This is not a video. This is a masterpiece! Thank you so much for all your work and that you share it with people online! I really enjoyed watching the tutorial
one of the most important aspects of 3D/CG covered by one of the best 3D/CG TH-cam channels out there really looking forward to this series, huge thanks for sharing your knowledge with us!
Appreciate you! I can think of some, there's some amazing people doing great tutorials. Just watched one of Pwnisher's and I was so inspired that dude is inspo fo damn sho.
This video is so freaking good I don’t understand how you don’t have millions of subs. THANK YOU, I’ve just started learning C4D + Octane and I feel like I already took a massive course.
Amazing tutorials! I got a new job as a 3D generalist but I'm had a hard time adjusting to C4D and Octane. Your tutorails about textures and lighting are my savior!
i can only look and admire this tutorial because i don't have the gear to make these things but it makes me even more determined to save money for a new one. amazing work!
This video is so insanely helpful! Such a great video to get me rolling as I start a project that is needing Octane and not what I am used to. Very thorough, and to the point, yet still very understandable. Great crash course, thank you!
I actually started making one but I gave up on it. It's in the making in I'll probably go back to it in the near future but I wasn't that pleased with my initial results I decided to put it aside and come back to it later.
Thank you! Hope you'll also make a video on how to light products/objects soon. I feel like the info on it is more vague or limited compared to lighting people or organic stuff.
I totally agree. Lighting products is on its own level, and there's a lot of post-editing on that as well. Arthur Whitehead has some great tuts on it tho!
Hi, at 12:34 the "use light color" box is to keep the default light color of Cinema 4d. I use it like that (instead of using a rgb in the texture) because it changes the light color of the tag as well. Love watching this tuts, this is very clear on everything! Keep it up!
it was pretty helpful but i hope you make more videos on generally how to make your lightening better, and how some cinematic lightening is used, i used to be an octane user but now i have shifted to arnold . Thanks for putting up amazing content , and hope to see more from this channel
Hey! Your videos are one of the most helpful resources I've come across in my journey of learning 3D. Appreciate all the work in releasing these knowledge. Subscribing to your Patreon for sure!
I encountered the appearance of noise during animation if there was more than one light source. thanks for the information on sampling rate - the problem is solved by changing the parameter
execellent (I'm considering Octane over RS because it feels a thousand times more responsive to me.)... one dubt about the normalization of the light... i think its a relationship between size and power and not temperature ... its a feature present in almost any render engines.
Yeah dude I've been thinking about opening a discord since forever. I've been waiting to gather a bit more of a firm direction with the channel before doing that but it looks like it'll happen soon.
Thanks a lot to help us with this kind of tutorials, recently I have started use Octane, so some of my scene are logging out due to VRAM capacity, Can you show how to optimize big landscape scenes, and octane setting. I appreciate it, thank you👍👍👍
Dude I get it, there's different approaches to it like using instances, making the objects as low poly as possible, not using super high-res image textures if you dont need them etc. You would think the best solution would be to get a GPU with more VRAM but man as soon as you have more ram you immediately crank up the details in your scene and max out on your new GPU. Anyway yeah I might go over that this year! It's an important thing to be aware of when creating a scene.
@@NewPlastic Yeah, I got it, I might, I didn't reduce polygons. So I use RTX 3060 6gb, I checked in octane settings that octane uses only 4gb from 6gb (maximum), why it doesn't use fully? Thanks to answering every comments)))
Thank your for the usefull informations! I have a question though. How to change the spread value for theese area lights? IN redshift there is a spread setting which I couldn't find in octane.
Octane and Redshift are fundamentally different, Octane is an Unbiased engine, which basically means it's using real life physical attributes as the basis for simulating what you see. Redshift works different, it kinda uses trickery and hacks to get there. None is better than the other they just work different. The point is that since Octane is unbiased, there's not way to really change the spread just like you couldn't do it in real life. The way you would wanna approach that in Octane is either scaling down the light object, using an IES texture, or surround the light with black "flaps" to focus it (what's known as Barn Doors). I usually just use an IES texture to simulate a different spread of the light.
what's your workflow for rendering out multiple stills with let's say different camera angles, how would i go about that in cinema 4d and octane ? still can't get my head around that
oh hell yeah lighting tutorials from one of the best c4d content creators
Let there be light and shit
Thanks!
OH YEEEES, THIS TOPIC, MUST HAVE 100%! Glad you are back man.
We doing it my man!
This is not a video. This is a masterpiece! Thank you so much for all your work and that you share it with people online! I really enjoyed watching the tutorial
one of the most important aspects of 3D/CG covered by one of the best 3D/CG TH-cam channels out there
really looking forward to this series, huge thanks for sharing your knowledge with us!
I learned much more from this video than the multiple 40 min boring tutorials out there
Finally , i am always searching for lighting tutorial in your channel
The search has come to a beautiful end
@@NewPlastic yup🙏
seriously the best 25 mins of tutorial time ive spent in a LONG time. i am now a better artist than i was yesterday. thank you.
Haha man, I need to send this comment to my mom. My pleasure dude
You're in your own league on youtube when it comes to Octane, no one even comes close. Keep it up !
Appreciate you! I can think of some, there's some amazing people doing great tutorials. Just watched one of Pwnisher's and I was so inspired that dude is inspo fo damn sho.
best concise and easy to understand tutorial on light in octane i have ever seen!
So happy to help!
Ohhh yes you are back, and so am i. Great tutorial man, i am going to implement some of the techniques you showed in my next artowork!! :)
That's all I want you to do buddy!
This video is so freaking good I don’t understand how you don’t have millions of subs. THANK YOU, I’ve just started learning C4D + Octane and I feel like I already took a massive course.
That's amazing to hear! To get millions of subs I think I need literally EVERYBODY in the world who works on c4d to subscribe. Hopefully one day haha
Oh my god, man, thank you for this one. it's a gem of a tutorial, and I honestly can't believe there's another one in the works.
Oh you know it, there are like 4 more!
Amazing tutorials! I got a new job as a 3D generalist but I'm had a hard time adjusting to C4D and Octane. Your tutorails about textures and lighting are my savior!
Happy to hear that !
One of the best vids I have seen.
I'm humbled!
Really good info as always, im glad you are back making videos again
I'm glad to be back
You have some of the best octane content. Incredible ty
Thank you dude!
Havent seen it yet and I already know that this is the tutorial I was waiting for
i can only look and admire this tutorial because i don't have the gear to make these things but it makes me even more determined to save money for a new one. amazing work!
Hey today you don't need a lot to tackle any of this. A simple PC setup with any NVidia card from the past few years will do the job!
This is insanely good. Better than GSG tutorials on Octane to be honest. Even better, this is somehow free?!
I'm honored to be considered amongst the greats. And if I learned c4d with free tutorials, so that's the only way to keep the ball rolling!
CANT WAIT FOR PART TWO OMFGGGGGGG LETS GOOOOOO, thank you xoxox
I am very glad that you exist, thanks for the useful information and links to what inspires you
Man I thought you were dead but damn you came back like Jesus showing us the light
Next tutorial is how to walk on water
So good, man. This is one of the best Octane lighting explanations I've ever run across. THANK YOU!!
My pleasure dude
Great tutorial, definitely long-awaited!
Can't wait for the rest of this series to come out!
It's gonna be a fun ride!
beyond grateful for the clean explanation and talking through it at a good pace. Personally was helpful in learning more about octane lighting
My pleasure !
Ok, this tutorial is a Bible for me 😭 Thank you so much!
Haha let there be light am I right
i think i knew everything already ...
WROOOOOOOOOOOOOOOONG!
Haha literally my daily mantra.
Learned a lot, excited for part 2
Awesome, next week!
This video is so insanely helpful! Such a great video to get me rolling as I start a project that is needing Octane and not what I am used to. Very thorough, and to the point, yet still very understandable. Great crash course, thank you!
That's my only goal with these videos, appreciate you brother! Also now I want some tacos.
Huge thanx for this video! Waiting for the next one!
Me too!
It's a quick and perfect tutorial! Thank you for sharing high-quality tutorials every time. I'm learning a lot!
That's awesome, my pleasure!
Welcome back king 👑
Fantastic series! I'm learning so much from you. I'm looking forward to the rest of the lighting series!
Hope you checked them all out, I'll probably release more at some point
@@NewPlastic That would be great! You're channel is one of best on Octane!
Sooooooo good!! I didn’t know you could use C4d lights in octane 😱
Yup, if a C4D light has an Octane light tag on it, it's an Octane light!
@@NewPlastic omg this just changed my life! Thanks, you are supporting people you don’t even know create there dreams and support their homes 😇👏
You sir are a hero, thanks for your content always super interesting, playful and educational.
You got it dude!
Thank you so much
I actually started making one but I gave up on it. It's in the making in I'll probably go back to it in the near future but I wasn't that pleased with my initial results I decided to put it aside and come back to it later.
Thank you! Hope you'll also make a video on how to light products/objects soon. I feel like the info on it is more vague or limited compared to lighting people or organic stuff.
I totally agree. Lighting products is on its own level, and there's a lot of post-editing on that as well. Arthur Whitehead has some great tuts on it tho!
Love your tutorials man!!!
Love that you love them!
Hi, at 12:34 the "use light color" box is to keep the default light color of Cinema 4d. I use it like that (instead of using a rgb in the texture) because it changes the light color of the tag as well. Love watching this tuts, this is very clear on everything! Keep it up!
Ahh good one! So the only thing that it helps with is that you can see the light color in the viewport? Interesting. Thanks for this!
@@NewPlastic not sure for the viewport but in the tag of the light. It’s much easier to see in your object manager.
Thank you for this tutorial, I really appreciate videos like this a lot. Thank you so much!!
My pleasure buddy!
Thank you, thank you, thank you! You keep us going with these tuts!
Pleasure's all mine Yordan
it was pretty helpful but i hope you make more videos on generally how to make your lightening better, and how some cinematic lightening is used, i used to be an octane user but now i have shifted to arnold .
Thanks for putting up amazing content , and hope to see more from this channel
Hey so I have a bunch of other videos that show how to light a scene in a more practical way. Feel free to check them out!
Hey! Your videos are one of the most helpful resources I've come across in my journey of learning 3D. Appreciate all the work in releasing these knowledge. Subscribing to your Patreon for sure!
Appreciate you boss
super helpful even when working with octane for many years
That's amazing to hear
Thanks!!!! Love u champ ! I only can say that…. Now i got it !
That's amazing to hear!
Great overview. Now I can see the light ;)
been wating for this 💜
wow. he did it again.
Dat boy juggin' again
I encountered the appearance of noise during animation if there was more than one light source. thanks for the information on sampling rate - the problem is solved by changing the parameter
You re such a master dude. wow
Sid
Thank you so much; this is such a good tutorial !!! ❤
Glad you like it!
Very nice tutorial, thanks!
Insane Video, Love and respect
Right back at ya
Can you also make the tutorial for octane material?
Most of my tutorials are on Octane materials!
this is amazing, thank you thank you thank you
You're welcome you're welcome you're welcome
execellent (I'm considering Octane over RS because it feels a thousand times more responsive to me.)... one dubt about the normalization of the light... i think its a relationship between size and power and not temperature ... its a feature present in almost any render engines.
Thank you so much for your work!
Amazing! I would love it if you could make a discord where everyone can share their creations from your videos
Yeah dude I've been thinking about opening a discord since forever. I've been waiting to gather a bit more of a firm direction with the channel before doing that but it looks like it'll happen soon.
impressive as always!
Thanks boss
Thanks a lot to help us with this kind of tutorials, recently I have started use Octane, so some of my scene are logging out due to VRAM capacity, Can you show how to optimize big landscape scenes, and octane setting. I appreciate it, thank you👍👍👍
Dude I get it, there's different approaches to it like using instances, making the objects as low poly as possible, not using super high-res image textures if you dont need them etc. You would think the best solution would be to get a GPU with more VRAM but man as soon as you have more ram you immediately crank up the details in your scene and max out on your new GPU. Anyway yeah I might go over that this year! It's an important thing to be aware of when creating a scene.
@@NewPlastic Yeah, I got it, I might, I didn't reduce polygons. So I use RTX 3060 6gb, I checked in octane settings that octane uses only 4gb from 6gb (maximum), why it doesn't use fully? Thanks to answering every comments)))
Great keep going please 😍👏
Ain't stopping baby
Thank your for the usefull informations!
I have a question though. How to change the spread value for theese area lights? IN redshift there is a spread setting which I couldn't find in octane.
Octane and Redshift are fundamentally different, Octane is an Unbiased engine, which basically means it's using real life physical attributes as the basis for simulating what you see. Redshift works different, it kinda uses trickery and hacks to get there. None is better than the other they just work different.
The point is that since Octane is unbiased, there's not way to really change the spread just like you couldn't do it in real life. The way you would wanna approach that in Octane is either scaling down the light object, using an IES texture, or surround the light with black "flaps" to focus it (what's known as Barn Doors). I usually just use an IES texture to simulate a different spread of the light.
@@NewPlastic thank you for your throrough answer! 🤞🏽
Best tutorial!
man, it is brilliant
Is there a way to adjust the spread of a area light? Coming from Arnold, I feel like I have less control over the lights with Octane.
Thank you 🙌🏼🙌🏼🙌🏼
GREAT work, thank you very much, so appreciated!
Thank YOU buddy
what's your workflow for rendering out multiple stills with let's say different camera angles, how would i go about that in cinema 4d and octane ? still can't get my head around that
thank you very much!
ITS JENGO!
Damn my identity has been compromised. Abort! Abort!
Very nice.
Well thank you.
lol the leonado intro😂
🤪
Thank you very much
Ur welcome
omg THANK YOU
PLEASURE
So Charly is doing c4d tutorials now, mh?
Lol you're the second person to say that. Still not sure if to take it as a compliment or not lol I fuck with him tho
It already started with good tips I mean not "lighting tutorial: today we will se 3 points lighting"
Yezzir!
Gold
I didn't just learn how lighting works, my skin is moisturized as well.
15 seconds in and I know this is my shxt.
Like, Blender light architect add-on
Any pluging for , c4d
He's out here reading minds and shit... 😘
Please make a tutorial how to make pixar or cartoon eyes 🥺🥺🥺
stop c4d is one important thing in CG and it makes your life better :)