Some of the footage stolen (borrowed) from AlChestBreach: th-cam.com/video/BQzo5OZDLXg/w-d-xo.html The guy who makes my thumbnails (refugee from Donetsk) would like to eat some Prozac this Christmas. Consider supporting him at: ko-fi.com/sneksock or www.patreon.com/sneksucks
"You wouldn't happen to be The Courier 6 of the Mojave wasteland from Fallout New Vegas? Okay, now it's time to play call of duty. Why? because War. War never changes"
The way every character in the Frontier glorifies the courier feels like a case of the fan creators spending so much time in the FO:NV community that they forgot that the courier's reputation /in game/ is nowhere near as famous and profound as they are in the fandom.
@@TheTGOAC Nobody: Twitch Streamer Courier: Hello welcome back to my twitch channel today guys, we will be following this sign on a bus with my name written on it i sure hope we can find some AWESOME loot or friends along the way!
It kind of cheapens how special Ulysses' relationship with Courier Six is, since he's one of the few figures that actually addresses you by your title, while to every other faction you're just some random but highly effective pawn who showed up when they were shorthanded and desperate. Having everyone else possess that kind of background knowledge about the courier just feels uncomfortable.
Yup. That is the single most egregious thing this mod does. Everything else about the writing and all the scandals can just be hand waved away if you turn your brain off like the devs obviously intended for you to do, but every. Single. Fucking. NPC calling you "Courier" every other sentence like it's your fucking name is just...infuriating lol.
I did new california mod and honest hearts and old world blues (for cyborg perks) before going to the frontier at lvl 50. So them treating me like a god/legend is kinda fitting (65h savefile im like 15h in the frontier exploring and doing sidequests as of now.).
"They gave me the name Dolus" is an incredible line for two reasons: one, it's just a terrific line read, lovely little taste of melancholy; serious Roy Batty energy. Two, it implies that Tiberius Rancor _wasn't_ his Legion name, it's somehow his fucking birth name, and that is amazing
Some how like imagine being named in latin and then getting recruited by beta-roman latin warlord who procceds to name you with another latin name like what was wrong with the first one?
Yeah, like, that is a Wild Wasteland moment that ACTUALLY WORKS and isn't just random modders laughing at their own "genius" or the 10000000000000th "hah sex funni" joke.
@@Saidan79 He expects that: 1.- We already know about the "no-no" aspects of the mod by now. 2.- We are going to make our own opinion of the mod without someone telling us what we should be thinking.
@@DarkOmegaMK2 The first point maybe, but as for the second you're being as fake and gay as Warlock. Every Frontier opinion has being basically tarnished by either the developers, fans or who really hated it when it came out.
I'm the summery it seemed to skip over all the overemphasis on sexual interactions with women in the game (some underaged if I remember) and the claims of pedophilic actions of fans on discord of one of the devs
It would have been legitimately funny if it turned out Traitor McBetrayalface was, in fact, loyal to the NCR. Maybe something about not judging people by their appearances. But hey why have an interesting storyline that asks nuances questions when you can just have Fall Of Duty?
Honestly, makes me wonder if some meta narrative could be made around some virtual god. Console commands being necessary to progress in quests and the big reveal at the end is not that the mod was buggy, but was trying to tell a story about glitches and corruption within a simulation. Sounds like a story only a mod could tell, in that buggy mods are so common most people wouldn't give it a second thought.
I would like to point out that, in the original game, according to Joshua Graham himself, the NCR was very close to completely destroying the Legion in the first battle of Hoover Dam. The reason they couldn't was that their reinforcements couldn't make it through the Divide, which had just been recently destroyed. So according to this Mod's lore, there were in fact reinforcements, but their leader just decided to fucking leave after throwing a tantrum. Bro literally had to fight one (1) more battle for peace in the NCR (The mod also likes to act like the NCR-Brotherhood War is over when it's still actively going on in other parts of California).
There is a simple explanation for that. None of them actually ever played f:nv (too many words) and thought fo3's writing was amazing. So i can only deduce they did just enough wiki research to get the names right and ignored the rest, like dates, context... Canon... Logic... Basic story structure... Actually, is it writing if you just recreate a bunch of cutscenes from other games, verbatim?
It really is, right down to stolen assets and underage sex shit. The difference being HDTF's creator took the correct response to criticism, he ignored it. That's why his work didn't implode on itself like the Frontier, people laughed at it then moved on.
@@ShrexualTension"Oh man I'm excited to take on this project with you guys!" "Me too! I hope this project doesn't lead to any kind of fallout between us..." *"Fallout: The Frontier."*
It’s weirdly ironic, that’s the frontier’s problems are essentially the problems faced by the NCR in NV. Incompetent leaders diminishing once prominent and prosperous power.
@@noobikus5475 Well I’m going to be honest with you, if there hadn’t been fetish stuff I would’ve been surprised. But that is a fair point, their leadership failed them in general.
I did voicework for this. I’m one of the people I think you save early on in the NCR plot and I also play an old teacher in The Legion playthrough. We all had no idea what was happening as VAs, basically they’d do this giant wave of casting calls, we’d get our lines, feedback, retakes, and then we’d just hang around the VA server in case of rewrites and whatnot. I’ll say this, our voice director was very professional in my experience, and through just interacting with them I NEVER would have guessed about the clusterfuck behind the scenes.
@@randomnerd3402 I genuinely enjoy listening to people react to my performance because it is stilted, strange, and having never played Fallout before that point I had no idea how to pronounce Caesar like a real Legion member would. Fun stuff. Honestly, it’s a good story, poor final product or not I can say I was there (I wonder if Hunt Down The Freeman is hiring😆)!
i like how blackthorn's genius retort to Oliver not letting his troops go home is to take them to an untamed frozen wilderness where they'll never see their families again while knowing they'd be shot for treason if they tried to return
He also immediately continues fighting the same conflicts with no logistical support from anybody, because armies don't need gas and food and replacement boots and stuff.
What is absolutely bizarre to me is that the Portland map is really dead on to the real location. I live here. I recognized streets and locations throughout the video. That scene where the landmine gets everyone captured to be crucified? That view from burnside bridge is spot on. I didn't expect or look forward to them doing the area so right, it's really weird.
@@huebuckle8198 Heh, it's really annoying here, but it's a major U.S. city, and it's better than most. The worst shit that happens is some dude publicly melts down on the MAX or some piece of shit from California will move here and open another over priced little store. I would describe Portland as a 2010s hipster with a really bad hangover. It may get fucked later, but I have been in much worse places. Fuck Miami, for example, Miami wants to slip something into your drink and steal everything you have.
15:18 Fun fact; according to the VNN interview, vehicles were 9 months of tireless, sleepless work during which the vehicle dev apparently almost killed himself twice. That's dedication.
The most depressing part of it is that Xilandro was working on a standalone vehicles mod, complete with a V8 Interceptor from Mad Max. But it's since then abandoned...
And the fact that people still bully him because he was involved in The Frontier is just sad, i met him randomly on some random videos, i asked whether he will release the standalone or not, he answered that he has some personal matters, then we both part ways, few hours later some dude came in to reply Xilandro and said several things, and yes he brings up about Xilandro being involved in Frontier, say bunch of bad stuff, Xilandro came in and said that he won't be responding that kind of replies.
irony is that Fallout 1 had cutscenes and Fallout 3 has scenes that are functionally cutscenes (Hence why its said that you're just a camera on legs for that games main quest)
@@penguinsrockrgr8yt216 Fallout 1 had the opening cutscene, the water chip reminders, detonating the mariposa base and detonating the cathedral to my knowledge, also the opening and closing scenes. Fallout 2 had the dream reminders and the voyage to Control Station Enclave, plus the opening and closing. Technically you also had the camera footage from Vault 13 and the San Francisco BoS bunker but they used the in game engine so I don't know if they count. I think the lack of cutscenes only really started with Bethesda titles and I'm not entirely certain why.
@@notfreeman1776 the cutscenes in those games made sense at least and were few and far between, like an intro or for fallout 3 being incapacitated by a stun grenade or being on a train that is actually a hat.
"Are you self-aware?" "Yes." Easily the funniest sci-fi writing i've seen in a long time. No colour or characterisation. Just straight in there like a revolver shot to the brain
The Half-Life elevator is a set piece that was originally used in the Lonesome Road DLC, so it's not unique to the Frontier. Regarding the vertibird interior, Fallout 3 showed it off first in the Broken Steel DLC as well.
The elevator sequence actually came from fallout 3. It's just a modified version of the elevator sequence from operation Anchorage when you first go down into the outcast bunker
@@Gameprojordan Fallout 3 did have another proper elevator that was used to transition between the bottom and top floors of the Washington Monument. However, both of those were straight elevators, while Lonesome Road had the Akira style elevator that Half-Life also used.
@@vladcucu9186 It wasn't a real elevator though, devs couldn't figure out how to do it properly so instead they made the entire building move around the elevator to simulate it. Bethesda at its finest.
Everything else aside, Ray "Noctis" Chase put in a really good performance for a role he did purely to be nice and afaik wasn't paid for. As Rimmy said in his Frontier video, paraphrased, "I have a note in the margins of this part of the script that simply says 'what a chad'."
@@gratuitouslurking8610 I WAS LITERALLY THINKING ABOUT HOW SIMILAR SWASTIKA SOUNDED TO OCELOT THROUGHOUT THE ENTIRE VIDEO I'm literally speechless I can't believe it was actually intentional
@@tylerp.5004 Yeah. Literally naming a Fumentari the equivalent of Ceaser A. Legion and yet treating him like he's invisible in his ability to be detected as a double agent was... not the best choice.
I still remember the sheer whiplash of everyone being so excited for this massive, technically impressive project to drop, then the complete horror of the entire Fallout fan community when they realized how nonsensical and immature its writing is. It's still surreal thinking about how rapidly people turned against this darling project.
That night of release, where everyone rushed to download and the spoiler channels on the discord for each act slowly started getting active as the first people reached those sections was an experience unlike any other
they really should've just not included the legion. they have a whole new region with basically no established lore and they just decided to do legion v ncr 2: brotherhood boogaloo (special guest: the enclave). i can excuse the ncr showing up since thats the basis of the story, but they could've done so much more with the setting instead of just putting all the factions we've already seen, with some slight differences, into a new area and having them fight it out. hell, it would've been cool as shit if they just made it a total conversion or something instead of tacking it on to the main game
@@grimes558 it's so stupid, why couldn't they just set it somewhere snowy? or if they were dead set on portland, make it super rainy? we're known for rain and forests, the buildings, grey, and snow is just so weird lol
@@Sithkittye So I'll admit that I've never been to America, but I find it hard to believe that 200 years after a total nuclear war and climate disaster, cold weather would be what breaks your immersion
@@ArcturusOTE CHIM is pretty much just Neo taking the red pill in the Matrix. Vivec is really just Morpheus if he was bi, ate hot chips, lied, and just used the Matrix to larp as a god instead of helping people actually get out of it.
The (remains of) the team that made the original Frontier is actually planning on remaking the Frontier almost from scratch. Their plan is to literally gut the NCR MQ, rework Rancor entirely and even add new settlements. The fact that they're doing this in the face of the mod having such a horrible reputation is pure dedication.
Dedication towards trying to save face. Just imagine having your name tied to this cluster of a degeneratefest, plagiarism-riddled dumpsterfire and realize you'll never ever live this down unless you either abandon your identity or you miraculously make amends. Applause to those guys, they have some guts trying to salvage that.
Don't know how I feel about them gutting the NCR Exile questline entirely, though that was made by one of the crazy developers so maybe it's for the best.
The funniest part about this entire mod is that the people who got shit the most who were part of it weren't responsible for the worst parts. The MLP Porn guy, yeah he did like all of the UI, all of the melee weapons, tons of extra content, etc. The Legion and BOS guys had a similar workload with decent content. The worst and weirdest parts of this mod (smelly feet slave and deathclaw sex) were done by the main part of the dev team.
@@maxr2743 Oh yeah, the NCR soldier who you save from being a legion sex slave, allow her to take her revenge for the weeks of violation and torture she endured, which is then followed by her giving up on life and accepting letting herself die by freezing to death in an ice cave. And the writer thought the mature and intelligent direction to take that story was “let’s have a speech check for you to have sex with her.”
They pretty much used the MLP porn guy as a fall guy. Because of the versions of the frontier had a secret developer room where each dev had a NPC that told the player what they did. The MLP porn guy like you said mainly did the UI stuff, etc. he wasn’t even really writing the story.
the deathclaw sex was supposed to be a wild wasteland encounter, it's weird but there has been weirder in canon fallout, it shouldn't be put on the same list or even seen as an issue, it's just a funny thing
Yeah, he was the a-hole who took the entire NCR campaign for himself by extorting the rest of the team with his scripting skills. If anything, these larger modding projects really need someone in the team leaders who has the backbone to boot out shitty individuals and That Guys™️.
@@wojakthecrusader1410 Devilwish182. "That Guy" is just a general reference term or slang to "Asshole of the Group", often used in nerd culture like 40k game tables or TTRPG groups.
This mod feels like some kind of in universe blockbuster movie which would explain the weird hornines amd fetishes. It might have been filmed in New Reno Golden Globes studios for all we know
Important to remember that when shit hit the fan every dev pointed the finger at someone else. Attributing the fall of this mod to specific people is pointless because we have no way of knowing who is lying and who is telling the truth. Everyone wants to be the only person who was just there by happenstance and screwed over by everyone else, but in reality probably shares the blame to at least some degree
Man it's so nice you got Al's footage. That guy's a NV modding legend who's still consistent to this day. Just a classic youtuber who's funny and does what he likes. Never really changing for trends. His videos are always fun for a quick nostalgia trip
Kojima is one of those creators who does a lot of good work, but should never be intentionally imitated. Because a lot of his stuff is just wack as fuck and imitators can’t get it right.
@@JurzGarz nah kojima directs mid games. After middle gear solid writer left after snake eater noticed how the story quality of 5 and 4 dipped then we get death stranding
The guy who voices the final boss is a professional voice actor who I think voices the main protagonist of Final Fantasy 15. When he learned of this mod's existence, he offerted his services for free if he got to voice the main antagonist and if that character also wears sun-glasses. Even if you didn't meta-game your way into deducing who the final boss is, it's still really easy to figure out the twist. BTW, I've heared that The Frontier is gonna be reworked from the ground up and that the final boss that I've been talking about is gonna get cut.
Funny catching Alchestbreach's footage here. Gotta commend Warlockracy for his efforts towards fixing the issue, and Al for the donation of footage. Though I had some people I was in touch with from the development team, of which, I feel bad for all the hate they got, I do value a lot of the critiques made in this video. Doesn't feel unfair, and has it's research done right. Good work Warlockracy.
@@russeljackson7633 imagine leaving instantly after CockThorne gets his entire army killed to save you "Yeah this isn't worth 2000 caps I can make that faster in the Strip byeeee" And just leave him to get torn apart by the wolves even faster
I love 16:23, when you say The Frontier starts feeling more like fallout in those moments, as you're showing off The Skids. One of my very few contributions to The Frontier, along with the Militiamen. The reason whey there are no quests in The Skids is because the town was supposed to be destroyed during the tank battle and all the characters were to die. At least, that's what I was told. I made another location and faction called the Militiamen who had a cave settlement. They didn't have any quests either as I kept hearing from other developers that we weren't adding anymore dialogue to the mod, only to find out later that those same developers would later change their opinion on that matter. Anyway, enjoyed the video as always. Can't wait for more!
Hey dude, your quest mods for NV are excellent, questionable lore-friendliness notwithstanding. And the Militiamen are pretty intriguing even in their current state, too bad the mismanagement prevented you from fleshing them out.
Interesting. There occasionally was a radio broadcast about how The Skids is gone. Since nothing ever happened to the location I kind of assumed that maybe the broadcast was bugged and meant for one of the other storylines. Nice to have some closure on that after two years!
Another example of why the whole thing needs a big overhaul. Fixing all the issues, rewriting the NCR campaign to be proper, maybe borrowing a bit less from other stories. The good thing with a mod is, you can always update it later. And you can me those changed updates official. Even if it happens a decade later.
Eh I don't know, think they should just release the guns, armor/clothes, and vehicles and just leave it be cause I can't see them pulling off a No Man's Sky.
God I remember being excited for this watching the trailers in high school then it finally comes out years later and is just a massive mess. The best I can say was that at least it wasn't due to lack of effort.
Literally every "big" Fallout: New Vegas mod project does this thing where they are clearly trying to outdo or replicate the scope of the original game and it pretty much always works out like this. In order to produce that amount of content collaboratively you are pretty much doomed to working a project filled with "idea guys" who are terrified of telling someone "no"
45:24 this is literally one of the endings from the Vigilant mod in Skyrim (Altano ending), where you wake up in a snowy wasteland, not remembering anything about yourself, and then a white snow fox appears and you have to follow it to reach the end of the ending.
@@SalusFuturistics he played as much as he could and used the footage he could make himself. not his fault the mod was programmed by Vault 3 inhabitants.
Alchestbreach is one goofy guy I can always get behind. Genuinely got me into modding on Xbox and PC in 2011. Puts out so much content, approaches every level of mod the same, and even fixes mods on the fly if they had a really obvious problem.
Even as someone who hasn't watched too much of him, I have a couple related mods installed. Like the Atomic Wrangler Alchestbreach crier or the birthday brigade. Absolutely hillarious.
Out of all the crazy choices this mod made, the fact that they set it in the PNW and decided to ignore the most famous aspect of this region-the constant rain-is one of the ones that makes my brain hurt the most.
This game was my first big foray into voice over. I got cast as a few characters, mainly generic NCR (basically everyone at the first camp that leads you to the mod) and Hopper ("my mine isnt setting up properly") I got a google doc of 120 individual voice lines they wanted done as generic NPC dialogue, with no directing or retakes asked (which now I think I could've used, but at the time I was proud of my work) I've kinda found myself thankful that my mid, noobie acting isnt the worst part of the mod by a long shot lmao I remember getting an email about them remaking the mod and asking if I'd be okay reprising my roles. I agreed, if only to have better quality work out there. Nothing's come of it now that I think they're just scrapping it. Honesty, totally worth it if I get to see stuff like 8:20, puts a stupid smile on my face even though I know I'd be so much better now.
I found your channel just a few months ago in June, but you have very quickly become one of my favorite video essayists. Your insight and humour is always a joy to watch, and I appreciate the consistency in your projects. And at this point, I'll always watch your videos as soon as I get the notification. Can't wait to see what next year has in store!
The problem with the New Vegas modding community is that it's dominated by people who don't understand New Vegas and see it just as a modding platform.
I'd rather enjoy the someguy series and stuff from americanweirdo. Both for very different reasons. One works by introducing characters and and their quests, slowly evolving the states, leading up to a very emotional ending. The other is a self-aware 4th wall breaking comedy. Both are self contained. Neither impacts the event in the game proper. Neither relies on events in the game proper. Both treat the player as a smart person and neither jumps the shark.
Yeah that's kind of the impression I get from watching this. Why bring in the EXACT SAME factions from Nevada when you could've done some cool new factions. Like the town descended from a beached Chinese sub crew in Fallout 2, or some kind of cult that worships a Securitron robot or something.
"The vehicle controls don't feel like something that's hacked in." Considering that New Vegas runs on the TES4 Oblivion engine, I wouldn't be surprised if that was actually the invisible player character riding a car-shaped horse with customized handling. (there are mount mods for both F3 and FNV so this is kind of a charted territory)
I remember following the development of the mod very closely. The weekend it was released I went away on holiday and had no wi-fi, before I left I got a clean install of New Vegas ready for it. Returning from that holiday was simultaneous as a huge disappointment and an incredibly entertaining week. An incredible piece of work, and scripts from it are being used as a base for many other mod projects from what I understand. It's sad that over-inflated ego can ruin something like this. And as entertaining as the drama was it was not healthy for the community.
id argue that it was it forced mod makers to realize "oh yeah were making these for other people" and future big fallout projects were forced to submit to "following fallout" and its worked wonders from project cascadia to fallout london and fallout miami all learned from the backlash at frontier.
@@housewilma4904 IDK I would expect Fallout modders who are big enough fans to dedicate years and years to a big project would want to make it Fallout-y, but it is a cautionary tale about ambition, limiting scope, being stuck in development hell, and getting completely different people to cooperate, for free, on their spare time, with no real consequences for misbehaving
I have not heard of any mod that will be based on the frontier anytime soon. Xilandro, car guy, iirc, left the team, and he's going to eventually make a standalone cars mod.
@@hakanbrakankrakan honestly it was dead before dev even started when the main dude admitted "i love call of duty and dont like fallout". yes this was the dev of the ncr campign and the same dude who said your just a fascimo if you want to play the enclave but legion is fine.
The Frontier is like looking back at your teenage years You liked what you were doing You had fun doing it But oh god was it cringe and do you just want to distance yourself from ever mentioning any of the things you did to your friends
When you are a creator, you learn to cringe at your old stuff. Even the Roman writer Virgil said you should never release something till you have sat on it for 5 years, and if you still think its ok then release it. I don't agree with him, but he said it.
I love the idea of the Courier literally just being a mercenary and starting this entire story arc just for the money, and at the end they lose it all anyways because of a bus ticket.
Please do the other faction questlines. You actually made this mod look great. The graphics, tanks, gunship battles, mechs, dream sequences are amazing.
He actually gets to do an "If I'm going down I'm taking you all with me!" quip! Holy shit, it's been too long since we've seen an antagonist that knows how to end it.
You sir are THE reason that I am doing what I call a Warlocratic Fallout 2 playthrough as "Swasticus the Immortal"; The only rule being that everytime Swasticus dies he is reincarnated at level 1 and at the beginning of his adventure, but with all of his HP, skills and perks being maintained between his incarnations. At time of writing Swasticus is lvl 8, alive and healthy.
A friend of mine showed the rest of our group this video of yours. We are all former developers for The Frontier. We came on after release for the "NCR Rework" that was touted after the controversy with Zu and the general dumpster fire that the mod was(is) after release. The nonsense that went into making the NCR story and Devil'swish's pettiness goes way deeper than what Nazo touched on and goes beyond him. The "Rework" is just the same pettiness with newer developers (with the same, petty developers from Legacy) and the writing is now somehow worse then "Legacy" but not in a way that would make it something fun to see like the original Frontier. It'll be the same dumpster fire, it just won't be fun to watch like last time. Well, if it ever got released, without us, they are kinda boned since most active modders won't touch The Frontier.
I'm surprised anyone is willing to stay and work on The Frontier after everything that happened, I thought for sure that it was doomed to be mocked and abandoned for all of eternity.
@@isaacfaith9369 Oh, I do not dispute the fact that this mod is dumpster fire. It really does deserve all the criticism it gets. I just find it concerning there are people out there willing to work on it despite it’s tarnished reputation. That’s on a similar level to a girl falling in love with a bad guy and thinking to herself “I can fix him”.
The imagination and ambition of this project really is incredible. Seeing combined arms operations with heavy armor in Fallout New Vegas, a game that felt held together with duct tape already, is almost unbelievable.
Xilandro was working on them with a ton of progress made, including a functional dashboard, fully modelled interiors and improved interaction systems, but he's put it on hold because of how much of a mental toll it was in combination with the invasion of Ukraine, which is where he lives.
@Mark Aspen Funnily enough, Xilandro also had some fixes in game streaming which he combined with DXVK. At least in the video he shows this off in, it's very smooth and the world streams in with no hitches even in the dense urban areas of central Vegas. It's on his channel if you wanna see for yourself.
@@kiwi3085 its hard to give xilandro another chance again after his baby rage at the community once frontier dropped and it turned out to be trash. he also helped dog pil with the other devs that one youtuber who tried to warn everyone "hey this writing is awefull" MONTHS in advance
Aside from what the mod was taken down for, this is what TR would have been if in 2006 they had gone through with their main quest. Capped off with becoming a giant Dremora and toppling Firewatch's lighthouse.
I hear out of everyone that deserves credit and was a good person was the guy who made the vehicles. I heard his insanity snapped making it work, huge respect. Very good vid take my sub king
Rewatching this again, I noticed - Legion doctor guy talks about how much pain Benny caused the player, but as far as I know the courier just kinda woke up okay after immediately losing consciousness...
Holy shit, I think this is my new favorite fanfic of all time. It's so bad it's A B S O L U T E L Y glorious. And your narration made it even better than I ever expected it to be. Thank you, luv u
I genuinely love the funny caravan battle option at the end. Now I want a mod that allows you do that to the legate in the main campaign Great video. I always love learning about fascinating games that I will probably never play myself
I love how massive vehicle interiors are in the mod. Games generally don't handle tight spaces well and Fallout wasn't made with vehicles in mind, but country-modders make do, creating stupid massive chinook-vertibirds.
I love the perspective you bring to these things. Obviously these mods are amateur labors of love and we could either celebrate them or excoriate them accordingly. But the folks who make them treat them both seriously and lightheartedly, and you do too. It's wonderful.
Your final thoughts are something I have always wondered: what is it about New Vegas that seems to attract _really_ dedicated modders, but they all seem to have wildly different ideas of what counts as 'lore friendly'? Personally, I think it's two major factors. The first being that New Vegas is _itself_ pretty much just a large-scale modding project for Fallout 3: it's got scrappy charm, it tries to do a lot of stuff the engine wasn't designed for with varying degrees of success, and it doesn't really _have_ a core design philosophy. Modders feel emboldened by the possibilities. New Vegas also explicitly attracted the fans of Old-School Fallout; games that had much more expansive world-building... most of which was told, rather than shown. Everybody pictured different things when they read the lore, and they all had different ideas... many of which were pretty weird. Say what you will about the shallowness of Bethesda Fallout, but what you see is what you get. Nobody takes it seriously enough to get so extreme.
Even when Bethesda fallout does get deeper, it's often too overexplained via the 'keep it simple, stupid' approach the lead writer swears he uses metaphorically that there isn't a lot of wiggle room left to extrapolate. A fallout fan who ran through 2 could probably have their minds race at the possibilities of the Shi, but the Institute is basically entirely what you see and read is what you get, asshole scientists being a two-bit copycat of every version of Do Androids Dream of Electric Sheep with a side of emancipation subplot.
@@gratuitouslurking8610 I've heard Emil has switched positions from lead writer, so perhaps there may be hope. But, it could be that the new position gives him further control.
@@WretchedRedoran im just hoping microsoft had a brain and secretly transfered the IP back over to obsidian who has the original fallout creator as there head again.
The entire premise of Fallout 4 evolved out of a single side quest in Fallout 3. I wouldn't call that shallow. In fact, Fallout 3 name-drops a lot of things that aren't really explored or explained, only mentioned in notes, holotapes or single lines of dialogue. The writing left it up to you to imagine what those people are places were like, and how they interacted with the Capital Wasteland. It's environmental, passive storytelling, and Bethesda's a hell of a lot better at it than Obsidian. New Vegas is practically an exposition dump by comparison. There are a ton of characters in that game who give you detailed run downs on places, people, and factions. For example, Trudy, Sunny Smiles, and Easy Pete in Goodsprings have really long dialogue trees that are just exposition dumps for the NCR and Legion. The player has their opinion of those factions shaped before they ever even meet one of their members. Fallout 3 does more show than tell in that sense. That game teaches you about its main players, the Enclave and Brotherhood, through actions. You know that the Brotherhood fights mutants and defends innocents because when you first meet them they are fighting Super Mutants, and during the firefight, Sara Lyons orders her men to watch out of civilians. You know the Enclave are utilitarian and cold because when they abruptly show up to take over Project Purity, they display no qualms with killing people who won't work with them. The game doesn't tell you these characteristics until _after_ you've already seen them for yourself.
Some of the footage stolen (borrowed) from AlChestBreach: th-cam.com/video/BQzo5OZDLXg/w-d-xo.html
The guy who makes my thumbnails (refugee from Donetsk) would like to eat some Prozac this Christmas. Consider supporting him at: ko-fi.com/sneksock or www.patreon.com/sneksucks
hey im one of the Head trolls against Frontier I have alot of information both on the inside and the outside
glad to see someone like you review it
Don't play fallout frontiers, you have the rest of your life
Alchestbreach, that's a name I have heard of in such a long time. One my old favs
@@jrauch6 Come on down to the Atomic Wrangler, we got Power Armor made out of milk
@@jrauch6 Alchestbreach used to be a staple channel for me too lol. Very cozy content, I oughta see what's still up with him and the cats!
I love how the devs went into the plot so hard they themselves splintered into different factions.
war... war never changes.
Because of this alone, I think this is the most immersive mod.
@@jonusaguilar8156 idk, i don't think immersive development equates to immersive gameplay.
@@jonusaguilar8156 if you ignore the unity asset lizards and sex with the deathclaw
@Sabizos or what ideologies are in general, as all of them, pragmatic or moralistic only seek to benefit humanity in ways they only understand mostly.
"You wouldn't happen to be The Courier 6 of the Mojave wasteland from Fallout New Vegas? Okay, now it's time to play call of duty. Why? because War. War never changes"
"Why are we here, Courier? Just to suffer?"
Are you through playing Call of Duty in Fallout, Courier 6? Now it's time to play Metal Gear Solid. Why? Because war has changed.
@@DoctorDeath147 Oops! Looks like we're playing Wolfenstein now!
Now that’s partially done, go play a GMod horror game! And then back to Wolfenstein!
What a thrill...
The way every character in the Frontier glorifies the courier feels like a case of the fan creators spending so much time in the FO:NV community that they forgot that the courier's reputation /in game/ is nowhere near as famous and profound as they are in the fandom.
Insular communities building up an average person to legendary status. Is the courier a twitch streamer or something?
@@TheTGOAC Nobody:
Twitch Streamer Courier: Hello welcome back to my twitch channel today guys, we will be following this sign on a bus with my name written on it i sure hope we can find some AWESOME loot or friends along the way!
Fr the meat riding is insane
The courier is basically some person that’s good at doing their job.
It kind of cheapens how special Ulysses' relationship with Courier Six is, since he's one of the few figures that actually addresses you by your title, while to every other faction you're just some random but highly effective pawn who showed up when they were shorthanded and desperate. Having everyone else possess that kind of background knowledge about the courier just feels uncomfortable.
Everyone in Portland knows who the "Courier" is but only like 10 people in Vegas know who he is
A lot knows that we are a Courier, none keeps calling us like that and treating us as a god
Except Ulysses, but thats the point
Yup. That is the single most egregious thing this mod does. Everything else about the writing and all the scandals can just be hand waved away if you turn your brain off like the devs obviously intended for you to do, but every. Single. Fucking. NPC calling you "Courier" every other sentence like it's your fucking name is just...infuriating lol.
I did new california mod and honest hearts and old world blues (for cyborg perks) before going to the frontier at lvl 50.
So them treating me like a god/legend is kinda fitting (65h savefile im like 15h in the frontier exploring and doing sidequests as of now.).
@@xxXXRAPXXxx Actually not, since they have no idea that you've done all of that
"They gave me the name Dolus" is an incredible line for two reasons: one, it's just a terrific line read, lovely little taste of melancholy; serious Roy Batty energy. Two, it implies that Tiberius Rancor _wasn't_ his Legion name, it's somehow his fucking birth name, and that is amazing
Some how like imagine being named in latin and then getting recruited by beta-roman latin warlord who procceds to name you with another latin name like what was wrong with the first one?
His parents were just indipendantly old fashioned.
And who can blame them, Tiberius is a nice name
@@sahilrahman5066it went to hard
"An alien who learned human culture by playing Metal Gear Solid."
That roast is going in the books. I love it. :D
it already is in the book. it's a meme already lol
STANDING HERE
@@amadeusagripino6862 I REALIZE
@@sweetballs4742 YOU ARE JUST LIKE ME
nanobots SON
That Wild Wasteland option to challenge Tiberius to caravan is genius and had me cackling
For all its faults, there is gold in the rough.
Yeah, like, that is a Wild Wasteland moment that ACTUALLY WORKS and isn't just random modders laughing at their own "genius" or the 10000000000000th "hah sex funni" joke.
A rare instance of "it's so dumb that it's funny". It also helps that unlike anyone in the base game, Tiberius is actually pretty good at Caravan.
Literally the best thing about this whole mod. Wild Wasteland should have more shit like that and less haha funny pop culture reference.
@@SeruraRenge11 unfortunately, 99.999% of players would not be able to notice the skill difference lol
This is probably one of the most positive reviews of the mod lmao.
anything made, one way or another, is interesting and reflective of its creators in a unique, silly way.
@@Saidan79 He expects that:
1.- We already know about the "no-no" aspects of the mod by now.
2.- We are going to make our own opinion of the mod without someone telling us what we should be thinking.
@@DarkOmegaMK2 The first point maybe, but as for the second you're being as fake and gay as Warlock. Every Frontier opinion has being basically tarnished by either the developers, fans or who really hated it when it came out.
I'm the summery it seemed to skip over all the overemphasis on sexual interactions with women in the game (some underaged if I remember) and the claims of pedophilic actions of fans on discord of one of the devs
@@thesupertendent8973 He basically focused on just the main NCR quest line and mostly nothing else.
The ending narration calling this mess "the Courier's magnum opus" is funnier than anything the devs could have done intentionally.
"My name is Tiberious Rancor, and this is my partner, Benedict Betrayal"
It would have been legitimately funny if it turned out Traitor McBetrayalface was, in fact, loyal to the NCR. Maybe something about not judging people by their appearances.
But hey why have an interesting storyline that asks nuances questions when you can just have Fall Of Duty?
@@BoisegangGaming Tiberius being the actually loyal one would be so good it makes sense it isn't in Frontier
To be fair I half expect him to go “Ah yes, this is my best friend - Gaius Julius Caesar”
"you open up the console and type kill cause shooting it with explosives crashes the game"
had me in stitches.
Typical 2010 Fallout NV Experience
Honestly, makes me wonder if some meta narrative could be made around some virtual god.
Console commands being necessary to progress in quests and the big reveal at the end is not that the mod was buggy, but was trying to tell a story about glitches and corruption within a simulation.
Sounds like a story only a mod could tell, in that buggy mods are so common most people wouldn't give it a second thought.
@@EvilParagon4 CC is in ALL Beth games because they are NEEDED to unfuck itself. Literally.
By default, mind you.
@@BlackMoonHowls G-d bless the gamebryo engine
I would like to point out that, in the original game, according to Joshua Graham himself, the NCR was very close to completely destroying the Legion in the first battle of Hoover Dam. The reason they couldn't was that their reinforcements couldn't make it through the Divide, which had just been recently destroyed. So according to this Mod's lore, there were in fact reinforcements, but their leader just decided to fucking leave after throwing a tantrum. Bro literally had to fight one (1) more battle for peace in the NCR (The mod also likes to act like the NCR-Brotherhood War is over when it's still actively going on in other parts of California).
There is a simple explanation for that. None of them actually ever played f:nv (too many words) and thought fo3's writing was amazing. So i can only deduce they did just enough wiki research to get the names right and ignored the rest, like dates, context... Canon... Logic... Basic story structure... Actually, is it writing if you just recreate a bunch of cutscenes from other games, verbatim?
Tbh I thought the NCR brother war was over it still going explains so much about them struggling in Vegas
@@azeria1 Nah, the war is the reason that they hide in the first place. They lost many in the Helios fight and don't want to lost more.
@@caiosmolog thats not the brotherhood ncr war hes referencing, hes talking about the west coast one.
@@kyosokutai Sounds like the developers of Fallout 76.
That Leigon announcer is one step away from shouting "CAN YOU DIG IT!?"
can you?
@@SpecShadow Always.
And when you faced him while playing with Hardcase, he was about to scream "I AM DAMOCLES"
"NO PERMIT NO PARLEY!"
You smart and good looking bastard.
You got me there.
This is just the Hunt Down the Freeman of the Fallout fanbase. Truly a masterpiece.
It really is, right down to stolen assets and underage sex shit. The difference being HDTF's creator took the correct response to criticism, he ignored it. That's why his work didn't implode on itself like the Frontier, people laughed at it then moved on.
@@SeruraRenge11Not only did he ignore the criticism, he leveraged the release of the mod to get a job at Activision.
@@ChucksSEADnDEAD certified sigma
@@ChucksSEADnDEAD What a sigma
@@ChucksSEADnDEAD He might be a bastard and a cunt, but the man is smart you gotta admit.
I love the take that Tiberius is meant to be a player that just put some stuff into the name box, and then keeps succeeding speech checks.
Tiberius saw what Fantastic was pulling off at Helios 1 and was like "Damn, if this guy can pull it off, what's stopping me from doing it too?"
@@ben-chan420 real
@@ben-chan420 Y'know...that legitimately makes him much more believable. NCR's a bunch of dumbasses...
I guess the creators had a Fallout.
*ZING*
With that kind of liners you could get a gig at the Aces
new vegas
My names John, John Fallout
@@ShrexualTension"Oh man I'm excited to take on this project with you guys!"
"Me too! I hope this project doesn't lead to any kind of fallout between us..."
*"Fallout: The Frontier."*
The devs: “no you can’t play as the enclave they are just fascist power fantasy”
Also the devs: “play as the legion bro, grab some slaves”
Ironically Musolini had rebuild the Roman empire as a long term goal of his little ideology.
I'd argue Ceaser is closer to Facism than the Enclave
@@vonfaustien3957 I doubt they know where the word fascism comes from. They know it as the adjective for authoritarian government
I remember the whole sneed joke last year but i forget where the original dev respond about the enclave faction come from
@@Dr.looksmaxxer it came from a pre release livestream they did.
@@THEREALAKUMU is it on yt or twitch ?
This one always makes me sad, a testament to what a community can do, and what one bad leader can ruin.
Bullshit. They just use him as a Scapegoat. He didn't make the fetish Stuff. The whole druged lizard race with humanbreeder Stuff for Example.
It’s weirdly ironic, that’s the frontier’s problems are essentially the problems faced by the NCR in NV. Incompetent leaders diminishing once prominent and prosperous power.
@@noobikus5475 Well I’m going to be honest with you, if there hadn’t been fetish stuff I would’ve been surprised. But that is a fair point, their leadership failed them in general.
What does Putin has to do with this
This is why council led mods and development is superior, saying from personal experience.
I did voicework for this. I’m one of the people I think you save early on in the NCR plot and I also play an old teacher in The Legion playthrough. We all had no idea what was happening as VAs, basically they’d do this giant wave of casting calls, we’d get our lines, feedback, retakes, and then we’d just hang around the VA server in case of rewrites and whatnot. I’ll say this, our voice director was very professional in my experience, and through just interacting with them I NEVER would have guessed about the clusterfuck behind the scenes.
I'm so sorry that you had to be apart of this. I salute you
@@jussomdude8506 well he is immortalized, in a shit mod, but immortalized nonetheless.
well, its typically the people with the biggest control are the most F'ed up. Bunch of redditor mods just suddenly got power over a bunch of people.
Hey btw how did you get into Voice Acting?
Trying to get into acting.
@@randomnerd3402 I genuinely enjoy listening to people react to my performance because it is stilted, strange, and having never played Fallout before that point I had no idea how to pronounce Caesar like a real Legion member would. Fun stuff. Honestly, it’s a good story, poor final product or not I can say I was there (I wonder if Hunt Down The Freeman is hiring😆)!
i like how blackthorn's genius retort to Oliver not letting his troops go home is to take them to an untamed frozen wilderness where they'll never see their families again while knowing they'd be shot for treason if they tried to return
Blackthorne gives his people what they want, nuclear winter. Truly a man of the people.
He also immediately continues fighting the same conflicts with no logistical support from anybody, because armies don't need gas and food and replacement boots and stuff.
@@TheManCalledDrHorse While also openly recruiting from the same active warzone where they would be shot as deserters if found.
"I won't let you send my soldiers into a pointless war faraway from home. So I lead them away from home into a pointless war."
The walking to your own execution and then the getting helidropped into battle scenes are straight lifted from Call of Duty Modern Warfare
Like, 90% of the NCR campaign is just sequences and scenes from other games and movies
It’s like the writer of the ncr storyline was a 12 year old who plays nothing but call of duty
@@Nolant. Average Gen Z Adult
@Andrew Ryan True
It's like the writer's first experience with games was a Xbox One with Call of Duty Advanced Warfare.
What is absolutely bizarre to me is that the Portland map is really dead on to the real location.
I live here. I recognized streets and locations throughout the video. That scene where the landmine gets everyone captured to be crucified? That view from burnside bridge is spot on. I didn't expect or look forward to them doing the area so right, it's really weird.
@@huebuckle8198 no he isn't happy. he lives in Portland
@@ETHANR26 the nano second I graduate from uni I am fucking outta here lmao.
@@huebuckle8198 Heh, it's really annoying here, but it's a major U.S. city, and it's better than most. The worst shit that happens is some dude publicly melts down on the MAX or some piece of shit from California will move here and open another over priced little store. I would describe Portland as a 2010s hipster with a really bad hangover. It may get fucked later, but I have been in much worse places. Fuck Miami, for example, Miami wants to slip something into your drink and steal everything you have.
I'm so sorry for you
@@callusklaus2413 As a fellow Oregonian safe from Portland's insanity on the other side of the mountains, I feel for you chief.
15:18 Fun fact; according to the VNN interview, vehicles were 9 months of tireless, sleepless work during which the vehicle dev apparently almost killed himself twice.
That's dedication.
Xilandro is a legend
@@JINORU_ Then dipped the project sadly
That makes the end result more depressing tbh
The most depressing part of it is that Xilandro was working on a standalone vehicles mod, complete with a V8 Interceptor from Mad Max. But it's since then abandoned...
And the fact that people still bully him because he was involved in The Frontier is just sad, i met him randomly on some random videos, i asked whether he will release the standalone or not, he answered that he has some personal matters, then we both part ways, few hours later some dude came in to reply Xilandro and said several things, and yes he brings up about Xilandro being involved in Frontier, say bunch of bad stuff, Xilandro came in and said that he won't be responding that kind of replies.
Fallout having cutscenes is the most alien thing since Hunt Down the Freeman
And most of them are mixed in quality compared to hdtf
irony is that Fallout 1 had cutscenes and Fallout 3 has scenes that are functionally cutscenes (Hence why its said that you're just a camera on legs for that games main quest)
always 2 there are no more no less
Intro cinematic and outro slideshow
@@penguinsrockrgr8yt216 Fallout 1 had the opening cutscene, the water chip reminders, detonating the mariposa base and detonating the cathedral to my knowledge, also the opening and closing scenes. Fallout 2 had the dream reminders and the voyage to Control Station Enclave, plus the opening and closing. Technically you also had the camera footage from Vault 13 and the San Francisco BoS bunker but they used the in game engine so I don't know if they count.
I think the lack of cutscenes only really started with Bethesda titles and I'm not entirely certain why.
@@notfreeman1776 the cutscenes in those games made sense at least and were few and far between, like an intro or for fallout 3 being incapacitated by a stun grenade or being on a train that is actually a hat.
"Are you self-aware?"
"Yes."
Easily the funniest sci-fi writing i've seen in a long time. No colour or characterisation. Just straight in there like a revolver shot to the brain
As much as it pains me to see Gopher involved in this, he did do a good job as dollar-store Shodan.
The Half-Life elevator is a set piece that was originally used in the Lonesome Road DLC, so it's not unique to the Frontier.
Regarding the vertibird interior, Fallout 3 showed it off first in the Broken Steel DLC as well.
The elevator sequence actually came from fallout 3. It's just a modified version of the elevator sequence from operation Anchorage when you first go down into the outcast bunker
When i player that frontier section i was sad there was no battle on the elevator
@@Gameprojordan Fallout 3 did have another proper elevator that was used to transition between the bottom and top floors of the Washington Monument.
However, both of those were straight elevators, while Lonesome Road had the Akira style elevator that Half-Life also used.
@@vladcucu9186 ohhh like where it slowly rotates 90 degrees as it goes up
@@vladcucu9186 It wasn't a real elevator though, devs couldn't figure out how to do it properly so instead they made the entire building move around the elevator to simulate it. Bethesda at its finest.
Everything else aside, Ray "Noctis" Chase put in a really good performance for a role he did purely to be nice and afaik wasn't paid for. As Rimmy said in his Frontier video, paraphrased, "I have a note in the margins of this part of the script that simply says 'what a chad'."
so not only they got a real voice actor in here, he also did it for fucking free? absolutely incredible
Iirc his only request was his character wore sunglasses and was a villain, thus Revolver Ocelot ordered on Wish was how it wound up.
@@gratuitouslurking8610 Yeah, but honestly they could've easily done it well if it wasn't, ya know, extremely obvious and also badly written.
@@gratuitouslurking8610 I WAS LITERALLY THINKING ABOUT HOW SIMILAR SWASTIKA SOUNDED TO OCELOT THROUGHOUT THE ENTIRE VIDEO I'm literally speechless I can't believe it was actually intentional
@@tylerp.5004 Yeah. Literally naming a Fumentari the equivalent of Ceaser A. Legion and yet treating him like he's invisible in his ability to be detected as a double agent was... not the best choice.
I still remember the sheer whiplash of everyone being so excited for this massive, technically impressive project to drop, then the complete horror of the entire Fallout fan community when they realized how nonsensical and immature its writing is. It's still surreal thinking about how rapidly people turned against this darling project.
That night of release, where everyone rushed to download and the spoiler channels on the discord for each act slowly started getting active as the first people reached those sections was an experience unlike any other
@@admiralthrawnbar4899 I remember when everyone are reporting crash during that death cutscene that is literally straight out of RDR1 lmao
I remember a lot of fanboys using the mod to push that awful "modders are better than game devs" bs only to go silent once the actual mod released.
Im sure the release stream didnt do the devs any favors.
@MissingInformation I'd say it depends on the Fallout fans, namely the ones that actually understand how to make a game
I love how they made a snowy map in a region where it barely snows, and then added the legion for no reason.
they really should've just not included the legion. they have a whole new region with basically no established lore and they just decided to do legion v ncr 2: brotherhood boogaloo (special guest: the enclave). i can excuse the ncr showing up since thats the basis of the story, but they could've done so much more with the setting instead of just putting all the factions we've already seen, with some slight differences, into a new area and having them fight it out. hell, it would've been cool as shit if they just made it a total conversion or something instead of tacking it on to the main game
ikr, this whole time i've been wondering why the hell they set their snowy fallout mod in portland oregon.
@@grimes558 it's so stupid, why couldn't they just set it somewhere snowy? or if they were dead set on portland, make it super rainy? we're known for rain and forests, the buildings, grey, and snow is just so weird lol
@@Sithkittye So I'll admit that I've never been to America, but I find it hard to believe that 200 years after a total nuclear war and climate disaster, cold weather would be what breaks your immersion
Wouldnt a region climate changed tho in an even of a nuclear apocaylpse?
“Are you the courier of the Mojave?” is the instant sign that the characters in this mod are themselves fans of the Fallout series
Rancor simply achieved CHIM in the fallout universe
Secret syllable of royalty.
What is CHIM?
@@ArcturusOTE you're going down one hell of a rabbit hole if you pursue this. But it's worth it.
@@ArcturusOTE don't zero sum now
@@ArcturusOTE CHIM is pretty much just Neo taking the red pill in the Matrix. Vivec is really just Morpheus if he was bi, ate hot chips, lied, and just used the Matrix to larp as a god instead of helping people actually get out of it.
The (remains of) the team that made the original Frontier is actually planning on remaking the Frontier almost from scratch. Their plan is to literally gut the NCR MQ, rework Rancor entirely and even add new settlements. The fact that they're doing this in the face of the mod having such a horrible reputation is pure dedication.
Dedication towards trying to save face. Just imagine having your name tied to this cluster of a degeneratefest, plagiarism-riddled dumpsterfire and realize you'll never ever live this down unless you either abandon your identity or you miraculously make amends. Applause to those guys, they have some guts trying to salvage that.
Don't know how I feel about them gutting the NCR Exile questline entirely, though that was made by one of the crazy developers so maybe it's for the best.
If what you are saying is true i really really really don't want to see some call of duty bullshit and just want a fallout-like experience
Another 7 years to go.
They better hire an autist-wrangler to keep the project on track this time.
The funniest part about this entire mod is that the people who got shit the most who were part of it weren't responsible for the worst parts.
The MLP Porn guy, yeah he did like all of the UI, all of the melee weapons, tons of extra content, etc. The Legion and BOS guys had a similar workload with decent content.
The worst and weirdest parts of this mod (smelly feet slave and deathclaw sex) were done by the main part of the dev team.
Dude, the smelly feet slave was done by the BOS guy. In fact, both "Asian with unconventional hair color" slaves were done by the BOS guy.
@@maxr2743
Oh yeah, the NCR soldier who you save from being a legion sex slave, allow her to take her revenge for the weeks of violation and torture she endured, which is then followed by her giving up on life and accepting letting herself die by freezing to death in an ice cave. And the writer thought the mature and intelligent direction to take that story was “let’s have a speech check for you to have sex with her.”
They pretty much used the MLP porn guy as a fall guy. Because of the versions of the frontier had a secret developer room where each dev had a NPC that told the player what they did. The MLP porn guy like you said mainly did the UI stuff, etc. he wasn’t even really writing the story.
the deathclaw sex was supposed to be a wild wasteland encounter, it's weird but there has been weirder in canon fallout, it shouldn't be put on the same list or even seen as an issue, it's just a funny thing
@@WilliamBonka It should probably have ended with the Courier's death, so that you could not proceed to play the game having f* a beast.
Writer for the NCR storyline was pretty much, “how much can I recreate from other franchises I like?”
Yeah, he was the a-hole who took the entire NCR campaign for himself by extorting the rest of the team with his scripting skills.
If anything, these larger modding projects really need someone in the team leaders who has the backbone to boot out shitty individuals and That Guys™️.
@@RuSosanthat guy? Who?
@@wojakthecrusader1410
Devilwish182.
"That Guy" is just a general reference term or slang to "Asshole of the Group", often used in nerd culture like 40k game tables or TTRPG groups.
That is the kind of writing that would work perfectly fine for a parody campaign. Putting the scenes into Fallout but turning hem around.
Didn't devil's wish also unironically call himself a "Disciple of Kojima?"
"I think Swastika Caesar Lover might've sent us into a trap"
'its prefectly enjoyable if you ignore the downbeat tonal shifts & constant references to the holocaust' that's also how I enjoy Marvel content
This mod feels like some kind of in universe blockbuster movie which would explain the weird hornines amd fetishes.
It might have been filmed in New Reno Golden Globes studios for all we know
Honestly that is the only way u can fit this mod into fallout lore.
I would usually say: Don't compare this to Duke Nukem with some reasoning
Then I remember DNF exists
After that I usually start crying.
Did you see they're restoring that 2001 DNF build leaked recently? They even posted a trailer recently, it looks pretty nice.
DNF in rally terms = did not finish
fitting initials for Duke nukem forever
@@amadeusagripino6862 yes. pains me to see what we got instead
Important to remember that when shit hit the fan every dev pointed the finger at someone else. Attributing the fall of this mod to specific people is pointless because we have no way of knowing who is lying and who is telling the truth. Everyone wants to be the only person who was just there by happenstance and screwed over by everyone else, but in reality probably shares the blame to at least some degree
Sounds about right to be honest.
Man it's so nice you got Al's footage. That guy's a NV modding legend who's still consistent to this day. Just a classic youtuber who's funny and does what he likes. Never really changing for trends. His videos are always fun for a quick nostalgia trip
Al really is awesome.
Alchestbreach the mfn goat💯
Alchestbreach is one of the few non retarded creators in the Bethesda fandom. Love his stuff
"i wonder who is the spy in the ncr.."
TIBERIUS RANCOR
The definition of "hiding in plain sight"
"Hmm i wonder who is secretly a notsee?
definitely not the guy named Adolfus Swastikus"
@@LazyBuddyBanWhy did this make me chuckle more than I should have?
The plot of the Frontier. Brought to you by the "Disciple of Kojima".
LMAO, that shit from the trailers made me cringe even before the mod came out. Incredible stuff.
Kojima is one of those creators who does a lot of good work, but should never be intentionally imitated. Because a lot of his stuff is just wack as fuck and imitators can’t get it right.
@@JurzGarz Kojima is a Sigma male, he is destined to be copied by Beta imitators
@@JurzGarz "Special thanks to hideo kojima."
@@JurzGarz nah kojima directs mid games. After middle gear solid writer left after snake eater noticed how the story quality of 5 and 4 dipped then we get death stranding
The guy who voices the final boss is a professional voice actor who I think voices the main protagonist of Final Fantasy 15. When he learned of this mod's existence, he offerted his services for free if he got to voice the main antagonist and if that character also wears sun-glasses. Even if you didn't meta-game your way into deducing who the final boss is, it's still really easy to figure out the twist.
BTW, I've heared that The Frontier is gonna be reworked from the ground up and that the final boss that I've been talking about is gonna get cut.
So the VA wanted to play an evil Duke Nukem?
@@DarkOmegaMK2 if he shaved his head, not work out and wear non-revealing clothing.
@@DarkOmegaMK2 he wanted to kick gum and chew ass lmao
@@amadeusagripino6862 And kick some government "humans!"
Funny catching Alchestbreach's footage here. Gotta commend Warlockracy for his efforts towards fixing the issue, and Al for the donation of footage.
Though I had some people I was in touch with from the development team, of which, I feel bad for all the hate they got, I do value a lot of the critiques made in this video. Doesn't feel unfair, and has it's research done right. Good work Warlockracy.
Hey I got a heart from Warlockracy, I can die happy now.
"A motherfucking T-55 tank. I have no idea how it got to Portland." This is the USA. We consider that a starter tank in these parts.
As someone who has played through this when it first came out... there's a reason people were making MODS for this MOD.
Didn't one of the mods give you the ability to blow up the sewer so you didn't have to enter it lol?
@@BertMagurt Yes and another one was so you could leave the frontier whenever you wanted.
@@BertMagurt Yes and another one was so you could leave the frontier whenever you wanted.
@@russeljackson7633 good. It’s medical research made by the Nazis, fact it exists is awful but might as well get some use out of it
@@russeljackson7633 imagine leaving instantly after CockThorne gets his entire army killed to save you
"Yeah this isn't worth 2000 caps I can make that faster in the Strip byeeee"
And just leave him to get torn apart by the wolves even faster
I love 16:23, when you say The Frontier starts feeling more like fallout in those moments, as you're showing off The Skids. One of my very few contributions to The Frontier, along with the Militiamen. The reason whey there are no quests in The Skids is because the town was supposed to be destroyed during the tank battle and all the characters were to die. At least, that's what I was told. I made another location and faction called the Militiamen who had a cave settlement. They didn't have any quests either as I kept hearing from other developers that we weren't adding anymore dialogue to the mod, only to find out later that those same developers would later change their opinion on that matter.
Anyway, enjoyed the video as always. Can't wait for more!
Hey dude, your quest mods for NV are excellent, questionable lore-friendliness notwithstanding. And the Militiamen are pretty intriguing even in their current state, too bad the mismanagement prevented you from fleshing them out.
Interesting. There occasionally was a radio broadcast about how The Skids is gone. Since nothing ever happened to the location I kind of assumed that maybe the broadcast was bugged and meant for one of the other storylines. Nice to have some closure on that after two years!
Another example of why the whole thing needs a big overhaul. Fixing all the issues, rewriting the NCR campaign to be proper, maybe borrowing a bit less from other stories.
The good thing with a mod is, you can always update it later. And you can me those changed updates official. Even if it happens a decade later.
after 7 years in development, hopefully it will be worth the wait
Hi, I'm Gabe Newell.
Trust are tarnished my dear friend
HUGE OOF
Eh I don't know, think they should just release the guns, armor/clothes, and vehicles and just leave it be cause I can't see them pulling off a No Man's Sky.
Hunters: you have a 10 second head star.
Unarmed 100, implant grx courier: yeah, but it's not for me
The main NCR campaign was written by an alien who learned about human culture by playing metal gear solid. You had me in stitches my dude.
Nah, the alien also learned from call of duty, wolfenstein, spec ops, and other mid 2010s shootergames.
@@honeybadger6275atleast those "2010" game don't have a fucking degenerate fetish in them? Do they?
This entire mod seems like some high concept campaign I’d make in high school for a tabletop game that’d come crashing down after one or two sessions
Like the MMORPG me and a couple friends "made" about 15 years ago.
Love Alchestbreach so much
God I remember being excited for this watching the trailers in high school then it finally comes out years later and is just a massive mess. The best I can say was that at least it wasn't due to lack of effort.
Nice texhnolyze pfp
Maybe even too much effort
Literally every "big" Fallout: New Vegas mod project does this thing where they are clearly trying to outdo or replicate the scope of the original game and it pretty much always works out like this. In order to produce that amount of content collaboratively you are pretty much doomed to working a project filled with "idea guys" who are terrified of telling someone "no"
45:24 this is literally one of the endings from the Vigilant mod in Skyrim (Altano ending), where you wake up in a snowy wasteland, not remembering anything about yourself, and then a white snow fox appears and you have to follow it to reach the end of the ending.
omg, i just noticed that as well. And i loved that mod. X_X
Which makes more sense in skyrim given the magic
Too bad they did not rip off the quality of that mod too.
Now I want Vicn to make a Fallout mod
Crazy how I went from "Oh My God This Looks So Good I Can't Wait for it to Release" to "Degenerates Like You Belong On a Cross"
You are a real human bean for putting yourself through this
Superhuman efforts were made, that's for sure
He didn't. It's someone elses Footage.
and a real hero
@@SalusFuturistics he played as much as he could and used the footage he could make himself. not his fault the mod was programmed by Vault 3 inhabitants.
It's mostly AlChestBreach's footage.
Alchestbreach is one goofy guy I can always get behind.
Genuinely got me into modding on Xbox and PC in 2011. Puts out so much content, approaches every level of mod the same, and even fixes mods on the fly if they had a really obvious problem.
Even as someone who hasn't watched too much of him, I have a couple related mods installed. Like the Atomic Wrangler Alchestbreach crier or the birthday brigade. Absolutely hillarious.
Hearing AlChestBreach in a Warlockracy-video was the christmas present I didn't know I needed.
Zach & Mike cameo when?
Yes please
Out of all the crazy choices this mod made, the fact that they set it in the PNW and decided to ignore the most famous aspect of this region-the constant rain-is one of the ones that makes my brain hurt the most.
This game was my first big foray into voice over. I got cast as a few characters, mainly generic NCR (basically everyone at the first camp that leads you to the mod) and Hopper ("my mine isnt setting up properly")
I got a google doc of 120 individual voice lines they wanted done as generic NPC dialogue, with no directing or retakes asked (which now I think I could've used, but at the time I was proud of my work)
I've kinda found myself thankful that my mid, noobie acting isnt the worst part of the mod by a long shot lmao
I remember getting an email about them remaking the mod and asking if I'd be okay reprising my roles. I agreed, if only to have better quality work out there. Nothing's come of it now that I think they're just scrapping it.
Honesty, totally worth it if I get to see stuff like 8:20, puts a stupid smile on my face even though I know I'd be so much better now.
Fun Fact: The Half-Life 1 elevator is actually directly based on the elevator from Akira :D
which was in turn based off the real-life funicular.
@@the-letter_s +1 funicular - It's on rails, ffs
@@the-letter_s funiculì, funiculà, funiculì, funiculà,
'ncoppa, jamme jà, funiculì, funiculà!
@@DoctorDeath147 absolute classic
pizza time
it's also directly ripped from FO3
I found your channel just a few months ago in June, but you have very quickly become one of my favorite video essayists. Your insight and humour is always a joy to watch, and I appreciate the consistency in your projects. And at this point, I'll always watch your videos as soon as I get the notification. Can't wait to see what next year has in store!
It’s a monkeys paw situation, I wished Warlock would review New Vegas and this happened instead
That was s good one. Thank you for the laugh.
The problem with the New Vegas modding community is that it's dominated by people who don't understand New Vegas and see it just as a modding platform.
I'd rather enjoy the someguy series and stuff from americanweirdo.
Both for very different reasons.
One works by introducing characters and and their quests, slowly evolving the states, leading up to a very emotional ending.
The other is a self-aware 4th wall breaking comedy.
Both are self contained. Neither impacts the event in the game proper. Neither relies on events in the game proper. Both treat the player as a smart person and neither jumps the shark.
Yeah that's kind of the impression I get from watching this. Why bring in the EXACT SAME factions from Nevada when you could've done some cool new factions. Like the town descended from a beached Chinese sub crew in Fallout 2, or some kind of cult that worships a Securitron robot or something.
"The vehicle controls don't feel like something that's hacked in." Considering that New Vegas runs on the TES4 Oblivion engine, I wouldn't be surprised if that was actually the invisible player character riding a car-shaped horse with customized handling. (there are mount mods for both F3 and FNV so this is kind of a charted territory)
I remember following the development of the mod very closely. The weekend it was released I went away on holiday and had no wi-fi, before I left I got a clean install of New Vegas ready for it. Returning from that holiday was simultaneous as a huge disappointment and an incredibly entertaining week.
An incredible piece of work, and scripts from it are being used as a base for many other mod projects from what I understand. It's sad that over-inflated ego can ruin something like this. And as entertaining as the drama was it was not healthy for the community.
id argue that it was it forced mod makers to realize "oh yeah were making these for other people" and future big fallout projects were forced to submit to "following fallout" and its worked wonders from project cascadia to fallout london and fallout miami all learned from the backlash at frontier.
@@housewilma4904 IDK I would expect Fallout modders who are big enough fans to dedicate years and years to a big project would want to make it Fallout-y, but it is a cautionary tale about ambition, limiting scope, being stuck in development hell, and getting completely different people to cooperate, for free, on their spare time, with no real consequences for misbehaving
I have not heard of any mod that will be based on the frontier anytime soon. Xilandro, car guy, iirc, left the team, and he's going to eventually make a standalone cars mod.
@@hakanbrakankrakan honestly it was dead before dev even started when the main dude admitted "i love call of duty and dont like fallout".
yes this was the dev of the ncr campign and the same dude who said your just a fascimo if you want to play the enclave but legion is fine.
Honestly the moment the guy who made the NCR questline story starting to act up, they should have just cut them off entirely from the team
The Frontier is like looking back at your teenage years
You liked what you were doing
You had fun doing it
But oh god was it cringe and do you just want to distance yourself from ever mentioning any of the things you did to your friends
When you are a creator, you learn to cringe at your old stuff. Even the Roman writer Virgil said you should never release something till you have sat on it for 5 years, and if you still think its ok then release it. I don't agree with him, but he said it.
Looking at my early writing and RPG Maker stuff.
...
yeah
...
that was bad
Legion/NCR : Ah welcome The courier, The legend
Legion/NCR 5 minute later.... treat courier as errand boy
Well... Courier is just an errand boy after all.
"Ramirez... Err Courier, take out that tank!"
The part of the frontier where you are hunted by rich Russian dudes is based of the story "the most dangerous game" by Ernst hemmingway 24:17
Or the Simpsons episode on it more likely
Hemingway did not write that lol
I love the idea of the Courier literally just being a mercenary and starting this entire story arc just for the money, and at the end they lose it all anyways because of a bus ticket.
>Tiberius Rancor
Noooooooo way. Nooooo. Sheeet.
>Hardcase
I give up on life. This is amazing!
Warlockracy and AlChestBreach in one video, must be a Christmas miracle.
@@Otterdisappointment Come on down to the Atomic Wrangler! We've got a ball pit!.
@@DovahFett (it's full of piss)
Please do the other faction questlines. You actually made this mod look great. The graphics, tanks, gunship battles, mechs, dream sequences are amazing.
He actually gets to do an "If I'm going down I'm taking you all with me!" quip!
Holy shit, it's been too long since we've seen an antagonist that knows how to end it.
You sir are THE reason that I am doing what I call a Warlocratic Fallout 2 playthrough as "Swasticus the Immortal";
The only rule being that everytime Swasticus dies he is reincarnated at level 1 and at the beginning of his adventure, but with all of his HP, skills and perks being maintained between his incarnations.
At time of writing Swasticus is lvl 8, alive and healthy.
What's his level now and how is he rn?
A friend of mine showed the rest of our group this video of yours. We are all former developers for The Frontier. We came on after release for the "NCR Rework" that was touted after the controversy with Zu and the general dumpster fire that the mod was(is) after release. The nonsense that went into making the NCR story and Devil'swish's pettiness goes way deeper than what Nazo touched on and goes beyond him. The "Rework" is just the same pettiness with newer developers (with the same, petty developers from Legacy) and the writing is now somehow worse then "Legacy" but not in a way that would make it something fun to see like the original Frontier. It'll be the same dumpster fire, it just won't be fun to watch like last time. Well, if it ever got released, without us, they are kinda boned since most active modders won't touch The Frontier.
Thank you for your work. A very enjoyable mod despite everything.
How is the writing worse? Can you elaborate?
I'm surprised anyone is willing to stay and work on The Frontier after everything that happened, I thought for sure that it was doomed to be mocked and abandoned for all of eternity.
@@superplayerex2431 it is. Deservedly so, mod is trash. 🤣
@@isaacfaith9369 Oh, I do not dispute the fact that this mod is dumpster fire. It really does deserve all the criticism it gets. I just find it concerning there are people out there willing to work on it despite it’s tarnished reputation. That’s on a similar level to a girl falling in love with a bad guy and thinking to herself “I can fix him”.
You've Made A Great Sacrifice For Esoteric Gaming Today.
"60 year old sacrificer, thank you for your sacrifice," lives rent-free in my head. Such a funny goddamn line.
The imagination and ambition of this project really is incredible. Seeing combined arms operations with heavy armor in Fallout New Vegas, a game that felt held together with duct tape already, is almost unbelievable.
The absolute best thing about this mod are the vehicles, I wish there was a standalone mod with just them
there really isn't one, but there's mods to put them in the Mojave
Xilandro was working on them with a ton of progress made, including a functional dashboard, fully modelled interiors and improved interaction systems, but he's put it on hold because of how much of a mental toll it was in combination with the invasion of Ukraine, which is where he lives.
@@kiwi3085 Why is it the modders from Eastern Europe always produce the best quality stuff?
@Mark Aspen Funnily enough, Xilandro also had some fixes in game streaming which he combined with DXVK. At least in the video he shows this off in, it's very smooth and the world streams in with no hitches even in the dense urban areas of central Vegas. It's on his channel if you wanna see for yourself.
@@kiwi3085 its hard to give xilandro another chance again after his baby rage at the community once frontier dropped and it turned out to be trash.
he also helped dog pil with the other devs that one youtuber who tried to warn everyone "hey this writing is awefull" MONTHS in advance
Sorry you had to do this
Lmao! 🤣
Aside from what the mod was taken down for, this is what TR would have been if in 2006 they had gone through with their main quest. Capped off with becoming a giant Dremora and toppling Firewatch's lighthouse.
Wait what?
TR was gonna have a main quest?
What does TR mean?
TR?
@@gabrielpadro5589 Tamriel Rebuilt
I hear out of everyone that deserves credit and was a good person was the guy who made the vehicles. I heard his insanity snapped making it work, huge respect. Very good vid take my sub king
Rewatching this again, I noticed - Legion doctor guy talks about how much pain Benny caused the player, but as far as I know the courier just kinda woke up okay after immediately losing consciousness...
Holy shit, I think this is my new favorite fanfic of all time. It's so bad it's A B S O L U T E L Y glorious.
And your narration made it even better than I ever expected it to be. Thank you, luv u
I genuinely love the funny caravan battle option at the end. Now I want a mod that allows you do that to the legate in the main campaign
Great video. I always love learning about fascinating games that I will probably never play myself
"We shall see how great you are."
*initiates a game of Caravan*
Great Birthday Gift! Thank you for your effort and for not abandoning this project
I love how massive vehicle interiors are in the mod. Games generally don't handle tight spaces well and Fallout wasn't made with vehicles in mind, but country-modders make do, creating stupid massive chinook-vertibirds.
So glad I found this channel. "My name is Quenf and I'm the Nerevarine" had me laughing so hard I woke my cat up.
I love the perspective you bring to these things. Obviously these mods are amateur labors of love and we could either celebrate them or excoriate them accordingly. But the folks who make them treat them both seriously and lightheartedly, and you do too. It's wonderful.
I ADORE that you left in some of Al's surprised wailing lol
Your final thoughts are something I have always wondered: what is it about New Vegas that seems to attract _really_ dedicated modders, but they all seem to have wildly different ideas of what counts as 'lore friendly'?
Personally, I think it's two major factors. The first being that New Vegas is _itself_ pretty much just a large-scale modding project for Fallout 3: it's got scrappy charm, it tries to do a lot of stuff the engine wasn't designed for with varying degrees of success, and it doesn't really _have_ a core design philosophy. Modders feel emboldened by the possibilities.
New Vegas also explicitly attracted the fans of Old-School Fallout; games that had much more expansive world-building... most of which was told, rather than shown. Everybody pictured different things when they read the lore, and they all had different ideas... many of which were pretty weird. Say what you will about the shallowness of Bethesda Fallout, but what you see is what you get. Nobody takes it seriously enough to get so extreme.
Even when Bethesda fallout does get deeper, it's often too overexplained via the 'keep it simple, stupid' approach the lead writer swears he uses metaphorically that there isn't a lot of wiggle room left to extrapolate. A fallout fan who ran through 2 could probably have their minds race at the possibilities of the Shi, but the Institute is basically entirely what you see and read is what you get, asshole scientists being a two-bit copycat of every version of Do Androids Dream of Electric Sheep with a side of emancipation subplot.
@@gratuitouslurking8610 I've heard Emil has switched positions from lead writer, so perhaps there may be hope. But, it could be that the new position gives him further control.
@@WretchedRedoran im just hoping microsoft had a brain and secretly transfered the IP back over to obsidian who has the original fallout creator as there head again.
@@housewilma4904 I gotta be real with you, massive cope
The entire premise of Fallout 4 evolved out of a single side quest in Fallout 3. I wouldn't call that shallow. In fact, Fallout 3 name-drops a lot of things that aren't really explored or explained, only mentioned in notes, holotapes or single lines of dialogue. The writing left it up to you to imagine what those people are places were like, and how they interacted with the Capital Wasteland. It's environmental, passive storytelling, and Bethesda's a hell of a lot better at it than Obsidian. New Vegas is practically an exposition dump by comparison. There are a ton of characters in that game who give you detailed run downs on places, people, and factions. For example, Trudy, Sunny Smiles, and Easy Pete in Goodsprings have really long dialogue trees that are just exposition dumps for the NCR and Legion. The player has their opinion of those factions shaped before they ever even meet one of their members. Fallout 3 does more show than tell in that sense. That game teaches you about its main players, the Enclave and Brotherhood, through actions. You know that the Brotherhood fights mutants and defends innocents because when you first meet them they are fighting Super Mutants, and during the firefight, Sara Lyons orders her men to watch out of civilians. You know the Enclave are utilitarian and cold because when they abruptly show up to take over Project Purity, they display no qualms with killing people who won't work with them. The game doesn't tell you these characteristics until _after_ you've already seen them for yourself.
I love Al ChestBreach and hearing his screams throughout the background of this vid really makes my day.
For some reason, this felt like the fastest video you've done. Speaks of the quality of the video, but also the suffering you went through this mod.
I still remember being in middle school and reading the fourms when the announced it. So much time. And this is what happened to it
Man, those cuts with the AI pictures of stuff just killed me, absolute peak humour
I doubt its AI its probably made by the WEEBS
@@snaiper195 AI Weebs
It's AI
@@Warlockracy does the "A" in AI stands for "Anime"?
Artificial Weeaboos
I love Al he got me into fallout
"Let them fight their own battles" y-you're the fucking NCR military. You. You are the them.
18:02 You can actually see inside a vertibird in Fallout 3's DLC Broken Steel after blowing up the Enclave's mobile base crawler.