3rd Person Halo: Gravity Hammer Test!

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  • เผยแพร่เมื่อ 21 พ.ย. 2024

ความคิดเห็น • 27

  • @dinosaurbros8908
    @dinosaurbros8908 หลายเดือนก่อน +13

    I need a dark souls spin off like since 2009.

  • @TakesTwoToTombo
    @TakesTwoToTombo หลายเดือนก่อน +4

    That NEEDS to be a mod for one of the Halo games that’s insane looking

    • @MotoGinjiAnimations
      @MotoGinjiAnimations  หลายเดือนก่อน +1

      Go into 3rd person like you do when grabbing a turret and get a 3 hit combo for every melee weapon

    • @TakesTwoToTombo
      @TakesTwoToTombo หลายเดือนก่อน

      @@MotoGinjiAnimations Melee 1v1s would go crazy

  • @yoitscaptain
    @yoitscaptain หลายเดือนก่อน +1

    this is great, you really conveyed the weight of the hammer well with how hard it hits the floor

  • @jackalbeam2532
    @jackalbeam2532 หลายเดือนก่อน +3

    So fudging smooth♥️

  • @carmine3630
    @carmine3630 หลายเดือนก่อน +2

    So good! ❤

  • @SuperCaleb360
    @SuperCaleb360 หลายเดือนก่อน +3

    Death Battle should get you to work on Master Chief vsDoom Slayer. Great animations!

  • @riceontopstew
    @riceontopstew หลายเดือนก่อน +1

    I like the smears

  • @captainprivate320
    @captainprivate320 20 วันที่ผ่านมา +1

    Damn just saw this, you cooking

  • @stealthhunter6998
    @stealthhunter6998 หลายเดือนก่อน +2

    Do u do motion capture at all? these r so well done.

    • @MotoGinjiAnimations
      @MotoGinjiAnimations  หลายเดือนก่อน +2

      nope, these are all keyframe animation

    • @stealthhunter6998
      @stealthhunter6998 หลายเดือนก่อน +1

      @@MotoGinjiAnimations I’ve never ever done any animation not even 3D stills/renders ever. But I wanted to try it. What do u use/best place to start? Cause when I hear u didn’t do that with mocap it’s honnestly what I wanted to hear cause most of the channels I followed either used a lidar phone sensor on an iPhone to mocap or an actual suit.
      (Fwi ofc I’ll start at the render stuff first before even attempting animation)

    • @MotoGinjiAnimations
      @MotoGinjiAnimations  หลายเดือนก่อน +1

      ​@@stealthhunter6998honestly motion capture has its places but this is not it. You cant do over exaggerated movement like this without going with a layer of keyframe animation on top. I woudl suggest to just start, get a feel of weight and movement down first. If you have the weight and timing of stuff likr balls, boxes, bags etc, down, then you can move onto complexer objects like humans. Center of Mass's weight and timing influences everything thats attached to it

    • @stealthhunter6998
      @stealthhunter6998 หลายเดือนก่อน +1

      @@MotoGinjiAnimations Any software u suggest? To start with and what u r using here? Sorry for the questions, I’m hoping u take them as a complement since seeing this stuff as cheesy as it sounds is pretty inspiring for other ppl to try make what they wanna make.
      Also yeah I love the over exaggerated movement. Ik that ppl that motion capture typically go over with key frames after to fix their weirdness mocap gets wrong so I thought maybe u might be mocapping then overexagerating the movement while fixing the mocap but it’s awesome to finally see an example for no mocap it looks great I thought it was it’s that good.

    • @MotoGinjiAnimations
      @MotoGinjiAnimations  หลายเดือนก่อน +1

      @@stealthhunter6998 no worries, id suggest blender for 3d since its free and you can do almost all what other softwares do. My animations are all done in Maya or Blender, or both

  • @zyber-tube8930
    @zyber-tube8930 หลายเดือนก่อน +3

    Hey MotoGinji, you don't mind me asking you this, but what made you get into HALO? 🤔?

    • @MotoGinjiAnimations
      @MotoGinjiAnimations  หลายเดือนก่อน +1

      I grew up with it. Halo and Metroid are my number 1 fav franchises! I didnt have internet and would play Halo 1 multiplayer on my PC by myself just exploring the multiplayer maps and driving around in them😂😂

    • @zyber-tube8930
      @zyber-tube8930 หลายเดือนก่อน +1

      @@MotoGinjiAnimations okay. Okay. But let me ask you something? Which HALO Trilogy is better? Bungie (With One hidden trilogy of spin off and prequel) or 343 Industries/HALO Studios? 😓?

    • @MotoGinjiAnimations
      @MotoGinjiAnimations  หลายเดือนก่อน +1

      @@zyber-tube8930 story wise? brother come on. How can you beat Halo CE, where we all got introduced to this world. Halo 2 and 3, where we got the arbiter. Halo ODST where we felt how much weaker an odst is compared to a spartan which felt normal to us by then. I loved the infinite story. But come one. REACH? Where after every victory you got it felt like you got thrown 10 steps back. Naaaah man not comparable.
      Multiplayer? Halo infinite was cool kind of dropped it with the customization, there was a lot of potential there. Liked reach especially spartans vs elites.
      And halo 3 was cool because the gear you unlocked had to do with how much time you played or how good you were, so checking everyones spartan in the lobby was cool

    • @zyber-tube8930
      @zyber-tube8930 หลายเดือนก่อน +2

      @@MotoGinjiAnimations plus, there was a bouns game of HALO: CE after the first game came out, is called: HALO: Custom Edition. Where you can ONLY play it on PC. But is actually somehow canon.
      So therefore, Bungie DOES have the Double trilogies of HALO (Bungie Era/Arc).

  • @TrinityLinkq
    @TrinityLinkq 22 วันที่ผ่านมา +1

    What softwares are you using to make this? and where did you get the models

    • @MotoGinjiAnimations
      @MotoGinjiAnimations  22 วันที่ผ่านมา +1

      @@TrinityLinkq Blender, i rigged the models, the models itself i got trough discord from someone else

  • @bandanna2388
    @bandanna2388 หลายเดือนก่อน

    Halo meets God of War?