X4 Foundations 2022: What I enjoy most in X4
ฝัง
- เผยแพร่เมื่อ 10 ก.ย. 2024
- Hello everybody and happy holidays,
In this clip I want to showcase my favorite pastime in X4, fleet combat, carrier based fleet combat to be exact. There is something about the fact that you start the game flying maybe one fighter, and after a while you can send hundreds of them to impart your will across the galaxy. :D
I'm not sure if that was the intention, but X4 devs created one of the most enjoyable and satisfying carrier gameplay experience from all the games in the sci-fi space simulation genre (at least from what I've seen). To be fair, I would not say no to big ass ships pew pew-ing at each other with balls of death, X3TC style, but in X4, the AI is just not up to the task, imo, so I take what I can.
Agreed - love being agle to land my fighter on my medium sized ship and then walking to the new cockpit and flying that to dock on a carrier to walk out and take command of the carrier. . . very cool
That is 1 of the sweetest things.
I feel like I'm the only one who hates piloting L and XL ships.. I let my employees do that shit.. They betta earn them paychecks.. I got my own personal ship with a service crew. Heavy Fighter with my own entourage of heavy fighters that follow me in a V formation. comes handy during storymode when I gotta fly out to the locations personally... Also fun to land on my trade ships and let them taxi my group around.
I always enjoy seeing your X4 videos - shows off the best of X4's amazing combat! Happy holidays :)
Thank you.
I can't wait to put the boron ships through their pases in combat, when they come. 😋
Happy holidays
Holy heck, what an incredible video! I felt like i was watching a Starwars movie. What carrier is that? Such an awesome display of power to go against a Xenon raiding party with all their destroyers, then torch them. Very satisfying to see that Xenon scum get annihilated and punished after they been harassing me for so long. I lost countless transports and crew from their raids and even my own small ships, they even killed me in my spacesuit. So yeah, looks like i need to get a carrier and clean this mess up but my empire is kind of poor right now.
Thank you. 😁
The carrier is a Raptor and the fighters are Chimera, they are all split ships, and require the Split Vendetta DLC.
As for carriers, those are not tough to get, but fighters would require you to get started on your own wharf, because if you don't build them yourself, their price of getting a wing of them is rather prohibitive.
This video is truly epic! I didn´t know carriers were this usefull in X4. I´m gonna have to give this game a go... Coming from EVE, where Carriers are quite dull (although powerfull). But this video really show the true proportions of what carriers are able to do in X4! Gonna watch your other videos next! :D
Thank you
Yes, like I said in the description, imo X4 offers the best carrier experience in space sim genre. In other games, the carriers can't even launch fighters. 🤨Don't know how things are in EVE in that regard, as my only knowledge about that game come from youtube videos. 🤓
Yeah, during the early game when you don’t have many resources, destroyers feel like the only thing that can stand a chance against the Xenon. Once you progress further, carriers begin to play an important role in your fleet. When accompanied with an appropriate fighter force, they can preform just about any war related task. Personally, my favorite use of them is for blockades. Their ability to repair fighters makes them best suited for the role. Though a proper carrier fleet can wipe out entire Xenon nests.
Well, finally. In the other X games the problem with the carriers was the fighters. You lost to much for several reasons, which rendered the carriers most times useless.
@@ragnos28 EvE is OP but also have to deal with other people. You want to buy ammo? Someone makes it. Want to buy a ship? Someone makes it. Want to explore? someone lives there. Want to fight? better have friends. X4 is like single player EvE. EvE is the life killer. It is the marriage ender. It is why grown men wear diapers. Play all day long and never undock from a station. Because it is a lifestyle. And I can't recommend it. If you have family, friends, people who love you and would miss you if you died, then do not play EvE.
That coordinated destruction, love it 👌🏻
Next time I try to convince someone why they should play X4, I'm going to show them this video.
Exactly. The game may have a fairly large learning curve but its worth EVERY min to learn it. Epic masterpiece.
yeye instead of this they'll recieve burning ass n deleting the game after couple days of "playing". or torturing, which is more correct, cuz this game is insanely hostile to new players
X4: The space combat sim that turns into an RTS as you progress.
Meant to subscribe a few months ago. Leave it to weird and random toilet thoughts to remind me. Keep up the great work! 👍
size, scale and immersion is amazing. you need a good pc tho.
Yeah, the recommended specs will set you back about 1.500 euro, if not more with today prices. 🧐
I used to play X3:R, X3:TC, X3:AP, those were great games. Sadly I missed X4:F until recently due to wasting time on Star Citizen... This is a great game
Dude you spend your precious time in scam citizens and miss out this masterpiece?
Another thing that makes x4 carrier better than x3 is that they dont move like a slug, like how it was in x3
I remember using the Marauder Shipyard mod to increase speed for ships in X3TC.
But I could not find a solution for fighters slaming in to the hull of my Odin, when I was trying to launch them. 🤕
Great game. So many hours spent there.
Очень круто!!!! Как всегда!)
Don't even know if my current pc can run this, but can you still walk around your spaceship and stations like the previous game?
Well, I went for the recommended specs and I have:
CPU: Intel Core i7 @ 3.20GHz
GPU: NVIDIA GeForce GTX 1070 8 GB DDR5
RAM: 32 GB Dual-Channel 1329MHz DDR4
Hard drive SSD Kingston 250 GB
in fact, when I bought the system, I was eyeballing the X4 specs on steam.🤪
As for walking around, yes you can: th-cam.com/video/xO_bCFKYtkc/w-d-xo.html 😁
Excellent video ! Makes me want to go back to the game.
A few questions. I see you use missile to take down these Xenon destroyers. Who fired such missiles ? Your carrier ship or your swarm of fighters ? If it is your fighters, is there a setting to specify on what kind of target to use the missiles ? And what missile are those ? Finally, how do you manage the missile stock ? Thanks for the answers :)
Thank you !
The xenon destroyers were taken down by heavy torpedoes fired by a dedicated wing of 60 bomber Chimera fighters that have a 4 boson lance + 1 torpedo launcher loudout (the boson lance is require in 5.1 because the torpedoes do no dmg OOS, that problem has now been solved in the present the beta for 6.0). The selection of the bomber wing target is done manual so that they would not waste torpedoes on other targets like S/M ships.
As for missiles/torpedoes restock, that is done at my EQ or wharf. In theory, the restocking can be done at the carrier and supply ships, but their capacity is too low to be of any use (the entire cargohold of the supply ship can only rearm about 10 bombers max). Once you save a profile, let's "torpedo", is posible to rearm the entire wing with a single click.
Each Chimera bomber has 21 heavy torpedoes, 60 x 21 = 1.260 torpedoes that can take out about 28 xenon Ks before rearming is required.
@@ragnos28 amazing. Thank you for taking the time to reply in such details. Enjoy the game :)
You know what I dislike about the game?
That there is no way to re-familiarize yourself with the controls.
With a HOTAS Joystick-Thrustmaster, there simply are so many buttons that by the time I have set everything, I have started to forget it.
And if I see a useful feature and wanting to assign a button for it, then suddenly I have unassigned a feature that I forgot about.
What I would like is to simply have a test mode in the configuration menu where the functions are displayed on screen as I press buttons. So that I can find if targeting, shield, comms, power distribution, menu, navigation, autopilot, aviation etc are in intuitive places. It would also allow me to pause the game and dust off button sequences before entering battle.
If I haven't played for a couple of month and the last HOTAS game was elite dangerous, x-wing squadron or MS flight simulator, then I don't want to reconfigure. I want to re-familiarize.
I'm not in a position to give my piece...I'm strictly keyboard and mouse crew.🤔
Best I can do is refer you to something like this: forum.egosoft.com/viewtopic.php?f=146&t=450662&p=5152920&hilit=hotas#p5152920
@@ragnos28 Indeed. I feel the pain they describe in that thread. You need a specific X4 setup, you can't just run with your X-wing setup because the games are somewhat similar.
I'm pretty sure that if I just spent 10-20 minutes in a "test mode", then the dynamics and thought process of the layout would come back to me. And then I would spend less than 3 minutes every time I play the game.
guys the xenos running over the zya, will i loose the chance to get a raptor if they wipe them out?
Sadly happens far too often .. Zya have a bad position on the map
iirc the FreeFamilies can also build it.
There's still the FRF (Free Family) and Fallen Family (FAF) you can get the Raptor from, I think.
I barely saved the ZYA when I capped the Xenon at Rhy's Defiance and Wretched Skies X. I took those sectors back from the XEN. Now, my defence stations and a 10 destroy fleet sit at those gates now, in my galaxy.
@@sjonjones4009 I think FAF don't have a shipyard or a representative, they just build their marauder Rattlesnakes from FRF.
Like the other replies said, the FRF can also build it for you, might require feeding the mats to the shipyard tho.
@@ragnos28 yea ok, im glad to hear that.
tjx guys
Very good !
I have put many hours into this game but I just can’t seem to make it to the carrier stage.
Dem things be expensive!
A Raptor cost about 59kk, what is expensive is the infrastructure required to churn up 100 Chimera with mk4 engines (lots of engine parts lol).
I have a save file from day 15, when I first had my Raptor fill with 100 Chimera, my version of an custom start (I think I could have achieve it earlier, but I put my resources in being able to build the Asgard).😁
Indeed, carrier gameplay is a late game activity, reserved for the fully stock wharf owners out there. 🤓Is not like the Asgard, were you just need one M ship and a Sonra full of marines, to cap one. 😋
I just noticed your huge bank account, factory complexes and fleets - must've cost $B's to build that! What was your path and priorities to building your empire and amassing the $$'s?
My early game money making come from escort miner missions that you can do with your starter fighter (maybe upgrade with some cash from loots and missions). The mission symbol are 2 horizontal arows, when you see it, know that are money to be made. There are not dificult, as the Kha'ak will focus on the miner and not you, in some missions, the miner already will have NPC ecorts, you just help, plus, as you get killing enemies reward and the mission reward, and maybe some exterminate Kha'ak missions (ex, kill 10 Kha'ak ships for 600k), can rank up 5kk for 10 minutes work. Its the new crystal mining, only more fun :D Something like this: th-cam.com/video/dCsQwDyy88Q/w-d-xo.html After that, go after the free destroyer (google or check youtube videos on how to get it), upgrade the destroyer with the earnings from escort miner missions, complete the terran plot, get the free Syn. Put paranid plasma on the L turetts of the Syn and you can take some terran vs xenon, station busting mission, that give about 40kk reward. Also, do the terran vs xenon, fleet delivery missions, some are as simple as delivering 3 katana, you get the value of the ships + 50%. Even if you buy the ships, there is still 50% in profit for you. You can also do what other players do, get some M ships, pack them with marines and start bording (some use the starting fighter to bail out SCA M ships, as a starting money making). Personally, I dont do that, as I suck at it, but there is money to be made. Others, even board Asgards.
The DAY this gets official VR or even unofficial VR MOD...... I'll purchase.
After X:Rebirth VR and Elite Dangerous I can never go back to pancake view.
Any recommended mods or are you running vanilla? That's a reasonably large collection of cap ships to uh, rapidly disassemble.
No mods, pure vanilla.
@@ragnos28 Neat!
Gotta be thousands of bullets, like a particle demonstration at a graphics tech convention.
I love the look and sound of "gatling in space" 😋 They can keep their fancy beam and pulse, just give me bullets. 😁
@@ragnos28 Dakka, we needz more Dakka! ^~^
Im new to the whole x series. Torpedoes and missiles are limited in quantity. How do you replenish? From what I understand carriers can do repairs like ship docks but does that include consumable munitions? Is there a major $$ cost to it? I was trying to figure out what kinda weapons fighters should run for anti capital. I was leaning to plasma or blast morter because of the infinite ammo. But if carriers grant infinite ammo no biggy using the tops n missiles.
Carriers have a very limited capacity to rearm bombers (something like 2-3 bombers), the aux ship are not much better (5-6 bombers), so I'm afraid that in regard of, on site, using ships, resupplying, Ego have a LOT of work to do. I found out that the best way to rearm the bomber wing is from your own wharf, something like this: th-cam.com/video/A_5eAQxiIjU/w-d-xo.html, as the factions wharfs, usualy don't have the resources required. Luckly, one "fill" can last for quite a while, 60 Chimera x 21 heavy torps = 1.260 torpedoes, that roughly can take out 28 xenon Ks, so you can do a lot of fighting until a refill is required.
If you want to go no ammo route, I've found that BM are the best, the only reson I don't use it is that, as an self imposed rule, I'm a race tech purist, as in I try not to use for a specific race fleet, tech that the respective faction don't have acces to, so all split ships must have split tech, and I can only use BM on my paranid bombers. If you don't have that limitation, BM is great: th-cam.com/video/xRgRlZNaKBk/w-d-xo.html.
@@ragnos28 I use whatever M ship I can and fill them with the wares needed for missile manufacturing. I also put dumbfire turrets on them to add missile storage and add torpedoes to them(I'm not sure you can do this in the resupply menu itself, I did this using transfer wares. I have a massive station that has dumbfire launchers everywhere to maximise missile storage, I transferred wares with this) that I destroy when I resupply the M class ship on the carrier. Destroying the missiles from the M ship gives you the wares needed for their construction on the carrier itself. So it increases the overall self supply of the wing. Makes them way more useful than something like an Asgard and way more awesome to control.
Couple all of this with a few more supply ships carrying M ships like this and a couple more raptors staying in the background carrying s and m cargo ships with more wares and I have enough supply for an entire campaign. I can even send ships back mid campaign to resupply like this.
It's a lot difficult to set this up but once you do it it's totally worth every second you put into it. It also feels a lot like somewhere between a grand strategy and an RTS game which is my favourite flavour.
@@Teladi-Never-Paid-Dividends If it works for you great.
I just prefer the simplicity of rearming 60 torpedo Chimera with one single click: th-cam.com/video/A_5eAQxiIjU/w-d-xo.html. I can also do this, even if the shypyard is many sectors away, because S ships enter travel drive instantly and can use highways.
@@ragnos28 I have an all consuming love for logistics. Now I can't really do a whole supply line and shipping lane management in X4 so this is the closest I can get but I get why people would think it to be too cumbersome to do what I'm doing. Everyone has their preference, this is why I love X4 you can play it in many ways.
@@Teladi-Never-Paid-Dividends Yeah, that is great about X4, there is no "correct" way to play it.
1 carrier with full fighter wipes out xenon fleet... they need to give xenon their own carrier and better fleet/fighter AI
Well, in the files, the xenon I is "ship_xen_xl_carrier_". so the I, was suppose to be the super carrier of the xenon.
Can you imagine that thing spewing about 60 M, 40 xenon N and some 20 Ps? 😉
But that will never happen 🤕I can already imagine the cries of "mommy Egosoft, the xenon are mean to me, look, they made me a boo boo, whaa, whaa...nerf them mommy, nerf them", if the "xenon ar too strong, please nerf" topics during the 3.0 are any indication 🧐
In the vro mod there is the U carrier, it has 3 million total health and indestructible turrets
there are mods for that, but honestly when they do this, the Xenon tend to take over most of known space. Their AI by default is very aggressive... So I can see the need to nerf them a little bit so it's a manageable issue. otherwise you're always end up in a post-apocalyptic galaxy with no ne to trade with unless you have a way to unlock the xenon to gain friendly relations with, but then once you do that there really isn't anyone you're interacting with outside of your own faction. Giving Xenon an advantage essentially breaks the game.
@@lordblazer i mean thats a separate issue. the xenon in my game managed to destroy the argon economy with very little effort. AI stupidity in general needs to be massively focused on
You mention X3TC in the video description. Was the ai better in that game?
Imo, yes.
I think that the introduction of main battery for destroyers in X4 was a mistake, because the AI is not able to use them properly. A long range fixed weapon, given to an AI that have no concept of keeping distance.🧐
In X3TC, the destroyers had only turrets, that are much easier for the AI to use, just enter in range and start pew pew-ing, Also, no travel drive, so no slaming of the destroyers on the hull of the xenon K or I.
@@ragnos28 I see your point
Im an x3 player and i cant get into x4, the controls and how to do things are so complex compared to x3, just to be able to sell a ship you have to watch a 15 minute youtube video and thats coming from an x3 veteran, also spacebar is fire in x4 and from someone who played x3 for that long i accidently shoot everything its probably the most annoying game in a series that i have ever come across...
X3 player...I envy you a bit 😋I have such fond memories of X3TC, but I was forced to abandon it, because my HDD at the time fried and I lost all my saves, and I was just not willing to pick up the grind again. And there were moments in X4, when I was looking at my destroyers slaming in to the hull of enemy capital ships and stations, when diving back in X3TC was looking pretty good. 🤕
I also remember in X3TC, how much I loved the shape of the Odin, was trying to be carrier commander, but the fighters keept going splat against the hull, when I was at the helm ☹, at least X4 got that kind of gameplay sorted out. 😋
Yeah, the learning curve in X4 is pretty steep, involve watching a lot of youtube tutorials and Ego forums, to get the hang of it. 🤓
@@ragnos28 the grind isnt bad in x3tc if you claim a few abandoned ships, once the first 1mj shield factories are up and running its easy days. I have 94 connected factories in Antigone's Memorial kicking out 5mj shields and 6fps when facing them when i jump into the sector lol
@@dreddykrugernew X3TC gameplay is such a distant memory for me, I can't remember what I did for money making 🤔
I think at the moment of the "smoking HDD" I figured that there is no way I would get back my old school Valhalla, with M ships park on it that could launch missile voleys that could obliterate xenon sectors, or the Tyr's I've built, the HUB plot finished, and all that. 🤕
You would not happen to have an advanced save file laying around, would you? 😋
@@ragnos28 i have a few saves as i started again about a year ago but havent gone back to it yet, ive not done any of the missions so you can still go about and do stuff and im in a cerberus i may have a boreas or 2 in one of the saves i cant remember, there was a new station complex being built in paranid sectors for microchips or computer components as well as 2gj shield, photon pulse cannon forge and flak arrays to kit out boreas thats what i was planning in that sector send me a temp email and ill send you the saves
@@ragnos28 but if you want to start again and do it your own way i will also send links to coordinates of abandoned ships its an easy start to the game if you claim a lot of ships ill send decent version of the map also...
Are torpedos working now with S ships??
Torpedoes have always work with S ships.
The issue with them is that they won't do dmg while OOS, maybe 3.6 will change that.🧐
@@ragnos28 Never worked for me. will try again TY!!
Where do I find that carrier?
It is either produced by ZYA or FRF, the two split factions. And of course, you will need the Split Vendeta DLC, to have the split in the game.
@@ragnos28 thanks!
What is the fighter loadout preset?
The interceptors have 4 neutron gatling + 1 smart launcher, and the bombers have 4 boson lance + 1 torpedo launchers. Also, all Chimera have mk4 engines, speed = life, for fighters.
Initially, the bombers had 4 gatling as well, but in X4, torpedoes make zero dmg OOS, so I use the boson lance to give them dmg in low attention as well. I suspect that S plasma would achieve something similar, but I went for the most "bang".
@@ragnos28 That's technically not true. For whatever reason OOS if your AI controlled ship is armed with only missile based weapons then they will not fire. What you're seeing is not damage but 0 launch chance. When you add another kind of weapon then they release their missiles at the maximum range of this weapon.
This used to be worse, when they wouldn't even launch in proximity, you would look at them hopelessly swarming the target and not fire a single missile.
Syuff like Boson Lance or Mass Driver are really good because they allow the AI ships to fire at a really long distance. The max range of a missile is a bit misleading because it only is accurate for a stationary launch. When the launch platform(like a ship) is moving, their velocities are added together(following Newtonian Mechanics) so a longer than required launch window is good for AI controlled ships.
Personally, I get why you might go with Chimeras (more dakka) but I love how a Gladius looks when it's taking off so I use them in a Torps x2, Mass Driver x2 config.
I also go for a higher Torp launcher count because of the massive Alpha Strike.
@@Teladi-Never-Paid-Dividends No, you see, the torpedoes fire just fine. Look: th-cam.com/video/-0xfFRwihYU/w-d-xo.html. And then look here: th-cam.com/video/-0xfFRwihYU/w-d-xo.html?t=238, the ordonance is being spent, from 21 torps per Chimera, now the ships have 2, 3 or zero torps, so they fire just fine.
My problem is definitely not the fact that torpedoes are not being fired but that, in low attention, 21 x 60 Chimera = 1.250 torps x 17.246 MJ of dmg per torp = 21.557.500 MJ of dmg that is equal to zero while OOS.
As for ship choices, I should mention that I use race specific fleets and I use only the tech that the faction have acces to, terran ships must use terran tech, split ships must use split tech and so on.
Edit: now I see that you've mention "AI controlled ship is armed with only missile based weapons". My loudout is 4 gatling and 1 torp launcher, so the torps are being fired.
@@ragnos28 Yeah, no this is a completely different problem. I've never encountered this once in my 1000+ hours of gameplay. Does it happen everytime in OOS or occassionally? Seems bug report worthy if you haven't already made it. If it's new they'll look into it, if not don't expect any work any time soon.
As for ship choices, yeah I've always felt that going across factions make you incredibly OP. Factions and their tech is balanced only within the factions' scopes. So they are devastating when used across factions.
@@Teladi-Never-Paid-Dividends Happens every time, aparently have something to do with the fact that heavy torpedoes have a very low speed something like 36m/s, and the low attention calculation reach the "conclusion" that the xenon K being faster that the torps, will never be hit. 🤔
I did make a bug report on the Technical Suport forum a while back, with save file and everything, maybe the fix for it will find its way in 3.6.
Yeah, I'm a race tech purist, in part because I have found memories from X3TC were races had specific weapons, choice of race ships actualy mattered, and I try to keep that alive in X4. Also, I feel like the player have enough "cheats" already, w/o adding chery picking the best equipment from all races to the list. 🤓Since X4 does not have a dificulty slider, the player must create their own challenges, this is one of mine.
I'm so annoyed at how smooth your gameplay is. It runs like dogshit on my i5 8600k 😖
From what I've seen i5 is just on the brink of the minimal specs for X4...
My specs are the recommended ones:
CPU: Intel Core i7 @ 3.20GHz
GPU: NVIDIA GeForce GTX 1070 8 GB DDR5
RAM: 32 GB Dual-Channel 1329MHz DDR4
Hard drive SSD Kingston 250 GB
@@ragnos28 😭
Yup. Definitely my CPU then.
Graphics: RTX 2060 6GB
RAM: 16GB 3200mhz DDR4
I've got the game running on an NVMe SSD. Helps with the save game speed at least. It was atrocious on a HDD.
So much bad design in this game. For example the way ships just stop and turn around as if they were attached to rubber bands.
I guess I have learned to loathe that thanks to EVE.
Filling space with this many "bullets" is super epic though! 😱
I've tried to watch some EVE carrier gameplay... to quote a viewer "flying a carrier is like turning eve in to an rts minigame".🧐
I like the fact that the carrier can give bonuses to the fighters asign to it.Also, kinda nice how the fighters move as one, but I don't think is realistic that "human" pilots would keep moving in unison like that.🤔
This game is a disgrace. Poorly optimized with unacceptable load and save times that just kill any desire to even start the game. It doesn't even look good and it's not at all complicated enough to justify the slow load times every single time I start the game or try to quick save. I'll never get my $50 back and I'm going to shit on this game every chance I get until the day I die.
You are entitled to your own opinion, and sure, the load time can be long, save not so much.
Tho, I don't know, in my case, it takes 55 seconds to load a 55 days/1.320 hours game, all DLC except ToA (that I've never care about much), and the save takes 10 - 15 sec max. 🧐
And my system is a joke, with: CPU: Intel Core i7 @ 3.20GHz, GPU: NVIDIA GeForce GTX 1070 8 GB DDR5, RAM: 32 GB Dual-Channel 1329MHz DDR4, Hard drive SSD Kingston 250 GB.
But really, what is out there in regards of space sims? Lets see:
- Star Citizen, forever in alpha, were you can have the wonderfull "oportunity" to buy for 2000 real $, ships that are not even in the game. This is a nice clip I've checked out: th-cam.com/video/CryKMSG-FQY/w-d-xo.html. Seems great...🤤
- Elite Dangerous, I've heard that is a grind fest, maybe you can leave to your nephews a good ship...something along those lines. Also a nice clip about it: th-cam.com/video/fgiITuNYy50/w-d-xo.html
- EvE online, I've heard that PvP is great...and by great I mean new players get ponded by veterans with uber ships, to oblivion... As in game footage, I must ask...what the hell is that: th-cam.com/video/Vftc1YcxJuc/w-d-xo.html 😲
So considering that these are my options, personally, I think I will stick to X4. 🤓
As for your 50$...sorry, but thats on you. Always do your research, check reviews, check gameplay footage on youtube, ask ppl...."hey, I want to buy X4, what are your gripes with the game?"...stuff like that.🧐
PS: I'm not affiliated with Egosoft, I just play X4 and share gameplay stuff. If you want to "shit on this game every chance I get until the day I die" may I recommend you to do this on sites/channels that are affiliated/run by Egosoft? 😉
@@ragnos28 Bro, if you truly like this game and aren't a shill for the incompetent developers who created it, then my apologies. I say you deserve better than this garbage. If a company has a monopoly, that doesn't give them the right to treat you like trash just because you have no better options.
It is on me that I lost $50. I watch channels like yours and decided to give this game a chance beyond the point I could refund it. I'm not complaining about gameplay. If I found the game not to my liking, that's just my opinion, and too bad for me. But I am complaining about technical incompetence and this company should be ashamed for releasing this absolute piece of shit of a game in such a sorry, pathetic state. I'm going to do at least $50 in damage to these trash developers in lost sales and reputational damage simply by making sure anyone who will listen knows not to buy this game. You'd do the same if you realized the value of the limited time you have. People like you aren't helping anything. I'm going to damage these motherfuckers to the point that they decide that it makes financial sense to do better.
@@mtae5 Ohh, I assure you, on my channel, I don't shy away from the stuff I don't like in X4, hell, even the last clips are about an really anoying bug, that I want to bring to devs attention. I have no problems showing...this mechanic sucks...look, AI do stupid stuff...this is absurd...this is not fixed after 4 years...and the like, no "pink glasses" here.
Is just think the pros outweigh the cons. And it would be kinda hypocritical for me to constantly trash on a game that I have 3.900 hours on steam.
And I really can't find any suitable alternative. All the games that I've mention in my reply are all popular, made by huge studios, but after watching the clips that I linked, I was...F that shit...I'm fine here (as in playing X4).
I get that you are angry at the developers, but I don't think that trashing the game, on some random dude small channel, that just play the game, is gone achieve anything. Write an review on Steam or smth...that is were ppl would go to buy the game.
@@ragnos28 See with that kind of time in the game, I know there's something great here. I want to find out what that is, but when a quick save hangs the game for like 5 seconds, I can't get past it. If I didn't care I wouldn't bother being mad. You're right, it won't achieve anything. TH-cam just recommends random X4 videos now, and I want $50 worth of shitting. But I'll try to chill. I'd pay another $50 if they'd fix their shit.
@@mtae5 In regards of what is great about X4, I can only speak for myself. I know that time is a very valuable resource, so I will not ask you to keep watching the clips on my channel, but you can watch this one, that shows what I consider great about this game, as in fleet space combat, and great carrier experience. My gameplay is not modified in anyway, and I make it a point to be pure vanilla, so anyone can experience what I show, no mods required.
I can say that the "key" to enjoy X4, is to accept what works and what does not work.
Yes, loading time is really long, quick save will hang the game for 5 seconds and the like, the game need ( a lot of) optimizing. Those...and other anoying issues (bad AI for destroyers and or M ships, ships "merging" because of the new graphic engine, and the like) are the nasty "layers", that need to be "pealed", in order to reach the "good" stuff. And that good stuff might be different for other people, some enjoy the economy, other station building, other capturing ships, etc...I only care about space combat, and all the rest are just a means to achieve it.
I also get you, if you consider that the load and save times are a deal breaker, and is a shame the refund period for steam games is only 2 hours (or so I've heard). I did not have an instance where I bought a game that I wanted to be refunded for (like I said, I do a lot of reasearch and watch many many hours of gameplay footage and reviews before I buy). I've also learn to not go for the hype...NEVER preorder anything...and I can honestly say, that I will not buy another Egosoft game until they fix THIS game, because of many issues...included those mentioned by you, loading time (not so bothered by the save time, tbh). Same...I don't go for "buy all DLC, to support the devs" because I consider that I've suported them enough by buying the game and the DLCs that I did like...that is why I never bought ToA DLC, I saw footage, I saw comments on forums, decided that I don't want to deal with that shit, and save the money for the boron DLC that I do like.
But if did not get duped by a game, I got duped by some software, got their home page, the reviews were great, and the product turn out to be garbage, also the price I think was also around 50$ 🤔... Now, in retrospective, trusting the reviews on the home page of the software developer was not a really smart idea from my part 😋Sure...the "hole" in my pocket was not fun, but it was a learning experience. Like the saying says...fool me once, shame on you, fool me twice, shame on me...