I appreciate you revising your deck list videos. I understand the pressure to be "first to market" with your content and the mad rush of creating new content for new card releases.
From my experience, I can recommend playing just one copy of rooksies since it's usually a target for pranks and the Prank-Kid we like to open the least since it's the most usefull at the end of the combo so it's a higher chance to draw something good because there are less cards left in the deck but I can see having 2 rooksies being more important when you are playing Rip roaster (combo lines). The other card I really like is Thunder Dragon Fusion for it being a possible Verte target and opening Thunder Dragon Fusion + Any Prank-Kid/Place gives you Battle Butler + DPE though to be fair, it makes the deck brick a little more i guess These are just my personal opinions but I hope I peaked your interest
Bruh . I made this same deck before I watched this video . But thank you for useful informations . You are the best and i am subscribes so i can't miss next wideos.
In case you topdeck fateful, you can use fateful to search for enchantress and then send the enchantress to the graveyard, doing so will guarantee an adventurer folllow-up during your next turn
23:53 wouldnt it be best to summon Battle Butler after ur opponent has a card on field here to play around imperm and as i continue to watch Droplets as well?
I got to diamond 1 with a 60 card list, inspired by pak' s list from a while ago. You can use small world to turn spare kids or handtraps into an enchantress
I’ve upgraded this deck with the adventure package but I haven’t touched it once since adding it. I’ve been putting most of my time into learning BASED combo lines. I’ve also built Adventure Phantom Knights, Adventure Dragon Link, and Tri-Brigade Lyrilusc in the past week so I’ve been messing around with those a little bit too. There are just way too many relevant decks right now to focus on one. It kinda sucks but I guess it’s a good thing.
Yeah I've been having the same experience this season, having so many decks to try that you feel like you can't focus on one. I think it's a good think ultimately! Variety is important for a healthy meta. Sure lots of decks have the same engine but they're still very much doing their own things.
@29:22 there is always pros and cons for card ratios and this is a good example of cons of having 2 kids of each type only instead of 3. you lessen the % to play prank kids line and can only play adventurer and/or dpe line. but yes, the pros is you'll have more handtrap. while playing many kids will have higher chance of multiple kids in hand but for me its still okay coz its still a good discard fodder for banish effect of rocksies and in that way for possible conversion of handtrap from new the draw.
@18:03 it think the best target to add to hand should be pranks and pandemonium because you already have 1 kid in hand and will have 2 others on next turn from barks effect. you missed the chance to recycle 3 to add 1 card from deck for a possible handtrap. @28:03 you should've destroyed dpe himself and link climb your kid up to doodle do and prioritize getting pranks and use its effect on end phase to recycle your prank cards for next turns.
I second this motion that’s why I’ve been thinking of running the thunder fusion for this purpose because if you can’t search your fusion spell you can get all the needed materials in grave and link off to a anaconda and use thunder fusion that way to still get a butler on field but it is susceptible to kaijus lol
Best deck profile and combo guide imo, thanks :) One question: Would you consider running 1x droplet instead of the second imperm to have another target for designator and more versatility in card negation? If not, pls explain :)
this one is a big brain deck. nice and informative video, like always. i would like to hear your opinion on Unchained - it's mostly about controlling the games and managing resources, which i like though ngl
Reminder as to why decklists tend to use 3 of the monsters rather than place : Place can be ashed but prank kids monsters can be chainblocked with the adventure engine.
Given the susceptibility of the initial combo on turn 1 to ash would you prefer a 3rd crossout to a 3rd field spell or do you use the map to chain block that first play in the GY?
Hey hex you are a chad btw… but why not take out weather washer for toad I feel like I never summon weather but when toad is good he is really good lol love ya bud
For reasoning I have always called 3 If I don't know what my opponent is playing because everyone plays ash so calling 3 can hit the ash at times it works pretty consistently for me
I feel so naughty building this deck.... My current main is swordsoul tenyi but I'm 6cards away from finishing my prank kids adventure! God it's gone be a nuts secondary deck I can just imagine the boys faces when they think they facing swordsoul tenyi and I pull out prank kids 🤣🤣🤣 my boy running thunder dragons hates me right now
I'm actually wondering if I should craft a toadally awesomo or the rip roar. I think the toad has more use since i can make him easily as a follow up after I pandemonium and as hex said there isn't many backrow decks lately. Can anyone tell me which of the two is better?
@@ahmadsyameem3115 yes I also think the omni-negate toad provides would be more usefull than rip roar, because if you go for rip roar you'd have to make it preemptive to best counter a heavy backrow and since master duel is a best of one format you can't predict that would be the best route to take.
I think Roaster is better in this deck. Toad is only possible turn 3 anyways and quite situational. When you have enough resources for Toad, you can win in other ways as well (Accesscode). Also setting up Roaster and Butler turn 1 is pretty nice and Backrow decks fold to this easily, since they have to set their backrow turn 2 and you can just wipe it in the End Phase and they can do nothing. So I think Roaster coes up more often. But Toad has a broader usage in othoer decks as well (especially Splight in futere). You might consider this as well when crafting.
Hi guys f2p anoobis here i have my deck set to 43 to include triple droplet might be something to consider as works like perfection with the adventure engine
I know hex lex plays different decks but if you are a person who wants to learn how to play prank kids or learn new combos their is another TH-camr who only play prank kids
I appreciate you revising your deck list videos. I understand the pressure to be "first to market" with your content and the mad rush of creating new content for new card releases.
Thanks mate for the videos, I find your voice for deck guides the most calming and best to listen to out of all other yugitubers
From my experience, I can recommend playing just one copy of rooksies since it's usually a target for pranks and the Prank-Kid we like to open the least since it's the most usefull at the end of the combo so it's a higher chance to draw something good because there are less cards left in the deck but I can see having 2 rooksies being more important when you are playing Rip roaster (combo lines).
The other card I really like is Thunder Dragon Fusion for it being a possible Verte target and opening Thunder Dragon Fusion + Any Prank-Kid/Place gives you Battle Butler + DPE though to be fair, it makes the deck brick a little more i guess
These are just my personal opinions but I hope I peaked your interest
im having trouble deciding what lines to take depending on the number of prank kids in hand, always helpful watching your videos.
Bruh . I made this same deck before I watched this video . But thank you for useful informations . You are the best and i am subscribes so i can't miss next wideos.
In case you topdeck fateful, you can use fateful to search for enchantress and then send the enchantress to the graveyard, doing so will guarantee an adventurer folllow-up during your next turn
Won a game doing exactly that today for that exact reason.
Now this is where the pranks begin.
23:53 wouldnt it be best to summon Battle Butler after ur opponent has a card on field here to play around imperm and as i continue to watch Droplets as well?
As someone struggling to pilot this deck, thank you lol
i feel you :(
I got to diamond 1 with a 60 card list, inspired by pak' s list from a while ago. You can use small world to turn spare kids or handtraps into an enchantress
I’ve upgraded this deck with the adventure package but I haven’t touched it once since adding it. I’ve been putting most of my time into learning BASED combo lines. I’ve also built Adventure Phantom Knights, Adventure Dragon Link, and Tri-Brigade Lyrilusc in the past week so I’ve been messing around with those a little bit too. There are just way too many relevant decks right now to focus on one. It kinda sucks but I guess it’s a good thing.
Yeah I've been having the same experience this season, having so many decks to try that you feel like you can't focus on one. I think it's a good think ultimately! Variety is important for a healthy meta. Sure lots of decks have the same engine but they're still very much doing their own things.
@29:22 there is always pros and cons for card ratios and this is a good example of cons of having 2 kids of each type only instead of 3. you lessen the % to play prank kids line and can only play adventurer and/or dpe line. but yes, the pros is you'll have more handtrap.
while playing many kids will have higher chance of multiple kids in hand but for me its still okay coz its still a good discard fodder for banish effect of rocksies and in that way for possible conversion of handtrap from new the draw.
@18:03 it think the best target to add to hand should be pranks and pandemonium because you already have 1 kid in hand and will have 2 others on next turn from barks effect. you missed the chance to recycle 3 to add 1 card from deck for a possible handtrap.
@28:03 you should've destroyed dpe himself and link climb your kid up to doodle do and prioritize getting pranks and use its effect on end phase to recycle your prank cards for next turns.
Question: what do u do if they negate Doodle Doo? Also look forward to more Prank kids vids :D
I second this motion that’s why I’ve been thinking of running the thunder fusion for this purpose because if you can’t search your fusion spell you can get all the needed materials in grave and link off to a anaconda and use thunder fusion that way to still get a butler on field but it is susceptible to kaijus lol
But this way you do play around called by the grave
There are a couple playes but put pando in grave from lampsies then do into another doodle the grap pand out of grave
@@bigsbyreaxxx6435 i get you but that way you can only make rocket or washer? Unless you opened another prank kid in hand
@@mctack1 I make rocket then go back into doodle
Best deck profile and combo guide imo, thanks :) One question: Would you consider running 1x droplet instead of the second imperm to have another target for designator and more versatility in card negation? If not, pls explain :)
i have a feeling the live twin player realized he messed up by activating sky calvarys effect
this one is a big brain deck. nice and informative video, like always. i would like to hear your opinion on Unchained - it's mostly about controlling the games and managing resources, which i like though ngl
Reminder as to why decklists tend to use 3 of the monsters rather than place : Place can be ashed but prank kids monsters can be chainblocked with the adventure engine.
tbh i prefer to bring 3 place
i use it to check on ash or eat the ash
its good for opponent who hit yes on everything
thats going to brick.... 3 of all prank kids is the way to go guys
Place can be ashed but prank kids monsters can be chainblocked with th adventure engine
Great video, I'd like to see an update Sword Soul list
Given the susceptibility of the initial combo on turn 1 to ash would you prefer a 3rd crossout to a 3rd field spell or do you use the map to chain block that first play in the GY?
Run more fateful adventurer.
Hey hex you are a chad btw… but why not take out weather washer for toad I feel like I never summon weather but when toad is good he is really good lol love ya bud
I actually really like this suggestion. With 1 Pandemonium and no Instant Fusion I never find myself using Weather Washer either. I'll test it!
i think you can run colossus too in this deck with only 1 card combo
For reasoning I have always called 3 If I don't know what my opponent is playing because everyone plays ash so calling 3 can hit the ash at times it works pretty consistently for me
That’s actually pretty smart, I’m gonna do that
I feel so naughty building this deck.... My current main is swordsoul tenyi but I'm 6cards away from finishing my prank kids adventure! God it's gone be a nuts secondary deck I can just imagine the boys faces when they think they facing swordsoul tenyi and I pull out prank kids 🤣🤣🤣 my boy running thunder dragons hates me right now
I'm actually wondering if I should craft a toadally awesomo or the rip roar.
I think the toad has more use since i can make him easily as a follow up after I pandemonium and as hex said there isn't many backrow decks lately.
Can anyone tell me which of the two is better?
I’m still new with the prank kids deck but recently this deck carried me to Diamond 1. Personally, I think toadlly is better for follow up play.
@@ahmadsyameem3115 yes I also think the omni-negate toad provides would be more usefull than rip roar, because if you go for rip roar you'd have to make it preemptive to best counter a heavy backrow and since master duel is a best of one format you can't predict that would be the best route to take.
I think Roaster is better in this deck. Toad is only possible turn 3 anyways and quite situational. When you have enough resources for Toad, you can win in other ways as well (Accesscode). Also setting up Roaster and Butler turn 1 is pretty nice and Backrow decks fold to this easily, since they have to set their backrow turn 2 and you can just wipe it in the End Phase and they can do nothing. So I think Roaster coes up more often. But Toad has a broader usage in othoer decks as well (especially Splight in futere). You might consider this as well when crafting.
@@marcuslang3113 yes, I am leading more to toad partially because the future use it has.
Hi guys f2p anoobis here i have my deck set to 43 to include triple droplet might be something to consider as works like perfection with the adventure engine
I know hex lex plays different decks but if you are a person who wants to learn how to play prank kids or learn new combos their is another TH-camr who only play prank kids
In case your interested JPB Duel
who is btw?
@@theopo12 This guy is also a very polite streamer
You sound a little under the weather, I hope you're doing A-OK Lex!
Oh I'm just fine! Sometimes my voice just gets a bit hoarse after recording multiple videos in one night lol. Thanks for looking out though! ^^
Thank for how to play adventure prank-kids
I would play only 2 Dropsies, if you don't play Toadally Awesome and add another Handtrap or Feather Duster.
prank kids deck ? 💀
more like DPE deck 💀