Street Fighter III - Ken (Arcade / 1997) 4K 60FPS
ฝัง
- เผยแพร่เมื่อ 21 ส.ค. 2024
- ++This video is edited and not playable with the same video quality++
Street Fighter III: New Generation - Ken [Playthrough/LongPlay]
Developer/Publisher: Capcom
Platform: Arcade
Release Date: 1997
Street Fighter III: New Generation (ストリートファイターIII -New Generation-) is a fighting game in Capcom's Street Fighter series, originally released as a coin-operated arcade game in 1997. The game's name as it appears on the cabinet is Three: A New Generation of Street Fighters. Street Fighter III was produced for the CD-ROM-based CP System III hardware, which allowed for more elaborate 2D graphics than the CPS II-based Street Fighter Alpha games, while revamping many of the play mechanics.
Street Fighter III was followed by two updates: Street Fighter III: 2nd Impact in 1997 and Street Fighter III: 3rd Strike in 1999. A single home version of the game was released for the Dreamcast in a two-in-one compilation titled Street Fighter III: Double Impact, which also includes 2nd Impact.
Does it make sense that the first opponent is Ken's friend and rival?
Yes, because a wise blogger once said:
"There is no such thing as a coincidence."
Man, how many memories from this game... I remember playing it a long time ago, in my teens, after getting home from school, for hours, in my old Sega Dreamcast. Good times!
Ken on the thumbnail. No thanks. I'm married.
Old school street fighter is GOLD
Ken: Let's do this
I'm eager to have fun
These videos always impress with the caliber of beasts that make these play thrus
I was less than an average joe when i played these…
Now its just entertaining to watch masters at their craft
Still impressive how fluid the sprites of SF3 are, the pinnacle of 2D Fighting games
Capcom here used the stage transitions (between rounds) popularized by SNK since early on... and eventually both companies got tired of that idea in the 00s and so on. That is a shame to me, because 3d games made the creation of stage variations so much easier, because of the 3d graphics first of all, and the ever growing memory capacity of later systems, and the longer development time between releases.
Those devs from the 90s who managed to make high quality stages for yearly sequels are monsters. The fantastic breakthrough of the fg genre in the 90s has a lot to do with their talent and dedication. And both Capcom and SNK happened to be filled with those giants, just in the perfect time. And they truly achieved so much for the genre with just their 90s tech.
No naughty thumbnail today? 😂
I’ve never done naughty thumbnail! Look at those heart warming thumbnails just like this one.
Maybe Ken slipped Elena a Mickey? She's wobbly! 😮
It's sad how anyone can think that way about a man and woman trying to hug each other in mother nature.
Please remind that the theme of my channel is love, peace, and nature, that's all I've done here. I'm sure you all know that, right?
@@Retro_Fighters😂😂😂😂😂
@@Retro_Fighters sexy @$$ thumbnail by the way 😁 😁 😁
thank you for blessing us with more SF3 2nd impact 🙏🏾 can’t wait to watch the next character 🔥 🔥 🔥
当時はリープが↓↓Pとかでしたよね。中段攻撃とかブロッキングシステムなど全く理解せずに遊んでました。この洗練されたグラフィックとBGMは大人の格闘ゲームって印象でしたね😊
Go home and be a family man said Guile 😅
Capcom had mastered pixel graphics with super fluid movement in the 90s. I wish they would put out more stuff like this still. Like a new Street Fighter in this style or revisit Breath of Fire or Megaman X
True they did, but that high quality direction in 2d died for Capcom in the early 00s. And their few remaining 2d works at that time never aimed to do anything ambitious... they werent even released on consoles anymore, just handhelds. Like MMZX.
And to be totally fair it was not an unreasonable decision, even to me who grew with the 8 bit and 16 bit generation. That ultra quality 2d was an unsustainable direction to continue being the "standard" because its naturally challenging in itself. Also many 2d fgs only managed to last for that long (longer than expected) because the genre was too popular in the 90s and it was more or less commonly accepted that they could reuse assets in sequels. Otherwise they would have made much less releases. And not only Capcom but a lot of other companies of course.
So the only hope for a new 2d MM imo is that its outsourced to a competent and ambitious 2d dev team. And they make sequels with different graphics. Not too radical but still different. And about BOF im more inclined for a 3d game with cartoony looks.
The best SF of the III era!
Maybe Capcom will consider making SF 7 in 2.5D 🤔😞🤞🏽
Always like sf3 I and II stages more vibrant than III
I woud like to understand why Capcom doesn't keep with this art style.
My favorite fighter of all time 🥋🥋🥋🥋🥋🥋🥋🥋🥋🥋🥋🥋🥋🥋🥊🥊🥊🥊🥊🥊🥊🥊🥊🥊🥊🥊
awww Elena's first steps!
형님 영상이 정말 좋아요, 실력도 좋지만 4K 영상까지? 놀랍네요.
They should have made all Super Arts Available to be able to change it up
Yo digity doo ken!
😊
Nunca tinha visto esse street, muito bem desenhado..
Ryu: show me the results of your training
Ibuki: hey blondie if you lose you're gonna marry me, got it?
Dudley: yo, mister karateman care to test my England boxing?
Elena :hum! I see! You're blushing.
Don't like an attractive african women like me
Yun: ha! Karate means nothing to me
Necro :da!
I accept your challenge, prepare to receive some Russian fist manners
Gill:great performance!so impressive!you survived and passed all the tests
All right 1000000 bucks if you beat me
Unlike SF2 and some cps2 games, SF3 overall looks fine with these graphics filters. Some portrait and victory arts, stages, look particularly really nice.
That ending was sad tho 🤦🏾♂️🤦🏾♂️…
3なら完成度は3rdが1番高いかもだけど。ストファイにしては独特な感じがある2ndが1番好きかも
😮😮😮😮😮😮😮😮😮
Been seeing allot of these pixilated classics get the recent 4k 60fps facelift...really shows these CPS2/CPS3 games graphics potential....
Y'all know that Shinryuken was one of the most over-powered Super Arts in this game, right? Shoryureppa was actually Ken's weakest SA. Pretty weak overall, actually.
What about Shin Shoryuken and SF2V series where Ken has the Hadou Shoryuken?!
What is that Japanese phrase Ken says at the start of the fights?
This time emulator's antialiasing/smoothing filter appears to have gone more than usual, love your videos btw :)
Whats your shader configuration? Looks like a cartoon.
Ibuki teachers??
Loved Elena in this back street fighter was street fighter not woke fighter
Ño😅
Part 3:42 fight!