How do you chainblock with Faithful Adventure? When I tried and tried in Solo Mode to test, it would always ask to use Faithful Adventure first then ask Prank Kid grave effect.
Gotta run 3 field spell my dude, getting an additional prank name of your choice can be the difference between only getting butler or getting rip roaring + butler. The field spell is like a wildcard prank, it's whoever you need, and counts as a 1 card starter in the worst hands, it's pretty much mandatory
Gotta say thank you hex for giving us quality 30mins long deck profiles with adventure engine!!!! Advanture tenyi and adventure prank are my favorite so far! Learning a lot with your videos. May we have indepth guides soon for adventure tenyi. More subs to you!
Thank you so much for your kind words! I'd very much like to make a more in depth video on Adventure Tenyi, I'd say you can expect to see one in the near future!
great video @HexLex! I think on the first duel you could hold the fateful search for dracoback until you go to meow meow, so you can chain block the first kid against ash and then you finish to setup the adventurer stuff.
Thanks so much for the video! I'm Diamond 5 and just built Adventure Prank-Kids myself, and used your video as a primer before trying the deck on stream. Though I'm running a DPE version because I only have 2 copies of Droplet and Crossout at the moment, and no Toadally Awesome.
I'm using just two of each prank kid except the water one that I use three to make the frog, I use three belle, a ghost ogre and three impermanence and three token collector
Great Video! I might suggest looking into Lancea. I know people in the TCG would play three. It serves to defend your Bow Wow play from Called by, and also drastically weakens the turn of all the other strong decks in the format.
Maybe there's a reason but why did you always go for a one card combo line into Battle Butler and didn't take the opertunity to go into Rip Roaster and Butler with the two card combo line
Honestly the reason is that I'm rusty, these were probably my first games with Prank-Kids in like 2 months lol. But you are right, it would definitely have been better to go for that line!
It's in case you get nib'd. You really want to play two, then you can make the nib token into one spider, token from pranks into second spider, then link both into Verte
U cant go wrong either DPE + Brave or just Brave builds. I like The DPE build because it lets me have something to pivot to if my prank kid play gets shutdown
I feel like i dont get any value out of maxx c between it getting ash’d or called by or people just spamming floow i only run 1 in my decks just to have it for when i need to crossout an opponent
Another hand trap that fits really well in this deck that people should consider, especially as floowandereze grow in popularity, is ghost ogre. It’s really good disruption to counter the adventure engine as well as countering the field spell of floo.
this is the only deck i hate plying against due to the amount of time to beat it and it takes forever but that being said its a very broken deck needs a big nerf
You can hold off on the draco-back search to chainblock your first prank kid effect in the grave when you go into meow meow mu for extra protection
How do you chainblock with Faithful Adventure? When I tried and tried in Solo Mode to test, it would always ask to use Faithful Adventure first then ask Prank Kid grave effect.
@@Remnant-Star76 There's a setting that allows you to choose the order of simultaneous effect activations
@@velicaleon How? With the Toggle On or Auto?
@@Remnant-Star76 it's in game setting duels and change your activation order to on.
@@velicaleon Tested that in Solo Mode and It worked.
Gotta run 3 field spell my dude, getting an additional prank name of your choice can be the difference between only getting butler or getting rip roaring + butler. The field spell is like a wildcard prank, it's whoever you need, and counts as a 1 card starter in the worst hands, it's pretty much mandatory
I can confirm this,I can't count the amount of times the field search saved my ass
Gotta say thank you hex for giving us quality 30mins long deck profiles with adventure engine!!!! Advanture tenyi and adventure prank are my favorite so far! Learning a lot with your videos. May we have indepth guides soon for adventure tenyi. More subs to you!
Thank you so much for your kind words! I'd very much like to make a more in depth video on Adventure Tenyi, I'd say you can expect to see one in the near future!
@@HexLex Do you think Adventure Tenyi is the new best deck?
really really waiting for this video man, thx before
great video @HexLex! I think on the first duel you could hold the fateful search for dracoback until you go to meow meow, so you can chain block the first kid against ash and then you finish to setup the adventurer stuff.
man... I found your channel not too long ago, and I gotta say.. I really enjoy your content! keep it up :) o/
Thanks so much for the video! I'm Diamond 5 and just built Adventure Prank-Kids myself, and used your video as a primer before trying the deck on stream. Though I'm running a DPE version because I only have 2 copies of Droplet and Crossout at the moment, and no Toadally Awesome.
Hey Lex, now that Trouble Sunny is out, is it possible for you to showcase some more LiveTwin gameplay? Love your vids!
Actually really love this deck . They better not ban meow when they still let halq & aura/tomahawk still be allowed.
It's MasterDuels. They'll do the most impactful hit like Meow Meow Mu to two
Is tier 2 deck almost tier 1 and the cards are old , don’t be surprise if they hit the deck
@@o_KingOfKings_o they did and it didn't matter it's actually tier one now
Great vid !! Actually, i also was thinking to play this deck without dpe and add more handtraps to counter floowandereeze lol ty hex
Take it out of everything that's not heroes
I'm using just two of each prank kid except the water one that I use three to make the frog, I use three belle, a ghost ogre and three impermanence and three token collector
I like that you’re playing Roaster and Thunder Fusion I don’t see those a lot and I think they’re fun even if not “optimal”.
Nice plays, bro. Can u show a play with Verte + Thunder Dragon Fusion?
You only do that play if you don’t wanna risk you’ll bark getting called by
Need 2x link spider for nibiru counter
is it good to play just one maxx c in this build?
I like this decklist, I also prefer running Adventure Prank Kids without DPE, feels a lot cleaner/more consistent.
what do u run in place of the DPE materials? DPE has saved me a few times.
Good for u keep it in heros where e it belongs same a accesscode keep it in a talker deck stop splashing into everything
@@MoNoXiDe some more in archtype cards or good trap cards instead of splashed bs
How has Roaster worked for you? I cut it pretty quickly
Personally it just never really comes up it’s very niche imo
Nice will try this deck out! 👌
Great Video! I might suggest looking into Lancea. I know people in the TCG would play three. It serves to defend your Bow Wow play from Called by, and also drastically weakens the turn of all the other strong decks in the format.
Maybe there's a reason but why did you always go for a one card combo line into Battle Butler and didn't take the opertunity to go into Rip Roaster and Butler with the two card combo line
Honestly the reason is that I'm rusty, these were probably my first games with Prank-Kids in like 2 months lol. But you are right, it would definitely have been better to go for that line!
Can someone tell me why is he using the link spider? The only normal monster he has is the token, and its very powerful
It's in case you get nib'd. You really want to play two, then you can make the nib token into one spider, token from pranks into second spider, then link both into Verte
U cant go wrong either DPE + Brave or just Brave builds. I like The DPE build because it lets me have something to pivot to if my prank kid play gets shutdown
Then find some trap or something instead of splashing the same card in every deck there is
I feel like i dont get any value out of maxx c between it getting ash’d or called by or people just spamming floow i only run 1 in my decks just to have it for when i need to crossout an opponent
Against floo it's useless yes. Against other decks even if it gets negated that one less negate you need to worry about on your turn.
You're forcing your opponent to trade ash for Maxx C. That's a lot of value
Another hand trap that fits really well in this deck that people should consider, especially as floowandereze grow in popularity, is ghost ogre. It’s really good disruption to counter the adventure engine as well as countering the field spell of floo.
I'd say Droll is a much better tech choice. It scews over a good chunk of decks. It's practically won me every Floo game
In the second duel u could've gone to lampsese and fuse with that spell to go to battle butler
drytron can jump in a lake lol
take out the talker its not anywhere close to in archtype
this is the only deck i hate plying against due to the amount of time to beat it and it takes forever but that being said its a very broken deck needs a big nerf
They limited meow to one and the deck is at tier one now it was at tier 2 funny they hit it and it got stronger somehow