Just like someone else we know.... And yes, I know he was with EASA at that point. But his bloodlust and want of a challenge could easily entice him to play Mercenary if a good war came up.
They always gave me the most trouble... dogfighting is so fun that I'd often get downed by XLAA since I would ignore all the audiovisual warnings of *incoming death* 😅 *Always* look at your radar fellow pilots, *always* .
0:46 So you're telling me Galm Team couldn't take a tangent line path that runs OUTSIDE of B7R? That's what I would have done. *8:29 Can you imagine if Sorcerer 1 ejected right when Galm 1 just flew over his canopy like that? I got to say that Galm 1 was really vicious here as a Merc ace!
Sorc 1 just went "Nahh, fuck this" when Cipher zoomed past him and chose to dive straight into the ground via Belkan technology grabbed from the organization
I wonder about your first point too. Looking at the map at 0:47, going through B7R wasn't the most direct route. It would make more sense to have the Galm Team go over Hoffnung to get to Avalon. Unless Hoffnung's antiaircraft defenses are too strong.
@@galacticknight55544 After the nasty bombing raid, I'm not sure if there would be new fortifications. "Abandon Hoffnung". @Kris Gordon There was midair refueling though before Avalon, so Galm Team would have the maximum time on station at Avalon. @Champagne Gascogne That's a dangerous risk to take if the plane blows up before that. Anthony Palmer recalled having the shakes of fear so he might have ejected on impulse. @LivingTarget Aye, I know how big B7R was, but I just didn't think Galm Team would have to be situated right in the middle of it and face off against the last ace squadron. Time was of the essence anyway to interdict the V-2 launch. "In war we must be speedy." --Silius Italicus
Looking at the map at 0:47, going through B7R wasn't the most direct route. It would make more sense to have the Galm Team go over Hoffnung to get to Avalon. Unless Hoffnung's antiaircraft defenses are too strong.
it's kinda sad that AWWNB has an actual point borders create wars they are the reason for 80% of all wars the other is minor differences between beliefs and people
On the surface, yes. Remember what Pixy said in the epilogue though, "...would getting rid of them really change anything?" Borders form because they denote how much control governing entities, be they villages or empires, can effectively assert. Assuming AWWNB actually succeed, borders may be gone in the short term, but over time, governing entities may form again in the aftermath and reassert control over their surroundings, thereby recreating borders. As I see it, AWWNB would have ultimately achieved nothing in the long term, and causing unnecessary deaths.
Holy shit i just realized that if Cypher was in his mid 20's in zero then in ace combat 7 he would be almost 50
If he was at least 25 (The Bare minimum age for being a squad leader) he's be around 49 during AC7.
Just like someone else we know....
And yes, I know he was with EASA at that point. But his bloodlust and want of a challenge could easily entice him to play Mercenary if a good war came up.
you thinking he was Mihaly Shilage? aka Mr X/Archangel? it would fit if thats what your thinking. Mihaly was ruthless in his fights
@ZhaoYun320 Cipher is the player
That’s called the passage of time my guy
i nearly cried failing this mission many times when i was 10. sorcerer's a real pain in the ass
They always gave me the most trouble... dogfighting is so fun that I'd often get downed by XLAA since I would ignore all the audiovisual warnings of *incoming death* 😅 *Always* look at your radar fellow pilots, *always* .
Also P.S: Only when I used the Typhoon... for whatevers reason me and that plane doesn't mix well 😑
Still a pain in the ass if you play on ace difficulty I wish we could have it on ps4
this mission is like "ok they call u the demon lord of the round table, do u have the necessary to be called like that? show us"
I just noticed that the background music for mission 16's briefing is very similar to the soundtrack for mission 18
Nick Fury you're so slow
This is the hardest mission in the game.
*laughs in GAULT*
*laugh in demon's*
Gault is harder than Sorcerer and Wizard
I think this mission is easy for me
@@alfieyan2918 why bro
My tip to anyone facing Sorcerer Squadron would be the following.
Be on your fucking shit with the maneuvers.
Erusea was lucky that Osea didn't have squadrons the caliber of Sorcerer or Wizard.
They'd run through the Erusean air force, Sol included
0:46 So you're telling me Galm Team couldn't take a tangent line path that runs OUTSIDE of B7R? That's what I would have done.
*8:29 Can you imagine if Sorcerer 1 ejected right when Galm 1 just flew over his canopy like that? I got to say that Galm 1 was really vicious here as a Merc ace!
I think the issue is b7r is huge and it would add too much flight time
And fuel concerns
Sorc 1 just went "Nahh, fuck this" when Cipher zoomed past him and chose to dive straight into the ground via Belkan technology grabbed from the organization
I wonder about your first point too. Looking at the map at 0:47, going through B7R wasn't the most direct route. It would make more sense to have the Galm Team go over Hoffnung to get to Avalon. Unless Hoffnung's antiaircraft defenses are too strong.
@@galacticknight55544 After the nasty bombing raid, I'm not sure if there would be new fortifications. "Abandon Hoffnung".
@Kris Gordon There was midair refueling though before Avalon, so Galm Team would have the maximum time on station at Avalon.
@Champagne Gascogne That's a dangerous risk to take if the plane blows up before that. Anthony Palmer recalled having the shakes of fear so he might have ejected on impulse.
@LivingTarget Aye, I know how big B7R was, but I just didn't think Galm Team would have to be situated right in the middle of it and face off against the last ace squadron. Time was of the essence anyway to interdict the V-2 launch. "In war we must be speedy." --Silius Italicus
8:08: A frequent utterance by the enemy in Ace Combat games.
Aw no, Jet Black and his friends want to kill me!
A World With No Boundaries
Osea, Sapin, And Belka
Sorcerer One. Anthony Palmer. Sorcerer Squadron. You Traitors.
- Cipher
Anthony Palmer. This Is The End.
- Cipher
FUN FACT: Sorcerer 1’s actor (voice and interview) is the same guy who played captain snow in ace combat 5
snow and sorcerer was too similar I thought they was the same person (in-game, not irl)
Looking at the map at 0:47, going through B7R wasn't the most direct route. It would make more sense to have the Galm Team go over Hoffnung to get to Avalon. Unless Hoffnung's antiaircraft defenses are too strong.
Cipher decimated them in mission 11 so i don't think they wouldn't have been a problem. Besides, Hoffnung fell to the Allied Forces in Mission 11
A musica do briefing é perfeita
it's kinda sad that AWWNB has an actual point
borders create wars
they are the reason for 80% of all wars
the other is minor differences between beliefs and people
On the surface, yes. Remember what Pixy said in the epilogue though, "...would getting rid of them really change anything?"
Borders form because they denote how much control governing entities, be they villages or empires, can effectively assert. Assuming AWWNB actually succeed, borders may be gone in the short term, but over time, governing entities may form again in the aftermath and reassert control over their surroundings, thereby recreating borders. As I see it, AWWNB would have ultimately achieved nothing in the long term, and causing unnecessary deaths.
@@Blaze7296 And with the asteroid Ulysses closing in, had AWWNB succeded, Stonehenge would have never been created. It would have been the Armageddon.
Human nature is the cause of 100% of wars. Getting rid of borders won't get rid of greed or hatred.
The King Who Sleeps In Avalon.
V2 or Pixy?
Pixy
According to the canon, Sorcerer 1 is referring to Pixy when he mentions "the King who sleeps in Avalon".
huh, for some reason I thought that the Belkan Gault squadron in Su47s was the guys you faced on mercenary.
+Karelwolfpup Yeah, but it's actually in the Soldier style
AceCombat Fan
ah oki, then who do you face in knight style? because I thought it was sorcerer you faced in Knight, but clearly not XD
+Karelwolfpup In the Knight style you face the Wizard Squadron. It's easy to mix them um since both are Osean and have blue colours.
AceCombat Fan
ah oki, thankies ^w^
Ace Combat Fan *YF 23 intensifies*
Sorcerer are the best enemy squadron in the series. Seriously difficult.
🥾
وكثر هم لاتنسون
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