Table Lamp Modeling, Lighting, Animation in Blender 3D - FF:EP4

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  • เผยแพร่เมื่อ 4 พ.ย. 2024

ความคิดเห็น • 99

  • @BharathRaj
    @BharathRaj 2 ปีที่แล้ว +20

    He's back!!

  • @xSam108x
    @xSam108x 10 หลายเดือนก่อน +1

    these tutorials have genuinely shifted my passions into archviz while in school for design, thank you Derek!!!

  • @facu_eze_peralta
    @facu_eze_peralta 2 ปีที่แล้ว +13

    Oh yeah!!!! Another video from DEREK ♥
    You bring happines to me with your videos!!!
    Sorry about my bad english!
    Best wishes from Argentina!!!

  • @lospuntosstudios5149
    @lospuntosstudios5149 2 ปีที่แล้ว +3

    What a lovely human being

  • @valit8517
    @valit8517 ปีที่แล้ว +1

    These tutorials made me want to pick up Blender again. Golden!

  • @usamabinaslam6527
    @usamabinaslam6527 2 ปีที่แล้ว +1

    Finally wait is over for another BEAST tutorial. I always Waiting for your tutorial like a Marvel movies.

  • @gabrielmillien7439
    @gabrielmillien7439 2 ปีที่แล้ว +4

    That looks awesome

  • @xDaShaanx
    @xDaShaanx 2 ปีที่แล้ว +1

    Exactly the kind of tutorial I requested on instagram 😁

  • @jensworld444
    @jensworld444 4 หลายเดือนก่อน

    This was very fun to do. Thank you so much 🥰

  • @KabeeshS
    @KabeeshS 2 ปีที่แล้ว +1

    THANK YOU SO MUCH FOR YOUR AMAZING BLENDER TUTORIALS. LOVE FROM INDIA ♥

  • @powersprouter
    @powersprouter 2 ปีที่แล้ว +3

    that was fun to make, thank you!!! Took me 7 hours to render approx. 300 frames at 200 samples on a 2019 macbook pro, holy crap, really? Looks fantastic though, and I'm pleased that it was easy for me to do this, feels like my chops are growing. DERRK FTW!! ❤

    • @patek2385
      @patek2385 2 ปีที่แล้ว +1

      Render animations in evee next time. It will take you less time.

    • @tejiriamrasa3258
      @tejiriamrasa3258 ปีที่แล้ว

      @@patek2385 hell naw

  • @solonoobie2449
    @solonoobie2449 2 ปีที่แล้ว +4

    i love these videos so much. thankyou

    • @solonoobie2449
      @solonoobie2449 2 ปีที่แล้ว +2

      Your videos are what got me into cg and modelling. And thanks to your array of tutorials and advice ive gone from wanting to do maths at college to now going to one especially for cg. Yet again thanks for your videos which i hope will keep coming :)

  • @EchoAnime
    @EchoAnime 2 ปีที่แล้ว

    - your tutorial makes me happy..
    + thanks for your work

  • @rdtrmb.8782
    @rdtrmb.8782 2 ปีที่แล้ว +1

    Derrk! It’ll be nice to have furniture videos every friday with shorter form and more focused on difficult process.

    • @DerekElliott
      @DerekElliott  2 ปีที่แล้ว +2

      Totally agree. Any recommendations?

    • @rdtrmb.8782
      @rdtrmb.8782 2 ปีที่แล้ว

      @@DerekElliott look at Blender Guru's 20-minutes kitchen tutorial. It doesn't cover all the process but point to the important ones

    • @rdtrmb.8782
      @rdtrmb.8782 2 ปีที่แล้ว

      @@DerekElliott why don't you upload ff every friday

    • @DerekElliott
      @DerekElliott  2 ปีที่แล้ว

      @@rdtrmb.8782 TH-cam is still not my main focus but I am trying to upload more! Still happy to hear ideas of furniture/light/home pieces you like!

  • @timvanhalewyck3370
    @timvanhalewyck3370 2 ปีที่แล้ว +2

    Great stuff Mr. Derek! ✌🏻

  • @simoneiorio9703
    @simoneiorio9703 2 ปีที่แล้ว +2

    Beautiful, Clean and relaxing video, as always.

  • @lxic-bz8hf
    @lxic-bz8hf 2 ปีที่แล้ว +1

    excellent, well explained tutorial, and without blabbering, thank you 🙏🏻

  • @siemensohm
    @siemensohm 2 ปีที่แล้ว +2

    Amazing, thank you, can't wait to do this tutorial.

  • @felipeleon6631
    @felipeleon6631 2 ปีที่แล้ว +1

    Derek, thank you very much. Keep it up, amazing work

  • @TheAngelArrow
    @TheAngelArrow 2 ปีที่แล้ว

    just going through ur new videos liking them all to show support hehe

  • @nicholasprod2012
    @nicholasprod2012 2 ปีที่แล้ว +2

    Super detailed. Therapeutic to watch. Keep making more videos!

  • @davidpringuer3553
    @davidpringuer3553 2 ปีที่แล้ว +1

    Great tutorial. Really appreciate your pacing. Thanks.

  • @Douye_Adedeji2696
    @Douye_Adedeji2696 2 ปีที่แล้ว

    Nice to see you again Sir

  • @DanielSilva-be7wp
    @DanielSilva-be7wp 2 ปีที่แล้ว +1

    You are the best!

  • @lyonzhao8831
    @lyonzhao8831 2 ปีที่แล้ว +1

    Great tutorial. Thank you very much.

  • @michaelell8845
    @michaelell8845 2 ปีที่แล้ว

    Am From Punjab. , very neat & clean work derek .👍

  • @MichaelTzanakakis
    @MichaelTzanakakis 2 ปีที่แล้ว +4

    really nice tutorial as always! one thing I'd like to note is that you're technically not supposed to use albedo colors with a value of 0 or 1 because that means that the object either absorbs or reflects 100% of the light that hits it and it isn't physically accurate. Keep up the great work, I really enjoy watching your videos!

    • @gottagowork
      @gottagowork 2 ปีที่แล้ว +1

      Bah, who the hell cares about PBR cheat sheets anyway? 😟It's a problem on BlenderKit as well - likely all/most other asset repositories too - "look, I'm using PBR, but I'm not following the rules of PBR". Also sets the light strength completely arbitrary. If not using mathematically correct scaling, at least scale it to complement sky only Nishita but not really competing with sun & sky Nishita in an indoor setting. Nishita and background (with no HDR) at strength 1, and adjust CM exposure. The idea should be to create re-usable assets scaled to real world scales incl emission strengths. Also, for a light that is based solely on indirect lighting from a LED source, I'd examine how the indirect actually looks on the lamp shade itself, and then try to fake it within the material so that it provides direct illumination instead. This to limit an obvious source for noise.

  • @qhubban
    @qhubban 2 ปีที่แล้ว +1

    thank you

  • @neilkingham1880
    @neilkingham1880 2 ปีที่แล้ว +1

    Hi Derek, great tutorial as ever, I have just got round to having a go at this one. Just a quick point of interest, if you uncheck the "align to view" button on the right hand side of the panel when adding a reference image, then it will be brought in to your scene in the correct orientation. (well, plan view or numpad 7) with zero rotation etc. Keep up with the great tutorials, it helped me massively when I started out. :-)

  • @demirfranca301
    @demirfranca301 2 ปีที่แล้ว

    Very good my dear. Congratulations!

  • @cekuhnen
    @cekuhnen ปีที่แล้ว

    Very nice tutorial

  • @aleshpro
    @aleshpro 2 ปีที่แล้ว

    yeah again next level.

  • @pashantsbenjamins6501
    @pashantsbenjamins6501 2 ปีที่แล้ว

    Awesome derk, I learned that you could do multiplication with the timeliness counter. Thanks for that. I do loads of 2D animation stuff, so frames as you know are are a major network used so, so is maths.
    Lol love your name too Derk!
    Smooth flow and sensually aided through the stream of your work flow.
    Love how you make a simple process look simple too. I want to start using cycles too at some point

  • @JuanChijalFotografía
    @JuanChijalFotografía 2 ปีที่แล้ว

    Thank you so much! !!

  • @man_art_man
    @man_art_man 2 ปีที่แล้ว

    Oh yeah!!!! That is looking good! Love your tutorials! It's for me smth. like peace of fresh Art in the hole mass of tutorials at the YT where people trying to recrate same old stuff in Geometry Nodes :). Like your style to serve the material and your voice is also good to relax =) you have to do massage and speake lot and slow with your clients ))))

  • @cleverpoly
    @cleverpoly 2 ปีที่แล้ว

    That's very cool!

  • @jankillerslatki1548
    @jankillerslatki1548 2 ปีที่แล้ว

    Dinamo, Zagreb!!!

  • @DavidianCreative
    @DavidianCreative 2 ปีที่แล้ว

    Really interesting! Thanks!

  • @usamabinaslam6527
    @usamabinaslam6527 2 ปีที่แล้ว

    Really Great.. Thank you very much

  • @Karanpurohit121
    @Karanpurohit121 2 ปีที่แล้ว +1

    Keep em coming ! :D

  • @matejivi
    @matejivi ปีที่แล้ว

    nice

  • @georges6591
    @georges6591 2 ปีที่แล้ว

    Amazing. New video!!!!!!!

  • @amrasbine9252
    @amrasbine9252 2 ปีที่แล้ว

    How does one find new freelance projects? Awesome tutorial always ❤️❤️❤️

    • @DerekElliott
      @DerekElliott  2 ปีที่แล้ว +2

      Will have to make a video on this

  • @knykeys
    @knykeys 2 ปีที่แล้ว

    dope dope dope

  • @kevokev978
    @kevokev978 2 ปีที่แล้ว

    nice!!!

  • @RahulPradipPatil
    @RahulPradipPatil 2 ปีที่แล้ว

    thanks 👍 learn new things

  • @jonathanwalsh1206
    @jonathanwalsh1206 2 ปีที่แล้ว

    Bam 💥

  • @plll9585
    @plll9585 10 หลายเดือนก่อน

    Lovely turorial, I juste have 1 question, how do you export the animation ? Thank you so much

    • @DerekElliott
      @DerekElliott  10 หลายเดือนก่อน

      You should render out all the frames individually in a sequence and then you can, in a new blender project, string them all together and export a video file. Some of my videos cover this but probably best to find a short one that shows the process!

  • @Kike.Morales
    @Kike.Morales 2 ปีที่แล้ว

    In the GMS switch the “Program” to Analog app 1 TE

  • @luanjiang
    @luanjiang 2 ปีที่แล้ว

    Awesome tutorial! Love it.
    How do you show the measurements? I don't see that in my Blender. Do I need to trigger it somewhere?

  • @ObscureHedgehog
    @ObscureHedgehog 2 ปีที่แล้ว

    DERK DERK

  • @JRHainsworth
    @JRHainsworth ปีที่แล้ว

    How would you light a model that's very reflective?

  • @usamahibrahim2201
    @usamahibrahim2201 ปีที่แล้ว +1

    33:44 I added offset material, but the white face is outside of it, so I tried making it negative, but it didn't change.

  • @peterallely5417
    @peterallely5417 ปีที่แล้ว

    More furniture Friday

  • @aymenterea
    @aymenterea 2 ปีที่แล้ว +2

    I have a problem with applying the white material at 33:33 , When I change the Material Offset to "1" in the solidify modifier. the white material gets applied to the outside of the mesh not the inside.

    • @georges6591
      @georges6591 2 ปีที่แล้ว +1

      I had the same issue. what I did, was assign the white colour to the shade as being the main one. i.e. select the model in edit mode, select the white colour and hit assign. then, I moved the white material above the black one. you should have the correct colour scheme now when hitting 1 in the material offset.

    • @aymenterea
      @aymenterea 2 ปีที่แล้ว +11

      @@georges6591 I found another solution:
      Solidify modifier > Normal > Flip.
      that will make it work, And thanks for the reply btw man.

    • @georges6591
      @georges6591 2 ปีที่แล้ว

      @@aymenterea That's a good point. I completely forgot about the normals

    • @logan8721
      @logan8721 2 ปีที่แล้ว

      @@aymenterea Thank you!!

    • @dinotabakovic6437
      @dinotabakovic6437 ปีที่แล้ว

      Hi, you can try modifier properties>Solidify>Materials>Material offset 1 and Rim set to 1. That solved the problem for me as I didn't want to change the Normals position. It would also be good to experiment with Edge data to define the relationship between the two materials. I also removed the current materials from the object (part) I'm working on and installed new ones. I wish you all the best and keep going. Congratulations Derek on another useful tutorial.

  • @MubasshirMahin
    @MubasshirMahin 6 หลายเดือนก่อน

    hey Derek when i select offset 1, the material color changes to upperside not inside 33:42

    • @DerekElliott
      @DerekElliott  6 หลายเดือนก่อน

      You may need to reorganize or reapply materials. Also if you are done with that piece you can just apply the solidify and apply the materials to the right parts the normal way

  • @sir_earl_grey
    @sir_earl_grey 9 หลายเดือนก่อน

    36:20 I'm struggling with the light there. I extended the shade like you showed, I made the upper column thicker, the light always leaks through the shade. Any possible fix? It's like the shade is not even there.

  • @lennarthummer7307
    @lennarthummer7307 2 ปีที่แล้ว

    Which macbook is good enough for blender?

  • @MohammadAmiri-d1d
    @MohammadAmiri-d1d หลายเดือนก่อน

    Where can I find reference picture

  • @Walt3D
    @Walt3D 2 หลายเดือนก่อน

    can't seem to find the reference image..

  • @banaz5018
    @banaz5018 2 ปีที่แล้ว

    When import to render use obj? Speed-up render

    • @DerekElliott
      @DerekElliott  2 ปีที่แล้ว

      Yes you could use an obj

  • @compedits330
    @compedits330 2 ปีที่แล้ว +1

    I did not understand that 11:20 time stamp of getting bend inside. Can someone help me out ?

    • @neilmarshall5087
      @neilmarshall5087 2 ปีที่แล้ว +1

      Turn on subtitles if english is not your first language.
      He goes into xray mode (Alt-z) and adds 3 more extrudes - with each extrude also moved and scaled. Then an edge loop is added (Crtl -r) between the last two edge loops, and slid up close to the loop above it. That is to keep that corner sharp.
      If you press e then s (like he did) you get the extrude & get to scale it immediately.
      Follow the keypress indicator at the bottom left if you dont know what he has done.

    • @DerekElliott
      @DerekElliott  2 ปีที่แล้ว +2

      Thank you Neil! Sorry I didn't call out as many hotkeys on this one as normal

    • @neilmarshall5087
      @neilmarshall5087 2 ปีที่แล้ว +1

      @@DerekElliott Glad to help.

  • @felipeleon6631
    @felipeleon6631 2 ปีที่แล้ว

    can't find the ref img on the website, can anyone help me?

  • @ga_con_di_hoc
    @ga_con_di_hoc 2 ปีที่แล้ว

    how to download background image ?

  • @mostafadamman6213
    @mostafadamman6213 8 หลายเดือนก่อน

    I want to be like you

  • @shahensha05
    @shahensha05 2 ปีที่แล้ว

    my solidify material offset is working in opposite direction.. What can i do??

    • @siemensohm
      @siemensohm 2 ปีที่แล้ว +1

      I had the same issue. Just invert the normals. Either by using the usual way or in the solidify modifier tab under "normals".

  • @SohailAnwar321
    @SohailAnwar321 2 ปีที่แล้ว

    I am facing a problem in blender... When I apply metallic valua 1 in cube than cube become dark... In shading viewport all is black....

    • @siemensohm
      @siemensohm 2 ปีที่แล้ว

      are you talking about the material offset @33:39?

  • @venom777ff6
    @venom777ff6 2 ปีที่แล้ว +1

    07:37 Nice Joke Derek 🥲

    • @DerekElliott
      @DerekElliott  2 ปีที่แล้ว

      Oh gosh did I say numpad

    • @venom777ff6
      @venom777ff6 2 ปีที่แล้ว

      @@DerekElliott 😂😂 it's ok btw, Love your work

  • @AnvarFayzullayev
    @AnvarFayzullayev 2 ปีที่แล้ว

    it is Friday 11.11.2022

  • @AutumnLeafAcademy6164
    @AutumnLeafAcademy6164 8 หลายเดือนก่อน

    am new here an i lost it when he said " Press G and Z to scale the height to 34cms "💀 like its S for sizing right he edited his HOTKEYs or sumthng😶 i feel like an OUTCAST now sedlyf me. 💀

  • @ayudan24688
    @ayudan24688 ปีที่แล้ว

    Great tutorial! First day using blender and followed along (took some liberties) th-cam.com/video/JUEvn_OzmJ0/w-d-xo.html

  • @felipeleon6631
    @felipeleon6631 2 ปีที่แล้ว

    You should create a discord channel so we can talk and create a self-grow/help type of community :)