stanley ended up returning back to the memory zone after the sequel fiasco, much years later, and returned back to turn on the computer. To check on the configurations guy, to make him keep the narrator alive, but dead and trapped since there shouldn't be more content aside the new title screens. The configurations guy also probably told him what happened to the narrator on this ending, that way both 'Stanleys' would be able to communicate even if one ends up dead (dissapearing). So in the end, it was the original new content, the factor to retire Stanley, since all the devs could do, objectively is put jumps, elevators, and a commercial ride. And the cause of all 'NEW CONTENT' that the narrator had to be playing to in his mind. So basically, this game's still Mindfucking even without the new extra endings.
It's amazing how a game apparently made with many "unconnected" endings, really does have a "linear" story that you can try to understand... even if it's complicated, sad and dark when you think about it
in the skip button ending, out of desperation the Narrator was able to mentally leave Stanley 1 behind and create Stanley 2 (and the sequel) in his head. This Stanley has a bit more autonomy than the first (mostly seen in bucket endings like refusing to throw it in the crusher, or putting it in the escape pod. maybe the Narrator misses seeing Stanley you know, IN MOTION.), and is the protagonist for the sequel. The player is sucked into Stanley 2’s perspective and the original Stanley is abandoned by both (until we return in the epilogue). It's why the Stanley Parable 2 is much kinder to Stanley overall, it’s a regret-filled apology.
@@byHexted And yes, it's actually from the game. Btw, there are like... 5 different variations of it, depending on the order of collecting the figurines
"because the boss know what the boss says goes if the boss suffered losses it's what the boss chose!" paraphrased the last part (can't really see it) but that's the gist, got it while playing once or twice but it changes (much like everything else in the game lol)
I don't regret stealing the ✨Stigly wigglys✨ Narrator U-U Edit: i actually finished watching the vid. NARRATOR DONT LEAVE ME HERE *LE COUGH* NARRYYYYYYYY
I just love how the Narrator's final speech can be interpurted as the creators saying, "This was fun, but we're moving on from The Stanley Parable." Even the Narrator's line of, "I did enjoy telling his story, so very much." Sounds more genuine, like it's more the voice actor saying how he enjoy telling Stanley's story. Regardless, thank you Stanley Parable, you truly are one of a kind.
I was fucking howling laughing when the windows movie maker slide came onscreen
same lmao 🤣
same
Same. I mean, he made such a wonderful video for the occasion of getting mini-Stan #5.
@@Quetzallio or 1, 2, 3, 4, or 6 depending on the order you got them
@@mortal3806 ok
I love how they programmed this ending to adapt to whatever order you collected the Figleys. 720 possible combinations, and they accounted for them all.
I’m sure it’s procedural in some way
@@redandblue1013 Sure, but you still need to test out all the combinations to make sure the system doesn't have any unforeseen defects.
I like how they created 6 different videos for where you got them that’s extra special to narrator
How did you get that number?
@@nostur4984 maths
It’s not wrong. 6! = 720 permutations of 6 different objects
6 choices for the first, 5 choices for the second, …., 1 choice for the 6th
6*5*4*3*2*1 = 6!
Edit: arkle previously said it was 36 but edited it out. Just adding that so that this comment makes sense
2:40 As someone who has regretfully never played this game before, even I can remember entering this pink room and collecting the Figley inside.
It's a solid room, a pretty good room if i say so myself
I like how the important fern is in the Present Room.
“Let’s go back just once, and give Stanley one more run of the office. And then I’ll retire him for good”
People doing several runs after this one: are you sure about that?
by then the story would already be retired. after you finish everything you just start making more sequels with randomly generated titles remember?
so this ending is truly the final ending. after that, its up to the player what they wanna do next with the story.
I like how the red and blue door look like they’re a choice but they go to the same hallway lmao
the illusion of choice
The two party system
every political system that doesn’t have me in charge or doesn’t solely follow my agenda
I have a theory that the pink room is a place from, or representative of something from the Narrator's past that has been long forgotten about. That's why it popped up in the memory zone.
Bruh
I was expecting him to eventually realise that you collected more than 6, and call you a cheater!
3:11 i love this game so much.
the year is 2007
Those were the same word I said when the video appeared
It's kinda ironic how that entire time he was convincing you that collecting them was pointless, there was no achievement or any reward for that, yet here we are
“Best Boy
The Narrator”
I just read this in a guide:
*"In the Figurines Ending, The Narrator has Stanley recollect the six figurines again in the same order (aside from the fourth, replaced by one in a pink room). After that, he has him recollect them again in backwards order. Stanley does not need to collect all of these figurines to progress, but can triple his count to 18 if he does (or, if you reset the game at the right point during the Ending, you can get 2 extra normally unaccessable Figurines, giving Stanley a total of 20)."*
Frustratingly it doesn't say anything about where or when to do this reset. Wondering if you (or anyone else) has heard of or done this, thanks : )
6:54 this line really stuck with me
That's how it usually goes, first you have companionship, and later you grown tired of it, so you let it behind.
The narrator retired the original Stanley from the moment he first entered the Memory Zone, the sequel and announcement of the sequel are just a figment of the Narrator's imagination while he goes crazy on the omition button, thus creating another Stanley (& Stanley Parable game copy) in his mind.
I think this is a backstabbing for people, because if you're not too much into connecting the narrator commentary, you would have believe that this happened before the Stanley incident that causes the beggining of the game.
The epilogue shows that the original Stanley ended up returning back to the memory zone after the sequel fiasco, much years later, and returned back to turn on the computer.
To check on the configurations guy, to make him keep the narrator alive, but dead and trapped since there shouldn't be more content aside the new title screens.
The configurations guy also probably told him what happened to the narrator on this ending, that way both 'Stanleys' would be able to communicate even if one ends up dead (dissapearing).
So in the end, it was the original new content, the factor to retire Stanley, since all the devs could do, objectively is put jumps, elevators, and a commercial ride. And the cause of all 'NEW CONTENT' that the narrator had to be playing to in his mind.
So basically, this game's still Mindfucking even without the new extra endings.
Then theres that moment when you can have the bucket before the Narrator even introduces it in the sequel
It's amazing how a game apparently made with many "unconnected" endings, really does have a "linear" story that you can try to understand... even if it's complicated, sad and dark when you think about it
Is that cannon or a theory?
in the skip button ending, out of desperation the Narrator was able to mentally leave Stanley 1 behind and create Stanley 2 (and the sequel) in his head. This Stanley has a bit more autonomy than the first (mostly seen in bucket endings like refusing to throw it in the crusher, or putting it in the escape pod. maybe the Narrator misses seeing Stanley you know, IN MOTION.), and is the protagonist for the sequel. The player is sucked into Stanley 2’s perspective and the original Stanley is abandoned by both (until we return in the epilogue). It's why the Stanley Parable 2 is much kinder to Stanley overall, it’s a regret-filled apology.
3:54 The "(c)" killed me xD Also, finally I've seen another version of this video! All my freinds and I got the cargo lift video :D
Getting some real Windows Movie Maker flashbacks with that 5th ministan vid.
Dom genuinely made it in wmm
the windows movie maker slideshow was amazing
I wish i can get this ending again
You can? Just reset your savedata
@@chocofrolik834 yes
Yeah, sure; "retire"... Even now, the Narrator just couldn't fight the urge to not make this a "Stanley dies" ending.
THE VIDEO WAS AMAZING I'M CRYING
When the video came on, I was howling with laughter!
Is that actually from the game? That’s fucking hilarious it literally looks exactly like a low quality video you’d see in 2008
@@byHexted It was made in Windows Movie Maker.
@@byHexted And yes, it's actually from the game. Btw, there are like... 5 different variations of it, depending on the order of collecting the figurines
Copied comment
@@GeorgeSupremu Copied name. You’re not the first George, and you won’t be the last, hypocrite.
I want pink room lore
The narrator went through a whole divorce in two games lmao
Wym?
3:11 cool video you got there narrator
They actually made a movie for each stanley instead of just swapping out the numbers?
need a part 2 of this.
5:08 god that was a short but uh abit long ending to be exact
Missed opportunity not calling them "Stanliibo"
Ahh well dodged a lawsuit from Bowser at least.
Or StanLanders. Or Stanley Infinity.
Narrator: Hmm, I was considering that, but those people at Nintendo would most likely DMCA me for using a parody of their Amiibo name.
@@financialzero5684 Careful, you don't wanna get a lawsuit from Mickey "Money Making-Machine" Mouse now, would you?
Does ANYONE know what's up with that pink room though?
This is the story of a man named Stanley.
I prder the term "Figluranlurines"
Does anyone know what it says at 3:36 on the wall? It's not in the actual room you go in.
It is, it just seems to change sometimes
There are multiple messages there and they're randomized
"because the boss know
what the boss says goes
if the boss suffered losses
it's what the boss chose!"
paraphrased the last part (can't really see it) but that's the gist, got it while playing once or twice but it changes (much like everything else in the game lol)
ah someone else got this ending nice
I can't reach that part anymore. Is it only possible once?
Everytime I go into the warehouse the screen goes black??
i have the same problem, did you find a solution?
Wait .. Are we the narrator?
No , the Dev was the narrator because He came up with stanley
Should have just called them Stantues
5:56 at this part, when game left me with black screen instead of video, can somone know how to fix this?
The pink room ending was my favorite ending in the whole game. I feel bad for the people who don’t remember it.
Does anyone know what is actually up with the pink room?
It's a rose tinted room, because the Narrattor is viewing this through the rose tinted glasses of nostalgia
@@iqbaalannaafi761I hope you're trolling lol, it's not that deep
@@ethanlivemere1162What do you think trolling is
i thought it was a reference to the apple room in superliminal
3:11 windows movie maker call back
The actual term is figanley, get it right.
Just realised i have 20 smthing figlys
I don't regret stealing the ✨Stigly wigglys✨ Narrator U-U
Edit: i actually finished watching the vid. NARRATOR DONT LEAVE ME HERE *LE COUGH* NARRYYYYYYYY
soo he is god and Stanley is us? a human
I think so (it can be interpreted that way)
what does it mean
I prefer Stanlurines personally.
I prefer "stanlurines"
First!
Third!
@@buster5661 Who was second?
th-cam.com/video/E8NniKYiy2I/w-d-xo.html
@@Firefighter_M OH GOD WHERE DID HE GO?
This is so unfunny