omg this looks terrible. What is it with developers absolutely shitting on looks? I know this is a strategy game, and visuals are an afterthought, but still. A little effort and you can have a great low fidelity look. Valheim is an example where primitve textures and low poly are combined with great materials and lighting, creating a pleasing look. This looks like straight from 1995...
😂 did you see the first game? Most of funs here for mechanics, not a graphic. Yep, and it is definitely a big change from the first AB. To be honest I'm mostly waiting for the AB 2 to get a fixed unit communication. And if devs have limited resources to spend off, I would prefer game mechanics, not graphic.
@@Parsecter yes I know the first game. I'm full aware that neither the focus is on hi fidelity looks, nor are the dev resources unlimited... But this is ignoring every advancement in Computer graphics of the last two decades. This is just utter neglect
@@SelectedPeppa You seem to be igonring the main advantage this has over similar games, which is just how large you can make the battles, IIRC maximum is 15km2, good luck trying to get CM to run with a map of that size lol!
Eagerly Awaiting this one!
I'm very excited for this game
The most awaited wargame this year. It looks beautiful. And impressive Details, regarding the massive scale. This game delivers!
So this is what the combat mission series are going to be turned into.. I can't wait
Looks great!
Day 1 purchase!
Looks promising
Hopefully soviets gets more campaign than just one in the AB2
When is it going to be released?
This how colse up we will be able to see the units? i hope my eye sight not what it use to be.
Does the game have a random mission generator, or do we have to play the same big standard scenarios over and over?
It has a robust mission and campaign generator
Reds are coming 🎉
You mentioned the T-90... could this game also be going forward in time also?
Nothing prevents a modder from doing so, but the official database only goes up to 1991.
@@nikolasandic66 An official 90s to modern day dlc would be welcome
@@badwolf66 I am not sure, not much peer opposition. The Russian army was in shambles, and PLA still armed with 1960s tech.
@nikolasandic66 we could get some interesting asymmetrical stuff like cmsf2
Don’t forget to add the main feature of Soviet tanks - the turret toss lol
And also almost every NATO tank.
Release date fall 2025
Source please? That's disappointing.
@@CharlesPoss not true, it is slated for the end of this year
@@nikolasandic66 that was my understanding.
omg this looks terrible. What is it with developers absolutely shitting on looks?
I know this is a strategy game, and visuals are an afterthought, but still. A little effort and you can have a great low fidelity look. Valheim is an example where primitve textures and low poly are combined with great materials and lighting, creating a pleasing look.
This looks like straight from 1995...
😂 did you see the first game? Most of funs here for mechanics, not a graphic. Yep, and it is definitely a big change from the first AB. To be honest I'm mostly waiting for the AB 2 to get a fixed unit communication. And if devs have limited resources to spend off, I would prefer game mechanics, not graphic.
@@Parsecter yes I know the first game.
I'm full aware that neither the focus is on hi fidelity looks, nor are the dev resources unlimited...
But this is ignoring every advancement in Computer graphics of the last two decades. This is just utter neglect
No one cares about the looks
@@SelectedPeppa You seem to be igonring the main advantage this has over similar games, which is just how large you can make the battles, IIRC maximum is 15km2, good luck trying to get CM to run with a map of that size lol!
@@FriendlyHouseCentipede225km2 (15x15km)