Five Octane Quick Tips In Cinema 4D

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  • เผยแพร่เมื่อ 20 ต.ค. 2024

ความคิดเห็น • 76

  • @victordoarte4330
    @victordoarte4330 2 ปีที่แล้ว +1

    Couldn't agree more!

  • @dave-is9sw
    @dave-is9sw 3 ปีที่แล้ว +1

    amazing!

  • @จักรพันเรื่องญาติ

    TNice tutorials the best tutorial I've ever watched! Super informatic and love the softow in wNice tutorialch you taught everytNice tutorialng. Thanks a lot

  • @pinkyvinnty4439
    @pinkyvinnty4439 2 ปีที่แล้ว +1

    soone who does not get complex instructions like..At all, tNice tutorials was simple and clear for to understand. Thanks dude.

  • @hetranpura2742
    @hetranpura2742 2 ปีที่แล้ว +1

    yes its the best. im watcNice tutorialng all Nice tutorials tutorials now

  • @laqldannn3585
    @laqldannn3585 2 ปีที่แล้ว +1

    Thanks.

  • @e11world
    @e11world 6 ปีที่แล้ว +3

    Great video man. I know a couple of these already but still good to watch.
    The last one though were you matched the sun to the HDRI, it would be nice to show how you'd link the two so you are actually moving both at the same time if you wanted the shadows to be on a different angle/side. Thanks!

  • @hamzakiker8422
    @hamzakiker8422 4 ปีที่แล้ว +1

    thanks !

  • @pixelasm
    @pixelasm 7 ปีที่แล้ว +3

    Thanks for sharing these quicktipps. Love short videos with tipps on specific things, as they are easy to digest and search for in youtube. Thanks especially for the animated fog tipp ;)

  • @theplugfilms5226
    @theplugfilms5226 6 ปีที่แล้ว +1

    now nailed it! thanks for the tips

  • @eddierobbertse8957
    @eddierobbertse8957 6 ปีที่แล้ว +2

    Thanks for the tip on animating noise in Octane! Used it to create fake caustics for an underwater scene by adding the animated noise to the lights "Distribution" channel. Works great and the animation renders very quick using Direct Lighting mode. That tip's worth gold to me David!

  • @szabolcsagai
    @szabolcsagai 5 ปีที่แล้ว +1

    very useful, thanks

  • @TFMSTYLE
    @TFMSTYLE 7 ปีที่แล้ว +4

    nice, i didn't know you had to enable the sun in the skytag! goodstuff man!!

  • @GLYNDYER
    @GLYNDYER 6 ปีที่แล้ว +1

    Brilliant. These tips have made my day.

  • @tony_cgivfx
    @tony_cgivfx 7 ปีที่แล้ว +1

    Great tips, thanks for sharing!

  • @luicxco4433
    @luicxco4433 2 ปีที่แล้ว

    Nice tutorial brother i just want to ask you wNice tutorialch software is easy and best to learn as DAW soft soft or abelton live. Pls reply as soon as you can

  • @LuanNguyenBNmedia
    @LuanNguyenBNmedia 6 ปีที่แล้ว +1

    Thanks, please show more tutorials

  • @Milan23_
    @Milan23_ 5 ปีที่แล้ว +1

    Very Usefull tips, thanks for sharing!

  • @Josekrlos
    @Josekrlos 7 ปีที่แล้ว +1

    Amazing!! Thank you so much!!

  • @morales-motion
    @morales-motion 6 ปีที่แล้ว +2

    thank you so much, this was very helpful to me!

  • @super9tv
    @super9tv 7 ปีที่แล้ว +1

    Great tips man, thanks!

  • @ricardoaguilar3709
    @ricardoaguilar3709 2 ปีที่แล้ว

    You are/were not alone! I pray you found what has worked for you!

  • @flashgiz1
    @flashgiz1 7 ปีที่แล้ว +1

    GOLD! Thanks!

  • @ganglproduction
    @ganglproduction 7 ปีที่แล้ว +1

    NIce MORE OCTANE!!! and C4D tutorials from you

  • @claudemircarvalho9920
    @claudemircarvalho9920 7 ปีที่แล้ว +1

    Amazing tips!

  • @ewoudbakker4515
    @ewoudbakker4515 7 ปีที่แล้ว +3

    Thnx for the tips very handy!
    Extra tip though to animate the standard c4d noise you can key frame the animation speed ever so slightly for it to work. Frame 0 = 0.2 end frame = 0.2001 then animation gets forced refreshed every frame and will work.

  • @herbertguo8775
    @herbertguo8775 5 ปีที่แล้ว +3

    Useful tips《thanks for sharing!

  • @AudiToma
    @AudiToma 4 ปีที่แล้ว

    You can match the daylight sun to the hdri by simply selecting the octane daylight and changing the coordinates XYZ much easier ... really helpful tips thanks man

  • @tarantino252
    @tarantino252 7 ปีที่แล้ว +1

    It's full of very useful tips. I learned so much! Quick question if you're really picky with the shadows should you align the sun of the HDRI with the OctaneDayLight and then link them so they move together? Or it doesn't matter and Octane doesn't generate any shadows based on the HDRI? Thanks!

    • @Brilly_Yo
      @Brilly_Yo 7 ปีที่แล้ว

      Octane does generate shadows with HDRI's. My recommendation is to use an HDRI that has very even ambient lighting and use the lights to make your shadows.

  • @johnroberts8088
    @johnroberts8088 7 ปีที่แล้ว +5

    with a tiny bit of xspresso you can sync the sunlight with the hdri, so you don't have to continually manually match them up. simples!

    • @basvanderscheer4799
      @basvanderscheer4799 4 ปีที่แล้ว

      John I'm a total noob in octane litlle bit experience in c4d but how can you link the sunlight to hdri with xpresso can you explain please :)

  • @lightsaber3624
    @lightsaber3624 7 ปีที่แล้ว +1

    Perfect tips! Thanks..

  • @EVANSRWM
    @EVANSRWM 6 ปีที่แล้ว

    Thans and help please, How to change the color of the shadow if i need to use not a texture in the floor but use the floor from the hdri ?

  • @octanejesus
    @octanejesus 7 ปีที่แล้ว +6

    yo dude! if you actually keyframe the animation speed parameter (pretty counterintuitive), the fog will animate, though it will also accelerate in speed if you do that a ton, so try keyframing from like a value of 1 to 1.01 and it should work. I cover this in my future cities tutorial if you wanna check it out in action. anyway sweet tutorial man!!

    • @Brilly_Yo
      @Brilly_Yo 7 ปีที่แล้ว +2

      David Ariew ah! Good stuff man, I will check it out.

  • @manuelmartinducharne
    @manuelmartinducharne 7 ปีที่แล้ว +2

    this is great!

  • @TerryKuo77764
    @TerryKuo77764 5 ปีที่แล้ว +1

    love it! i am the beginner its really helpfull

  • @LopoloProduction
    @LopoloProduction 6 ปีที่แล้ว

    Nice but for tip 5 I would recomend you hdr light studio, which is fantastic and directly connected to c4d and Octane as well

  • @StijnOrlans
    @StijnOrlans 7 ปีที่แล้ว +1

    Really nice!

  • @BakaArts
    @BakaArts 7 ปีที่แล้ว +4

    Very nice tips. I was wondering how to get light to go through glass. And those HDRI and Daylight mix are also nifty. Thank you
    PS: Do you perhaps know how I can hide the HDRI and Daylight? I want to export my scene without them in view, directly with the alpha as PNG so I can quickly change the background sky.

    • @Sketchyvisuals
      @Sketchyvisuals 7 ปีที่แล้ว +4

      If you grab a texture environment and set the RGBspectrum to black, then under 'Type' set it to visible environment, it should get rid of the HDRI and Daylight and give you a black sky with full effects of them both still happening in the scene :)

    • @BakaArts
      @BakaArts 7 ปีที่แล้ว +1

      You're awesome thank you for the help

    • @Sketchyvisuals
      @Sketchyvisuals 7 ปีที่แล้ว

      No problem man glad I could suffice! :)

    • @88puk
      @88puk 7 ปีที่แล้ว

      th-cam.com/video/ZEMOlX57wUg/w-d-xo.htmlm55s

    • @TheRealDioBrando
      @TheRealDioBrando 6 ปีที่แล้ว

      "I was wondering how to get light to go through glass" Use PT not DL, this advice in the "tutorial" is completely wrong. DL doesn't simulate true light.

  • @belikemehra5162
    @belikemehra5162 5 ปีที่แล้ว +1

    Hey, I am trying to render turbulance fd with Octane in c4d. But it doesn't show turbulence fd.. someone told me to use volumes.. could you help? as i can't find any helpful things of ways on other channels

  • @julianmorrisco
    @julianmorrisco 6 ปีที่แล้ว

    You can also set up a spherical camera (as used for creating a 360 degree lat long) to quickly match the HDR sun and Octane sun, then switch back to the perspective render camera. - Also, rather than use the location/time sun location, leave the ‘enabled’ checkbox off and adjust the rotation using the PSR controls to match the HDR sun with the Octane sun. I also make the Octane sun ridiculously large so it’s easy to locate (and reduce to taste when it’s matched). Typically, the sun is 0.51 degrees in size for a 360 view in the real world, although adjusting to taste - for shadow softness - looks fine in most cases.

  • @vihao9532
    @vihao9532 7 ปีที่แล้ว

    Quick tips for Arnold would be greatttt

  • @Omegafoxx
    @Omegafoxx 6 ปีที่แล้ว

    Sadly when i want to open node editor on the material window, i don't have the "node editor button" at 4:16

  • @gusgfx5310
    @gusgfx5310 6 ปีที่แล้ว +1

    When is David coming back?

  • @airfrc1624
    @airfrc1624 5 ปีที่แล้ว +1

    How do u hide the hdri map from showing? I want to see the reflections on the object but not the map in the background

    • @mitchellsack
      @mitchellsack 5 ปีที่แล้ว

      2 ways, check alpha channel in octane settings to make it render on an alpha, or make another octanesky object, set it to "visible environment" and put whatever you want in it.

    • @JWS1968
      @JWS1968 4 ปีที่แล้ว

      @@mitchellsack Common Matte. check it on. In the material itself.

  • @Darksagan
    @Darksagan 5 ปีที่แล้ว

    Can someone please tell me how to hide the HDRI in octane. Ive already checked Alpha in the settings but it just gives me a checkered alpha...I want all black but with the HDRI effect.

  • @tgodoy4852
    @tgodoy4852 5 ปีที่แล้ว

    What's the name of the font of the thumbnail?

  • @3D-PHASE
    @3D-PHASE 7 ปีที่แล้ว

    2´08 min: "Right click to update icon" - Right click opens a context menu vs. Double (Left) click does the job. Nevertheless - thanks for the video.

  • @RexArtTv
    @RexArtTv 7 ปีที่แล้ว

    Are you making one for Arnold too?

    • @Brilly_Yo
      @Brilly_Yo 7 ปีที่แล้ว

      I currently do not use Arnold.

  • @factsstar8654
    @factsstar8654 2 ปีที่แล้ว

    he adjusted the size of that reverb . hope tNice tutorials helps

  • @wormcorpse8443
    @wormcorpse8443 5 ปีที่แล้ว

    otoy guys should make that fake shadows toggle on by default

  • @asermauricio
    @asermauricio 6 ปีที่แล้ว

    Hi! why the shadows look pixelated?

  • @ArgoBeats
    @ArgoBeats 7 ปีที่แล้ว +4

    I've never understood why Fake Shadow isn't ON by default, I always check it on

  • @pankajroy5124
    @pankajroy5124 6 ปีที่แล้ว

    *MAGNIFICENT TIPS. GREAT VIDEO. BUT I DIDN'T LIKED THE MOVEMENT OF YOUR MICROPHONE WHEN YOU WERE SPEAKING.:-)*

  • @khomatech6428
    @khomatech6428 7 ปีที่แล้ว

    The noise animation doesn't do anything because you didn't click 'animate' on it.

  • @Keji839
    @Keji839 7 ปีที่แล้ว +1

    *holds up redshift tips coinbox*

  • @TheRealDioBrando
    @TheRealDioBrando 6 ปีที่แล้ว

    Holy shit what's going on with GSG, LITERALLY terrible advice here. tip 3 your filament isn't lighting your scene because you are using the DIRECT LIGHTING kernel, where it doesn't actually trace photons through glass, switch to Pathtracing mode and it should work as intended.
    Please learn how to actually use the software guys...