How Endless Damage Buffs added up in Paul's Combo Damage...

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  • เผยแพร่เมื่อ 8 ม.ค. 2025

ความคิดเห็น • 60

  • @Lovecraft_88
    @Lovecraft_88 3 วันที่ผ่านมา +55

    I like the fact, that you showcase your oponnents' wins as well. Very respectful of you 💪

    • @ToastyMoldyPopTarts
      @ToastyMoldyPopTarts 2 วันที่ผ่านมา +10

      He also shows when the opponent does a crazy combo. Mad respect

    • @LuizFelipe-lm4ih
      @LuizFelipe-lm4ih 2 วันที่ผ่านมา +3

      Is it?

    • @kevintbone2002
      @kevintbone2002 วันที่ผ่านมา

      I remember long time ago, he didn't show his losses until I commented on one of his videos about how he should show them. Then he started. Very respectable.

  • @vlastermaster
    @vlastermaster 3 วันที่ผ่านมา +36

    bruh, and it seems now hes gettin a tailspin for season 2...

    • @chumchum9899
      @chumchum9899 3 วันที่ผ่านมา +16

      Only makes sense tbh, giving just a few characters tailspins is pretty bs. Either everyone gets it or no one should

    • @TheKazuma410P
      @TheKazuma410P 3 วันที่ผ่านมา +3

      ​​@@chumchum9899 Would be cool if Kazuya gets one (outside of heat b4). I'll have to look at that S2 preview again.

    • @SaidDevil
      @SaidDevil 3 วันที่ผ่านมา +7

      @@TheKazuma410P Sound scary, since he has pewgf. Its very hard to do but imagine every pewgf will be death combo xD

    • @bort7147
      @bort7147 3 วันที่ผ่านมา +6

      I'm guessing they'll nerf his damage in some way to negate the increase in damage that the strong aerial tailspin gives. Either that or he'll truly be the strongest in the universe lol

    • @vlastermaster
      @vlastermaster 3 วันที่ผ่านมา

      @@bort7147 LMAO

  • @trompettegilles9502
    @trompettegilles9502 2 วันที่ผ่านมา +5

    Deserved buffs, and even more awaited for season 2

  • @Oolong-Dong
    @Oolong-Dong 2 วันที่ผ่านมา +2

    The problem with Paul is not the combo damage but the combo reliability.
    It starts with the launchers. Some launchers make it really hard to connect qcf1. The second hit of shredder kicks will often times miss for some weird reason. Double qcf21 will also fail you. More often on specific launchers. Deathfist heat dash into qcf1 becomes super unreliable on bears.
    All these problems lead to unnecessary combo drops and force you to think twice about even utilizing his strong new combo tools at all.

  • @michaelmurray6577
    @michaelmurray6577 2 วันที่ผ่านมา +2

    The bit of extra damage is nice, its paul's identity but its way too little and he struggle fundamentally vs every character.

  • @dennissamueleverard5142
    @dennissamueleverard5142 3 วันที่ผ่านมา +7

    That oki from lee was absolute filth. Naughty game play right there

  • @Outofred
    @Outofred 2 วันที่ผ่านมา +2

    crazy good execution in every combo as always. Amazes me at how often high level paul mains like you and onepunchman are able to hit that 3,2 sway cancel df at wall

  • @KomZeee
    @KomZeee 2 วันที่ผ่านมา

    I really thought for a sec that’s me in the first clip 😂🌹 Excellent video 🌹

  • @HKOOZA
    @HKOOZA 3 วันที่ผ่านมา +2

    insane paul is usual 🔥🔥🔥🔥

  • @songoku6067
    @songoku6067 3 วันที่ผ่านมา +2

    bro paul is your character, if you ever go tourney or face one of the tournament pros use him!

  • @CB66941
    @CB66941 2 วันที่ผ่านมา

    Paul getting Lidia levels of damage with that last combo

  • @TheGreatAustino
    @TheGreatAustino 2 วันที่ผ่านมา +3

    I'll kick your ass! WAAAAHHHHHHH!!! 😂

  • @RiffRaffish
    @RiffRaffish 2 วันที่ผ่านมา +1

    I'm more afraid of the Lee combo to wall 2 touch than Paul 😅

  • @NFS4LFE
    @NFS4LFE 3 วันที่ผ่านมา +2

    STRONGEST IN THE UNIVERSE

  • @rocklee1485
    @rocklee1485 2 วันที่ผ่านมา

    2:15 paul can wave dash now 😂

  • @blitzball9915
    @blitzball9915 3 วันที่ผ่านมา +2

    0:53 How to avoid this guardbreak oki setup ? Is there anything we can do

    • @binnillust
      @binnillust 3 วันที่ผ่านมา +6

      Stand up and 10 frame jab

    • @michaelpacheco6549
      @michaelpacheco6549 3 วันที่ผ่านมา +13

      @@binnillustaccurate but it sucks bc it’s legit a “take a guess moment”. He can let it go early and boom, ch

    • @ShineStreet
      @ShineStreet 2 วันที่ผ่านมา +3

      power crush

    • @iamnotmi7340
      @iamnotmi7340 2 วันที่ผ่านมา

      interrupt with 10f jab (?)

    • @binnillust
      @binnillust 2 วันที่ผ่านมา

      @iamnotmi7340 yea, just try to understand what paul will get in both circumstances. If he has a great opportunity like a wall behind you and he has a life lead, he would happily take the risk of a jab string for the potential for a full wall combo with the charged guard break. Also if he knows that you know how to avoid the mixup with a jab, that's when he would start using the non charged version more for the potential CH launch. The non charged version is very unsafe (not sure of frames) so you can punish him if he tries it

  • @nicholascora1263
    @nicholascora1263 3 วันที่ผ่านมา +3

    1:36 1 mistake and 1 wrong 50/50 guess = gg 🫡

  • @supersaiyan4578
    @supersaiyan4578 3 วันที่ผ่านมา +2

    Damage wasn't something that Paul was struggling with, he needs better homing moves like in T7 and i really hope he gets his old Demo Man back.

  • @sadpug9398
    @sadpug9398 2 วันที่ผ่านมา +1

    Paul. Character that needed nerfs since tekken 3, but only got buffs.
    Jokes aside, I started playing Tekken in T7 season 1 and spent 2,9k hours. And I still believe he didn't deserve any buffs he got

    • @ChrisM-wv4gs
      @ChrisM-wv4gs วันที่ผ่านมา +1

      he needs even more buffs to compete with the likes of drag yoshi or nina

  • @JinHigh1
    @JinHigh1 3 วันที่ผ่านมา +2

    Jin combos pls ❤

  • @jackyv626
    @jackyv626 2 วันที่ผ่านมา

    Question do have other filler instead of qcf1 after the launcher so the df1 to sway connect ?, i tried using standing 4 into df4 and the df1 become very inconsistent.

    • @mwkan772
      @mwkan772  2 วันที่ผ่านมา

      use 4

    • @mwkan772
      @mwkan772  2 วันที่ผ่านมา

      for me it's consistent
      you can also try standing 2

  • @michaelpacheco6549
    @michaelpacheco6549 3 วันที่ผ่านมา +1

    Come someone explain how a safe df2 doing nearly 80 dmg no rage is ok?

    • @nosajoemor
      @nosajoemor 2 วันที่ผ่านมา +2

      Because Paul is raw or pure Tekken.
      He has obvious strengths but he also has obvious weaknesses. He's the character that barely changed from what he was in Tekken 1. He's basic as hell so he's easy to learn and can even be a noob stomper, but this basicness also makes him easy to study against. Which is why on higher ranks, Paul has to work hard to make his set ups work.
      Also, just in case you didn't know, this safe df+2 will not launch crouching opponents unless it is a counter hit, it also has a bit stubbier range which is a trade-off for it being safe. Which makes it better for shutting down aggression rather than initiating aggression.

  • @topfiverappers8122
    @topfiverappers8122 2 วันที่ผ่านมา

    Damage scaling is dependant on combo timing. If you execute a combo with " safe " timing them damage is lower if you execute with " risky " timing then you are rewarded with increase damage. Specifically on the " bounce " strikes when opponent hits the floor and you execute at the last possible frame without dropping.

  • @alncdr
    @alncdr 3 วันที่ผ่านมา +1

    You did a different combo tho

    • @crack4184
      @crack4184 3 วันที่ผ่านมา +5

      New combo possibilities are kinda damage buffs

    • @vlastermaster
      @vlastermaster 3 วันที่ผ่านมา +4

      if a combo gets new more damaging routes, that counts as a damage buff in the end... thats clearly what he meant dude

    • @deanaraula
      @deanaraula 3 วันที่ผ่านมา +3

      ​@@vlastermasterHis new tailspin probably in the next uodate would open more routes for even bigger dmg.

  • @flavortownoutcast1719
    @flavortownoutcast1719 2 วันที่ผ่านมา

    A GoD Lee doesn’t know how to beat Paul b21? He literally has an i11 ch launcher. Oh well I guess

    • @HKOOZA
      @HKOOZA 2 วันที่ผ่านมา +1

      When i played with him he was changing the timing of it and i got countered many times so i thought he is gonna do it again

  • @OzirV1000
    @OzirV1000 2 วันที่ผ่านมา +5

    wwooooooww 4 more damage!!! WOOOOOOOOOOOOOOOOOOOOOOOO. On a combo that barely even works. That shit drops all the time and is so unreliable. Tiny off-axis? Drops for no reason. He also doesn't have much if any cheese or bullshit to abuse. So still a garbage character. He's literally weaker than in T7??????????????????????????????? Like what...

    • @Outofred
      @Outofred 2 วันที่ผ่านมา +2

      ? 4 damage is huge in this game lol what. Also yes, every character has combos that drop when off axis....it is why you lab and adjust to different routes

    • @OzirV1000
      @OzirV1000 2 วันที่ผ่านมา +3

      ​@@Outofred On-axis, off-axis that combo is completely unreliable. At the risk of the game randomly deciding that the combo is just going to drop now, for no reason, that 4 damage is literally worth shit.
      T8 Paul is the same shit as T7. In fact, they gimped this character and removed cool tech, while other characters get abusable +on block bullshit chip spam and infinite range safe mid launchers.

    • @ChrisM-wv4gs
      @ChrisM-wv4gs วันที่ผ่านมา

      @@OzirV1000 yet people still say he's broken and OD. Guess they've walked face first into to many death fist