I'm scared of those pc specs, 1080p 60fps with frame gen on (so 30fps without it), and on recommended, it's worrying. But this looks like it's performing nicely.@@camanesis6003
@@FzPura Exactly, This footage looks much better, but people should defently keep expectatioons in check. People said the same for DD2, "Oh is a early build", "It's Capcom they know how optimize their games" and we all know how that went. Wilds specifically states Frame Gen necessary to run at 1080p 60fps at medium, so I expect around the same performance level from DD2.
To those loosing their damn minds about teliporting to camp during combat without farcaster, they where using dev commands to do so and change certain things. This is not me speculating this was confirmed.
@@1meyzee watching Rurikans live stream Giajin hunter was in the comments hanging out. He can speak Japanese and was watching closer than others. There where indications of commands on screen at time but very hidden, and he heard them talk about it to show what they wanted to show.
This feels like a good point to stop watching trailers & reviews. They have given me enought stuff to be super happy and excited but im confident there is still so much more they haven't shown. Im going to try my best to stay out of spoiler territory from now on!
Try to steer clear of weapon/mechanics tutorial videos once the game comes out, since they assume that you have all available trailer/monster knowledge thus far
@@angelomendoza6666 will do, the only reason ill ever watch weapon tutorial videos is if i get super walled by an endgame monster and i cant figure out specific weapon attakcs/combos/guard points/whatever on my own
I'll probably do the same as you, at this point I think I'll just stop looking and now just wait till the usual demo releases about a month before the game does.
The monsters they've shown so far almost all look very different from each other, very very cool. Hopefully they don't hold back on the number of total monsters
@@Damingo54 I'm thinking of holding out till everything comes out. I find Monster Hunter is an extremely difficult game to get back into, what with all the complicated systems, I picked up World close to the end of its lifecycle, Alatreon I caught at the day it came out, dropped the game and then when Fatalis came out, I had forgotten almost everything about the game, against the game's strongest enemy...
@@JuliusCaesar103 Yeah that's a horrible feeling, like the challenge is multiplied and insurmountable. End up needing to accept sucking for a bit and go bonk some chickens until the combos, positioning etc. all become second nature again lol. Not that I've touched Alatreon or fatty with a barge pole yet.
@@TearTheRoof0ff also when all the content came out, they increased the drop rates for rare materials iirc, so not as much grinding was required as previously. So if you're playing World now, you've found the perfect time to do so
I love it, we saw a peek of what can be with world, the forest and desert were connected in lore. Also the coral and dead zone. This is really WILD lmao
Yeah this looks much better. People need to know that demos are always decided on and branched off from the main build to be polished on their own. Polishing is the FINAL phase of gamedev. Demos are usually from builds that are months old. But that makes it tricky to tell what to criticize since all of the problems MIGHT already be fixed in the main build. Not saying “don’t criticize what you see” for demo builds but it’s just something to keep in mind, I feel like this isn’t common knowledge based on a lot of the comments I saw in regards to the gamescom demo.
Thanks for sharing the information but as you said, such things are definitely not "common knowledge." Most people are not game devs themsleves or have much interest in the detailed process of game development.
I noticed in the previous demo footage that hit effects were pretty minimal/absent entirely. Also it's so nice to see 60fps gameplay finally after so long. Nice to see that the footage they showed here has much more polish to it. We're pretty much seeing Capcom's development progress towards polishing and optimization as they show each new build of the game.
they still havent learned to turn off hdr when recording tho… everything looks so grey in the recording footage or just change the recording settings so it works properly
@@diccchocolate416 yeah some guy released a video about it explaining it better but i always knew it was the hdr coz my ps4 clips used to look like that when i had hdr on
Watching this with auto-translated subtitles is interesting, but it's hard to say how much of it is accurate given it's an AI translation. Some parts it doesn't even register so there's often gaps in the commentary. I had written a summary of the translation but TH-cam didn't like it, so I invite you to watch it yourself. Just remember it's an auto-translation so it's going to be kind've wonky. Highlights include: No loading screens when physically travelling between the Windward Plains and the Scarlet Forest. The auto translator referring to the Scarlet Forest as "Fire Forest Amusement Park". Well-Done Steak maybe having more functionality than in other games but it's not entirely clear to me if it's true or just an auto translation error, and what the other benefits could be. Lala Barina florets can be broken by shooting them with either a bowgun or a slinger. Seikret's color and name can be customized, though customization options may be locked behind progression. Each area gets its own base camp, but it's unclear whether players will be able to go to an area and not have a base camp set up there, or if the base camp is unlocked as the areas are unlocked, but it is tied to story progression either way. During the Scarlet Forest's inclement period, the current of the river surges to the point where it can push the hunter around. A blue damage number with a shield next to it indicates that you are doing less damage to a monster because of armor or some other mechanic, in this case Uth Duna's fins having mucus on them that can be broken off, allowing you to deal normal damage. Congalala and Conga are back. Apparently you can interrupt Congalala's eating animation and collect the mushroom from the floor and eat it yourself. While in a pop-up camp you can "flirt" (they mean play) with your Palico by pushing R2. Fishing minigame is more involved, and you can slow reel, fast reel, or shag the lure. While catching a large fish you get another minigame where you have to pull the line in the direction the fish is moving, pull the line up when it jumps, and reel it in with R2 when it's tired. The WudWuds make the ancient ruins their home, and in addition to subsisting from the food they collect in the forest they also collect 'stuff' that's been washed up from the high tide. One WudWud is seen laying on a pile of Congalala fur that they've collected. The player is able to 'trade items' with the WudWuds but it's not elaborated on whether this is pawswapping from World or some other mechanic or just an outright shop. At sundown the WudWuds go up to the rooftop to admire the night sky. Talking to the lynian with the big green hat will allow you to give food items they will cook in a motley mix similar to the canteen in Rise. Supposedly the devs are going to gather on this rooftop for a party during the launch of the game.
Man, the environments and wildlife look and feel so alive, it makes me want to actually explore the world instead of going to specific nodes for specific needs. Its fun to explore an environment the feels like it will reward you for exploration. Thats something that Rise sorely lacked.
@@littlekitsune1Technically it was, but sold as a different game. Every G/Ultimate game is just the original game + G-Rank (3/3U, 4/4U, Gen/GU, etc. etc.)
Do all the monsters have their own unique themes now? Listen to what's playing during each fight. I'm pretty sure there's different music for each monster now. Take Lala Barina and Uth Dina for example.
Uth Duna is the apex so they have their own theme, just like Rey Dau, I assume Lala Barina counts as a "Big monster" so they get the full general locale theme
@@granthefato340ngl I can play this shit on 30 fps if it’s stable. I played mhw the same way when that came out so if this is a stable 60 id be more than happy for how good it looks. Finally a game thats worth using my ps5 for
Scarlet Forest is honestly the best jungle map Monster Hunter has ever had IMO (I say this as someone who grew up on MH3U and adore the Flooded Forest)
This is what a sequel is supposed to be. It's supposed to be everything you loved about the older game, but improved all around. Too many sequels think they need to be different, or to just be more of the same.
Honestly, my gripes with this game are relatively minor so far, more in terms of "flavour" than anything game breaking. I do, however, hope that some of my fears are unfounded. I hope there's a main HQ camp that gives me the same feeling of wonder older games did, especially upon seeing Astera for the very first time (without it being so convoluted). I hope the palico cat puns, chefs, and canteen animations make a comeback, too. And I kind of hope they work on the GS sound design a bit because, imo it sounds a lot less impactful. Tbh the GS itself looks less imposing and smaller than the huge chunks of metal and bone we got before. I think it will be fine though, there's still a lot they haven't shown us.
My only concern is that this game is a lot closer to Iceborne than Rise. The biggest complaint i had with Iceborne is the lack of traveling the terrain quickly. Seems this may have finally been fixed, but I do live wirebugs too!
@@calus_bath_water cellar spider(and it's family) is one of the most slender and feminime looking animal, there's a lot of story depicting a seductress spider(or spider lady) because of this. Especially with that coloration and flowery design i am justified in expecting her to go in this direction.
thank you so much for the reupload. i like both community managers of capcom, but the mics they have are really hurting alot. i hope capcom gives them some better mics in the future.
@@cheemslord9917its is 60 and dropping to 45 area. But its look. Video captures from tv with the colors looks to bright and assumed this drop under vrr range ps5 48hz aka 48fps meaning yeah this game drop under 48. But with massive thunderstorms and lot of monsters it will drop to 40 or lower it seems
I've been waiting for some kind of video from you talking about the 4th trailer, but your radio silence is a good sign. All you do is complain, after all, so if there's nothing to complain about, then I'm happy.
Wait, the locales are connected together in one seamless world? I don't know how I feel about that, feels like running around to your target locale would get old after a while. There's going to be fast travel points though. But I am wondering how that would affect load times. I thought World load times were unnecessarily long for a 5-10 minute hunt in just a small portion of the map. I guess the devs want us to dip into the wilderness for extended periods of times instead of doing bite sized hunts. Not really how I play MH, but still sounds fun. We'll see. So excited for this.
It's not afaik, it sounds like there's supposed to be multiple villages which are inside maps and have loading screens between them. It seems like each village will have multiple seamless locals though
I can't believe how much different the feel and look this footage has compared to the demo footage we've been watching for the past month plus!
Yeah honestly I feel like people got too attached to demos when criticizing performance when they were likely showing us earlier builds
I'm scared of those pc specs, 1080p 60fps with frame gen on (so 30fps without it), and on recommended, it's worrying. But this looks like it's performing nicely.@@camanesis6003
@@camanesis6003as always 😂
@@camanesis6003 well it's a reasonable worry knowing what happened to the open world Dragon's dogma 2. This footage gave me hope
@@FzPura Exactly, This footage looks much better, but people should defently keep expectatioons in check. People said the same for DD2, "Oh is a early build", "It's Capcom they know how optimize their games" and we all know how that went. Wilds specifically states Frame Gen necessary to run at 1080p 60fps at medium, so I expect around the same performance level from DD2.
Anyone else stare out into the water while they were fishing and expected to see a Plesioth fin?
That'll be neat.
i was waiting for lagy shadow
i bet more people were looking for Lagi, but Plesioth deserves to make 6th gen xD
We might get to see older monsters we’ve never got to see in the 5th gen so maybe we’ll get gammoth, quropeko, and agnaktor
Plesi hip check incoming
Fighting in the flood, dynamic weather and daytime, venus fly traps, aggressive bees, it's sooooo muuuch immersion!!!
It looks amazing.
You look amazing 👀
!
Blunty says whatever setup they used desaturated the colors heavily. So he fixed it on his footage and it's way more vibrant.
The requirements specs aren't but it makes sense now seeing everything they've showed so far.
and runs surprisinlgy well also!!!
Ok so essentially the best game of all time
man these fanboys...
@@CygnusX-11... are right
yep ❤
When you really break it down, this might be game of the decade.
@@CygnusX-11 it has so much potential.
i love that if you listen at 20:30, there's people cheering about congalala being in wilds. makes me really happy
There were also people clapping when the Congas were shown in screen
WHat m0ron would cheer the return of such trash monster?
To those loosing their damn minds about teliporting to camp during combat without farcaster, they where using dev commands to do so and change certain things. This is not me speculating this was confirmed.
Oh god thats a releif.
where can i found that they were using commands?
@@1meyzeethey said it in the livestream
@@1meyzee watching Rurikans live stream Giajin hunter was in the comments hanging out. He can speak Japanese and was watching closer than others. There where indications of commands on screen at time but very hidden, and he heard them talk about it to show what they wanted to show.
Did anyone seriously think that you would be able to teleport without a farcaster?
20:04 That room that Congalala is sleeping in is a massive honey comb hive. It'd be cool to see a big bee monster.
VESPOID QUEEN 🔥
@@jhonatandsb imagine a vespiquen in MH style
@@jhonatandsbNOOOOOOO
This feels like a good point to stop watching trailers & reviews. They have given me enought stuff to be super happy and excited but im confident there is still so much more they haven't shown. Im going to try my best to stay out of spoiler territory from now on!
Try to steer clear of weapon/mechanics tutorial videos once the game comes out, since they assume that you have all available trailer/monster knowledge thus far
@@angelomendoza6666 will do, the only reason ill ever watch weapon tutorial videos is if i get super walled by an endgame monster and i cant figure out specific weapon attakcs/combos/guard points/whatever on my own
good luck man. i have stopped looking at new content since after gamescom and i fear its gonna be a brutal wait until febuary.
I'll probably do the same as you, at this point I think I'll just stop looking and now just wait till the usual demo releases about a month before the game does.
I can't wait for all the "other" stuff we can do. Like in world . Capturing endemic life, taking pictures, fishing.. it's gonna be huge!
The monsters they've shown so far almost all look very different from each other, very very cool. Hopefully they don't hold back on the number of total monsters
Either way there will be years of content updates just as world had.
@@Damingo54 I'm thinking of holding out till everything comes out. I find Monster Hunter is an extremely difficult game to get back into, what with all the complicated systems, I picked up World close to the end of its lifecycle, Alatreon I caught at the day it came out, dropped the game and then when Fatalis came out, I had forgotten almost everything about the game, against the game's strongest enemy...
@@JuliusCaesar103 Yeah that's a horrible feeling, like the challenge is multiplied and insurmountable. End up needing to accept sucking for a bit and go bonk some chickens until the combos, positioning etc. all become second nature again lol. Not that I've touched Alatreon or fatty with a barge pole yet.
I would hope a giant spider looks different compared to a giant toad.
@@TearTheRoof0ff also when all the content came out, they increased the drop rates for rare materials iirc, so not as much grinding was required as previously. So if you're playing World now, you've found the perfect time to do so
2:32 yooo!! Small creatures can now actually fight bigger monsters and not just the hunter themself🤯🤯
The physics on those fins is incredible
It's peak, I'm afraid.
Of the thousands of hours that you will play.
yes
The game can't come faster bro, Forget Christmas, I’m ready for this 😭
i LOVE congalala's new look, the super long shaggy fur really suits him
He looks so smol though.
@@ZAH33D he looks way bigger than 2gen conga wym
@@sryu3878 Maybe you're right and I'm just misremembering but I felt like he was at least 3 times larger in Freedom Unite.
the fact that you can change from a zone to another without any loading screen is awasome. This game gonna make World look like a draft
I love it, we saw a peek of what can be with world, the forest and desert were connected in lore. Also the coral and dead zone.
This is really WILD lmao
It’s going to be a long 5 months.
And they can optimize it more.
Optimalization and capcom.
Such a massive upgrade from the demo footage we've been looking at the past few weeks. Thanks so much Ratatoskr!
Lol, for some reason I thought La La Barina would be much bigger, but it is quite small, at least in this case.
Monsters tend to come in different sizes at random, so maybe there will be bigger Lala Barinas
@@jhovanielperez4763 I know, and high-rank/g-rank will be much bigger as usual. But from the trailers it looked so much bigger.
SMALL??? bro open your eyes thats a big ahh spider
She’s like a little ballerina
Only in the workd of Monster Hunter does an Elephant-sized spider seem “small”
Oh my god the animations 😵
The world look so alive
Sheesh this looks so polished!
this game seems like a huge evolution over the previous games
Yeah this looks much better. People need to know that demos are always decided on and branched off from the main build to be polished on their own. Polishing is the FINAL phase of gamedev. Demos are usually from builds that are months old. But that makes it tricky to tell what to criticize since all of the problems MIGHT already be fixed in the main build.
Not saying “don’t criticize what you see” for demo builds but it’s just something to keep in mind, I feel like this isn’t common knowledge based on a lot of the comments I saw in regards to the gamescom demo.
Thanks for sharing the information but as you said, such things are definitely not "common knowledge." Most people are not game devs themsleves or have much interest in the detailed process of game development.
The layered armor @14:10 looks incredible!! 😍
I’m not sure if it’s layered, that may just be the la la barina armor tbh
I noticed in the previous demo footage that hit effects were pretty minimal/absent entirely. Also it's so nice to see 60fps gameplay finally after so long. Nice to see that the footage they showed here has much more polish to it. We're pretty much seeing Capcom's development progress towards polishing and optimization as they show each new build of the game.
they still havent learned to turn off hdr when recording tho… everything looks so grey in the recording footage
or just change the recording settings so it works properly
@@granthefato340oh is THAT why it looks so grey?
@@diccchocolate416 yeah some guy released a video about it explaining it better but i always knew it was the hdr coz my ps4 clips used to look like that when i had hdr on
Watching this with auto-translated subtitles is interesting, but it's hard to say how much of it is accurate given it's an AI translation. Some parts it doesn't even register so there's often gaps in the commentary. I had written a summary of the translation but TH-cam didn't like it, so I invite you to watch it yourself. Just remember it's an auto-translation so it's going to be kind've wonky.
Highlights include:
No loading screens when physically travelling between the Windward Plains and the Scarlet Forest.
The auto translator referring to the Scarlet Forest as "Fire Forest Amusement Park".
Well-Done Steak maybe having more functionality than in other games but it's not entirely clear to me if it's true or just an auto translation error, and what the other benefits could be.
Lala Barina florets can be broken by shooting them with either a bowgun or a slinger.
Seikret's color and name can be customized, though customization options may be locked behind progression.
Each area gets its own base camp, but it's unclear whether players will be able to go to an area and not have a base camp set up there, or if the base camp is unlocked as the areas are unlocked, but it is tied to story progression either way.
During the Scarlet Forest's inclement period, the current of the river surges to the point where it can push the hunter around.
A blue damage number with a shield next to it indicates that you are doing less damage to a monster because of armor or some other mechanic, in this case Uth Duna's fins having mucus on them that can be broken off, allowing you to deal normal damage.
Congalala and Conga are back. Apparently you can interrupt Congalala's eating animation and collect the mushroom from the floor and eat it yourself.
While in a pop-up camp you can "flirt" (they mean play) with your Palico by pushing R2.
Fishing minigame is more involved, and you can slow reel, fast reel, or shag the lure. While catching a large fish you get another minigame where you have to pull the line in the direction the fish is moving, pull the line up when it jumps, and reel it in with R2 when it's tired.
The WudWuds make the ancient ruins their home, and in addition to subsisting from the food they collect in the forest they also collect 'stuff' that's been washed up from the high tide. One WudWud is seen laying on a pile of Congalala fur that they've collected.
The player is able to 'trade items' with the WudWuds but it's not elaborated on whether this is pawswapping from World or some other mechanic or just an outright shop.
At sundown the WudWuds go up to the rooftop to admire the night sky.
Talking to the lynian with the big green hat will allow you to give food items they will cook in a motley mix similar to the canteen in Rise.
Supposedly the devs are going to gather on this rooftop for a party during the launch of the game.
Hey yall Ratatoskr. Just watching some early morning Monster Hunter Wilds content. Nothing big just gameplay reveal on Scarlet Forest.
woaah finally 60FPS
with alot of framedrops
Framedrops don’t exist when you have a good as fuck pc like the majority
@@agav2345 It's a demo my man framedrops are to be expected
@@agav2345Have you ever heard of demos and not final product??
@orewaren8549 Actually, this is ps5, we have yet to see if they optimized it better for pc.
The latest requirements suggest they havent
Congalala and Yian Kut-ku, here I come my friend❤❤❤❤
I would like to suggest capcom develop a monster hunter zoo for humters, i would like to pay for that, my own zoo, collect cute monsters
You're going to love Stories
You are going to love Hogwards legacy
It is very interesting to see the mountain of views on the lovey-dovey scene between Hunter and Airou lol
ARE YOU FUCKING SERIOUS THEY ARE BRINGING BACK CONGALALA THIS IS THE BEST MONSTER HUNTER GAME!
NOW ALL WE NEED IS BLACK GRAVIOS
for the love of god leave that laser spamming piece of charred shit back in 4U
NOW ALL WE NEED IS GREEN PLESIOTH
I wouldn't mind if they left Black Grav out.
He was practically confirmed with Dual Blades set showing his armor like a month ago
@@cow12344 /thread
Man, the environments and wildlife look and feel so alive, it makes me want to actually explore the world instead of going to specific nodes for specific needs. Its fun to explore an environment the feels like it will reward you for exploration. Thats something that Rise sorely lacked.
oh man that fishing mini game looks hella fun.
Wait you can seamlessly travel between maps? Man... i know it's not revolutionary technology or anything but that's so amazing for this game 😩
Haven’t been this hyped since Elden Ring was teased.
Goty this game looks amazing, I think the only thing that would take this from a 10/10 to a 17/10 for me is if monster tracking existed.
And a Fatalis/alatreon level fight in the future hopefully
I love how were getting monsters of different sizes, we need more smaller large monsters and bigger non-siege/elder dragon monsters
Excited to play this.
14:20 confirms Master Rank/Expansion if we weren’t sure already. Clearly enough space next to the HR for the players master rank.
It’s already happened around 10 times in a row I’m not sure we needed confirmation on that lmao
Master Rank (formerly known as G Rank) is in every single game. It just never used to be DLC.
with how different Wilds has been compared to older games, it wouldn’t have surprised me if they decided to leave it out. They didn’t though.
@@littlekitsune1Technically it was, but sold as a different game. Every G/Ultimate game is just the original game + G-Rank (3/3U, 4/4U, Gen/GU, etc. etc.)
@@grimlocked472 Yeah, they used to do it the Pokemon way, LOL.
good thing i hate congalala otherwise id be pissed that the title spoiled me
Welcome to club watching it get stung by angry bees repeatedly was cathartic.
@@itsyaboiguzmaI love getting stung by bees the size of a baseball
Do all the monsters have their own unique themes now? Listen to what's playing during each fight. I'm pretty sure there's different music for each monster now. Take Lala Barina and Uth Dina for example.
Uth Duna is the apex so they have their own theme, just like Rey Dau, I assume Lala Barina counts as a "Big monster" so they get the full general locale theme
I doubt it. It will be like other games. Minor monsters having common themes.
worried about performance though
60 fps on base ps5 with dips in a game thats gonna release in 6 months gives me hope
@@granthefato340ngl I can play this shit on 30 fps if it’s stable. I played mhw the same way when that came out so if this is a stable 60 id be more than happy for how good it looks.
Finally a game thats worth using my ps5 for
@@granthefato340 Is this a ps5 gameplay? I thought it was on ps5 pro
@@JustVC that isn't even out yet
24:23 so awesome to see some cute wholesome moments with our palico
yeah,almost stable 60fps at decent resolution. nothing like beta. where 30fps is jittery mess,and 60 may drop to 30 with unbelievably low res.
maybe not 60 but 45-50 for sure, and looks pretty decent
The seamlessnes will take some getting used to but its very cool in action. With the new quest design I wonder how low/high rank will be tackled.
I hope namielle makes a return because he will feel right at home in the flooded areas
Spoilers in title but otherwise the little snippet looks fantastic! Tryna go in as blind as possible outside of trailer
Nevermind, they posted this on the official Twitter too :b
Scarlet Forest is honestly the best jungle map Monster Hunter has ever had IMO (I say this as someone who grew up on MH3U and adore the Flooded Forest)
Hopefully we get a beta soon. Cause this game is looking real good, and im liking what im seeing.
24:38 I couldn't stop watching this part, it's just too cute 😂
I might be wrong, but it looks like the Uth Dana was inspired from the Arapaima which it looks amazing!
24:23 soooo cute🥰
will clean out my pc case in january in preparations for this
The seamless map transition is so good
2:31 live Detroit footage
This is what a sequel is supposed to be. It's supposed to be everything you loved about the older game, but improved all around. Too many sequels think they need to be different, or to just be more of the same.
This is gonna look insane on PC with no youtube compression 🤯
the lighting in this game is phenomenal, I can't wait to pre order it
I can't wait for the demo release
Honestly, my gripes with this game are relatively minor so far, more in terms of "flavour" than anything game breaking.
I do, however, hope that some of my fears are unfounded. I hope there's a main HQ camp that gives me the same feeling of wonder older games did, especially upon seeing Astera for the very first time (without it being so convoluted). I hope the palico cat puns, chefs, and canteen animations make a comeback, too. And I kind of hope they work on the GS sound design a bit because, imo it sounds a lot less impactful. Tbh the GS itself looks less imposing and smaller than the huge chunks of metal and bone we got before.
I think it will be fine though, there's still a lot they haven't shown us.
If they give us alatreon/fatalis level fights, I’ll be happy
Thank you so much capcom 😭 ❤️ 😢
My only concern is that this game is a lot closer to Iceborne than Rise. The biggest complaint i had with Iceborne is the lack of traveling the terrain quickly. Seems this may have finally been fixed, but I do live wirebugs too!
ice borne was the best dlc ever though
World was way better so I’m glad they’re closer to it lol
@@lunar3009 uh no lmao. Iceborn made you use clutch claw which was a horrendous combat design decision. That mechanic is garbage
@@M.L.officialMainline game is closer to mainline 🤯🤯🤯
Iceborne >>>>>>>>>>> Rise! Did you even try the Beta?
Pink Fire Chicken and Pink Fart Monkey make their long awaited return.
The way that spider moves makes me positively uncomfortable.
Aye. Very mechanical. Seeing insect-like snappy movement at a much bigger scale is damn well unsettling.
I dislike it personally,with that kind of colorful design i was expecting her to have a graceful moveset like namielle.
@@pokokuyo51she's still a bug After all, they all sucks, but are also extremely cool at the same time
@@pokokuyo51 you expected a massive fkn spider to be graceful?
@@calus_bath_water cellar spider(and it's family) is one of the most slender and feminime looking animal, there's a lot of story depicting a seductress spider(or spider lady) because of this. Especially with that coloration and flowery design i am justified in expecting her to go in this direction.
thank you so much for the reupload. i like both community managers of capcom, but the mics they have are really hurting alot. i hope capcom gives them some better mics in the future.
60fps on base ps5 ? nice
I can't wait to see how it looks on PC at max settings 🤤
You must have a nasa supercomputer
@@FalafelPlease 7800X3D / 7900XTX
@@danielenriquemarcano9429ngl that sounds pretty brokeb
Idk why but the sekirets colors remind of Rengoku 😄 I love its colors also congala seem to have grown some more fur looks AWESOME ❤
Subtitles would be nice (edit: in english preferably lol)
Edit again....
Omg TH-cam has an auto translate for Closed Caption. 🤯
This is beautiful
It looks so good. I really hope it'll run well on my below average PC...
Sweet 60fps on PS5 😍
it not 60fps i think it 40fps
@@cheemslord9917its is 60 and dropping to 45 area. But its look. Video captures from tv with the colors looks to bright and assumed this drop under vrr range ps5 48hz aka 48fps meaning yeah this game drop under 48. But with massive thunderstorms and lot of monsters it will drop to 40 or lower it seems
@@whitefata10440 isn’t bad I won’t be horribly disappointed unless it reaches like 30-ish fps
Brown n bloom, 720p blur bros, we're so back.
it just the capture card capcom use is shit
I've been waiting for some kind of video from you talking about the 4th trailer, but your radio silence is a good sign. All you do is complain, after all, so if there's nothing to complain about, then I'm happy.
Wait, the locales are connected together in one seamless world? I don't know how I feel about that, feels like running around to your target locale would get old after a while. There's going to be fast travel points though. But I am wondering how that would affect load times. I thought World load times were unnecessarily long for a 5-10 minute hunt in just a small portion of the map. I guess the devs want us to dip into the wilderness for extended periods of times instead of doing bite sized hunts. Not really how I play MH, but still sounds fun. We'll see. So excited for this.
Can't wait to catch a legendary fish for 3 days
The spider has one of best designs ever,sadly it looks like the moveset is lacking
26:40 Theres NO WAY we wont be fishing a Plesioth out of that
I don't know why, in this day and age, that the closed captions aren't translated. Let alone the whole video being AI translated
the frame rate feel smooth for ps5
Finally some 60 fps thank GOD!
I noticed few frame drops hopefully the pro ps5 will make up for the rest
gonna be fking perfect.
Is that a smoothened 60 frames i see???
i doubt
Yes
OH NO. HE'S BACK.
Finally they make it into an open World
think i can be a fishing main? will the fishing pole be the 15th weapon?
22:40 Poor Palico cat: "Ah! Stinky!"
30:22 プレアデス星団っぽいのあるのも凄い
Now we need Najarala
3:44 Seeing the player seamlessly switching zones is crazy ! Looks like the game is fully open
It's not afaik, it sounds like there's supposed to be multiple villages which are inside maps and have loading screens between them. It seems like each village will have multiple seamless locals though
@@elk3407 I see. At least the Windward plains and the Scarlet forest are connected together seamlessly, I'll take that.
60 fps?
Conga….. lala 😍
After DD 2 I'm really trying to not over hype my self but this looks even better from what I've expected
From now It runs better than dd2 at least comparing this early versions to the final product, we can hope
@@alejandromolinacriado6039 I thought the 60 FPS was a pipedream but I'm SO glad it's a possiblity on PS5
So game run 60fps on ps5?
@@maskva-u6f I mean the Gameplay its running at 60 FPS and it is stated thats a normal PS5 so at least that early build its just fine
Its better than the demo in performance well wait for the for the final version but for now its fine
Console bros...we got target 60fps
About dayum time, but I’m still gonna get a ps5 pro just in case,
@@maiergaming Pro has the same CPU, dont expect performance boost, just better graphics
@@maiergamingDon’t. Ps5 pro is for people that don’t own ps5 yet. If you do then just stick with your ps5. Better save that money for ps6.
Might as well save that money for a 5090
@@mosswine5417 dont bother talking sense
Oh ya huntin time for 5 week straight right from day one drop😂
武器チェンジした時に防具スキルとかも別の武器種に設定してるものに切り替わるんだろうか?
After playing the beta , but does this gameplay looks like it runs way better than the beta?
absolutely!, i was telling people this video looks way more polished and consistent. Makes me hopeful for the full release.
Yeah let’s hope it’s a lot more like this footage or even better during the full release
Ya, also it does look like the hit impact is in this video, while it's still missing in the beta.
The beta is older version than this one. So yeah this is the more optimized version.
Bro thank god it looks like this on ps5 😭
Yea finally looks solid
Guys i think it'll look way better
It's just TH-cam compression when you're streaming from ps5