Converting My Portal 2 Map to Source 2

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  • เผยแพร่เมื่อ 1 ม.ค. 2025

ความคิดเห็น •

  • @brokenglassstudios3976
    @brokenglassstudios3976 ปีที่แล้ว +13

    NOW THIS IS EPIC RYANGOSLING APPRUVED

  • @nuclearshill
    @nuclearshill ปีที่แล้ว +13

    Wow, it's been a year since Portal Plus Overgrown? Damn.
    Definitely agree that the Source 1 version looks better. Always amazes me how Source 1 can look so great.

  • @КАТЯра-л6л
    @КАТЯра-л6л 9 วันที่ผ่านมา +1

    source 1 and source 2 are not really far apart its just that source 1 is old and source 2 is modern

  • @demondemo1353
    @demondemo1353 ปีที่แล้ว +6

    did source 2 add realistic moss growth?

  • @whytoexist9954
    @whytoexist9954 ปีที่แล้ว +5

    Losing motivation? Average scenario when making my maps

    • @brokenglassstudios3976
      @brokenglassstudios3976 ปีที่แล้ว +4

      YOUR so right brochacho i sometime wonder the same scenaro when feeding my pet octopus named tyrone

  • @asterlofts1565
    @asterlofts1565 ปีที่แล้ว +2

    Try to ge access to S&Box (This game is Source 2)!

  • @whytoexist9954
    @whytoexist9954 ปีที่แล้ว +7

    Ah! Source 2! What an hell-hole it is

    • @whytoexist9954
      @whytoexist9954 ปีที่แล้ว +1

      Now I'm curious what p2ce or portal revolution will do with its lighting

    • @montydog990
      @montydog990 ปีที่แล้ว

      ​@@whytoexist9954 revo dev here :), we use CSM (cascade shadow maps) which is the same lighting system used in csgo that gives maps thos nice sharp shadows, p2ce will also have this feature.
      we also plan to use some other lighting effects to help bring more interesting visuals into our maps that werent present in base p2