Wow! Im glad nobody decided to change the genre to a generic managment / RTS type game and completely disregard and remove all the work done by previous devs!
You guys did very well when it came to no communication, everyone kept trying to improve the game rather than change it and it's a fairly complete game
As someone who greatly enjoys the series from blackthornpod, I love that someone finally did it with bevy. Amazing, please continue the series PS. Considering the architecture of bevy is easy to build new features independent of the rest of the code, consider always adding that bonus artist round at the end lmao
This is the one thing I do love about game development is most AAA Studios actually use React to render the HUD and game UI on top of the scene. It is amazing and because of Tauri and other Rust tools, I am really excited to see a React port Into Bevy UI.
You did so well on this! Everyone really loves these types of videos and you did a really good job emulating exactly what makes them enjoyable. This is a good showcase of how far bevy and people's proficiency with it have come.
Hey Tantan! Love the videos, you're easily my favorite programming youtuber. As someone who is learning rust and bevy because of you, would you ever consider making a breakdown video where you explain all the code in one of these projects? Thanks and keep up the great work
The fact that you made that first project prototype in 8hs makes me realize how bad of a programmer I am. Good thing is that at least I know why; "perfeccionism", I tend to tro do things good first time, because so many times the "make it work, make it good, make it fast" method screwed me over.
Remember when it comes to programming, you'll always succeede the first try, because every try is the first try. For example it only took me 20+ first tries over 3 days to get the snake movement in my snake clone for the nintendo ds working :)
great video. I recently used blender to create a layered glb file. in bevy I was able to select the required animation from this glb file with an index. I'm not sure if this is a good workflow or not but seemed to do the job at least in a simple test.
This is probably one of the first games I've seen come out of these challenges to actually be a completed game lol. Nice job everyone!
Wow! Im glad nobody decided to change the genre to a generic managment / RTS type game and completely disregard and remove all the work done by previous devs!
I see what you did there.
Very funny.
Except, this is rts.
And the host changed the player model and imposed the artstyle at the end.
You guys did very well when it came to no communication, everyone kept trying to improve the game rather than change it and it's a fairly complete game
Wow. Nobody completely changed the genre.
Haha that was my biggest beef with these types of challenges
These types comments already got boring 🤦
As someone who greatly enjoys the series from blackthornpod, I love that someone finally did it with bevy. Amazing, please continue the series
PS. Considering the architecture of bevy is easy to build new features independent of the rest of the code, consider always adding that bonus artist round at the end lmao
This is the one thing I do love about game development is most AAA Studios actually use React to render the HUD and game UI on top of the scene. It is amazing and because of Tauri and other Rust tools, I am really excited to see a React port Into Bevy UI.
Cool to see the game finished, also very exited to check out Veloren thanks Isse for the introduction
Great ! I love to see this format using a system programming language and without Unity/Godot/UE.
You did so well on this! Everyone really loves these types of videos and you did a really good job emulating exactly what makes them enjoyable. This is a good showcase of how far bevy and people's proficiency with it have come.
Thanks for having me, this was a blast!! :D And great job to the other jammers!
Would gladly participate again in the future given the occasion 😄
Why do I feel like rust devs are basically arch linux users but for programming instead of OS users
Hey Tantan! Love the videos, you're easily my favorite programming youtuber. As someone who is learning rust and bevy because of you, would you ever consider making a breakdown video where you explain all the code in one of these projects? Thanks and keep up the great work
wow that polish round really did a lot!
Amazing video, maybe in the future you could call some artistic guys to do the final round. Thank you for made it open source :D
The fact that you made that first project prototype in 8hs makes me realize how bad of a programmer I am.
Good thing is that at least I know why;
"perfeccionism", I tend to tro do things good first time, because so many times the "make it work, make it good, make it fast" method screwed me over.
It's less that the method screwed you over, more that your definition of "good enough" is way too high. I have the same problem.
More Rust multiple game devs? :D
Remember when it comes to programming, you'll always succeede the first try, because every try is the first try.
For example it only took me 20+ first tries over 3 days to get the snake movement in my snake clone for the nintendo ds working :)
Better than most BTP games. Congrats. Looks fun and is cohesive.
So this is what happens when regular devs make games instead of game devs.
Very cool! Love me some Rust game dev
I'd love to join a jam like Blackthornprod made but just Bevy
Hey man, what's happening with your voxel game inspired by cubeworld?
Fantastic to see what you all contributed to the game!
Look forward to seeing what this might become. Hoping for a multi player RTS similar to brood wars.
great video. I recently used blender to create a layered glb file. in bevy I was able to select the required animation from this glb file with an index. I'm not sure if this is a good workflow or not but seemed to do the job at least in a simple test.
Tan Tan = ( Tan )²
The developer version of the Andrew Huang type vids?
What? Why no random switch to management game?
Is that even an option?
Honestly, this is really well made, great job
what a great idea. Love it.
What happen to your voxel game you where working on?
are you using pop os?
is that wintergatan i hear
yep!
Hey the crab was named after you right
Very Nice.
So, are you done with voxels?
Isse's mic is just terrible. Hopefully invest in a new one! Because otherwise perfect showing.
Tbh this game looks better without all these grass and trees textures from the end
5 rustaceans 1 game
So much venom in the comments under these types of videos..
I've been waiting for this vid! Ooo, and I got to be the 667th like, causing it to now be blessed instead of cursed 🙏
First
well.. it is a game lol
what kind of creature is the 2nd person lmaoo