I finally downloaded the release candidate and have seen no problems. I am still getting comfortable with the version and deciding how my processes need to change to take advantage of the features. I am waiting for the example of decisions in a spreadsheet, I enjoyed this video, and once again, I appreciate the time I know it requires to prepare and publish these videos.
After seeing this video and the earlier one using Dynamic Data, for some reason I still feel more comfortable with Spreadsheet. But still very glad you covered both of these. One thing I want to learn to do in order to help visualize "things that move" is to have a collection of pieces (which may be linkages, pivots, bearings, etc.) and see them move as they would in the real world. For example .. twisting a handle and seeing how a deadbolt plunger moves as a consequence. Perhaps this needs to wait until you cover Assembly, but it is something that I think many of us FreeCAD Neophytes might really appreciate. Your videos are fantastic. Thanks for all you do ! And enjoy Sunny Florida 🙂 - Chuck in Belize
I find spreadsheets easier to work with. I will show some of those movements in assemblies. The assembly workbench is rudimentary but can simulate some movements.
@@Adventuresincreation Thank you for the swift response. I'll definitely be looking forward to your future videos. There is so much to learn, and it seems to me that you really are a natural teacher. So, thank you for using your talent to do these videos. And I'll bet I'm not the only one who feels that way.
A bit more advanced but I'm interested in seeing how built in functions for spreadsheets work. Things like sin, cos, and other math functions along with the possibility of decision functions like "if greater than, calculate, otherwise do nothing" etc. Not sure if that even exists but I've seen very little tutorials on the built in stuff. Great videos - keep up the good work!
I'm in the remedial section. I've labeled all the dimensions in my practice file according to the spreadsheet you showed here, and it works, sort of. The fillet is ok and the length adjusts based on number of instances. As for adding the cutouts, my model works with 2 or 3, but not 4 or more. I think the only formula I haven't gotten is the TDistance2Origin so maybe that's the problem. Or maybe I've got another formula wrong. I really appreciate all the work you are putting into this series, so I don't want to be a problem student, but could you tell me what needs to happen to add the designated cutouts.
@@Adventuresincreation Yeah, I get that. I'm going to start from the previous drawing (part 4) and rework part 5. But could you tell me what the formula for TDistance2Origin is? I think part of my problem is that I haven't found that.
I finally downloaded the release candidate and have seen no problems. I am still getting comfortable with the version and deciding how my processes need to change to take advantage of the features. I am waiting for the example of decisions in a spreadsheet, I enjoyed this video, and once again, I appreciate the time I know it requires to prepare and publish these videos.
Thanks Rodney.
Hi, I believe that 'configuration tables' feature is very interesting as a follow up of spreadsheet workbench.
They are a very interesting feature. I recently did a video on that for my patrons
After seeing this video and the earlier one using Dynamic Data, for some reason I still feel more comfortable with Spreadsheet.
But still very glad you covered both of these.
One thing I want to learn to do in order to help visualize "things that move" is to have a collection of pieces (which may be linkages, pivots, bearings, etc.) and see them move as they would in the real world.
For example .. twisting a handle and seeing how a deadbolt plunger moves as a consequence.
Perhaps this needs to wait until you cover Assembly, but it is something that I think many of us FreeCAD Neophytes might really appreciate.
Your videos are fantastic. Thanks for all you do !
And enjoy Sunny Florida 🙂
- Chuck in Belize
I find spreadsheets easier to work with. I will show some of those movements in assemblies. The assembly workbench is rudimentary but can simulate some movements.
@@Adventuresincreation Thank you for the swift response.
I'll definitely be looking forward to your future videos.
There is so much to learn, and it seems to me that you really are a natural teacher.
So, thank you for using your talent to do these videos. And I'll bet I'm not the only one who feels that way.
@@user-eo2ow8mi4g thanks for the kind words.
its turning into aa great project , and a fine bracket .
Thanks, I will add tech draw in the next video to show how easy it is to create drawings from a model.
@@Adventuresincreation at some point will you be doing the sheet metal one too ?
@@tomthompson7400 not with that bracket but maybe with a different subject.
@@Adventuresincreation oh yes , something like a parts tray , or a dust pan or the likes , many thanks T
A bit more advanced but I'm interested in seeing how built in functions for spreadsheets work. Things like sin, cos, and other math functions along with the possibility of decision functions like "if greater than, calculate, otherwise do nothing" etc. Not sure if that even exists but I've seen very little tutorials on the built in stuff. Great videos - keep up the good work!
I'm in the remedial section. I've labeled all the dimensions in my practice file according to the spreadsheet you showed here, and it works, sort of. The fillet is ok and the length adjusts based on number of instances. As for adding the cutouts, my model works with 2 or 3, but not 4 or more. I think the only formula I haven't gotten is the TDistance2Origin so maybe that's the problem. Or maybe I've got another formula wrong.
I really appreciate all the work you are putting into this series, so I don't want to be a problem student, but could you tell me what needs to happen to add the designated cutouts.
That's interesting and very hard for me to debug without looking at my model.
@@Adventuresincreation Yeah, I get that. I'm going to start from the previous drawing (part 4) and rework part 5. But could you tell me what the formula for TDistance2Origin is? I think part of my problem is that I haven't found that.
@@jeffholloway8345 =9.5 * COInstances is the formula
@@Adventuresincreation Thanks!