I love how the independent power sources for holodecks were touched on in later series as a mental health thing. In Picard season 3 someone explicitly asks why their holodeck bar was still up and running
another way to look at it would be what if your in the middle of a fight they took out your main power and caused something to happen that resulted in your doctor being killed and you have to use the EMH how are you doing that if the power is down hence the different power source (although in reality it probably comes down to some script thing)
@@stevencorrell6473 Honestly a medical droid would make more sense than a hologram from the standpoint of reliability. Medical droid would have its own power and not need a 27th Century McGuffin to be able to go on away missions (or just treat anyone out in the hallway). Also if the main computer is down, no holographic doctor, since he is basically a program that runs on the main computer. A medical droid would have its own memory and processor and could still keep working (although I'm sure it would like to be able to access the main computer when it could for more processing power or to look something up it wasn't programmed with). The main advantage to a holographic doctor would be running multiple instances of him. A crowded sickbay with 12 injured people and 12 holographic doctors taking care of each one of them simultaneously is something they could have done once in a while to show you they can do it, but probably not all the time as that would be expensive from a special effects point of view. However with some clever editing and body doubles with bald-caps it could be made to work. I would assume the EMH uses far less power than a full-on holodeck. He's just one humanoid projection, not a full environment 360*x360* simulation. Saying the EMH has a backup battery that's good for five days if main power fails would have been a nice throw-away line...
Also the amount of power they take is astronomical, they would have issues with regulating power if they were tied into the Eps grid with the rest of the Main ship systems....This would also be incredibly difficult if they needed to adjust power for some reason like an attack, the system couldn't just be terminated like other systems are able to be....
My favourite episode concerning the neural gel packs was the infection one, Macrocosm...Janeway going Ripley on huge infection organisms. There was plenty of stuff about Voyager trying to conserve power with their replicators, so they must have used the replicators to build new shuttles, etc, instead of using it for other things like food, which they traded for. You forgot that Voyager got some boosts that were getting to jump long distances, found short cuts and eventually got to go home, with the future Janeway. Flipping things upside down, seems to be a common practice, with special effects. 😁
Holodecks are backup hospital wards and bunk rooms, mentioned in some random trivia somewhere. I think I had a cutaway poster where this was stated in the blurb for either Voyager or Enterprise E. So it makes sense it would have its own power source and life support
Holodecks are not TARDIS's though, you can only fit so many people inside one at one time. I'd like to see a holodeck in "triage mode" where it creates as many comfortable sickbeds as possible in the space provided, along with an instance of the EMH for each bed if need be. Make no other accommodations other than beds and EMH to conserve power.
Probably the best reason a holodeck should have its own power supply is if you are in a simulation and the ship's power suddenly fails. You could fall to the floor when all the supportive holograms vanished and get seriously hurt. That makes sense. But not being able to use that power to boost the rest of the ship is very contrived. It is likely done so that no one would say, "If they are trying so hard to conserve power day-to-day, why the heck are they having these simulations just for fun?" Holodecks are likely fusion powered, because everything in the Federation that isn't a matter/antimatter reaction (warp cores and photon torpedoes, basically) is fusion powered (and it should be, that makes sense). Even if you can't plug the holodeck generators into the ship's main power, those generators are likely still tapping the deuterium supply so it's just as big an energy drain as anything else.
yes, and they're also isolated just in case of emergency situations if say that there's a catastrophic event that would cause overloads that would damage the holo emitters wouldn't effect the rest of the ship, its also worth noting that after the Moriarty incidents on the galaxy class enterprise the holo suites on star ships are nolonger connected to the ship's main computor instead are isolated having their own dedicated computer network.
Fusion reactors can fit under the floor of shuttle craft, so no reason at all they would even think twice about throwing dedicated reactors at holodecks once they realized they should be isolated from the rest of the ship. Honestly the whole "main power offline" trope is kind of weird given they have some unspecified number of fusion reactors distributed throughout the ships and they should theoretically have independent backups (either batteries or backup reactors or both) for lights, life support, coms, etc, rather than a single point of failure that is constantly failing them and getting people killed....
Voyager there was an entire episode about the fact that the hollow decks were on separate power cells than the ship. Janeway says something about the reason it’s on separate power cells is because of if they lose power and are stranded for a long time they would have something to keep their mind occupied.
1:16 the reason why Voyager's aeroshuttle wasn't used was because they were going to release Insurrection at the time and the production team didn't want Voyager's aeroshuttle to potentially steal the thunder from the Enterprise's Captain's Yacht.
They could have added if after that, maybe at the time the plans for the Delta flyer came up, or even a season before und then still go with the Delta flyer when the aero shuttle is to ineffective for that Mission
The independent power sources for Voyager holodecks were because some Intrepid class Captain was killed in a mountain climbing accident when power was disrupted and he fell 20 feet to the deck and broke his neck 😂
I was always under the impression the reason for the independent power source for the holodecks on Voyager was a survival thing. In an emergency the holodecks could serve as disaster shelters with their own power supply and replicators.
i always thought it was to make the holodeck more energy efficient and lower maintenance by having a power source dedicated to be more compatible for holo projection and reduce drain on main power.
@@thanqualthehighseerThis explanation makes the most sense as that came up in TNG with "Booby Trap" where the holodeck shuts down while LaForge is running a simulation of Utopia Planitia (and Dr. Leah Brahms). So much so it annoys the crap out of LaForge who mentions it to Picard. Picard subsequently orders the computer to override the shutdown of the holodeck and reinstates LaForge's simulation. I remember thinking about that when I heard about Voyager's holodeck "reactors" in first season Voyager when it was current at the time. I immediately thought of "Booby Trap" and said, "Yep, they learned something from that experience." I was glad to see it carried over to Picard's series as well. I'm annoyed in general that there are "technobabble" reasons why those reactors can't be used as an emergency power source for the ship because this philosophy would be anti-Starfleet. Starfleet (and obviously the producers of the series) like modular capabilities and build it into just about every Starfleet structure. This is also in keeping with their technology design philosophy of making various devices able to work together with minimal fuss minus the "gadget of the week" workarounds. While it wasn't necessarily an issue or even mentioned in Picard, it stuck in my craw, so to speak, when I heard it in Voyager (in 95) season 1. Starfleet is all about its tech being modular, utilitarian, and generally having a similar (minus model redesigns later on) aesthetic. I don't really think they'd say "eh... you know what, we're going to make tech that doesn't work well together" in their new ships. That's not the way they do things. I think it is more reasonable to look at the exterior (relative to the show) view and say: "Yep, writer inconsistency" because that's likely the case. It just makes it look more "fly by the seat of the pants" and less intention/well-considered.
If you look at the TNG technical manual for the Enterprise-D, the ship is littered with auxiliary fusion generators. I know that Voyager is much smaller, but it's still likely they would have a few scattered throughout the ship that served particular areas or functions.
@@FatShortDolphLundgren thank you for understanding my missed terrible auto correct. I do miss Adam. I know he is onto bigger (and hopefully better) things, and I always want the best for people, but it always makes me a bit sad when the people you join a channel for move on
Voyager - They talk about building photon torpedoes, they only have a few shuttles at any given time but can build more, and they CAN have a second warp core, but as their mission didn't warrant the need for 2 at the time (and the Federation was building more ships), they only left dock with one
I have my own theory, on why the holodecks had independent power sources. After the events of TNG episode "Ship In A Bottle", the designers of Voyager, wanted to avoid a situation, in which a holographic character (like Moriarty), could take control of the ship. Here's another possible reason. The starship Voyager, was designed as a science vessel. It would stand to reason, they would need more advanced and more powerful holodecks, for research and experimentation. making it necessary, for the independent power source.
Also, the tech came from an entirely different species rather than being created by the federation, and it may be that the power source and tech are linked in design so tightly it was easier to just go with a separate power source for holodecks than redesign the tech from the theory up.
It always amazes me when people only get part of the holodeck, being a separate power system. Their emergency medical system is a hologram. In an emergency the holodeck can become a second or even third or fourth medical sueite. It may only be able to hold the sick and recovering, but that frees up the actual infirmary for care. Beyond that, having the holodecks running even when everything else is down means that if they need to run practical simulations, they can without draining other systems.
Voyager's holodecks had a completely separate computer system and power source to stop writers from going nuts with crazy holodeck episodes. Remember when holographic Moriarty threw a lever and broke the Enterprise, Starfleet's top-of-the-line flagship? Yeah. It got to a point where we'd all say "oh god not another holodeck episode" during the original airing of TNG.
All those years ago I saw and MSD of the Voyager and saw the two warp cores, and figured that's how such a small ship could achieve such a high warp factor. Prior to the Intrepid Class, you make a faster starship by making a bigger starship - bigger warp nacelles, bigger warp core, more distorting of space. A smaller ship would be faster and more agile at impulse speeds but at warp bigger = faster. Voyager turned that on its head, and I always figured she was just running not only a newer, more compact, more pound-for- pound powerful warp core, but two of them. Wouldn't the engineering sections have looked cool with a warp core at either end? Oh and I'm sure the variable warp geometry thing with the moving nacelles have something to do with that too.
From my understanding the secondary warp core was the equivalent of a spare tire. It was not linked itself to the ships power in any way. It was meant to be ejected itself and then reinserted into the main warpcore location so it could link back to the rest of the power systems.
Having done work on Naval Carriers and support vessles, can confirm the theory that old parts are re used on smaller craft. It makes sense to do that for the Cerritos.
I almost embarrassed myself earlier... This came on autoplay while I was maintenancing a guestroom at work, and right at the beginning I saw it was posted about an hour prior. I almost commented "I love Adam [Cleary], but why the repost? I've seen this at LEAST five times...?" ... Then it went to the next segment with Sean, and I was like "Oh... it's a compilation. 😳" Color ME awkward... 😱 (still watching the whole thing!) 😂😭🤣 😻👍
been watching for an hour and 43 min and just noticed tanagra…and that it seems to be really cold where you are. your content is just to informative and your choice of clips too good that I didn’t look away
Admiral Picard explain why the hollow decks ran on their own power source. It was so that no matter what was going on with the ship, the hollo deck would be available as an escape. A way to help keep up the crew's morale.
Those glowy blue things are actually called the Impulse Engine Deflection crystal, It tops off the vertical intermix chamber and has something to do with diverting energy to the impulse engines.
From my understanding the secondary warp core was the equivalent of a spare tire. It was not linked itself to the ships power in any way. It was meant to be ejected itself and then reinserted into the main warpcore location so it could link back to the rest of the power systems.
As a Vintage OG Trek Watcher, Yes I am that Old... He was only "Mostly Dead" they "Miracle Maxed" him as "McCoy" had not uttered those immortal Words "He's Dead Jim". So after a Quick Trip to the Excelsior Sick Bay and Spa he was Photo Ready for the "Class Shot". Makes Sense.
Second post...fun note that the impulse engines on the Enterprise-B saucer was originally shuttle bays according to the ORIGINAL Master Systems Display. It's featured in a book regarding Generations and First Contact. Even Doug Drexler posted the original MSD image for the Enterprise-B. At the last minute they changed it to impulse engines so Doug had to modify the MSD of the Enterprise-B actually on the set before shooting began.
A Trek Culture video almost 2 hours long. I'm not sure I'm want to watch all that right now... ... Adam Clery. I've just changed my mind.. He is hilarious.
Startrek utilises fusion for basic starship power, a small fusion reactor is included in each holodeck to prevent system strain from a heavy localized power drain.
1:16:53 Yes we have seen the core/engine room. It's behind the Blast doors at the back of Stammits "Lab". The doors are closed when using the Spore Drive, and open when using conventional Warp. Disco appears to have the same type of flat core like TOS Enterprise. Know this movie is a month old, but had to correct you on this one. 1:26:25 Also, in terms of the 'Navy', it's also due to the fact that every space faring vessel, would be Navy Categorized / Piloted. As a Ship in space would have the same purpose and classifications as a ship in the sea.
Isolinear computing is basically optical computing, using photons instead of electrons to do the things. The ODN things they talk about is Optical Data Network, or fiberoptic, which we have today but today we only use it for network data transfers, the computing is done electronically.
The bio packs never made sense to me. Even our computing tech today is faster than any biological system. The limiting factor today is heat, not speed. Optical chips like Enterprise had would be faster and more efficient than any biological network.
@@MrGrumblier The bio gel packs seemed to be functioning in place of switches and routers, not raw computing power. Perhaps it was meant to be a learning model that forms pathways as needed like brain synapses. I think it's a concept that the designers failed to convey accurately to the writers. Personally I wouldn't want those things on my starship. They represent too big of a point of failure, one can replicate needed computer parts but replicators cannot create living things and the biogel packs are alive. I would at least insist on having whatever means are necessary to produce new ones on board, I'm picturing some kind of a vat to breed the stuff. I'm sure the little bags and interface doodads are replicatable so they are small enough and important enough that just having a bunch of extra ones on hand makes even more sense. Given that these things supposedly form pathways and learn similarly to a human brain I'm betting there's a training period, popping in a fresh one would be like popping in an infant and now it has to learn before it becomes as efficient as the experienced one it is replacing. Although it's easier to say that the optronic equipment on the Galaxy class enterprise d is just sufficient and/or better, remember the computer cores inside the Galaxy class are the size of multi-story city buildings. When trying to squeeze more computing power into something the size of an intrepid class ship new ideas were necessary.
In Starfleet Battles, TOS game, there is an Orion ship from the Cluster Cartel called 'Thunderduck'. There was also supposed to be a Heavy Battlecruiser of the New jersey class that was called 'Thunderchild'.
73rd Voyager / Intrepid is My Favorite Ship ....not to big, not to small..its just the Right Size imo ,,,,its the only one I could've pictured myself on...and the color palet also
The carpet is so you also don't slide around when the Inertial Dampeners can't compensate for the ships change of direction fast enough fully or they are being attacked... It helps crewmen and women keep a sure footing when such things happen!!!! It helps soften the landing when thrown from their chairs when being hit by torpedoes or energy weapons, It helps keep injuries down It was specifically used for this reason!!!! ANY FAN WOULD KKNOW THIS
About the Aeroshuttle... never understood why they didn't finish construction on the Aeroshuttle rather than building the Delta Flyer from scratch. Lost in the Delta Quadrant and with power at a premium, it makes no sense to waste power on a new ship rather than finish a 90% completed one. Not to mention, the Aeroshuttle already has a docking port so no need to take up space in the shuttle bay.
Two things to consider, first off they have replicators the replicators allow them to replace almost any thing they might need to. The key thing is how much energy is needed to replace any particular product. Replicators have a tendency to have problems with certain types of overly complex molecular structures or certain types of atoms in general. For example Latium is a good example of high energy requirements for replicators to reproduce. Basically the key thing is that when they had an abundance of power or resources they would/ could replace materials or objects but they were limited by the availability of energy or resources and they reflect that in the series.
Can we stop nitpicking about the number of shuttles and photon torpedoes used in Voyager? They had replicators and it showed them scrounging for materials all the time. I didn't need to see the whole episode about them building shuttles or making new photon torpedoes. I can take it on faith that they had the technical know-how and the technology to do so, despite the writers blunder of giving a number of photon torpedoes at the beginning and saying they couldn't produce more.
I always thought they even talked about rebuilding stuff and needing to find energy and materials for it. But I can't point on a certain episode or source. And why shouldn't they make up ways to recreate stuff being on a long survival trip relying on themselves
I’ll take your word for it. I couldn’t get through season 1 of “Discovery”. “Picard” was so bad I lost respect for my favorite fictional character of all time. Luckily, “Strange New Worlds” is watchable. Most episodes are average at best, but almost none are downright terrible, and a few are absolutely incredible. Maybe we are trending up with the Trek content.
In my ST: Enlisted stories. The Master Chief explains how they made new torpedoes and how they made new shuttles. And traveling at max warp would burn the coating off the warp coils in 3 years. And that they had to recoat the coils twice.
#8 happened when the Concord supersonic airline project went tits up. I was breathing jet fuel about then bc I lived on the MIA take-off path. Without DVR and limited closed captioning, we kept missing the end of movies and TV shows. I think it was TBS that offset their showtime five minutes.
Voyager having an all new non-subspace damaging warp drive was the initial go at undoing the stupidity of the TNG Warp speed limit episode. Even the people responsible for that episode recognize it as an, at best, clumsy global warming story attempt. The VOY production team may have completed undoing the Warp Speed Limit episode when VOY did their Omega Particle episode. The Omega Particle promised great energy potential, but it's instability meant massive areas of space could no longer be traveled at warp speed when the particle blew up. The Omega Particle offers similar effects and a more defined potential danger, and ironically serves as an unintended caution about "Green" solutions that are not as green as the cheerleaders claim.
a "Direct Course" home was expected to take that amount of time, not a "Direct Line". so there is some proper story telling when it came to what they based that original timeline on. I always liked the idea that they are relying on what ever data they had prior to their journey and what ever they get from astrometrics to get that estimate. Unless they directly addressed the data quality for navigation purposes :)
At 36:45 "Why would they need to" make everything lighter in space? It still require energy to move mass around. Don't make ships any more massive than you have to. Also, there is need to waste resources filling in the pylons. Not filling in the pylons is the efficient choice. Also, I'm loving this video.
Number 5 (Holodecks) was answered by Admiral Picard in ST:PIC to his son: Because of mental things, when crew is under stress (even by combats or so) ...
Keeping in mind about supplies limitations we need to keep in mind there is many alternate realities episodes and we still don't how many episodes where with the cloned ship and crew from that shapeshifter planet.
It was nice to see ships that originated in Star Trek Online appear in Picard. (Enterprise-F is one example) It lent some credibility to the game even though it doesn't really follow any series to allow for players to command ships from previous (or future) eras. Regarding the size of Discovery vs Enterprise-D, while the length of Discovery is slightly longer than Enterprise D, the depth of the ship is substantially less. There are 42 decks on a Galaxy class vessel. If Discovery is half the depth/height, it will have substantially less internal volume. As an example, Enterprise D was twice the length, depth, and width of the Enterprise (1701). 2x2x2 = 8 times the internal volume - I think this is also described in the TNG Technical Manual. So, it's a bit misleading to suggest that it is "bigger" than Enterprise-D. It might be longer, but it isn't taller or wider. That matters in three dimensional space. Hence, even though Enterprise-E is longer than D, it doesn't match the other two dimensions or exceed them, so it too is "smaller" or certainly less mass(ive). Also, TrekCulture, you missed a couple of times when Ten Forward was redressed (not just for the Mess Hall). It was used in Star Trek VI as the President's office. Didn't even bother to change the window beams, they just added curtains and changed some lighting. Then there's the episode of Voyager "Workforce" (parts 1 and 2) where it was redressed to be the bar where Tom Paris worked after his memory got wiped and where he subsequently starts hitting on B'Ehlanna. I'm sure there were a few other references, those just stuck out in my mind. And the fake "Delta Flyer" in "Live Fast and Prosper", I think that bridge set was a redressed Runabout set? I'd have to watch it again to be sure, but that's what it looked like to me at the time.
I loved Voyager, but the variable geometry pylons were stupid. If the warp nacelles needed to be angled for warp, why not just keep them permanently angled? I know we’re supposed to suspend disbelief, but come on man, at least make it more challenging. And that’s extra unnecessary engineering maintenance work for B’Elanna to keep the pylon movement system from breaking. I’m an engineer too, so sorry, not sorry.
ok look up st ng eposode its talked about as certain areas of space being sensitive to warp travel so speed limit was put in place at those areas...been awhile but that one stuck with me
I love and play a game called Space Engineers. When I make a shuttlecraft, i can remake it from a blueprint very easily, and this is 2100 at the latest tech. Im sure Voyager could easily recover as many parts as possible and print off a new shuttle from the blueprints they have already
In Picard season 3, they mention that that the holodeck has a seperate power source so that the crew can find some comfort if their death is more than assured. Or something along those lines.
I'm not sure his name but while "Trek Culture" does an absolutely superb job with all their videos regarding Star Trek, the first guy in the black & white striped shirt starts as a fine narrator; smarmy, yet pleasant, witty, droll and affable - at first....but then, his, "shtick", his speech cadence quickly begins to wear thin for me. He speaks as if nearly every one of his sentences are to be read as sheet music for the piano! His style of narration is so incredibly affected! There are pauses and staccatos measured throughout his general fast delivery. At 8:05 begins an example of what I'm talking about. The pauses. The staccato cadence, followed by a speedy delivery of the rest of the sentence. I get that this suggestion is as picky as a comment can be but I personally get so tired of listening to his manner of speaking that I'm unable to use "Trek Culture" videos; as entertaining, as informative and as captivating as they may be, to fall asleep to. I LOVE falling to sleep listening to Star Trek facts! Unfortunately for me, I just can't get past hearing this guy's manner of speaking. If only the second narrator in the, "Tanagra" shirt is brilliant and very easy to listen to as he doesn't employ an unusual delivery.
🔔 @0:05 That's just a ripoff of The Flying Sub in Voyage To The Bottom Of The Sea & The Space Pod in Lost In Space (both 1960's Irwin Allen productions).
The secondary warp core was a spare and was not corrected to the warp nacelles or matter/antimatter supplies. It could be removed and used to replace the original but I am sure the effort would be greater than recovering the other…plus as you said you are not going to leave one of your two cores without trying to return it.
I love how the independent power sources for holodecks were touched on in later series as a mental health thing. In Picard season 3 someone explicitly asks why their holodeck bar was still up and running
another way to look at it would be what if your in the middle of a fight they took out your main power and caused something to happen that resulted in your doctor being killed and you have to use the EMH how are you doing that if the power is down hence the different power source (although in reality it probably comes down to some script thing)
@@stevencorrell6473 Honestly a medical droid would make more sense than a hologram from the standpoint of reliability. Medical droid would have its own power and not need a 27th Century McGuffin to be able to go on away missions (or just treat anyone out in the hallway). Also if the main computer is down, no holographic doctor, since he is basically a program that runs on the main computer. A medical droid would have its own memory and processor and could still keep working (although I'm sure it would like to be able to access the main computer when it could for more processing power or to look something up it wasn't programmed with).
The main advantage to a holographic doctor would be running multiple instances of him. A crowded sickbay with 12 injured people and 12 holographic doctors taking care of each one of them simultaneously is something they could have done once in a while to show you they can do it, but probably not all the time as that would be expensive from a special effects point of view. However with some clever editing and body doubles with bald-caps it could be made to work.
I would assume the EMH uses far less power than a full-on holodeck. He's just one humanoid projection, not a full environment 360*x360* simulation. Saying the EMH has a backup battery that's good for five days if main power fails would have been a nice throw-away line...
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Well at least we know for sure what the second warp core was used for and why they didn't touch it 😂
Also the amount of power they take is astronomical, they would have issues with regulating power if they were tied into the Eps grid with the rest of the Main ship systems....This would also be incredibly difficult if they needed to adjust power for some reason like an attack, the system couldn't just be terminated like other systems are able to be....
My favourite episode concerning the neural gel packs was the infection one, Macrocosm...Janeway going Ripley on huge infection organisms.
There was plenty of stuff about Voyager trying to conserve power with their replicators, so they must have used the replicators to build new shuttles, etc, instead of using it for other things like food, which they traded for.
You forgot that Voyager got some boosts that were getting to jump long distances, found short cuts and eventually got to go home, with the future Janeway.
Flipping things upside down, seems to be a common practice, with special effects. 😁
Holodecks are backup hospital wards and bunk rooms, mentioned in some random trivia somewhere. I think I had a cutaway poster where this was stated in the blurb for either Voyager or Enterprise E. So it makes sense it would have its own power source and life support
Holodecks are not TARDIS's though, you can only fit so many people inside one at one time. I'd like to see a holodeck in "triage mode" where it creates as many comfortable sickbeds as possible in the space provided, along with an instance of the EMH for each bed if need be. Make no other accommodations other than beds and EMH to conserve power.
Probably the best reason a holodeck should have its own power supply is if you are in a simulation and the ship's power suddenly fails. You could fall to the floor when all the supportive holograms vanished and get seriously hurt. That makes sense. But not being able to use that power to boost the rest of the ship is very contrived. It is likely done so that no one would say, "If they are trying so hard to conserve power day-to-day, why the heck are they having these simulations just for fun?"
Holodecks are likely fusion powered, because everything in the Federation that isn't a matter/antimatter reaction (warp cores and photon torpedoes, basically) is fusion powered (and it should be, that makes sense). Even if you can't plug the holodeck generators into the ship's main power, those generators are likely still tapping the deuterium supply so it's just as big an energy drain as anything else.
yes, and they're also isolated just in case of emergency situations if say that there's a catastrophic event that would cause overloads that would damage the holo emitters wouldn't effect the rest of the ship, its also worth noting that after the Moriarty incidents on the galaxy class enterprise the holo suites on star ships are nolonger connected to the ship's main computor instead are isolated having their own dedicated computer network.
Fusion reactors can fit under the floor of shuttle craft, so no reason at all they would even think twice about throwing dedicated reactors at holodecks once they realized they should be isolated from the rest of the ship. Honestly the whole "main power offline" trope is kind of weird given they have some unspecified number of fusion reactors distributed throughout the ships and they should theoretically have independent backups (either batteries or backup reactors or both) for lights, life support, coms, etc, rather than a single point of failure that is constantly failing them and getting people killed....
@@sigilbaram i agree with you, Moriarty using the holodeck to hack the ship in TNG was a big lesson they had to learn
Voyager there was an entire episode about the fact that the hollow decks were on separate power cells than the ship. Janeway says something about the reason it’s on separate power cells is because of if they lose power and are stranded for a long time they would have something to keep their mind occupied.
1:16 the reason why Voyager's aeroshuttle wasn't used was because they were going to release Insurrection at the time and the production team didn't want Voyager's aeroshuttle to potentially steal the thunder from the Enterprise's Captain's Yacht.
They could have added if after that, maybe at the time the plans for the Delta flyer came up, or even a season before und then still go with the Delta flyer when the aero shuttle is to ineffective for that Mission
Unfortunate then that Insurrection was only a measly drizzle.
No thunder to speak of much less steal from.
If it was true, then they would have used it in VOY afterwards...
@@marc-antoinegagne2951 I mean, this was literally said by the people that made the CG models of Voyager so I dunno what you're on about
By far the coolest and fun part of the video is seeing Sean through the years❤
The independent power sources for Voyager holodecks were because some Intrepid class Captain was killed in a mountain climbing accident when power was disrupted and he fell 20 feet to the deck and broke his neck 😂
Are you serious?
@Peaceforall20111 if I was writing writing for Star Trek...That's my story & I'm stickin' to it 🤣
I was always under the impression the reason for the independent power source for the holodecks on Voyager was a survival thing. In an emergency the holodecks could serve as disaster shelters with their own power supply and replicators.
i always thought it was to make the holodeck more energy efficient and lower maintenance by having a power source dedicated to be more compatible for holo projection and reduce drain on main power.
Or the holodeck just needed significantly more Power than the Main supply could spare
the holodeck serves a few roles, disaster shelter, emergency medical wards among other things
@@thanqualthehighseerThis explanation makes the most sense as that came up in TNG with "Booby Trap" where the holodeck shuts down while LaForge is running a simulation of Utopia Planitia (and Dr. Leah Brahms). So much so it annoys the crap out of LaForge who mentions it to Picard. Picard subsequently orders the computer to override the shutdown of the holodeck and reinstates LaForge's simulation.
I remember thinking about that when I heard about Voyager's holodeck "reactors" in first season Voyager when it was current at the time. I immediately thought of "Booby Trap" and said, "Yep, they learned something from that experience." I was glad to see it carried over to Picard's series as well.
I'm annoyed in general that there are "technobabble" reasons why those reactors can't be used as an emergency power source for the ship because this philosophy would be anti-Starfleet. Starfleet (and obviously the producers of the series) like modular capabilities and build it into just about every Starfleet structure. This is also in keeping with their technology design philosophy of making various devices able to work together with minimal fuss minus the "gadget of the week" workarounds. While it wasn't necessarily an issue or even mentioned in Picard, it stuck in my craw, so to speak, when I heard it in Voyager (in 95) season 1.
Starfleet is all about its tech being modular, utilitarian, and generally having a similar (minus model redesigns later on) aesthetic. I don't really think they'd say "eh... you know what, we're going to make tech that doesn't work well together" in their new ships. That's not the way they do things. I think it is more reasonable to look at the exterior (relative to the show) view and say: "Yep, writer inconsistency" because that's likely the case. It just makes it look more "fly by the seat of the pants" and less intention/well-considered.
If you look at the TNG technical manual for the Enterprise-D, the ship is littered with auxiliary fusion generators. I know that Voyager is much smaller, but it's still likely they would have a few scattered throughout the ship that served particular areas or functions.
Good to see Adam.vKeep forgetting he exists these days. Bring him back!
Seconded
@@FatShortDolphLundgren thank you for understanding my missed terrible auto correct. I do miss Adam. I know he is onto bigger (and hopefully better) things, and I always want the best for people, but it always makes me a bit sad when the people you join a channel for move on
Voyager - They talk about building photon torpedoes, they only have a few shuttles at any given time but can build more, and they CAN have a second warp core, but as their mission didn't warrant the need for 2 at the time (and the Federation was building more ships), they only left dock with one
I have my own theory, on why the holodecks had independent power sources. After the events of TNG episode "Ship In A Bottle", the designers of Voyager, wanted to avoid a situation, in which a holographic character (like Moriarty), could take control of the ship. Here's another possible reason. The starship Voyager, was designed as a science vessel. It would stand to reason, they would need more advanced and more powerful holodecks, for research and experimentation. making it necessary, for the independent power source.
Also, the tech came from an entirely different species rather than being created by the federation, and it may be that the power source and tech are linked in design so tightly it was easier to just go with a separate power source for holodecks than redesign the tech from the theory up.
1:29:07 - I didn't know Frank Welker, most famously known as the voice of Megatron from Transformers, did a voice in this too. Learned something new!
oh sweet..... didnt realize this was a compilation.... i can keep this on all morning
It always amazes me when people only get part of the holodeck, being a separate power system. Their emergency medical system is a hologram. In an emergency the holodeck can become a second or even third or fourth medical sueite. It may only be able to hold the sick and recovering, but that frees up the actual infirmary for care. Beyond that, having the holodecks running even when everything else is down means that if they need to run practical simulations, they can without draining other systems.
Medical “suite.”
Good point
@@keirfarnum6811 English was designed to torture dyslexics
Wowsers 😮 EIGHTY tidbits on Starships!?!? You guys are just Awesome Sauce with a Side of Fantastic 😊
Voyager's holodecks had a completely separate computer system and power source to stop writers from going nuts with crazy holodeck episodes. Remember when holographic Moriarty threw a lever and broke the Enterprise, Starfleet's top-of-the-line flagship? Yeah. It got to a point where we'd all say "oh god not another holodeck episode" during the original airing of TNG.
All those years ago I saw and MSD of the Voyager and saw the two warp cores, and figured that's how such a small ship could achieve such a high warp factor. Prior to the Intrepid Class, you make a faster starship by making a bigger starship - bigger warp nacelles, bigger warp core, more distorting of space. A smaller ship would be faster and more agile at impulse speeds but at warp bigger = faster. Voyager turned that on its head, and I always figured she was just running not only a newer, more compact, more pound-for- pound powerful warp core, but two of them. Wouldn't the engineering sections have looked cool with a warp core at either end? Oh and I'm sure the variable warp geometry thing with the moving nacelles have something to do with that too.
From my understanding the secondary warp core was the equivalent of a spare tire. It was not linked itself to the ships power in any way. It was meant to be ejected itself and then reinserted into the main warpcore location so it could link back to the rest of the power systems.
Having done work on Naval Carriers and support vessles, can confirm the theory that old parts are re used on smaller craft. It makes sense to do that for the Cerritos.
Steamrunner Class is among my favorites. You're not alone. Steamrunner is dope.
Adam you're talking about the quantum torpedoes they had replenishable photon torpedoes
I almost embarrassed myself earlier... This came on autoplay while I was maintenancing a guestroom at work, and right at the beginning I saw it was posted about an hour prior. I almost commented "I love Adam [Cleary], but why the repost? I've seen this at LEAST five times...?" ... Then it went to the next segment with Sean, and I was like "Oh... it's a compilation. 😳"
Color ME awkward... 😱
(still watching the whole thing!) 😂😭🤣 😻👍
been watching for an hour and 43 min and just noticed tanagra…and that it seems to be really cold where you are. your content is just to informative and your choice of clips too good that I didn’t look away
Admiral Picard explain why the hollow decks ran on their own power source. It was so that no matter what was going on with the ship, the hollo deck would be available as an escape. A way to help keep up the crew's morale.
NX-01 is still my favorite looking ship. Sleek, plausible, and an amazing start to space exploration
Those glowy blue things are actually called the Impulse Engine Deflection crystal, It tops off the vertical intermix chamber and has something to do with diverting energy to the impulse engines.
From my understanding the secondary warp core was the equivalent of a spare tire. It was not linked itself to the ships power in any way. It was meant to be ejected itself and then reinserted into the main warpcore location so it could link back to the rest of the power systems.
As a Vintage OG Trek Watcher, Yes I am that Old... He was only "Mostly Dead" they "Miracle Maxed" him as "McCoy" had not uttered those immortal Words "He's Dead Jim". So after a Quick Trip to the Excelsior Sick Bay and Spa he was Photo Ready for the "Class Shot". Makes Sense.
They finally explained the holodecks being a separate power system as them being disaster shelters for the crew in an emergency.
Second post...fun note that the impulse engines on the Enterprise-B saucer was originally shuttle bays according to the ORIGINAL Master Systems Display. It's featured in a book regarding Generations and First Contact. Even Doug Drexler posted the original MSD image for the Enterprise-B. At the last minute they changed it to impulse engines so Doug had to modify the MSD of the Enterprise-B actually on the set before shooting began.
Don't know if it's been mentioned, but... TOS transport pad was used as the ceiling for TNG's Transport pad
A Trek Culture video almost 2 hours long.
I'm not sure I'm want to watch all that right now...
... Adam Clery.
I've just changed my mind..
He is hilarious.
Good to see Adam again.
Startrek utilises fusion for basic starship power, a small fusion reactor is included in each holodeck to prevent system strain from a heavy localized power drain.
1:16:53
Yes we have seen the core/engine room. It's behind the Blast doors at the back of Stammits "Lab". The doors are closed when using the Spore Drive, and open when using conventional Warp. Disco appears to have the same type of flat core like TOS Enterprise. Know this movie is a month old, but had to correct you on this one.
1:26:25
Also, in terms of the 'Navy', it's also due to the fact that every space faring vessel, would be Navy Categorized / Piloted. As a Ship in space would have the same purpose and classifications as a ship in the sea.
Not the only fella to like the Steamrunner! I'm sure S4 of LD helped it out a bit too
Isolinear computing is basically optical computing, using photons instead of electrons to do the things. The ODN things they talk about is Optical Data Network, or fiberoptic, which we have today but today we only use it for network data transfers, the computing is done electronically.
The bio packs never made sense to me. Even our computing tech today is faster than any biological system. The limiting factor today is heat, not speed. Optical chips like Enterprise had would be faster and more efficient than any biological network.
@@MrGrumblier The bio gel packs seemed to be functioning in place of switches and routers, not raw computing power. Perhaps it was meant to be a learning model that forms pathways as needed like brain synapses. I think it's a concept that the designers failed to convey accurately to the writers.
Personally I wouldn't want those things on my starship. They represent too big of a point of failure, one can replicate needed computer parts but replicators cannot create living things and the biogel packs are alive. I would at least insist on having whatever means are necessary to produce new ones on board, I'm picturing some kind of a vat to breed the stuff. I'm sure the little bags and interface doodads are replicatable so they are small enough and important enough that just having a bunch of extra ones on hand makes even more sense. Given that these things supposedly form pathways and learn similarly to a human brain I'm betting there's a training period, popping in a fresh one would be like popping in an infant and now it has to learn before it becomes as efficient as the experienced one it is replacing.
Although it's easier to say that the optronic equipment on the Galaxy class enterprise d is just sufficient and/or better, remember the computer cores inside the Galaxy class are the size of multi-story city buildings. When trying to squeeze more computing power into something the size of an intrepid class ship new ideas were necessary.
I would have loved to see a USS St. Lawrence or a USS Yamaska. We have plenty of rivers here in Québec.
I've just discovered this channel, its brilliant!! Top tier lad!
voyager can replicate new shuttles... it takes a while, but they can replicate the pieces and pu them together
In Starfleet Battles, TOS game, there is an Orion ship from the Cluster Cartel called 'Thunderduck'.
There was also supposed to be a Heavy Battlecruiser of the New jersey class that was called 'Thunderchild'.
The USS Intrepid was mentioned in TOS episode “The Immunity Syndrome”
Ok I finished the Voyager part. I’ll come back later to watch another part.
73rd Voyager / Intrepid is My Favorite Ship ....not to big, not to small..its just the Right Size imo ,,,,its the only one I could've pictured myself on...and the color palet also
14:12 shen zhou isnt a station name, its the name of the space craft that ferries people to tian gong (the actual station name) similar to the soyuz
Before I start, I will say that this is a massive list and there is no way I'm going to be able to get through it in one sitting.
The carpet is so you also don't slide around when the Inertial Dampeners can't compensate for the ships change of direction fast enough fully or they are being attacked... It helps crewmen and women keep a sure footing when such things happen!!!! It helps soften the landing when thrown from their chairs when being hit by torpedoes or energy weapons, It helps keep injuries down It was specifically used for this reason!!!! ANY FAN WOULD KKNOW THIS
About the Aeroshuttle... never understood why they didn't finish construction on the Aeroshuttle rather than building the Delta Flyer from scratch. Lost in the Delta Quadrant and with power at a premium, it makes no sense to waste power on a new ship rather than finish a 90% completed one. Not to mention, the Aeroshuttle already has a docking port so no need to take up space in the shuttle bay.
Two things to consider, first off they have replicators the replicators allow them to replace almost any thing they might need to. The key thing is how much energy is needed to replace any particular product. Replicators have a tendency to have problems with certain types of overly complex molecular structures or certain types of atoms in general. For example Latium is a good example of high energy requirements for replicators to reproduce. Basically the key thing is that when they had an abundance of power or resources they would/ could replace materials or objects but they were limited by the availability of energy or resources and they reflect that in the series.
Adam Clery - best Trek presenter i mostly subscribed because of him.
I’ve been a Trekkie since the sixties. Insurrection was my favorite TNG movie! 💪🏼🙏🏼🖖🏼
If you need to maneuver in space, the inertia of mass if a thing, so lighter craft makes sense or save weight could be a design choice
*cough* Livery has a short "i". :D
And that shirt is fantastic.
Without seatbelts the need carpet to soften the blow every time they get slammed to the floor 😀
I'd say, the independent power system for the holodecks is for the Doc
Are those wheels on the chairs for the Helm and Operations? Does the captain's chair have wheels? LOL
Steamrunners were my favorites since my Armada days.
Clever planning concerning the bridges. Saves money and time... 😏👍
These extra long videos need timestamps!
Can we stop nitpicking about the number of shuttles and photon torpedoes used in Voyager? They had replicators and it showed them scrounging for materials all the time. I didn't need to see the whole episode about them building shuttles or making new photon torpedoes. I can take it on faith that they had the technical know-how and the technology to do so, despite the writers blunder of giving a number of photon torpedoes at the beginning and saying they couldn't produce more.
Not only did they have replicator, but they were industrial replicators.
I always thought they even talked about rebuilding stuff and needing to find energy and materials for it. But I can't point on a certain episode or source. And why shouldn't they make up ways to recreate stuff being on a long survival trip relying on themselves
@@semper.videreThey dealt with this in many (maybe too many) episodes.
@Adamcleary Nice to see you in action again!
I've always liked the Steamrunner Class when I saw First Contact back in the day.
"so they got rid of all the Borg's minus seven"...lol...that one got me.
Great to see you again! Missed you!
I think the reason the holodecks had a different power sources would be for the EMH system. At least its a theory
Well researched, Ensign!
I was imagining a nod to Retro Ups and Downs at the end of this, but as "Retro TrekCulture Lists" or something. lol
Little late to the party, but don't worry because I also like the Steamrunner Class.
I’ll take your word for it. I couldn’t get through season 1 of “Discovery”. “Picard” was so bad I lost respect for my favorite fictional character of all time. Luckily, “Strange New Worlds” is watchable. Most episodes are average at best, but almost none are downright terrible, and a few are absolutely incredible. Maybe we are trending up with the Trek content.
In my ST: Enlisted stories. The Master Chief explains how they made new torpedoes and how they made new shuttles.
And traveling at max warp would burn the coating off the warp coils in 3 years. And that they had to recoat the coils twice.
I have a cool Star Trek app that looks like a next generation control panel and displays the Stardate. ❤
#8 happened when the Concord supersonic airline project went tits up. I was breathing jet fuel about then bc I lived on the MIA take-off path. Without DVR and limited closed captioning, we kept missing the end of movies and TV shows. I think it was TBS that offset their showtime five minutes.
In Species 8472's Recreation of SFHQ, a display showed some of the Enterprise Classes and the Norway Class.
Voyager also had two warp cores but never acted like it. Or used the secondary drive they had
You arent the only one that loves the norway!
1:47:10
The front of that Romulan shuttle looks like a Mandolorian Helmet
SMH in Barbute
Actually they had 72 torpedoes
Am I tripping, or was there dolphins on the original Enterprise blueprints?
Yes there are. I have an old trek schematics manual and they’re in there.
@@tlouiseallen9302 Nice to know my memory isn't completely fried. :)
Voyager having an all new non-subspace damaging warp drive was the initial go at undoing the stupidity of the TNG Warp speed limit episode. Even the people responsible for that episode recognize it as an, at best, clumsy global warming story attempt. The VOY production team may have completed undoing the Warp Speed Limit episode when VOY did their Omega Particle episode. The Omega Particle promised great energy potential, but it's instability meant massive areas of space could no longer be traveled at warp speed when the particle blew up.
The Omega Particle offers similar effects and a more defined potential danger, and ironically serves as an unintended caution about "Green" solutions that are not as green as the cheerleaders claim.
a "Direct Course" home was expected to take that amount of time, not a "Direct Line". so there is some proper story telling when it came to what they based that original timeline on. I always liked the idea that they are relying on what ever data they had prior to their journey and what ever they get from astrometrics to get that estimate. Unless they directly addressed the data quality for navigation purposes :)
The second warp core was OBVIOUSLY used to power the holodecks.... and ONLY the holodecks. Priorities... check.
That was fun and long.
I had no idea what episode name your were trying to say and it all clicked when you said "Bashir, Section 31 and the Romulans" lol
My biggest beef.... Worf was the commander of the Defiant. That ship is his responsibility.
At 36:45 "Why would they need to" make everything lighter in space? It still require energy to move mass around. Don't make ships any more massive than you have to. Also, there is need to waste resources filling in the pylons. Not filling in the pylons is the efficient choice.
Also, I'm loving this video.
Number 5 (Holodecks) was answered by Admiral Picard in ST:PIC to his son: Because of mental things, when crew is under stress (even by combats or so) ...
The holodecks being separate could actually be a useful safety feature but it was never used as such.
Keeping in mind about supplies limitations we need to keep in mind there is many alternate realities episodes and we still don't how many episodes where with the cloned ship and crew from that shapeshifter planet.
A great video man but did I NEED to know?
Ha! Of course I did!
Excellent work✌️🤓👍
It was nice to see ships that originated in Star Trek Online appear in Picard. (Enterprise-F is one example) It lent some credibility to the game even though it doesn't really follow any series to allow for players to command ships from previous (or future) eras.
Regarding the size of Discovery vs Enterprise-D, while the length of Discovery is slightly longer than Enterprise D, the depth of the ship is substantially less. There are 42 decks on a Galaxy class vessel. If Discovery is half the depth/height, it will have substantially less internal volume. As an example, Enterprise D was twice the length, depth, and width of the Enterprise (1701). 2x2x2 = 8 times the internal volume - I think this is also described in the TNG Technical Manual.
So, it's a bit misleading to suggest that it is "bigger" than Enterprise-D. It might be longer, but it isn't taller or wider. That matters in three dimensional space. Hence, even though Enterprise-E is longer than D, it doesn't match the other two dimensions or exceed them, so it too is "smaller" or certainly less mass(ive).
Also, TrekCulture, you missed a couple of times when Ten Forward was redressed (not just for the Mess Hall). It was used in Star Trek VI as the President's office. Didn't even bother to change the window beams, they just added curtains and changed some lighting. Then there's the episode of Voyager "Workforce" (parts 1 and 2) where it was redressed to be the bar where Tom Paris worked after his memory got wiped and where he subsequently starts hitting on B'Ehlanna. I'm sure there were a few other references, those just stuck out in my mind.
And the fake "Delta Flyer" in "Live Fast and Prosper", I think that bridge set was a redressed Runabout set? I'd have to watch it again to be sure, but that's what it looked like to me at the time.
I loved Voyager, but the variable geometry pylons were stupid. If the warp nacelles needed to be angled for warp, why not just keep them permanently angled? I know we’re supposed to suspend disbelief, but come on man, at least make it more challenging. And that’s extra unnecessary engineering maintenance work for B’Elanna to keep the pylon movement system from breaking. I’m an engineer too, so sorry, not sorry.
ok look up st ng eposode its talked about as certain areas of space being sensitive to warp travel so speed limit was put in place at those areas...been awhile but that one stuck with me
"the problem with borg stuff , is that borg stuff is really good " im dying lol
I'll always think of Miguel Ferrer for Robocop before Twin Peaks... no slight on Peaks.
I love and play a game called Space Engineers. When I make a shuttlecraft, i can remake it from a blueprint very easily, and this is 2100 at the latest tech. Im sure Voyager could easily recover as many parts as possible and print off a new shuttle from the blueprints they have already
In Picard season 3, they mention that that the holodeck has a seperate power source so that the crew can find some comfort if their death is more than assured. Or something along those lines.
I'm not sure his name but while "Trek Culture" does an absolutely superb job with all their videos regarding Star Trek, the first guy in the black & white striped shirt starts as a fine narrator; smarmy, yet pleasant, witty, droll and affable - at first....but then, his, "shtick", his speech cadence quickly begins to wear thin for me. He speaks as if nearly every one of his sentences are to be read as sheet music for the piano! His style of narration is so incredibly affected! There are pauses and staccatos measured throughout his general fast delivery. At 8:05 begins an example of what I'm talking about. The pauses. The staccato cadence, followed by a speedy delivery of the rest of the sentence.
I get that this suggestion is as picky as a comment can be but I personally get so tired of listening to his manner of speaking that I'm unable to use "Trek Culture" videos; as entertaining, as informative and as captivating as they may be, to fall asleep to. I LOVE falling to sleep listening to Star Trek facts! Unfortunately for me, I just can't get past hearing this guy's manner of speaking.
If only the second narrator in the, "Tanagra" shirt is brilliant and very easy to listen to as he doesn't employ an unusual delivery.
I wasn't a fan of the Steamrunner at first. Once I got one in STO though, it quickly became one of my favorites. =)
The second one that looks like a warp core is the primary impulse engine reactor
🔔 @0:05 That's just a ripoff of The Flying Sub in Voyage To The Bottom Of The Sea & The Space Pod in Lost In Space (both 1960's Irwin Allen productions).
The secondary warp core was a spare and was not corrected to the warp nacelles or matter/antimatter supplies. It could be removed and used to replace the original but I am sure the effort would be greater than recovering the other…plus as you said you are not going to leave one of your two cores without trying to return it.
I'm confused, but I like it.